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Riding

155 bytes removed, 17:03, 19 December 2023
Rewrote some sections, improved organization somewhat.
Skill in riding terrestrial mounts. Higher skill allows you to keep your mount calm even in terrifying situations. Earn XP by riding in many different and dangerous locations.
=== Training {{msg:BASEPAGENAME}} ===
* [[Mythander]] in [[Eltibule]] teaches Riding to humanoids for a fee or in exchange for doing a quest, and also sells a mount. He also unlocks levels 51-60 and teaches some high-level riding abilities (Gallop and Gentle Horse). The horse-based riding skill is available to all humanoids, as well as Giant Bats and Rabbits currently. Other [[Beast Form]]s have alternative mount-forms.
* [[Silvia]] in [[Sun Vale]] teaches mount-form to [[Deer]] players who are at least level 25, as well as a unique speed-up that reduces mount anxiety and increases jump ability.
== {{msg:BASEPAGENAME}} Mechanics ==
=== Learning Riding ===
When Riding is first learnedobtained, the ability '''Lope''' is automatically learned. A horse icon will also appears on appear in the right-side menu, between the social window and settings. This icon grants access to the '''Mount Window.'''. You Hot-keys can also assign hot-keys be assigned to mount and , unmount , and to access open saddlebag storage.
====Acquiring Riding Experience====
{{Quote|source=[[Mythander]]|
;How do I get better at Riding?
That's how you get better at riding: keep exploring! Keep fleeing!
; That sounds insane, but you're the riding expert.}}
The basic instructions for gaining XP in Riding are to ride near monsters and enemies, and you will gain Riding experience, which will increase both your health and armor while riding. Initially, this encourages a practice of quartering a zone map so that you try to cover as much of it as possible and keep riding near monsters and enemies. However, at level 30 in riding, you can equip player-crafted reins which include an XP checkmark to indicate whether you have gained riding XP in a particular area. Once you have done so, you should move on to a place where the checkmark disappears and then find another monster or enemy to ride near to gain XP again (and light up that checkmark).
 
There are some poorly understood mechanics about timers and first-in/first-out lists and how and when areas become available once more to gain riding XP, but they do happen over an extended period of time (a month or so?). In any case, even a fairly low-level character in terms of combat abilities can actually advance riding skills quite far, provided you avoid being dismounted in highly dangerous locations.
 
From Admin Jackencola:
System stores an x amount of grid blocks you got xp in. Once the list is full, the blocks fall off in the order they were added to the list.
Experience in the [[Riding]] skill is earned by riding near enemies then successfully escaping from them without being forcibly removed from a mount. Increasing [[Riding]] level improves health and armor while in mount-form.
* The map of each zone where [[Riding]] is possible is divided into an invisible grid of squares. This grid is not visible in-game.
* When experience points are first earned in a square of the grid, that square is added to an internal list of completed squares.
* The [[Riding]] system only keeps track of a certain number of grid squares. Once it reaches its limit, the earliest entry on the list is dropped and experience can be earned there again.
* At [[Riding]] Level 30, player-crafted reins can be equipped with an enchantment that indicates whether a grid square has been completed or not. If the square has already rewarded experience, a small check appears.
* Some adventurers will ride directly past an enemy in an attempt to earn experience, while others prefer to pass in a wide arc. Both methods can be used successfully.
==== Riding Maps ====
Click expand for each zone to see a player-created map of areas [[Riding]] XP can be earned in.
{{Spoiler|Serbule Riding Map|[[File:SerbuleRideMap.jpg|450px]]}}
{{Spoiler|Serbule Hills Riding Map|[[File:SerbuleHillsRideMap.jpg|450px]]}}
{{Spoiler|Eltibule Riding Map|[[File:EltibuleRideMap.jpg|450px]]}}
{{Spoiler|Sun Vale Riding Map|[[File:SunValeRideMap.jpg|450px]]}}
{{Spoiler|Kur Mountains Riding Map|[[File:KurMountainsRideMap.jpg|450px]]}}
{{Spoiler|Ilmari Riding Map|[[File:IlmariRideMap.jpg|450px]]}}
{{Spoiler|Rahu Riding Map|[[File:RahuRideMap.jpg|450px]]}}
{{Spoiler|Gazluk Riding Map|[[File:GazlukRideMap.jpg|450px]]}}
{{Spoiler|Fae Realm Riding Map|[[File:FaeRealmRideMap.jpg|450px]]}}
{{Spoiler|Povus Riding Map|[[File:PovusRideMap.jpg|450px]]}}
=== Mount Window ===
The '''Mount Window''' provides statistics for an active horse or for a beast-form players mount form, a button to mount or dismount, and slots to equip horse tack. (Beast forms at present use standard horse tack to improve their Riding stats.) It should be noted that mount equipment is tied to equipment loadouts, therefore you will need to equip your mount (or mount form) with your desired tack and save it for each loadout.
===Equipment===
See [[Saddlery]] and [[Blacksmithing]].
=== Riding Maps ===
Click expand for each zone to see a player-created map of areas [[Riding]] XP can be earned in.
{{Spoiler|Serbule Riding Map|[[File:SerbuleRideMap.jpg|450px]]}}
{{Spoiler|Serbule Hills Riding Map|[[File:SerbuleHillsRideMap.jpg|450px]]}}
{{Spoiler|Eltibule Riding Map|[[File:EltibuleRideMap.jpg|450px]]}}
{{Spoiler|Sun Vale Riding Map|[[File:SunValeRideMap.jpg|450px]]}}
{{Spoiler|Kur Mountains Riding Map|[[File:KurMountainsRideMap.jpg|450px]]}}
{{Spoiler|Ilmari Riding Map|[[File:IlmariRideMap.jpg|450px]]}}
{{Spoiler|Rahu Riding Map|[[File:RahuRideMap.jpg|450px]]}}
{{Spoiler|Gazluk Riding Map|[[File:GazlukRideMap.jpg|450px]]}}
{{Spoiler|Fae Realm Riding Map|[[File:FaeRealmRideMap.jpg|450px]]}}
{{Spoiler|Povus Riding Map|[[File:PovusRideMap.jpg|450px]]}}
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}

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