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Psychology/Abilities

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==[[{{msg:BASEPAGENAME}}/Abilities|Abilities]]==
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<!-- This table is from patch v259v272, June 19December 17, 2016 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| 1 || Psychoanalyze Mock || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on Tease and aggravate your Psychology skill and the enemy's mental proficiency.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +10 Power) || Target needs 50% more Rage to fill their Rage Meter. || <b>DamageHealth: </b> 15 5 Psychic || <b>Power Cost: </b>130<br><b>Range: </b>1020<br><b>Cooldown: </b>30 2 || None
|-
| 3 1 || Tell Me About Your Mother Psychoanalyze || Convince an enemy You attempt to unravel the target's rage, making it more difficult for them to discuss use their thoughts and fears with you instead of attackingRage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency. )<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 10 seconds, or until attackedneeds 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 1 16 Psychic || <b>Power Cost: </b>814<br><b>Range: </b>10<br><b>Cooldown: </b>30 || None
|-
| 5 3 || Strike a Nerve Tell Me About Your Mother || Say something cruel that plays upon Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the targetenemy's fears and failures, dealing psychic damagemental proficiency. || Target becomes mesmerized for 10 seconds, or until attacked. || <b>DamageHealth: </b> 12 Psychic<br><b>Dmg to Vulnerable Targets: </b> 12 1 Psychic || <b>Power Cost: </b>128<br><b>Range: </b>2010<br><b>Cooldown: </b>5 30 || None
|-
| 7 5 || Cause Terror Strike a Nerve || Your words deal mental damage and may cause Say something cruel that plays upon the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiencyfears and failures, dealing psychic damage. <br><b>This is a Core Attack.</b> || Target flees for 5 seconds || <b>Damage: </b> 10 20 Psychic<br><b>Dmg to Vulnerable Targets: </b> 20 Psychic || <b>Power Cost: </b>1311<br><b>Range: </b>20<br><b>Cooldown: </b>30 8 || None
|-
| 8 7 || Soothe Cause Terror || Say something kind that briefly catches Your words deal mental damage and may cause the target off guard, causing them to lose their Ragerun in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target flees for 5 seconds || <b>DamageHealth: </b> 1 14 Psychic<br><b>Reduces Rage: </b>200 || <b>Power Cost: </b>612<br><b>Range: </b>20<br><b>Cooldown: </b>15 30 || None
|-
| 10 8 || Pep Talk Soothe || Give yourself or an ally a quick pep-talk Say something kind that briefly catches the target off guard, causing them to overcome lose their grievous injuriesRage. || Target is healed for 50. || <b>Damage: </b> 1 Psychic<br><b>Reduces Rage: </b>120 || <b>Power Cost: </b>176<br><b>Range: </b>20<br><b>Cooldown: </b>30 15 || None
|-
| 13 10 || Ridicule Mock 2 || Taunt an Tease and aggravate your enemy to keep .<br><b>This is a Basic Attack.</b> (When it focused on attacking you instead of someone else. triggers a Combat Refresh, +12 Power) || Target is taunted +80 || <b>DamageHealth: </b> 8 10 Psychic || <b>Power Cost: </b>110<br><b>Range: </b>20<br><b>Cooldown: </b>5 2 || None
|-
| 15 10 || Fast Pep Talk || Explain away minor misunderstandings, causing the target Give yourself or an ally a quick pep-talk to be less aggressive toward youovercome their grievous injuries. || Target is taunted -50 Restore 70 Health. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>1116<br><b>Range: </b>1020<br><b>Cooldown: </b>10 30 || None
|-
| 16 13 || Psychoanalyze 2 Ridicule || You attempt Taunt an enemy to unravel the target's rage, making keep it more difficult for them to use their Rage attacks. (Chances focused on attacking you instead of success are based on your Psychology skill and the enemy's mental proficiencysomeone else.) || Target needs 50% more Rage to fill their Rage Meter. || <b>DamageHealth: </b> 31 18 Psychic || <b>Power Cost: </b>1910<br><b>Range: </b>1020<br><b>Cooldown: </b>30 7 || None
|-
| 18 15 || Positive Attitude Fast Talk || Use Explain away minor misunderstandings, causing the power of optimism target to recover from your injuriesbe less aggressive toward you. || You recover 30 health, 30 armor, and 30 power. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>010<br><b>Range: </b>310<br><b>Cooldown: </b>30 12 || None
|-
| 18 16 || You Were Adopted Psychoanalyze 2 || Reveal something so surprising that You attempt to unravel the target's heart briefly stopsrage, making it more difficult for them to use their Rage attacks. (Only works Chances of success are based on targets who have been recent victims of Psychoanalyze or Tell Me About Your Motheryour Psychology skill and the enemy's mental proficiency.) <br><b>This is a Signature Debuff.</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 58 Trauma 46 Psychic || <b>Power Cost: </b>3922<br><b>Range: </b>2010<br><b>Cooldown: </b>30 || None
|-
| 20 18 || Tell Me About Your Mother 2 Positive Attitude || Convince an enemy Use the power of optimism to discuss their thoughts and fears with you instead of attacking. Chances of success are based on recover from your Psychology skill and the enemy's mental proficiencyinjuries. || Target becomes mesmerized for 15 seconds, or until attackedRestore 30 Health.Restore 30 Armor.Restore 30 Power. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>120<br><b>Range: </b>103<br><b>Cooldown: </b>30 60 || None
|-
| 23 18 || Inspire Confidence You Were Adopted || Push yourself and your allies to new heights, thanks to your confident demeanorReveal something so surprising that the target's heart briefly stops. || You and allies within 20 meters recover 50 health(Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack. </b> || || <b>Power CostDamage: </b>24<br>101 Trauma || <b>RangePower Cost: </b>2040<br><b>CooldownRange: </b>3020<br><b>AoECooldown: </b>20 30 || None
|-
| 25 20 || But I Love You Mock 3 || Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on Tease and aggravate your Psychology skill and the enemy's mental proficiency.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +14 Power) || Target's attacks deal -10% damage for 30 seconds. || <b>DamageHealth: </b> 14 17 Psychic || <b>Power Cost: </b>130<br><b>Range: </b>20<br><b>Cooldown: </b>15 2 || None
|-
| 25 20 || Strike a Nerve Tell Me About Your Mother 2 || Say something cruel that plays upon Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the targetenemy's fears and failures, dealing psychic damagemental proficiency. || Target becomes mesmerized for 15 seconds, or until attacked. || <b>DamageHealth: </b> 25 Psychic<br><b>Dmg to Vulnerable Targets: </b> 25 1 Psychic || <b>Power Cost: </b>1911<br><b>Range: </b>2010<br><b>Cooldown: </b>5 30 || None
|-
| 28 23 || Soothe 2 Inspire Confidence || Say something kind that briefly catches the target off guardPush yourself and your allies to new heights, causing them thanks to lose their Rageyour confident demeanor. || || <b>Damage: </b> 1 Psychic<br><b>Reduces Rage: This is a Signature Support.</b>300 || Restore 65 Health to you and nearby allies. || || <b>Power Cost: </b>825<br><b>Range: </b>20<br><b>Cooldown: </b>15 30<br><b>AoE: </b>20 || None
|-
| 30 25 || Cause Terror 2 But I Love You || Your words deal mental damage and may cause Attempt to make the target to run in terrorfeel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency. ) || Target flees 's attacks deal -10% damage for 8 30 seconds . || <b>Damage: </b> 30 50 Psychic || <b>Power Cost: </b>2026<br><b>Range: </b>20<br><b>Cooldown: </b>30 15 || None
|-
| 30 25 || Fast Talk Strike a Nerve 2 || Explain away minor misunderstandings, causing Say something cruel that plays upon the target to be less aggressive toward you's fears and failures, dealing psychic damage.<br><b>This is a Core Attack. </b> || Target is taunted -150 || <b>Damage: </b> 1 51 Psychic<br><b>Dmg to Vulnerable Targets: </b> 51 Psychic || <b>Power Cost: </b>1318<br><b>Range: </b>1020<br><b>Cooldown: </b>10 8 || None
|-
| 33 28 || Positive Attitude Soothe 2 || Use Say something kind that briefly catches the power of optimism target off guard, causing them to recover from your injurieslose their Rage. || You recover 50 health, 50 armor, and 50 power. || <b>Damage: </b> 1 Psychic<br><b>Reduces Rage: </b>300 || <b>Power Cost: </b>09<br><b>Range: </b>320<br><b>Cooldown: </b>30 15 || None
|-
| 34 30 || You Were Adopted Cause Terror 2 || Reveal something so surprising that Your words deal mental damage and may cause the targetto run in terror. Chances of success are based on your Psychology skill and the enemy's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mothermental proficiency.) || Target flees for 8 seconds || <b>DamageHealth: </b> 107 Trauma 44 Psychic || <b>Power Cost: </b>4820<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 35 30 || Pep Fast Talk 2 || Give yourself or an ally a quick pep-talk Explain away minor misunderstandings, causing the target to overcome their grievous injuriesbe less aggressive toward you. || Target is healed for 80. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>2414<br><b>Range: </b>2010<br><b>Cooldown: </b>30 12 || None
|-
| 36 30 || Ridicule 2 Mock 4 || Taunt an Tease and aggravate your enemy to keep .<br><b>This is a Basic Attack.</b> (When it focused on attacking you instead of someone else. triggers a Combat Refresh, +16 Power) || Target is taunted +140 || <b>DamageHealth: </b> 29 27 Psychic || <b>Power Cost: </b>140<br><b>Range: </b>20<br><b>Cooldown: </b>5 2 || None
|-
| 38 31 || Strike a Nerve Psychoanalyze 3 || Say something cruel that plays upon You attempt to unravel the target's fears rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and failures, dealing psychic damagethe enemy's mental proficiency. || || )<br><b>Damage: This is a Signature Debuff.</b> 41 Psychic<br>|| Target needs 50% more Rage to fill their Rage Meter. || <b>Dmg to Vulnerable TargetsDamage: </b> 41 64 Psychic || <b>Power Cost: </b>2229<br><b>Range: </b>2010<br><b>Cooldown: </b>5 30 || None
|-
| 40 33 || Tell Me About Your Mother 3 Positive Attitude 2 || Convince an enemy Use the power of optimism to discuss their thoughts and fears with you instead of attacking. Chances of success are based on recover from your Psychology skill and the enemy's mental proficiencyinjuries. || Target becomes mesmerized for 20 seconds, or until attackedRestore 50 Health.Restore 50 Armor.Restore 50 Power. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>150<br><b>Range: </b>103<br><b>Cooldown: </b>30 60 || None
|-
| 43 34 || Inspire Confidence You Were Adopted 2 || Push yourself and your allies to new heights, thanks to your confident demeanorReveal something so surprising that the target's heart briefly stops. || You and allies within 20 meters recover 80 health(Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack. </b> || || <b>Power CostDamage: </b>31<br>190 Trauma || <b>RangePower Cost: </b>2055<br><b>CooldownRange: </b>3020<br><b>AoECooldown: </b>20 30 || None
|-
| 44 35 || You Were Adopted 3 Pep Talk 2 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze Give yourself or Tell Me About Your Motheran ally a quick pep-talk to overcome their grievous injuries.) || Restore 120 Health. || <b>Damage: </b> 156 Trauma || <b>Power Cost: </b>5426<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 45 36 || Pep Talk 3 Ridicule 2 || Give yourself or Taunt an ally a quick pep-talk enemy to overcome their grievous injurieskeep it focused on attacking you instead of someone else. || Target is healed for 120. || <b>Damage Health: </b> 56 Psychic || <b>Power Cost: </b>2715<br><b>Range: </b>20<br><b>Cooldown: </b>30 7 || None
|-
| 47 38 || Psychoanalyze Strike a Nerve 3 || You attempt to unravel Say something cruel that plays upon the target's ragefears and failures, making it more difficult for them to use their Rage attacksdealing psychic damage. (Chances of success are based on your Psychology skill and the enemy's mental proficiency<br><b>This is a Core Attack.) </b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 96 85 Psychic<br><b>Dmg to Vulnerable Targets: </b> 85 Psychic || <b>Power Cost: </b>2822<br><b>Range: </b>1020<br><b>Cooldown: </b>30 8 || None
|-
| 48 40 || Soothe 3 Mock 5 || Say something kind that briefly catches the target off guardTease and aggravate your enemy.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, causing them to lose their Rage. +18 Power) || || <b>DamageHealth: </b> 1 37 Psychic<br><b>Reduces Rage: </b>400 || <b>Power Cost: </b>100<br><b>Range: </b>20<br><b>Cooldown: </b>15 2 || None
|-
| 50 40 || But I Love You 2 Tell Me About Your Mother 3 || Attempt Convince an enemy to make the target feel so guilty that they don't use discuss their full strengththoughts and fears with you instead of attacking. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) || Target's attacks deal -becomes mesmerized for 20% damage for 30 seconds, or until attacked. || <b>DamageHealth: </b> 44 1 Psychic || <b>Power Cost: </b>1715<br><b>Range: </b>2010<br><b>Cooldown: </b>15 30 || None
|-
| 50 43 || Strike a Nerve 4 Inspire Confidence 2 || Say something cruel that plays upon the target's fears Push yourself and failuresyour allies to new heights, dealing psychic damagethanks to your confident demeanor. || || <b>Damage: </b> 73 Psychic<br><b>Dmg to Vulnerable Targets: This is a Signature Support.</b> 73 Psychic || Restore 90 Health to you and nearby allies. || || <b>Power Cost: </b>2533<br><b>Range: </b>20<br><b>Cooldown: </b>5 30<br><b>AoE: </b>20 || None
|-
| 52 44 || Ridicule You Were Adopted 3 || Taunt an enemy to keep it focused Reveal something so surprising that the target's heart briefly stops. (Only works on attacking you instead targets who have been recent victims of someone elsePsychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack. </b> || Target is taunted +225 || <b>Damage: </b> 57 Psychic 283 Trauma || <b>Power Cost: </b>1760<br><b>Range: </b>20<br><b>Cooldown: </b>5 30 || None
|-
| 53 45 || Fast Pep Talk 3 || Explain away minor misunderstandings, causing the target Give yourself or an ally a quick pep-talk to be less aggressive toward youovercome their grievous injuries. || Target is taunted -250 Restore 140 Health. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>1728<br><b>Range: </b>1020<br><b>Cooldown: </b>10 30 || None
|-
| 55 47 || Pep Talk Psychoanalyze 4 || Give yourself or an ally a quick pep-talk You attempt to unravel the target's rage, making it more difficult for them to overcome use their grievous injuriesRage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency. )<br><b>This is a Signature Debuff.</b> || Target is healed for 200needs 50% more Rage to fill their Rage Meter. || <b>Damage: </b> 128 Psychic || <b>Power Cost: </b>3034<br><b>Range: </b>2010<br><b>Cooldown: </b>30 || None
|-
| 56 48 || Positive Attitude Soothe 3 || Use Say something kind that briefly catches the power of optimism target off guard, causing them to recover from your injurieslose their Rage. || You recover 70 health, 70 armor, and 70 power. || <b>Damage: </b> 1 Psychic<br><b>Reduces Rage: </b>700 || <b>Power Cost: </b>012<br><b>Range: </b>320<br><b>Cooldown: </b>30 15 || None
|-
| 57 50 || But I Love You Were Adopted 4 2 || Reveal something Attempt to make the target feel so surprising guilty that the targetthey don's heart briefly stopst use their full strength. (Only works Chances of success are based on targets who have been recent victims of Psychoanalyze or Tell Me About Your Motheryour Psychology skill and the enemy's mental proficiency.) || Target's attacks deal -20% damage for 30 seconds. || <b>Damage: </b> 231 Trauma 144 Psychic || <b>Power Cost: </b>6135<br><b>Range: </b>20<br><b>Cooldown: </b>30 15 || None
|-
| 58 50 || Soothe 4 Mock 6 || Say something kind that briefly catches the target off guardTease and aggravate your enemy.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, causing them to lose their Rage. +20 Power) || || <b>DamageHealth: </b> 1 58 Psychic<br><b>Reduces Rage: </b>500 || <b>Power Cost: </b>110<br><b>Range: </b>20<br><b>Cooldown: </b>15 2 || None
|-
| 59 50 || Cause Terror 3 Strike a Nerve 4 || Your words deal mental damage and may cause Say something cruel that plays upon the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiencyfears and failures, dealing psychic damage. <br><b>This is a Core Attack.</b> || Target flees for 8 seconds || <b>Damage: </b> 88 144 Psychic<br><b>Dmg to Vulnerable Targets: </b> 144 Psychic || <b>Power Cost: </b>2724<br><b>Range: </b>20<br><b>Cooldown: </b>30 8 || None
|-
| 60 52 || Inspire Confidence Ridicule 3 || Push yourself and your allies Taunt an enemy to new heights, thanks to your confident demeanor. || You and allies within 20 meters recover 120 healthkeep it focused on attacking you instead of someone else. || || <b>Power CostDamage Health: </b>37<br>110 Psychic || <b>RangePower Cost: </b>2017<br><b>CooldownRange: </b>3020<br><b>AoECooldown: </b>20 7 || None
|-
| 60 53 || Tell Me About Your Mother 4 Fast Talk 3 || Convince an enemy Explain away minor misunderstandings, causing the target to discuss their thoughts and fears with be less aggressive toward you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 25 seconds, or until attacked. || <b>Damage: </b> 1 Psychic || <b>Power Cost: </b>1817<br><b>Range: </b>10<br><b>Cooldown: </b>30 12 || None
|-
| 55 || Pep Talk 4 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries. || Restore 160 Health. || || <b>Power Cost: </b>30<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None|-| 56 || Positive Attitude 3 || Use the power of optimism to recover from your injuries. || Restore 70 Health.Restore 70 Armor.Restore 70 Power. || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>60 || None|-| 57 || You Were Adopted 4 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 448 Trauma || <b>Power Cost: </b>65<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None|-| 58 || Soothe 4 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. || || <b>Damage: </b> 1 Psychic<br><b>Reduces Rage: </b>900 || <b>Power Cost: </b>12<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None|-| 59 || Cause Terror 3 || Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target flees for 8 seconds || <b>Damage Health: </b> 136 Psychic || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None|-| 60 || Inspire Confidence 3 || Push yourself and your allies to new heights, thanks to your confident demeanor.<br><b>This is a Signature Support.</b> || Restore 110 Health to you and nearby allies. || || <b>Power Cost: </b>38<br><b>Range: </b>20<br><b>Cooldown: </b>30<br><b>AoE: </b>20 || None|-| 60 || Mock 7 || Tease and aggravate your enemy.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +22 Power) || || <b>Damage Health: </b> 79 Psychic || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>2 || None|-| 60 || Tell Me About Your Mother 4 || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 25 seconds, or until attacked. || <b>Damage Health: </b> 1 Psychic || <b>Power Cost: </b>18<br><b>Range: </b>10<br><b>Cooldown: </b>30 || None|-| 62 || Strike a Nerve 5 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack.</b> || || <b>Damage: </b> 206 Psychic<br><b>Dmg to Vulnerable Targets: </b> 206 Psychic || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>8 || None|-| 75 || But I Love You 3 || Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) || Target's attacks deal -25% damage for 30 seconds. || <b>Damage: </b> 69 282 Psychic || <b>Power Cost: </b>2141<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None
|}
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