Difference between revisions of "Talk:Main Page"

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(What is a Spoiler ?: new section)
(Reasoning for not adding every existing skill to the Main Page.)
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== A little face lift ==
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==A little face lift==
  
 
I hope by making the main page look a little nicer that it will encourage other players to contribute more often.
 
I hope by making the main page look a little nicer that it will encourage other players to contribute more often.
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--[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:11, 17 September 2014 (CDT)
 
--[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:11, 17 September 2014 (CDT)
  
== What is a Spoiler ? ==
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==What is a Spoiler ?==
  
 
So I've been wondering where should we draw the line to what is a spoiler and what isn't ?
 
So I've been wondering where should we draw the line to what is a spoiler and what isn't ?
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It would be nice if the content inside the spoiler tag can be formatted like the rest of the article.
 
It would be nice if the content inside the spoiler tag can be formatted like the rest of the article.
 
--[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:17, 17 September 2014 (CDT)
 
--[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:17, 17 September 2014 (CDT)
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==Regarding Skills that go on the Main Page==
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Recently I discovered a [[Phrenology|new skill]] in a dungeon and added it to the Main Page. Then, on further reflection, I removed it.
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Should we list every possible skill on the front page? I don't think it's a good idea.
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* When a player is new to the game, there is no need to overwhelm them with the vast array of skills (likely to increase with most major updates).
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* Exposing skills that are acquired through special foes, dungeons, and advanced level areas is basically spoiling away part of the game. I think it's better to leave that deeper within the wiki, not on the front page.
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* Besides, there is only so much space available on the Main Page for it to remain easy to use and clear.
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'''TLDR''' My hunch so far is to cover all the basic, fairly common skills that show the rich content in the game, without spoilers. As a general rule of thumb: if the skill comes from a high level dungeon, requires slaying difficult foes, and what not.. I would link to it from within the parent article (the dungeon, zone, or NPC) but not on the front page. This gives some room for new players to explore and discover on their own. Once a player found such a skill of course, it's really easy to look it up either in game (/wiki) or via search here.

Revision as of 09:11, 22 September 2014

A little face lift

I hope by making the main page look a little nicer that it will encourage other players to contribute more often.

This format where links are side to side with a simple bullet separator may be easier to expand as well (though I kept the columns for skills which are easier to read).

Maybe Gameplay and Advanced could be merged in one vertical cell?

EDIT: I intended to add background images to the red boxes that look like the in game buttons, however can not do that as of writing.

--Gorgonzola (talk) 16:11, 17 September 2014 (CDT)

What is a Spoiler ?

So I've been wondering where should we draw the line to what is a spoiler and what isn't ?

I think it is a brilliant idea personally. To know that I can visit any article and not have significant spoilers about a creature, or area, or strategy for a boss etc.

On the other hand, let's face it everyone is sharing all those things in global chat already.

A middle line I'm considering is to documented whatever landmarks or creatures are in the main zone article, but in the main zone article say no more about the locations. It is kind of a guide. If the player wants to know more , they can follow the link, or keep searching in game.

In the specific articles (creature, boss, dungeon), sections that give significant hints or precise locations of things that were intentionally made difficult to find should probably go in a spoiler?

It would be nice if the content inside the spoiler tag can be formatted like the rest of the article. --Gorgonzola (talk) 16:17, 17 September 2014 (CDT)

Regarding Skills that go on the Main Page

Recently I discovered a new skill in a dungeon and added it to the Main Page. Then, on further reflection, I removed it.

Should we list every possible skill on the front page? I don't think it's a good idea.

  • When a player is new to the game, there is no need to overwhelm them with the vast array of skills (likely to increase with most major updates).
  • Exposing skills that are acquired through special foes, dungeons, and advanced level areas is basically spoiling away part of the game. I think it's better to leave that deeper within the wiki, not on the front page.
  • Besides, there is only so much space available on the Main Page for it to remain easy to use and clear.

TLDR My hunch so far is to cover all the basic, fairly common skills that show the rich content in the game, without spoilers. As a general rule of thumb: if the skill comes from a high level dungeon, requires slaying difficult foes, and what not.. I would link to it from within the parent article (the dungeon, zone, or NPC) but not on the front page. This gives some room for new players to explore and discover on their own. Once a player found such a skill of course, it's really easy to look it up either in game (/wiki) or via search here.