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Necromancy

520 bytes added, 20:30, 27 September 2016
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[[File:Necromancy (skill).jpg|thumb|right|300px|This article could use an image of Necromancy pets.]]
{{Quote|Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing an item that has the modifier "Enables Necromantic Abilities" referred to as a "Necromancy Gem" on itnecromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.)
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<span style="color:orange;">Note: the skill is a no-frills version, with a more elaborate set of systems "coming soon". Please report your impression of the skill plus any problems you see!</span><ref>In-game message when clicking the altar</ref> (No longer the requirements for entry into the skill)
'''Necromancy''' is a skill that utilizes darkness and death to create servants as well as deal damage and steal the life-force of enemies.
<span style="color:orange;">NoteTo re-quote the beginning: Necromancy is control over the skill is a no-frills versionundead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing an item that has the modifier "Enables Necromantic Abilities" referred to as a more elaborate set of systems "coming soonNecromancy Gem"on it. Please report your impression You can often find these on weapons, and less often on pieces of the skill plus any problems armor. (If you see!</span><ref>In-game message when clicking the altar</ref>are in a beast form, necromancy gems in weapons won't work, but ones in armor will.)
The skill makes heavy use of bones. Femurs can be acquired easily from most skeletons, through bonuses in use of the butchering skill, recovered from unearthed corpses found around the exterior of [[Serbule Crypt]],[[Azalak]]'s Homestead and [[Eltibule]]. (In the future, Necromancers will have additional ways to get more bones.)
The skill makes heavy use of bones. Femurs can be acquired easily from most skeletons, through bonuses in use of the butchering skill, recovered from unearthed corpses found around the exterior of [[Serbule Crypt]],[[Azalak]]'s Homestead and [[Eltibule]]. (In the future, Necromancers will have additional ways to get more bones.)<--(unknown if my addition here is said methods.) You can only raise skeletons within a Static static graveyard, If you want to raise skeletons elsewhere, you'll need to make or find your own makeshift dynamic graveyard. Any location with three player tombstones in close proximity will workallow you to raise the dead.
==Graveyards==
<span style="color:red">NOTE!</span> Necromancy is currently obtained from a scroll called [[Symbols of Darkness]], which drops from [[Khyrulek's True Form]] on the second level of the Serbule Crypt. After getting the scroll you run into the next room where you find a [[Pulsing Crystal]] that you give scroll to for Necromancy skill. To solo your way there you have to get past the boss [[Khyrulek]] and her two Rhino bodyguards. Your best chance as a new player and even with level 30-ish skills... is to ask on global chat for a ride. Sometimes people offer a ride when they themselves go grab the skillthese are known as crypt runs.
==Advanced== <!-- This table lists additional abilities that have to be earned through favor/loot/etc -->
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