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Template talk:MOB infobox

1,268 bytes added, 13:58, 31 March 2018
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::: I guess i'm just going to switch the default title to being blank rather than saying 'title'. It looks a little silly as it is unless someone is going to go through and add in the mob name to every mob infobox. [[User:Alleryn|Alleryn]] ([[User talk:Alleryn|talk]]) 15:53, 17 April 2017 (CDT)
:::: That's a nice change. Thanks! [[User:BetaNotus|BetaNotus]] ([[User talk:BetaNotus|talk]]) 18:53, 17 April 2017 (CDT)
 
==Bosses/Elites vs Normals, Multiple Areas and Optional H/A/R==
 
I'd like to propose that the default MOB Infobox have Health, Armor and Rage (H/A/R) be optional.
 
In my opinion creatures with different stats across their various locations shouldn't have H/A/R values displayed in their infobox. These values should be included in the MOB Location template, and meaningfully links location and vital statistics for a given mob across all their variations. This also creates additional maintenance work for us (updating two sets of values), and frankly I'm never sure what values to put in the infobox to begin with.
 
I tried simply omitting these stats from the infobox recently and that just results in unpopulated cells with the H/A/R icons.
 
Infoboxes for elites/bosses that are '''unique''' have only 1 set of H/A/R values, generally speaking, and this makes the infobox H/A/R stats useful. (The exception currently is [[Megaspider]] in [[Serbule Hills Spider Cave]] and [[Serbule Crypt]] although others may exist? Not sure how to handle that one yet).
 
Thoughts? Would someone with more experience be willing to tackle this? I'll look into it but my wiki-fu isn't the strongest yet.
[[User:Kedoch|Kedoch]] ([[User talk:Kedoch|talk]]) 13:58, 31 March 2018 (EDT)
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