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Sun Vale

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{{MAP infobox
| name = Sun Vale
| mapimage = [[File:SunValeMarkedMap.jpg|400px]]| pclevel = 30-5045| connects = [[Serbule]]| mapimage = , [[Fae Realm]] through [[File:SunValeMap.jpg|400pxWinter Nexus]]| portaldesc = Also mistakenly known as "The Fae Lands"
}}
'''[[Sun Vale]]''' is a large wooded area with alien plants the name given to an island chain nestled between [[Council Lands|The Council Lands]] and the elven country of [[Verta]]. Unusual flora and fauna that have has found their way in a new home here, migrating from the fairy realmFae Realm over hundreds of years. Winter Court [[Fae|Fairies]] are common here, wreaking havoc and causing mischief. The vale is on a mountainous island nestled between as they war with [[Council LandsRanalon Lore|The Council LandsRanalon]] and the elven country of [[VertaDruid]]. Most of the island is rocky and uninhabitable, but a narrow valley is teeming with life for some strange reasons.
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This exploreable area is intended for players '''level 30 and above'''. There are outposts in this forest, but they aren't meant for the likes of you. Without spoiling too much, it’s safe to say that the land is full of dark fairies, bringing unique magics, items, monsters, and techniques into the game ([[Druid]] and [[Hammer]]). Perhaps you can find a way to “make friends” with the locals...  ===Getting there===Talk to the Rakshasa [[Jurl the Boatman ]] on the docks in northeast of [[Serbule]]. The fee is 200 councils. Note that Sun Vale is in '''preview mode''' (meaning "not even close to finished, but worth testing"). <ref name="upd20140920">September 20, 2014 Update notes</ref>
==Points of Interest==
==== [[Druid Camp]] and the [[Great Tree]]====
At the northern end of [[Sun Vale]]'s largest island, a [[Druid]] encampment has been established to watch over the region and hold back the warring [[Ranalon]] and invasive [[Winter Court]].
A small band of refugee fairies have made their home on platforms around an unusually giant tree.<dpl>category =Druid Camp NPCsmode =unorderedcolumns =Giant Tree===5</dpl>A mushroom circle lies between the two. <br><br>A small band of refugee fairies have taken refuge at the base of the made their home on platforms around an unusually giant tree. [[Yagreet]] keeps the watch outside, taking turns with [[Eleme]]. [[Preta]], [[Hiral]] and [[Lisi]] are inside. (In the south; in the middle: neither east nor west)<dpl>category =Great Tree NPCsmode =unorderedcolumns =Ruins===5[[The Thorn of Decay]] is found in the ruins south east of the zone. Many scions and trolls spawn in this area.</dpl>
===[[Agrashab/Sun Vale|Agrashab]]===
If you keep going northA large viaduct splits the wild Troll inhabited region of Sun Vale's largest island from the Winter Court controlled south.An avatar of the God of Trolls can be found here.==== Winter Court and Winter Nexus ====To the south end of the main island, you will an ancient Fae Realms portal sits in the ground. Through this magical cavern, Winter Court fairies arrive and fight for control of the region.[[The Thorn of Decay]] is summoned through interacting with a white crystal found in ruins guarded by many fairies and conscripted trolls.==== [[Animal Town]] ====A group of sentient animals have to find constructed a way around makeshift village hidden along the chasmeastern coast of Sun Vale's largest island. It Non-Animals beware, deadly [[Summoned Guardian]]s patrol the borders.<dpl>category = Animal Town NPCsmode = unorderedcolumns = 5</dpl>==== Viedesi's Work Order board ====Along the western coast of the large island, [[Viedesi]] is possible waiting for people to cross on pickup and turn in [[Work_Orders|Work Orders]].A dock can be found here that allows passage off the island.==== Sacrificial Brazier ====Towards the western edge of the main island, the west side (facing north)remains of a once-great temple of [[Arisetsu]] can be explored. Keep going past At the many trollscenter of the ruin, guarded by [[Betra the Cold]], an ancient brazier survives.
===[[Winter NexusWhen the proper items are sacrificed, blessings are bestowed across all in the region.; Hopeful Inventory: You feel nice. Organizing your pack space seems a little less hopeless. +5 Max Inventory (area event).: Unlocked by sacrificing {{Item|The Winter Nexus]]===Incense}}. {{Quote|You feel the sun afresh upon your face. A large portal can be found distant woman's voice says, "My beloved child! So long as you give hope to the Winter Nexus hopeless, I will be with you. May you always walk in northern Sun Valewarmth and peace. The portal seems to be locked by }}; Hope Against Oppressive Invaders: It's just a little bit warmer than usual, but the [[Winter Court]], but can you fae find the key?this heat intolerable! +15% direct damage vs. Winter Court fae (area event).: Unlocked by sacrificing {{Item|Femur Pile}}.
=== = Northeast Island ====On the northeast island of Sun Vale, Ghosts roam at night, victims of a tragic attack by [[Ranalon]]. This island is also home to an elven building that used to be an inn or hostel.==== Southeast Island ====The southeast island of Sun Vale has become fortified by invading [[Ranalon Lore|Ranalon]], who war with both [[Druid]]s and [[Winter Court]] fairies.==== Old Statues ====Twelve mysterious statues have been identified around the [[Sun Vale]] region. These statues, presumably built by Goblins long before the Druid Camp was established and the Fae invasion began, can be utilized through [[Treasure Cartography]].==== Teleportation Circles ====There are 6 Council constructed [[Teleportation|Teleportation Circles]] in the [[Sun Vale]] region.* South of the dock leading back to Serbule.* Northwest of the Druid Camp.* Near Agrashab's ruins on the main island.* Underwater between the main island and the southeast island.* East edge of Animal Town.* Northern edge of northeast island.There is a [[Mushroom Circle|mushroom circle]] in [[Sun Vale]] between the Druid Camp and the Great Tree.==== Meditation Pillars ====There are 5 [[Meditation|Meditation Pillars]] in the [[Sun Vale]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:* '''Laggard Strike''' - Along the western shore of the northeast island. * '''Stunning Bruises''' - Near the center of the main island, halfway between the docks and Animal Town. * '''Toss and Barrage''' - At the docks on the main island near Viedesi.* '''Cobra of Life''' - Southwest shore of the main island, just past the [[Winter Nexus]] entrance.* '''Bruising Strike''' -At the east end of the southeast island.== Dungeons ==<dpl>category = Sun Vale Dungeonsmode = unorderedcolumns = 2</dpl>==== Winter Nexus ====The [[Winter Nexus]] is an entrance to a plane of existence made entirely of cave-like Nexuses. The shape of this realm changes over time, but the section accessed through [[Sun Vale]] is stable, forming a cavernous corridor between [[Alharth]] and the [[Fae Realm]]. This particular Nexus is being used by the Winter Court to search for and capture the Summer Court Fae based in [[Sun Vale]], as well as an entry vector for an invasion. A group of sentient animals have constructed Summer and Spring Court Fae are hiding out in the dungeon.==== Fish Bowl Cavern ====[[Fish Bowl Cavern]] is a makeshift village hidden among small underwater cave found on the southwest coast of the southRanalon occupied island of [[Sun Vale]]. The layout of flora and fauna in the cavern suggests Ranalon are well-east hills organized and capable of farming both.==== Molybdenum Mine ====[[Molybdenum Mine]] is an underwater cavern in the [[Sun Vale]] region. Non[[Ratkin Slave]]s work tirelessly to mine ores from the cave, cut off from the surface by shark-Animals bewareinfested underwater passageways. An entrance to the [[Molybdenum Mine]] can be found around scattered underwater rocks in the far northwestern corner of the region.==== Sacrificial Sea Cave ====[[Sacrificial Sea Cave]] is an underwater cavern in the [[Sun Vale]] region. Ranalon guard the outside, deadly while powerful creatures are raised inside to be used in a sacrificial ritual to contact the deity [[Summoned GuardianEnoyos]]s patrol the borders.== {{msg:BASEPAGENAME}} Inhabitants ====== Friendly NPCs ====<dpl>category = Sun Vale NPCsnotcategory = Dungeon NPCsnotcategory = Animal Town NPCsnotcategory = Druid Camp NPCsnotcategory = Great Tree NPCsmode = unorderedcolumns = 3</dpl>====Friendly Animal Town NPCs====<dpl>category = Sun Vale NPCscategory = Animal Town NPCsmode = unorderedcolumns = 3</dpl>==== Friendly Druid Camp and Great Tree NPCs====<dpl>category = Druid Camp NPCs|Great Tree NPCsmode = unorderedcolumns = 5</dpl>
=== Viedesi's Workorder board =Event NPCs ==In the south west corner of the map, [[Viedesi]] is waiting for people to pickup and turnin [[Work_Orders|workorders]]. ==Dungeons==* [[Winter Nexus]]<dpl>category = Sun Vale NPCscategory =Event NPCsmode =Teleportation=unorderedcolumns =3* One is on one end of the beach (to your left from landing spot)* From the gigantic tree, with the ocean behind (south), northeast road and then up the dunes north.* Third one is at the north end of the zone near the altar that currently offers the [[Druid]] skill.* Fourth Telepad is in the NW corner area* Fifth Telepad is in Animal Town close to the cook pot</dpl>== Neighbor Map(s) ==* [[Serbule]] == Friendly NPCs ======Friendsin {{msg:BASEPAGENAME}} Dungeons ====
<dpl>
category = Sun Vale NPCs
category = Dungeon NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
====Foes====
<dpl>
category = Sun Vale Creatures
notcategory notnamespace= BossesUser
mode = unordered
columns = 3
includetrim = true
</dpl>
====Special Foes====
<dpl>
category = Sun Vale Creatures
</dpl>
==Harvestables==* Banana Tree (40) (north area)==== Fish ====* Guava Tree (30) (north area){|* Wild Daisy (35)|{{Item|Crab}}* Wild Marigold (40)|{{Item|Clownfish}}* Wild Poppy (45)|{{Item|Eel}}* Wild Red Rose (50)|{{Item|Shark}}|{{Item|Flounder}}|{{Item|Amberjack}}|}
==== Fruit ====
{|
|{{Item|Orange}} (20)
|{{Item|Guava}} (30)
|{{Item|Banana}} (40)
|}
==== Plants ====
{|
|{{Item|Daisy Seeds}} (35)
|{{Item|Marigold Seeds}} (40)
|{{Item|Pansy Seeds}} (40)
|{{Item|Poppy Seeds}} (45)
|{{Item|Red Rose Seeds}} (50)
|}
==Soundtrack==Wood ===={||{{Item|Oak Wood}} (Broken Barrels)|{{Item|Oak Wood Chips}} (Broken Barrels)|{{Item|Maple Wood}} (Orange Trees)|} ==== Mushrooms ===={||{{Item|Blusher Mushroom}}|{{Item|Milk Cap Mushroom}}|}==== Miscellaneous ===={{Item|Seaweed}}; Fishing Nets: Ranalon placed nets that contain fish.; Communal Storage: Ranalon chests that can be looted for basic adventuring supplies and gear. Communal Storage chests can be looted every 23 hours.; Sunken Treasure: Chests found underwater that give equipment, recipe scrolls, unidentified poetry books, or supplies when looted. Once opened, these chests vanish and reappear elsewhere after 6 days, 23 hours.; Small Seashell: May be either:; Seashell: May be either:; Large Seashell: May be either: ; Large Oyster: Found in Coral Reefs, Large Oysters can be pried open with {{ItemCategory|OysterKnife}}.: can contain:{||{{Item|Raw Oyster}} |{{Item|Pearl}} |{{Item|Black Pearl}}|}==Gallery==<gallery mode="nolines" widths=300px>File:Sun Vale Entry Shack.png|Entry ShackFile:Animal Town.png|Animal Town[httpsFile://soundcloudDruid Camp (Image).png|the Sun Vale Druid CampFile:Great Tree (Image).com/conorbracemusic/project-gorgon-png|the-fae-forest The Fae Forest] Great TreeFile:Agrashab's Platform (SoundCloudSun Vale) by Conor Brace.png|Agrashab's Platform</gallery>
==Trivia==
* This explorable area was also referred as "The Fae Lands" in the [https://www.kickstarter.com/projects/1045484633/project-gorgon-a-new-approach-to-mmos/posts/979640 Sept 9 2014 Kickstarter Update].
==References===Soundtrack=====<references [https://soundcloud.com/conorbracemusic/>project-gorgon-the-fae-forest The Fae Forest] (SoundCloud) by Conor Brace
[[Category:Zones]]
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