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Psychology/Abilities

310 bytes added, 15:50, 18 January 2017
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| 10 || Mock 2 || Tease and aggravate your enemy.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +12 Power) || || <b>Damage Health: </b> 10 Psychic || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>2 || None
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| 10 || Pep Talk || Give yourself or an ally a quick pep-talk to overcome their grievous injuries. <br><b>This is a Major Healing Ability.</b> || Restore 70 Health. || || <b>Power Cost: </b>16<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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| 13 || Ridicule || Taunt an enemy to keep it focused on attacking you instead of someone else. || || <b>Damage Health: </b> 18 Psychic || <b>Power Cost: </b>10<br><b>Range: </b>20<br><b>Cooldown: </b>7 || None
| 16 || Psychoanalyze 2 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff.</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 46 Psychic || <b>Power Cost: </b>22<br><b>Range: </b>10<br><b>Cooldown: </b>30 || None
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| 18 || Positive Attitude || Use the power of optimism to recover from your injuries. <br><b>This is a Survival-Utility Ability.</b> || Restore 30 Health.Restore 30 Armor.Restore 30 Power. || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>60 || None
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| 18 || You Were Adopted || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 101 Trauma || <b>Power Cost: </b>40<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
| 31 || Psychoanalyze 3 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff.</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 64 Psychic || <b>Power Cost: </b>29<br><b>Range: </b>10<br><b>Cooldown: </b>30 || None
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| 33 || Positive Attitude 2 || Use the power of optimism to recover from your injuries. <br><b>This is a Survival-Utility Ability.</b> || Restore 50 Health.Restore 50 Armor.Restore 50 Power. || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>60 || None
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| 34 || You Were Adopted 2 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 190 Trauma || <b>Power Cost: </b>55<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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| 35 || Pep Talk 2 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries. <br><b>This is a Major Healing Ability.</b> || Restore 120 Health. || || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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| 36 || Ridicule 2 || Taunt an enemy to keep it focused on attacking you instead of someone else. || || <b>Damage Health: </b> 56 Psychic || <b>Power Cost: </b>15<br><b>Range: </b>20<br><b>Cooldown: </b>7 || None
| 44 || You Were Adopted 3 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 283 Trauma || <b>Power Cost: </b>60<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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| 45 || Pep Talk 3 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries. <br><b>This is a Major Healing Ability.</b> || Restore 140 Health. || || <b>Power Cost: </b>28<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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| 47 || Psychoanalyze 4 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff.</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 128 Psychic || <b>Power Cost: </b>34<br><b>Range: </b>10<br><b>Cooldown: </b>30 || None
| 53 || Fast Talk 3 || Explain away minor misunderstandings, causing the target to be less aggressive toward you. || || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>17<br><b>Range: </b>10<br><b>Cooldown: </b>12 || None
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| 55 || Pep Talk 4 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries. <br><b>This is a Major Healing Ability.</b> || Restore 160 Health. || || <b>Power Cost: </b>30<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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| 56 || Positive Attitude 3 || Use the power of optimism to recover from your injuries. <br><b>This is a Survival-Utility Ability.</b> || Restore 70 Health.Restore 70 Armor.Restore 70 Power. || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>60 || None
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| 57 || You Were Adopted 4 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 448 Trauma || <b>Power Cost: </b>65<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
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