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Silvia

2,635 bytes added, 14:59, 21 December 2019
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Conversations: Added conversations
: I should explain that there were no Ranalon on this continent yet, and the elves of [[Verta]] are peace-lovers to a fault. We had been warned about [[Ranalon]] from our brethren across the sea, but these creatures professed to be different from the Ranalon of [[Fosulf]]. They were friendly and seemed content to populate only a few of the smaller islands. There was even trade between the Ranalon and mainland Verta.
;: What happened next?
: One day, the Ranalon attacked without warning. The handful of elves who lived on these islands were slain.
: Soon, [[Dreva]] notified me of the need for Druid presence here, and so we came. For a few exhausting years, we fought to keep the Ranalon off the main island. Then fairies started coming out of the portal, and thins became much more complicated.
;: More complicated?
: The Winter Court also began attacking us, and soon we were no longer in full control of the island. We quickly became locked in a three-way battle for control: the Winter Court, the Ranalon, and us.
: We druids are few in number, but we are each quite strong. We still control more than half of the island. And we have backup: hundreds of other druids can fly to our aid at a moment's notice.
: It may sound odd, but this is actually a time of relative calm: our enemies fight among themselves more than they fight us. They each assume they can easily kill us later. In other words, they badly underestimate us. It is good to be underestimated!
: OF course, this calm won't last forever, but nothing lasts forever. Life is always changing, and a druid takes pleasure in the moment.
;Animal Town
: Ah yes, 'Animal Town.' These talking animals are refugees from a world that does not accept them. Because they are respectful of nature, they are welcome to live here, the same as the fairy refugees are. Until the Winter Court and the Ranalon are run off, Animal Town is under our protection.
;: And what happens after the battles end?
: When Dreva calls us to a new mission, we will leave this island, ant the refugees will have to survive on their own. We're doing our best to prepare Animal Town not just to survive, but to thrive in the future.
: But we speak of a nebulous time period -- it will likely take many years to completely eradicate the Ranalon and Winter Fae presence.
;The Druids
: We are the chosen warriors of [[Dreva]], the God of Balance. It's our job to make sure that nature isn't irrevocably altered by outside influence -- such as by other gods. We have unique powers, as well as unique responsibilities.;: Could I become a Druid?: Perhaps. You seem worthy to me, but it is not my decision.: You can use our altar over there: it will see into your past. If Dreva deems you worthy, you can become a Druid today. With some practice, you'll soon be able to turn into a deer, and then a raven, and eventually more exotic creatures.:Be aware that this is a lifelong burden. Dreva will often call upon you to right wrongs, and you MUST come when summoned. And there is no way to stop being a Druid -- even in death you will be intertwined with Dreva's spirit.
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[[Category:NPCs]][[Category:Sun Vale NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Storage]][[Category:Talks to Animals]]