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Archery/Treasure Effects

17,945 bytes added, 13:35, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
See also: [[Archery/Treasure Effects:By Ability]]
<!-- Updated on February 05November 17, 2022 from v357 v374 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
}}
|-
| || of Medicinal Arrows || <b>Level 80</b> - Basic Blitz Shot and Aimed Shot heal you for 28 health || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Basic Blitz Shot and Aimed Shot heal you for 5 health
*; Level 20
:Basic Blitz Shot and Aimed Shot heal you for 8 health
*; Level 30
:Basic Blitz Shot and Aimed Shot heal you for 11 health
*; Level 40
:Basic Blitz Shot and Aimed Shot heal you for 14 health
*; Level 50
:Basic Blitz Shot and Aimed Shot heal you for 18 health
*; Level 60
:Basic Blitz Shot and Aimed Shot heal you for 21 health
*; Level 70
:Basic Blitz Shot and Aimed Shot heal you for 24 health
*; Level 80
:Basic Blitz Shot and Aimed Shot heal you for 28 health
}}
|-
| || of Critical Hits || <b>Level 80</b> - Max Power +29 when Archery is active || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Max Power +10 when Archery is active
*; Level 80
:Piercing Damage Reduction +32 when Archery is active
}}
|-
| || || <b>Level 80</b> - Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active. || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Poison and Acid Damage +10 and Indirect Poison and Acid +1 (per tick) while Archery skill active.
*; Level 10
:Direct Poison and Acid Damage +16 and Indirect Poison and Acid +2 (per tick) while Archery skill active.
*; Level 15
:Direct Poison and Acid Damage +22 and Indirect Poison and Acid +3 (per tick) while Archery skill active.
*; Level 20
:Direct Poison and Acid Damage +28 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
*; Level 25
:Direct Poison and Acid Damage +34 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
*; Level 30
:Direct Poison and Acid Damage +40 and Indirect Poison and Acid +5 (per tick) while Archery skill active.
*; Level 35
:Direct Poison and Acid Damage +46 and Indirect Poison and Acid +6 (per tick) while Archery skill active.
*; Level 40
:Direct Poison and Acid Damage +52 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
*; Level 45
:Direct Poison and Acid Damage +58 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
*; Level 50
:Direct Poison and Acid Damage +64 and Indirect Poison and Acid +8 (per tick) while Archery skill active.
*; Level 55
:Direct Poison and Acid Damage +70 and Indirect Poison and Acid +9 (per tick) while Archery skill active.
*; Level 60
:Direct Poison and Acid Damage +76 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
*; Level 65
:Direct Poison and Acid Damage +82 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
*; Level 70
:Direct Poison and Acid Damage +88 and Indirect Poison and Acid +11 (per tick) while Archery skill active.
*; Level 75
:Direct Poison and Acid Damage +94 and Indirect Poison and Acid +12 (per tick) while Archery skill active.
*; Level 80
:Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
}}
|-
| || || <b>Level 80</b> - Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active. || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage +10 and Indirect Fire +1 (per tick) while Archery skill active.
*; Level 10
:Direct Fire Damage +16 and Indirect Fire +2 (per tick) while Archery skill active.
*; Level 15
:Direct Fire Damage +22 and Indirect Fire +3 (per tick) while Archery skill active.
*; Level 20
:Direct Fire Damage +28 and Indirect Fire +4 (per tick) while Archery skill active.
*; Level 25
:Direct Fire Damage +34 and Indirect Fire +4 (per tick) while Archery skill active.
*; Level 30
:Direct Fire Damage +40 and Indirect Fire +5 (per tick) while Archery skill active.
*; Level 35
:Direct Fire Damage +46 and Indirect Fire +6 (per tick) while Archery skill active.
*; Level 40
:Direct Fire Damage +52 and Indirect Fire +7 (per tick) while Archery skill active.
*; Level 45
:Direct Fire Damage +58 and Indirect Fire +7 (per tick) while Archery skill active.
*; Level 50
:Direct Fire Damage +64 and Indirect Fire +8 (per tick) while Archery skill active.
*; Level 55
:Direct Fire Damage +70 and Indirect Fire +9 (per tick) while Archery skill active.
*; Level 60
:Direct Fire Damage +76 and Indirect Fire +10 (per tick) while Archery skill active.
*; Level 65
:Direct Fire Damage +82 and Indirect Fire +10 (per tick) while Archery skill active.
*; Level 70
:Direct Fire Damage +88 and Indirect Fire +11 (per tick) while Archery skill active.
*; Level 75
:Direct Fire Damage +94 and Indirect Fire +12 (per tick) while Archery skill active.
*; Level 80
:Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active.
}}
|-
}}
|-
| Marksman's || of Lingering Arrows || <b>Level 80</b> - Aimed Shot deals 132 additional 210 Trauma damage to health damage over 12 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aimed Shot deals 12 additional Trauma damage to health damage over 12 seconds
*; Level 10
:Aimed Shot deals 24 additional Trauma damage to health damage over 12 seconds
*; Level 15
:Aimed Shot deals 30 additional Trauma damage to health damage over 12 seconds
*; Level 20
:Aimed Shot deals 36 additional Trauma damage to health damage over 12 seconds
*; Level 25
:Aimed Shot deals 48 additional Trauma damage to health damage over 12 seconds
*; Level 30
:Aimed Shot deals 54 additional 60 Trauma damage to health damage over 12 seconds
*; Level 35
:Aimed Shot deals 60 additional 72 Trauma damage to health damage over 12 seconds
*; Level 40
:Aimed Shot deals 72 additional 84 Trauma damage to health damage over 12 seconds
*; Level 45
:Aimed Shot deals 78 additional 96 Trauma damage to health damage over 12 seconds
*; Level 50
:Aimed Shot deals 90 additional 114 Trauma damage to health damage over 12 seconds
*; Level 55
:Aimed Shot deals 96 additional 132 Trauma damage to health damage over 12 seconds
*; Level 60
:Aimed Shot deals 102 additional 150 Trauma damage to health damage over 12 seconds
*; Level 65
:Aimed Shot deals 108 additional 162 Trauma damage to health damage over 12 seconds
*; Level 70
:Aimed Shot deals 120 additional 180 Trauma damage to health damage over 12 seconds
*; Level 75
:Aimed Shot deals 126 additional 192 Trauma damage to health damage over 12 seconds
*; Level 80
:Aimed Shot deals 132 additional 210 Trauma damage to health damage over 12 seconds
}}
|-
}}
|-
| || of The Porcupine || <b>Level 80</b> - Multishot Damage +36.5% || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Multishot Damage +5%
:Multishot Damage +29%
*; Level 70
:Multishot Damage +31.5%
*; Level 75
:Multishot Damage +34%
*; Level 80
:Multishot Damage +36.5%}}|-| || || <b>Level 80</b> - Multishot restores 102 Health to you after an 8 second delay || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Multishot restores 12 Health to you after an 8 second delay*; Level 20:Multishot restores 24 Health to you after an 8 second delay*; Level 30:Multishot restores 36 Health to you after an 8 second delay*; Level 40:Multishot restores 48 Health to you after an 8 second delay*; Level 50:Multishot restores 60 Health to you after an 8 second delay*; Level 60:Multishot restores 72 Health to you after an 8 second delay*; Level 70:Multishot restores 87 Health to you after an 8 second delay*; Level 80:Multishot restores 102 Health to you after an 8 second delay
}}
|-
| || of Flaming Rain || <b>Level 80</b> - Multishot restores 70 Health to you after a 15 second delay deals +79 damage, and the damage type becomes Fire. || Legs, Necklace Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Multishot deals +4 damage, and the damage type becomes Fire.
*; Level 10
:Multishot restores 11 Health to you after a deals +9 damage, and the damage type becomes Fire.*; Level 15 second delay:Multishot deals +14 damage, and the damage type becomes Fire.
*; Level 20
:Multishot restores deals +19 Health to you after a 15 second delaydamage, and the damage type becomes Fire.*; Level 25:Multishot deals +24 damage, and the damage type becomes Fire.
*; Level 30
:Multishot restores 27 Health to you after a 15 second delaydeals +29 damage, and the damage type becomes Fire.*; Level 35:Multishot deals +34 damage, and the damage type becomes Fire.
*; Level 40
:Multishot restores 35 Health to you after a 15 second delaydeals +39 damage, and the damage type becomes Fire.*; Level 45:Multishot deals +44 damage, and the damage type becomes Fire.
*; Level 50
:Multishot restores 43 Health to you after a 15 second delaydeals +49 damage, and the damage type becomes Fire.*; Level 55:Multishot deals +54 damage, and the damage type becomes Fire.
*; Level 60
:Multishot restores 51 Health to you after a 15 second delaydeals +59 damage, and the damage type becomes Fire.*; Level 65:Multishot deals +64 damage, and the damage type becomes Fire.
*; Level 70
:Multishot restores 60 Health to you after a 15 second delaydeals +69 damage, and the damage type becomes Fire.*; Level 75:Multishot deals +74 damage, and the damage type becomes Fire.
*; Level 80
:Multishot restores 70 Health to you after a 15 second delaydeals +79 damage, and the damage type becomes Fire.
}}
|-
| || of Long Shots || <b>Level 80</b> - Long Shot Damage +5655% || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Long Shot Damage +65%
*; Level 10
:Long Shot Damage +98%
*; Level 15
:Long Shot Damage +1211%
*; Level 20
:Long Shot Damage +1514%
*; Level 25
:Long Shot Damage +1817%
*; Level 30
:Long Shot Damage +2120%
*; Level 35
:Long Shot Damage +2423%
*; Level 40
:Long Shot Damage +2726%
*; Level 45
:Long Shot Damage +3029%
*; Level 50
:Long Shot Damage +3332%
*; Level 55
:Long Shot Damage +3635%
*; Level 60
:Long Shot Damage +4039%
*; Level 65
:Long Shot Damage +4443%
*; Level 70
:Long Shot Damage +4847%
*; Level 75
:Long Shot Damage +5251%
*; Level 80
:Long Shot Damage +5655%
}}
|-
}}
|-
| || of Long Armor || <b>Level 80</b> - Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +16 for 15 seconds 93 || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +1 for 15 seconds10
*; Level 10
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +2 for 15 seconds
*; Level 15
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +3 for 15 seconds20
*; Level 20
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +4 for 15 seconds25
*; Level 25
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +5 for 15 seconds30
*; Level 30
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +6 for 15 seconds35
*; Level 35
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +7 for 15 seconds40
*; Level 40
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +8 for 15 seconds45
*; Level 45
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +9 for 15 seconds50
*; Level 50
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +10 for 15 seconds55
*; Level 55
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +11 for 15 seconds60
*; Level 60
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +12 for 15 seconds65
*; Level 65
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +13 for 15 seconds72
*; Level 70
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +14 for 15 seconds79
*; Level 75
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +15 for 15 seconds86
*; Level 80
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +16 for 15 seconds93
}}
|-
| || || <b>Level 80</b> - Long Shot restores 49 70 health to you after a 15 an 8 second delay || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Shot restores 15 10 health to you after a 15 an 8 second delay
*; Level 10
:Long Shot restores 17 14 health to you after a 15 an 8 second delay
*; Level 15
:Long Shot restores 19 18 health to you after a 15 an 8 second delay
*; Level 20
:Long Shot restores 21 22 health to you after a 15 an 8 second delay
*; Level 25
:Long Shot restores 23 26 health to you after a 15 an 8 second delay
*; Level 30
:Long Shot restores 25 30 health to you after a 15 an 8 second delay
*; Level 35
:Long Shot restores 27 34 health to you after a 15 an 8 second delay
*; Level 40
:Long Shot restores 29 38 health to you after a 15 an 8 second delay
*; Level 45
:Long Shot restores 31 42 health to you after a 15 an 8 second delay
*; Level 50
:Long Shot restores 33 46 health to you after a 15 an 8 second delay
*; Level 55
:Long Shot restores 35 50 health to you after a 15 an 8 second delay
*; Level 60
:Long Shot restores 37 54 health to you after a 15 an 8 second delay
*; Level 65
:Long Shot restores 40 58 health to you after a 15 an 8 second delay
*; Level 70
:Long Shot restores 43 62 health to you after a 15 an 8 second delay
*; Level 75
:Long Shot restores 46 66 health to you after a 15 an 8 second delay
*; Level 80
:Long Shot restores 49 70 health to you after a 15 an 8 second delay}}|-| || of Traumatic Vulnerability || <b>Level 80</b> - Long Shot increases target's vulnerability to Trauma and Acid +8% for 20 seconds. (Max of 2 stacks.) || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Long Shot increases target's vulnerability to Trauma and Acid +1% for 20 seconds. (Max of 2 stacks.)*; Level 20:Long Shot increases target's vulnerability to Trauma and Acid +2% for 20 seconds. (Max of 2 stacks.)*; Level 30:Long Shot increases target's vulnerability to Trauma and Acid +3% for 20 seconds. (Max of 2 stacks.)*; Level 40:Long Shot increases target's vulnerability to Trauma and Acid +4% for 20 seconds. (Max of 2 stacks.)*; Level 50:Long Shot increases target's vulnerability to Trauma and Acid +5% for 20 seconds. (Max of 2 stacks.)*; Level 60:Long Shot increases target's vulnerability to Trauma and Acid +6% for 20 seconds. (Max of 2 stacks.)*; Level 70:Long Shot increases target's vulnerability to Trauma and Acid +7% for 20 seconds. (Max of 2 stacks.)*; Level 80:Long Shot increases target's vulnerability to Trauma and Acid +8% for 20 seconds. (Max of 2 stacks.)
}}
|-
}}
|-
| || of Recuperative Blitzing || <b>Level 80</b> - Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +8 16 for 30 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +1 2 for 30 seconds
*; Level 20
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +2 4 for 30 seconds
*; Level 30
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +3 6 for 30 seconds
*; Level 40
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +4 8 for 30 seconds
*; Level 50
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +5 10 for 30 seconds
*; Level 60
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +6 12 for 30 seconds
*; Level 70
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +7 14 for 30 seconds
*; Level 80
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +8 16 for 30 seconds}}|-| || of Poisoned Tips || <b>Level 80</b> - Blitz Shot deals +47 damage, and the damage type becomes Poison. || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Blitz Shot deals +3 damage, and the damage type becomes Poison.*; Level 10:Blitz Shot deals +5 damage, and the damage type becomes Poison.*; Level 15:Blitz Shot deals +8 damage, and the damage type becomes Poison.*; Level 20:Blitz Shot deals +11 damage, and the damage type becomes Poison.*; Level 25:Blitz Shot deals +14 damage, and the damage type becomes Poison.*; Level 30:Blitz Shot deals +17 damage, and the damage type becomes Poison.*; Level 35:Blitz Shot deals +20 damage, and the damage type becomes Poison.*; Level 40:Blitz Shot deals +23 damage, and the damage type becomes Poison.*; Level 45:Blitz Shot deals +26 damage, and the damage type becomes Poison.*; Level 50:Blitz Shot deals +29 damage, and the damage type becomes Poison.*; Level 55:Blitz Shot deals +32 damage, and the damage type becomes Poison.*; Level 60:Blitz Shot deals +35 damage, and the damage type becomes Poison.*; Level 65:Blitz Shot deals +38 damage, and the damage type becomes Poison.*; Level 70:Blitz Shot deals +41 damage, and the damage type becomes Poison.*; Level 75:Blitz Shot deals +44 damage, and the damage type becomes Poison.*; Level 80:Blitz Shot deals +47 damage, and the damage type becomes Poison.
}}
|-
}}
|-
| || of Acid Arrows || <b>Level 80</b> - Acid Arrow Damage +6865% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Acid Arrow Damage +5%
:Acid Arrow Damage +23%
*; Level 40
:Acid Arrow Damage +2827%
*; Level 45
:Acid Arrow Damage +3331%
*; Level 50
:Acid Arrow Damage +3836%
*; Level 55
:Acid Arrow Damage +4341%
*; Level 60
:Acid Arrow Damage +4846%
*; Level 65
:Acid Arrow Damage +5350%
*; Level 70
:Acid Arrow Damage +5855%
*; Level 75
:Acid Arrow Damage +6360%
*; Level 80
:Acid Arrow Damage +6865%
}}
|-
}}
|-
| || || <b>Level 80</b> - Poison Arrow increases the damage target takes from 's Poison by Vulnerability +19% for 10 seconds || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +4% for 10 seconds
*; Level 10
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +5% for 10 seconds
*; Level 15
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +6% for 10 seconds
*; Level 20
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +7% for 10 seconds
*; Level 25
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +8% for 10 seconds
*; Level 30
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +9% for 10 seconds
*; Level 35
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +10% for 10 seconds
*; Level 40
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +11% for 10 seconds
*; Level 45
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +12% for 10 seconds
*; Level 50
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +13% for 10 seconds
*; Level 55
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +14% for 10 seconds
*; Level 60
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +15% for 10 seconds
*; Level 65
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +16% for 10 seconds
*; Level 70
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +17% for 10 seconds
*; Level 75
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +18% for 10 seconds
*; Level 80
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +19% for 10 seconds
}}
|-
| || of Armor Destruction || <b>Level 80</b> - Acid Arrow Taunt -1020 deals +224 damage to Armor || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Acid Arrow Taunt -120deals +14 damage to Armor
*; Level 10
:Acid Arrow Taunt -180deals +28 damage to Armor
*; Level 15
:Acid Arrow Taunt -240deals +42 damage to Armor
*; Level 20
:Acid Arrow Taunt -300deals +56 damage to Armor
*; Level 25
:Acid Arrow Taunt -360deals +70 damage to Armor
*; Level 30
:Acid Arrow Taunt -420deals +84 damage to Armor
*; Level 35
:Acid Arrow Taunt -480deals +98 damage to Armor
*; Level 40
:Acid Arrow Taunt -540deals +112 damage to Armor
*; Level 45
:Acid Arrow Taunt -600deals +126 damage to Armor
*; Level 50
:Acid Arrow Taunt -660deals +140 damage to Armor
*; Level 55
:Acid Arrow Taunt -720deals +154 damage to Armor
*; Level 60
:Acid Arrow Taunt -780deals +168 damage to Armor
*; Level 65
:Acid Arrow Taunt -840deals +182 damage to Armor
*; Level 70
:Acid Arrow Taunt -900deals +196 damage to Armor
*; Level 75
:Acid Arrow Taunt -960deals +210 damage to Armor
*; Level 80
:Acid Arrow Taunt -1020deals +224 damage to Armor
}}
|-
| Detonating || || <b>Level 80</b> - Fire Arrow suddenly deals an additional 320 400 indirect Fire damage after a 12 6 second delay || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Arrow suddenly deals an additional 40 50 indirect Fire damage after a 12 6 second delay
*; Level 20
:Fire Arrow suddenly deals an additional 80 100 indirect Fire damage after a 12 6 second delay
*; Level 30
:Fire Arrow suddenly deals an additional 120 150 indirect Fire damage after a 12 6 second delay
*; Level 40
:Fire Arrow suddenly deals an additional 160 200 indirect Fire damage after a 12 6 second delay
*; Level 50
:Fire Arrow suddenly deals an additional 200 250 indirect Fire damage after a 12 6 second delay
*; Level 60
:Fire Arrow suddenly deals an additional 240 300 indirect Fire damage after a 12 6 second delay
*; Level 70
:Fire Arrow suddenly deals an additional 280 350 indirect Fire damage after a 12 6 second delay
*; Level 80
:Fire Arrow suddenly deals an additional 320 400 indirect Fire damage after a 12 6 second delay
}}
|-
| || || <b>Level 80</b> - Poison Arrow makes target's attacks deal -10 12 damage for 20 seconds || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Poison Arrow makes target's attacks deal -1 2 damage for 10 20 seconds
*; Level 20
:Poison Arrow makes target's attacks deal -2 3 damage for 10 20 seconds
*; Level 30
:Poison Arrow makes target's attacks deal -3 5 damage for 15 20 seconds
*; Level 40
:Poison Arrow makes target's attacks deal -4 6 damage for 15 20 seconds
*; Level 50
:Poison Arrow makes target's attacks deal -6 8 damage for 20 seconds
*; Level 60
:Poison Arrow makes target's attacks deal -7 9 damage for 20 seconds
*; Level 70
:Poison Arrow makes target's attacks deal -8 11 damage for 20 seconds
*; Level 80
:Poison Arrow makes target's attacks deal -10 12 damage for 20 seconds
}}
|-
}}
|-
| || of Poison Arrows || <b>Level 80</b> - Poison Arrow deals +384 Poison damage over 12 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Poison Arrow deals +24 Poison damage over 12 seconds*; Level 10:Poison Arrow deals +48 Poison damage over 12 seconds*; Level 15:Poison Arrow deals +72 Poison damage over 12 seconds*; Level 20:Poison Arrow deals +96 Poison damage over 12 seconds*; Level 25:Poison Arrow deals +120 Poison damage over 12 seconds*; Level 30:Poison Arrow deals +144 Poison damage over 12 seconds*; Level 35:Poison Arrow deals +168 Poison damage over 12 seconds*; Level 40:Poison Arrow deals +192 Poison damage over 12 seconds*; Level 45:Poison Arrow deals +216 Poison damage over 12 seconds*; Level 50:Poison Arrow deals +240 Poison damage over 12 seconds*; Level 55:Poison Arrow deals +264 Poison damage over 12 seconds*; Level 60:Poison Arrow deals +288 Poison damage over 12 seconds*; Level 65:Poison Arrow deals +312 Poison damage over 12 seconds*; Level 70:Poison Arrow deals +336 Poison damage over 12 seconds*; Level 75:Poison Arrow deals +360 Poison damage over 12 seconds*; Level 80:Poison Arrow deals +384 Poison damage over 12 seconds}}|-| || of Snared Recoveries || <b>Level 80</b> - Snare Arrow boosts the healing of your Major Healing abilities +70 73 for 15 seconds || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Snare Arrow boosts the healing of your Major Healing abilities +10 for 15 seconds
:Snare Arrow boosts the healing of your Major Healing abilities +58 for 15 seconds
*; Level 70
:Snare Arrow boosts the healing of your Major Healing abilities +62 63 for 15 seconds
*; Level 75
:Snare Arrow boosts the healing of your Major Healing abilities +66 68 for 15 seconds
*; Level 80
:Snare Arrow boosts the healing of your Major Healing abilities +70 73 for 15 seconds
}}
|-
| || of Blitzing || <b>Level 80</b> - Basic Shot and Blitz Shot Damage +3234% || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Basic Shot and Blitz Shot Damage +810%
*; Level 10
:Basic Shot and Blitz Shot Damage +911%
*; Level 15
:Basic Shot and Blitz Shot Damage +1012%
*; Level 20
:Basic Shot and Blitz Shot Damage +1113%
*; Level 25
:Basic Shot and Blitz Shot Damage +1214%
*; Level 30
:Basic Shot and Blitz Shot Damage +1315%
*; Level 35
:Basic Shot and Blitz Shot Damage +1416%
*; Level 40
:Basic Shot and Blitz Shot Damage +1618%
*; Level 45
:Basic Shot and Blitz Shot Damage +1820%
*; Level 50
:Basic Shot and Blitz Shot Damage +2022%
*; Level 55
:Basic Shot and Blitz Shot Damage +2224%
*; Level 60
:Basic Shot and Blitz Shot Damage +2426%
*; Level 65
:Basic Shot and Blitz Shot Damage +2628%
*; Level 70
:Basic Shot and Blitz Shot Damage +2830%
*; Level 75
:Basic Shot and Blitz Shot Damage +3032%
*; Level 80
:Basic Shot and Blitz Shot Damage +3234%
}}
|-
}}
|-
| || || <b>Level 80</b> - Bow Bash deals +10% damage and taunts +305 325 || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bow Bash deals +10% damage and taunts +5
:Bow Bash deals +10% damage and taunts +285
*; Level 80
:Bow Bash deals +10% damage and taunts +305325}}|-| || || <b>Level 80</b> - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +15 for 10 seconds*; Level 10:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +23 for 10 seconds*; Level 15:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +31 for 10 seconds*; Level 20:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +39 for 10 seconds*; Level 25:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +47 for 10 seconds*; Level 30:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +55 for 10 seconds*; Level 35:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +63 for 10 seconds*; Level 40:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +71 for 10 seconds*; Level 45:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +79 for 10 seconds*; Level 50:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +87 for 10 seconds*; Level 55:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +95 for 10 seconds*; Level 60:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +103 for 10 seconds*; Level 65:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +111 for 10 seconds*; Level 70:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +119 for 10 seconds*; Level 75:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +127 for 10 seconds*; Level 80:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds
}}
|-
}}
|-
| || || <b>Level 80</b> - Mangling Shot deals 462 456 Trauma damage over 12 seconds || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mangling Shot deals 24 Trauma damage over 12 seconds
:Mangling Shot deals 48 Trauma damage over 12 seconds
*; Level 15
:Mangling Shot deals 72 66 Trauma damage over 12 seconds
*; Level 20
:Mangling Shot deals 102 96 Trauma damage over 12 seconds
*; Level 25
:Mangling Shot deals 132 126 Trauma damage over 12 seconds
*; Level 30
:Mangling Shot deals 162 156 Trauma damage over 12 seconds
*; Level 35
:Mangling Shot deals 192 186 Trauma damage over 12 seconds
*; Level 40
:Mangling Shot deals 222 216 Trauma damage over 12 seconds
*; Level 45
:Mangling Shot deals 252 246 Trauma damage over 12 seconds
*; Level 50
:Mangling Shot deals 282 276 Trauma damage over 12 seconds
*; Level 55
:Mangling Shot deals 312 306 Trauma damage over 12 seconds
*; Level 60
:Mangling Shot deals 342 336 Trauma damage over 12 seconds
*; Level 65
:Mangling Shot deals 372 366 Trauma damage over 12 seconds
*; Level 70
:Mangling Shot deals 402 396 Trauma damage over 12 seconds
*; Level 75
:Mangling Shot deals 432 426 Trauma damage over 12 seconds
*; Level 80
:Mangling Shot deals 462 456 Trauma damage over 12 seconds
}}
|-
}}
|-
| || || <b>Level 80</b> - Restorative Arrow Healing +76 80 || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow Healing +6
:Restorative Arrow Healing +60
*; Level 65
:Restorative Arrow Healing +6465
*; Level 70
:Restorative Arrow Healing +6870
*; Level 75
:Restorative Arrow Healing +7275
*; Level 80
:Restorative Arrow Healing +7680
}}
|-
}}
|-
| || || <b>Level 80</b> - Restorative Arrow restores an additional 126 Health over 46 Power || Head, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow restores 12 Power*; Level 10:Restorative Arrow restores 14 Power*; Level 15:Restorative Arrow restores 16 Power*; Level 20:Restorative Arrow restores 18 Power*; Level 25:Restorative Arrow restores 20 Power*; Level 30:Restorative Arrow restores 22 Power*; Level 35:Restorative Arrow restores 24 Power*; Level 40:Restorative Arrow restores 26 Power*; Level 45:Restorative Arrow restores 28 Power*; Level 50:Restorative Arrow restores 30 Power*; Level 55:Restorative Arrow restores 32 Power*; Level 60:Restorative Arrow restores 34 Power*; Level 65:Restorative Arrow restores 37 Power*; Level 70:Restorative Arrow restores 40 Power*; Level 75:Restorative Arrow restores 43 Power*; Level 80:Restorative Arrow restores 46 Power}}|-| || of Bubble Arrows || <b>Level 80</b> - Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage. || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow covers the target in a barrier that mitigates 2 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 10 total damage.*; Level 10:Restorative Arrow covers the target in a barrier that mitigates 4 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 20 total damage.*; Level 15:Restorative Arrow covers the target in a barrier that mitigates 6 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 30 total damage.*; Level 20:Restorative Arrow covers the target in a barrier that mitigates 8 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 40 total damage.*; Level 25:Restorative Arrow covers the target in a barrier that mitigates 10 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 50 total damage.*; Level 30:Restorative Arrow covers the target in a barrier that mitigates 12 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 60 total damage.*; Level 35:Restorative Arrow covers the target in a barrier that mitigates 14 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 70 total damage.*; Level 40:Restorative Arrow covers the target in a barrier that mitigates 16 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 80 total damage.*; Level 45:Restorative Arrow covers the target in a barrier that mitigates 18 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 90 total damage.*; Level 50:Restorative Arrow covers the target in a barrier that mitigates 20 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 100 total damage.*; Level 55:Restorative Arrow covers the target in a barrier that mitigates 22 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 110 total damage.*; Level 60:Restorative Arrow covers the target in a barrier that mitigates 24 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 120 total damage.*; Level 65:Restorative Arrow covers the target in a barrier that mitigates 26 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 130 total damage.*; Level 70:Restorative Arrow covers the target in a barrier that mitigates 28 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 140 total damage.*; Level 75:Restorative Arrow covers the target in a barrier that mitigates 30 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 150 total damage.*; Level 80:Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage.}}|-| || | Head| <b>Level 80</b> - Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health, Hands but reuse time is +10 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 30 +6 Health over 30 , but reuse time is +10 seconds
*; Level 10
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 36 +8 Health over 30 , but reuse time is +10 seconds
*; Level 15
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 42 +10 Health over 30 , but reuse time is +10 seconds
*; Level 20
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 48 +12 Health over 30 , but reuse time is +10 seconds
*; Level 25
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 54 +14 Health over 30 , but reuse time is +10 seconds
*; Level 30
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 60 +16 Health over 30 , but reuse time is +10 seconds
*; Level 35
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 66 +18 Health over 30 , but reuse time is +10 seconds
*; Level 40
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 72 +20 Health over 30 , but reuse time is +10 seconds
*; Level 45
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 78 +22 Health over 30 , but reuse time is +10 seconds
*; Level 50
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 90 +24 Health over 30 , but reuse time is +10 seconds
*; Level 55
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 96 +26 Health over 30 , but reuse time is +10 seconds
*; Level 60
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 102 +28 Health over 30 , but reuse time is +10 seconds
*; Level 65
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 108 +31 Health over 30 , but reuse time is +10 seconds
*; Level 70
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 114 +34 Health over 30 , but reuse time is +10 seconds
*; Level 75
:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 120 +37 Health, but reuse time is +10 seconds*; Level 80:Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health over , but reuse time is +10 seconds}}|-| || || <b>Level 80</b> - Hook Shot Damage +104. Non-Elite targets do not call for help. || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hook Shot Damage +5. Non-Elite targets do not call for help.*; Level 10:Hook Shot Damage +10. Non-Elite targets do not call for help.*; Level 15:Hook Shot Damage +15. Non-Elite targets do not call for help.*; Level 20:Hook Shot Damage +20. Non-Elite targets do not call for help.*; Level 25:Hook Shot Damage +27. Non-Elite targets do not call for help.*; Level 30:Hook Shot Damage +34. Non-Elite targets do not call for help.*; Level 35:Hook Shot Damage +41. Non-Elite targets do not call for help.*; Level 40:Hook Shot Damage +48. Non-Elite targets do not call for help.*; Level 45:Hook Shot Damage +55. Non-Elite targets do not call for help.*; Level 50:Hook Shot Damage +62. Non-Elite targets do not call for help.*; Level 55:Hook Shot Damage +69. Non-Elite targets do not call for help.*; Level 60:Hook Shot Damage +76. Non-Elite targets do not call for help.*; Level 65:Hook Shot Damage +83. Non-Elite targets do not call for help.*; Level 70:Hook Shot Damage +90. Non-Elite targets do not call for help.*; Level 75:Hook Shot Damage +97. Non-Elite targets do not call for help.*; Level 80:Hook Shot Damage +104. Non-Elite targets do not call for help.}}|-| || || <b>Level 80</b> - Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.) || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Hook Shot increases target's vulnerability to Fire and Poison +1% for 20 seconds. (Max of 2 stacks.)*; Level 20:Hook Shot increases target's vulnerability to Fire and Poison +2% for 20 seconds. (Max of 2 stacks.)*; Level 30 :Hook Shot increases target's vulnerability to Fire and Poison +3% for 20 seconds. (Max of 2 stacks.)*; Level 40:Hook Shot increases target's vulnerability to Fire and Poison +4% for 20 seconds. (Max of 2 stacks.)*; Level 50:Hook Shot increases target's vulnerability to Fire and Poison +5% for 20 seconds. (Max of 2 stacks.)*; Level 60:Hook Shot increases target's vulnerability to Fire and Poison +6% for 20 seconds. (Max of 2 stacks.)*; Level 70:Hook Shot increases target's vulnerability to Fire and Poison +7% for 20 seconds. (Max of 2 stacks.)*; Level 80:Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.)}}|-| || || <b>Level 80</b> - Hook Shot and Bow Bash deal +160% damage to Stunned targets. || Head, Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Hook Shot and Bow Bash deal +20% damage to Stunned targets.*; Level 20:Hook Shot and Bow Bash deal +40% damage to Stunned targets.*; Level 30:Hook Shot and Bow Bash deal +60% damage to Stunned targets.*; Level 40:Hook Shot and Bow Bash deal +80% damage to Stunned targets.*; Level 50:Hook Shot and Bow Bash deal +100% damage to Stunned targets.*; Level 60:Hook Shot and Bow Bash deal +120% damage to Stunned targets.*; Level 70:Hook Shot and Bow Bash deal +140% damage to Stunned targets.
*; Level 80
:Restorative Arrow restores an additional 126 Health over 30 secondsHook Shot and Bow Bash deal +160% damage to Stunned targets.
}}
|-
| || of Poisoned Hooks || <b>Level 80</b> - Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +144 for 10 342 Poison damage over 12 seconds || FeetChest, Necklace MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +18 Poison damage over 12 for 10 seconds
*; Level 10
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +20 for 10 36 Poison damage over 12 seconds
*; Level 15
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +28 for 10 54 Poison damage over 12 seconds
*; Level 20
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +36 for 10 78 Poison damage over 12 seconds
*; Level 25
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +44 for 10 96 Poison damage over 12 seconds
*; Level 30
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +52 for 10 120 Poison damage over 12 seconds
*; Level 35
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +60 for 10 138 Poison damage over 12 seconds
*; Level 40
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +68 for 10 162 Poison damage over 12 seconds
*; Level 45
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +76 for 10 180 Poison damage over 12 seconds
*; Level 50
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +84 for 10 204 Poison damage over 12 seconds
*; Level 55
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +92 for 10 222 Poison damage over 12 seconds
*; Level 60
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +100 for 10 246 Poison damage over 12 seconds
*; Level 65
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +111 for 10 270 Poison damage over 12 seconds
*; Level 70
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +122 for 10 294 Poison damage over 12 seconds
*; Level 75
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +133 for 10 318 Poison damage over 12 seconds
*; Level 80
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +144 for 10 342 Poison damage over 12 seconds
}}
|}
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