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Archery

2,795 bytes added, 9 February
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Changed wording of povus unlock to be in line with others
__NOTOC__{{Skill infobox|title = Archery|image = [[File:Archery (skill)Archery_skill.png|64px]]|caption = Expertise with using bows to hunt and kill.jpg|thumbskilltype = Combat Skill|rightmaxlevel = 90 <!-- List without bonus levels -->|300pxreq = None|skilltrainers = [[Elahil]], [[Alravesa the All-Hunter]], [[Floxie]]}}{{Quote|source=An Arrow |SWISH... THWANG!}}== {{msg:BASEPAGENAME}} Overview=='''Archery''' is a combat skill often learned by many across [[Alharth]]. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.=== In-Game Description ===
Expertise with using bows to hunt and kill.
=== Training {{msg:BASEPAGENAME}}==='''* An old rumor suggests that Archery was one of many skills taught on the Island of [[Anagoge]], once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archeryto anyone who successfully finds it. * [[Elahil]] is [[Serbule]]''' is s resident Bowyer & Fletcher. For a combat skill focused on ranged combatprice, having a supply he can train travelers in the basics of Archery. * [[Alravesa the All-Hunter]] is willing to teach experienced Archers more advanced techniques. Found in the remote Town of aoe attacks[[Amulna]], minor CC'Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.* [[Floxie]] in the [[Fae Realm]] unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]]. == Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* [[Fletching]] - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own [[arrow]]s .===== Related Skills: =====* [[Alchemy]] - The corrosive [[Weak Acidic Cleanser|Acidic Cleaner]] series of alchemical liquids is often used in [[Fletching]], so Archers interested in crafting arrows should study this skill.* [[Carpentry]] - A skill that goes hand-in-hand with Fletching, and dotsproduces some materials required by [[Fletching]].
==Equipment=== Synergy Levels ====='''Lucky Belts''' of Bonus [[Synergy Levels]] for [[Archery]] can be obtained from the following skills and levels::; [[Belt#List_of_Lucky_Belts|Support ArcherCrossbow]]:: Level 25, RangerLevel 50, HunterLevel 75:; [[Fletching]]:: Level 15, and Vile GeneralLevel 29, Level 43:; [[Human Anatomy]]:: Level 19:; [[Meditation]] can attune random-generated treasure to this skill.:: Level 25
==Advanced{{msg:BASEPAGENAME}} Basic Abilities==<!-- Gorg: I'm not listing the arrow requirements because that seems really complicated and maybe it will be simplified during alpha... I hope :/ I don't even understand what's "or better" supposed to mean since every arrow type has unique names that don't suggest much of an order (like, is Reservoir arrowUnder Construction) lower or higher than, say, "Snare Arrow"? -->{| class="sortable" style="width= {{msg:100%; border:1px solid silver;margin:0 0 1em;" cellspacingBASEPAGENAME}} Advanced Abilities="2" cellpadding="3" rules=all{| {{AATST}}
|- style="background: #ec81bf;"
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
|-
| '''Acid Arrow''' || [[ElahilSquidlips]] || - || Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''.|-| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''.|-| '''Poison Arrow''' || [[Marna]] || - || Fire a poison-tipped arrow at your target, causing Poison damage over time. ''Requires Beginner's Reservoir Arrow or better.''
|-
| '''Snare Arrow''' || [[Elahil]] || - || '''Special''': Target becomes mesmerized for 10 seconds or until attacked.
|-
| '''Heavy Multishot''' || [[Elahil]] || - || '''Special''': Hits all targets within range. (But always consumes exactly 5 arrows.)
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| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''.
|}
{{:{{msg:BASEPAGENAME}}/Abilities}} == {{msg:BASEPAGENAME}} Mechanics ===== Arrow Recovery ===Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.=== Weapons ===<!-- COPY PASTERINOdpl> category = Items/Bow notnamespace = User reset = categories columns = 3 mode = userformat format = ,\n* {{Item|-%PAGE%}},, allowcachedresults=true</dpl> ==Equipment==* {{belt| Belt of the Support Archer}} (Battle Chemistry, '''AbilityArchery''' )* {{belt|Belt of the Ranger}} ('''Archery''', Animal Handling)* {{belt| [[npc]] || favor || notesBelt of the Vile General}} (Necromancy, '''Archery''') {{:{{msg:BASEPAGENAME}}/Treasure Effects}}{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}-->{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
==AbilitiesArchery Experience Table ==<!-- transclusion ... should {{Spoiler|Click Expand to view the abilities be a Template instead of a general page? -->Experience Table for Archery|{{:Archery AbilitiesXptables/TypicalCombatSkill}}}}== Trivia =='''Archery''' used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by [[Anagoge]].
[[Category:Skills]][[Category:Combat Skills]]
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