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Stringed Instruments

717 bytes added, 11:40, 15 August 2020
Updated equipment table to dpl.
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== {{msg:BASEPAGENAME}} Overview==
[[Stringed Instruments]] is a subone of three musical instrument Sub-skill skills of [[Performance]], and one of three musical instrument skills.
=== In-Game Description ===
Skill in performing with stringed instruments such as harps, lutes, and guitars.
=== Training {{msg:BASEPAGENAME}} ===
* Learned by obtaining [[Stringed Instruments]] is unlocked when an instrument associated with the skill that has a Level requirement of 0 is equipped* {{Item|Classic Lute}} unlocks the skill at Level 0.* At Level 10, a {{Item|Harp}} is required to continue leveling the skillunlocks Level 11-20 abilities.
== Connected Skills ==
===== Sub-Skills: =====
* [[Interpretive Dance]] - Skill in dancing to music in a way that entertains or moves others.
===== Synergy Levels: =====
No There are no Bonus [[Synergy Levels]] for [[Stringed Instruments]] can be obtained.
{{:{{msg:BASEPAGENAME}}/Abilities}}
== {{msg:BASEPAGENAME}} Mechanics ==
===EquipmentMusic ===Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a group of players gathers.=== Gardening ===Playing music while [[Gardening]] can increase the chances for a larger crop harvest.=== Finding Instruments ===
* {{Item|Classic Lute}} - Purchased from [[Marna]].
* {{Item|Harp}} - Found as a drop from Bosses in [[Kur Tower]] and [[Necromancer's Courtyard]].
===Equipment===<dpl> category = Items/TeacherInstrument notcategory = Items/Ocarina notcategory = Items/Tuba notcategory = Items/Dulcimer notcategory = Items/FairyChime notcategory = Items/Drum reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Stringed Instruments Experience Table ==

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