User Interface

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Revision as of 07:02, 18 September 2014 by Gorgonzola (talk | contribs) (Quest log, Stuff to Do and the Notepad)
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The Quest Log

The Quest window actually features three tabs that can be easily missed:

  • Quests and Favors: your typical quest log. As of the alpha it currently does not distinguish completed quests. However, a notification appears on the screen along with a distinctive sound whenever you progress on a quest objective.
  • Stuff to Do : provides a list of objectives, this is especially useful if you want to experience the game on your own!
  • Notepad : an easily missed feature, the notepad lets you jot down notes in game, this can be useful to remember Power Words that you may want to use later.

Inventory

An illustration of a typical adventurer's backpack.

The Inventory window can be resized however you want. The size of the items can be changed via Options > Gui and Windows > Inventory Item Icon Size.

Using the Sort option can be useful in this game even for those of us who like tidying up things, because the game currently does not allow freely moving and swapping items. The sort option will place all combat gear first (armor and weapons), which can make it easier to switch between weapons (as you have to right click the sword, or staff, etc).

To drop an item click and drag the item towards the bottom of the inventory, a box will appear with the label "Drop Item Here to Throw on Ground". Note that you can pick up the items discarded in this way, however anybody else nearby could do as well!

To split a stack of items left click the item while holding the shift key.

Additional Inventory slots can be obtained by leveling up Endurance, through certain recipes (this appears to be a temporary effect), and sometimes granted by item properties (also temporary).

Quick Tips

(section may move to a new page later)

To fill a water bottle you can either activate a water well (eg. in Serbule) or similar object, but you can also simply stand in a body of water outdoors and right click an empty bottle.


The Chat Window

Slash commands are typed in the console. These always start with a forward slash, /like /this.

Chat & social

The default message mode is showed in the chat window input area. Left click it to cycle between 'GLOBAL', 'NEARBY' and 'GROUP'.

/g morning! Send a message on the global chat (across all game zones)
/n hello Talk to nearby players so they can hear you say 'hello'
/p hello Talk to your current group members and say 'hello'
/r hello Reply to whoever last talked to you with /t
/t Bob hi Tell player 'Bob' the message 'hi'
/incognito Go into (or out of) hiding from social features
/ignore Show all players that you're ignoring
/ignore Bob Ignore all communication from player 'Bob'
/unignore Bob Hear what Bob has to say again
/unfriend Bob Stop being friends with Bob

Roleplay & Emotes features

/dance 3 Perform interpretive dance #3 (yes, there are a few)
/music 1 Play musical part #1. Must be wielding an instrument
/howl 'Soandso howls with rage'.
/jeer Plays a short animation.
/sit Your character sits. Note that this doesn't increase your regeneration rate, sorry EverQuest fans!

Misc. commands

/help Provides a reminder ingame of the available commands.
/roll 2d6 Roll two six-sided dice and announce the results
/tip Bob 100 Send 100 coins to player 'Bob'. Must be nearby!
/wiki something Search this wiki for 'something' (this will open a page in your default browser)
/who Show players in the same map-area as you (it is indeed area such as "AreaTutorialCave", not the full zone)
/who all Show all players logged in (up to 100)

Debugging & Alpha build features

/stuck Teleport yourself to Serbule's main town if you get stuck in the terrain

Currently documented but inactive

/laugh An emote documented in /help which currently does not do anything.
/read An emote documented in /help which currently does not do anything.
/wave An emote documented in /help which currently does not do anything.