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Template:Attribute label

5,239 bytes added, 00:19, 30 July 2023
Updating icon labels to match the attributes.json file from v392
| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost
| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost
| ABILITY_COST_DELTA_CALMSKIES = Calm Skies Power Cost
| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost
| ABILITY_COST_DELTA_CLOUDTRICK = Cloud Trick Power Cost
| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost
| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost
| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost
| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost
| ABILITY_COST_DELTA_FASTTALK = Fast Talk Power Cost
| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost
| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost
| ABILITY_COST_DELTA_SOULBITE = Soul Bite Power Cost
| ABILITY_COST_DELTA_SPIRITPOUNCE = Spirit Pounce Power Cost
| ABILITY_COST_DELTA_TEMPESTFLIGHT = Tempest Flight Power Cost (to activate/deactivate)
| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost
| ABILITY_COST_DELTA_TOUGHHOOF = Tough Hoof Power Cost
| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost
| ABILITY_COST_DELTA_WINDWARD = Wind Ward Power Cost
| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost
| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost %
| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range
| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range
| ABILITY_RANGE_DELTA_LIGHTNINGBOLT = Lightning Bolt Range
| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range
| ABILITY_RANGE_DELTA_PSYCHOANALYZE = Psychoanalyze Range
| ABILITY_RANGE_DELTA_SHOCKINGGRASP = Shocking Grasp Range
| ABILITY_RANGE_DELTA_SOOTHE = Soothe Range
| ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer
| ABILITY_RESETTIME_DELTA_CALMSKIES = Calm Skies Reuse Time
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer
| ABILITY_RESETTIME_DELTA_CLOUDTRICK = Cloud Trick Reuse Time
| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time
| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer
| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer
| ABILITY_RESETTIME_DELTA_FASTTALK = Fast Talk Reuse Timer
| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer
| ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer
| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer
| ABILITY_RESETTIME_DELTA_GALVANIZE = Galvanize Reuse Time
| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer
| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer
| ABILITY_RESETTIME_DELTA_KINGOFTHEFOREST = King of the Forest Reuse Timer
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer
| ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time
| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer
| ABILITY_RESETTIME_DELTA_PAINBUBBLE = Pain Bubble Reuse Timer
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer
| ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer
| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer
| ABILITY_RESETTIME_DELTA_SOOTHE = Soothe Reuse Timer
| ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer
| ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time
| ABILITY_RESETTIME_DELTA_SUMMONTORNADO = Summon Tornado Reuse Time
| ABILITY_RESETTIME_DELTA_SUPERFIREBALL = Super Fireball Reuse Timer
| ABILITY_RESETTIME_DELTA_TERRIFYINGBITE = Terrifying Bite Reuse Timer
| ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer
| ABILITY_RESETTIME_DELTA_WEREWOLFBITE = Werewolf Bite Reuse Timer
| ABILITY_RESETTIME_DELTA_WINDWARD = Wind Ward Reuse Time
| ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer
| ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt %
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt
| ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned?
| ACCURACY_BOOST = Accuracy Boost %
| ACCURACY_BOOST_BURST = Burst Accuracy Boost %
| ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost
| ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost
| ACCURACY_DELTA_SHOCKINGGRASP = ShockIng Grasp Accuracy
| ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost
| ACTIVE_TITLE = Current Title
| BOOSTLATE_SKILL_KNIFE = Do Nothing
| BOOSTLATE_SKILL_SWORD = Do Nothing
| BOOST_ABILITYBUFF_INFECTIOUSINSTINCTS = Infectious Instincts Bonus Damage to Next Attack
| BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time
| BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage
| BOOST_ABILITYDOT2_SANGUINEFANGS = Sanguine Fangs Delayed Damage
| BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick)
| BOOST_ABILITYDOT3_HEARTTHORN = Heart Thorn Acid Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick)
| BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick)
| BOOST_ABILITYDOT_AIMEDSHOT = Aimed Shot Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick)
| BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick
| BOOST_ABILITYDOT_DEATHSHOLD = Death's Hold Damage over Time (Per Tick)
| BOOST_ABILITYDOT_DEBILITATINGBLOW = Debilitating Blow Damage over Time (Per Tick)
| BOOST_ABILITYDOT_DEERKICK_EGGS = Deer Kick Insect Eggs Damage (Per sec)
| BOOST_ABILITYDOT_DELUGE = Deluge Indirect Damage (per second)
| BOOST_ABILITYDOT_DIMENSIONALSNARE = Dimensional Snare Damage over Time (Per Tick)
| BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick)
| BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick)
| BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_FINISHINGBLOW = Finishing Blow Delayed Damage
| BOOST_ABILITYDOT_FIREARROW = Fire Arrow Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_FIREBREATH = Fire Breath Damage over Time (Per Tick)
| BOOST_ABILITYDOT_FIRESHIELD = Fire Shield Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_FLAMESTRIKE = Flamestrike Damage over Time (Per Tick)
| BOOST_ABILITYDOT_FLASHINGSTRIKE = Flashing Strike Undead Damage
| BOOST_ABILITYDOT_GIANTBAT_SONICNATURE = Giant Bat Sonic Nature Damage (per tick)
| BOOST_ABILITYDOT_GRAPPLINGWEB = Grappling Web Damage over Time (Per Tick)
| BOOST_ABILITYDOT_GUT = Gut Damage-over-Time Per Tick
| BOOST_ABILITYDOT_HACKINGBLADE = Hacking Blade Damage over Time (Per Tick)
| BOOST_ABILITYDOT_HAILSTORM = Hailstorm Damage over Time (per tick)
| BOOST_ABILITYDOT_HEARTTHORN = Heart Thorn Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_HOOKSHOT = Hook Shot Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_INFURIATINGFIST = Infuriating Fist Damage over Time (Per Tick)
| BOOST_ABILITYDOT_INJECTVENOM = Inject Venom Poison Damage (Per Tick)
| BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick)
| BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_MANYCUTS = Many Cuts Damage over Time (Per Tick)
| BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick)
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick)
| BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage
| BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick)
| BOOST_ABILITYDOT_TSUNAMI = Tsunami Damage over Time (per tick)
| BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick
| BOOST_ABILITYDOT_VIRULENTBITE = Virulent Bite Damage over Time (Per Tick)
| BOOST_ABILITY_BRUISINGBLOW = Bruising Blow Damage
| BOOST_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage
| BOOST_ABILITY_BUNFUKICK = Bun-Fu Blitz Kick Damage| BOOST_ABILITY_BUNFUKICK_DELAYED = Bun-Fu Blitz Kick Delayed Trauma Damage
| BOOST_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage
| BOOST_ABILITY_BURST = Burst Attack Damage
| BOOST_ABILITY_CONTROLLEDBURN = Controlled Burn Damage
| BOOST_ABILITY_COREATTACK = Core Attack Damage
| BOOST_ABILITY_COREPOISONATTACK = Core Attack Damage (Poison Only)
| BOOST_ABILITY_CORRUPTHATE = Corrupt Hate Damage
| BOOST_ABILITY_COSMICSTRIKE = Cosmic Strike Damage
| BOOST_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage
| BOOST_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage
| BOOST_ABILITY_DAMPEN = Dampen Damage
| BOOST_ABILITY_DEADLYEMISSION = Deadly Emission Damage
| BOOST_ABILITY_DEATHGAZE = Deathgaze Damage
| BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage
| BOOST_ABILITY_DELERIUM = Delerium Damage
| BOOST_ABILITY_DELUGE = Deluge Direct Damage
| BOOST_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage
| BOOST_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage
| BOOST_ABILITY_GUT = Gut Damage
| BOOST_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage
| BOOST_ABILITY_HAILSTORM = Hailstorm Direct Damage
| BOOST_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage
| BOOST_ABILITY_HEADBUTT = Headbutt Damage
| BOOST_ABILITY_INCUBATE = Incubate Damage
| BOOST_ABILITY_INFINITELEGS = Infinite Legs Damage
| BOOST_ABILITY_INFINITELEGS_TSYSDMG = Extra Infinite Legs Damage
| BOOST_ABILITY_INFURIATINGBASH = Infuriating Bash Damage
| BOOST_ABILITY_INFURIATINGFIST = Infuriating Fist Damage
| BOOST_ABILITY_LIFECRUSH = Life Crush Damage
| BOOST_ABILITY_LIFESTEAL = Life Steal Damage
| BOOST_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage
| BOOST_ABILITY_LONGSHOT = Long Shot Damage
| BOOST_ABILITY_LOVETAP_DELAYED = Love Tap Delayed Cold Damage
| BOOST_ABILITY_MULTISHOT = Multishot Damage
| BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage
| BOOST_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only)
| BOOST_ABILITY_NICEATTACK = Nice Attack Damage
| BOOST_ABILITY_NICEPOISONATTACK = Nice Attack Damage (Poison Only)
| BOOST_ABILITY_NIP = Nip Damage
| BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage
| BOOST_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage
| BOOST_ABILITY_SHILLELAGH = Shillelagh Damage
| BOOST_ABILITY_SHOCKINGGRASP = Shocking Grasp Damage
| BOOST_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage
| BOOST_ABILITY_SHRILLCOMMAND = Shrill Command Damage
| BOOST_ABILITY_SOOTHE = Soothe Damage
| BOOST_ABILITY_SOULBITE = Soul Bite Damage
| BOOST_ABILITY_SPADEASSAULT = Spade Assault Damage
| BOOST_ABILITY_SPARKOFDEATH = Spark of Death Damage
| BOOST_ABILITY_SPIDERBITE = Spider Bite Damage
| BOOST_ABILITY_TOXINBALL = Toxinball Damage
| BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage
| BOOST_ABILITY_TSUNAMI = Tsunami Direct Damage
| BOOST_ABILITY_TUNDRASPIKES = Tundra Spikes Damage
| BOOST_ABILITY_VENOMSTRIKE = Venomstrike Damage
| BOOST_BUFF_SUPERZOMBIE_LONGDAMAGE = Raise Zombie Existing-Zombie Damage Buff
| BOOST_BUFF_SUPERZOMBIE_MAXHEALTH = Raise Zombie Existing-Zombie Max-Health Buff
| BOOST_BULWARKMODE_ABILITY_COST_DELTA = Ability Cost While Bulwark Mode Active
| BOOST_BULWARKMODE_ARMOR_REACT_SENDER = Bulwark Mode Armor Restoration (Per Attack)
| BOOST_BULWARKMODE_ARMOR_SENDER = Bulwark Mode Armor Restoration (Per Second)
| BOOST_CARROTPOWER_SENDER = Carrot Power Healing
| BOOST_CHEWCUD_SENDER = Chew Cud Healing
| BOOST_CLOUDTRICK_HEALTH_SENDER = Cloud Trick Activation Healing
| BOOST_CLOUDTRICK_HOT_SENDER = Cloud Trick Activation Healing over Time (per Tick)
| BOOST_CLOUDTRICK_POWER_SENDER = Cloud Trick Activation Power Recovery
| BOOST_COLD = Cold Damage (Direct&Per-Tick)
| BOOST_COLDSPHERE_PET_DEBUFF = Cold Sphere Cold Debuff %
| BOOST_ELEMENTALWARD_DARKNESSMITIGATION = Elemental Ward Long-Duration Darkness Mitigation
| BOOST_ELEMENTALWARD_ELEMENTALMITIGATION = Elemental Ward Long-Duration Physical Mitigation
| BOOST_ELEMENTALWARD_ELEMENTALMITIGATION_ELITE = Elemental Ward Long-Duration Physical Mitigation vs. Elites
| BOOST_ELEMENTALWARD_TRAUMAMITIGATION = Elemental Ward Long-Duration Trauma Mitigation
| BOOST_ENERGIZE_SENDER = Energize Healing
| BOOST_PSYCHIC_DIRECT = Direct Psychic Damage
| BOOST_PSYCHIC_INDIRECT = Indirect Psychic Damage (Per Tick)
| BOOST_PULSEOFLIFE_HOT_SENDER = Pulse of Life Healing Over Time (Per Tick)
| BOOST_PULSEOFLIFE_SENDER = Pulse of Life Healing
| BOOST_PUMMELINGHOOVES_SENDER = Pummeling Hooves Healing (Per 2 secs)
| BOOST_RALLY_SENDER = Rally Healing
| BOOST_RECONSTRUCT_SENDER = Reconstruct Healing
| BOOST_SKILL_UNARMED = Unarmed Damage
| BOOST_SKILL_WARDEN = Warden Damage
| BOOST_SKILL_WEATHERWITCHING = Weather Witching Damage
| BOOST_SKILL_WEREWOLF = Lycanthropy Damage
| BOOST_SLASHING = Slashing Damage
| BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing
| BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal
| BOOST_TEMPESTFLIGHT_SPEED = Tempest Flight Speed
| BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing
| BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick)
| BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff
| BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff
| CALMSKIES_HEAL_ARMOR = Calm Skies Armor (every 2 secs)
| CALMSKIES_HEAL_HEALTH = Calm Skies Healing (every 2 secs)
| CALMSKIES_HEAL_POWER = Calm Skies Power Recover (every 3 secs)
| CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs)
| CLIMB_SPEED = Climb Speed
| COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities
| COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities
| CUR_HEALTH = Current Health
| CUR_METABOLISM = Current Metabolism
| CUR_MOUNT_ANXIETY = Cur Mount Anxiety
| CUR_PEACEABLENESS = Current Peaceableness
| CUR_POWER = Current Power
| CUR_RADIATION = Radiation Level
| CUR_RAGE = Current Rage
| CUR_TEMPEST_ENERGY = Current Tempest Energy
| DANCE_APPRECIATION_BOOST = Dance Appreciation Boost
| DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost %
| DEER_COST_MOD = Deer Ability Power Cost %
| DELTA_TEMPESTFLIGHT_COST = Tempest Flight Power Cost (per sec while active)
| DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range
| DETECTABLE_RANGE_MOD = Detected-By-Monsters Range %
| DRUID_COST_MOD = Druid Ability Power Cost %
| ENABLE_SUMMONTORNADO_DEBUFF = Summoned Tornados Can Debuff?
| EVASION_CHANCE = Chance to Evade Attacks %
| EVASION_CHANCE_BURST = Chance to Evade Bursts %
| IS_LYCANTHROPE = Is Lycanthrope?
| IS_MALE = Is Male?
| IS_MOUNTED = Is On a Mount?
| IS_STUNNED = Is Stunned?
| IS_UNDEAD = Is Undead?
| MAX_MAP_PIN_ICONS = Available Map Pin Icons
| MAX_METABOLISM = Max Metabolism
| MAX_MOUNT_ANXIETY = Max Mount Anxiety
| MAX_PEACEABLENESS = Max Peaceableness
| MAX_PERSONAL_VAULT_SIZE = Global Vault Slots
| MAX_POWER = Max Power
| MAX_RAGE = Max Rage
| MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size
| MAX_SIDEBAR_SLOTS = Sidebar Slots
| MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size
| MAX_STABLE_SLOTS = Stable Slots
| MAX_TEMPEST_ENERGY = Max Tempest Energy
| MAX_WARDEN_VAULT_SIZE = Warden Storage
| MEAL_DURATION_BONUS = Bonus Meal Duration (secs)
| MOD_ABILITY_BRUISINGBLOW = Bruising Blow Damage %
| MOD_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage %
| MOD_ABILITY_BUNFUKICK = Bun-Fu Blitz Kick Damage %
| MOD_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage %
| MOD_ABILITY_BURST = Burst Attack Damage %
| MOD_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage %
| MOD_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage %
| MOD_ABILITY_DAMPEN = Dampen Damage %
| MOD_ABILITY_DEADLYEMISSION = Deadly Emission Damage %
| MOD_ABILITY_DEATHGAZE = Deathgaze Damage %
| MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage %
| MOD_ABILITY_DELERIUM = Delerium Damage %
| MOD_ABILITY_DELUGE = Deluge Direct Damage %
| MOD_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage %
| MOD_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage %
| MOD_ABILITY_GUT = Gut Damage %
| MOD_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage %
| MOD_ABILITY_HAILSTORM = Hailstorm Direct Damage %
| MOD_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage %
| MOD_ABILITY_HEADBUTT = Headbutt Damage %
| MOD_ABILITY_LETHALFORCE = Lethal Force Damage %
| MOD_ABILITY_LIFECRUSH = Life Crush Damage %
| MOD_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage %
| MOD_ABILITY_LONGSHOT = Long Shot Damage %
| MOD_ABILITY_LUNGE = Lunge Damage %
| MOD_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage %
| MOD_ABILITY_SHILLELAGH = Shillelagh Damage %
| MOD_ABILITY_SHOCKINGGRASP = Shocking Grasp Damage %
| MOD_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage %
| MOD_ABILITY_SHRILLCOMMAND = Shrill Command Damage %
| MOD_ABILITY_SOOTHE = Soothe Damage %
| MOD_ABILITY_SOULBITE = Soul Bite Damage %
| MOD_ABILITY_SPADEASSAULT = Spade Assault Damage %
| MOD_ABILITY_SPARKOFDEATH = Spark of Death Damage %
| MOD_ABILITY_SPIDERBITE = Spider Bite Damage %
| MOD_ABILITY_TOXINBALL = Toxinball Damage %
| MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage %
| MOD_ABILITY_TSUNAMI = Tsunami Direct Damage %
| MOD_ABILITY_TUNDRASPIKES = Tundra Spikes Damage %
| MOD_ABILITY_VENOMSTRIKE = Venomstrike Damage %
| MOD_SEAFOOD_DIRECT = Direct Seafood Damage %
| MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage %
| MOD_SKILL_ALL_KNIFE = Knife Damage %
| MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage %
| MOD_SKILL_ALL_SWORD = Sword Damage %
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage %
| MOD_SKILL_ARCHERY = Archery Base Damage %
| MOD_SKILL_ICEMAGIC = Ice Magic Base Damage %
| MOD_SKILL_KNIFE = Knife Base Damage %
| MOD_SKILL_ALL_KNIFE = Knife Damage %
| MOD_SKILL_MENTALISM = Mentalism Base Damage %
| MOD_SKILL_MISCANIMAL = Misc Animal Skill Base Damage %
| MOD_SKILL_SHIELD = Shield Mastery Base Damage %
| MOD_SKILL_SPIDER = Spider Skill Base Damage %
| MOD_SKILL_SPIRITFOX = Spirit Fox Base Damage %
| MOD_SKILL_STAFF = Staff Base Damage %
| MOD_SKILL_SWORD = Sword Base Damage %
| MOD_SKILL_ALL_SWORD = Sword Damage %
| MOD_SKILL_UNARMED = Unarmed Base Damage %
| MOD_SKILL_WARDEN = Warden Base Damage %
| MOD_SKILL_WEATHERWITCHING = Weather Witching Base Damage %
| MOD_SKILL_WEREWOLF = Lycanthropy Base Damage %
| MOD_SLASHING = Slashing Damage %
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage %
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit %
| MOUNTED_ACCELERATION_LAND = Acceleration (Land)
| MOUNTED_ACCELERATION_WATER_DEEP = Acceleration (When Swimming)
| MOUNTED_ACCELERATION_WATER_SHALLOW = Acceleration (Shallow Water)
| MOUNTED_JUMP_BURST = Jump Power
| MOUNTED_JUMP_BURST_DURATION = Jump Duration
| MOUNTED_TOP_SPEED_LAND = Top Speed (Land)
| MOUNTED_TOP_SPEED_WATER_DEEP = Top Speed (When Swimming)
| MOUNTED_TOP_SPEED_WATER_SHALLOW = Top Speed (Shallow Water)
| MOUNTED_TOP_SPEED_WATER_DEEP MOUNTED_TURN_SPEED_LAND = Top Turning Speed (Land)| MOUNTED_TURN_SPEED_WATER_DEEP = Turning Radius (When Swimming)| MOUNTED_TURN_SPEED_WATER_SHALLOW = Turning Radius (Shallow Water)| MOUNT_ANXIETY_REGEN_INACTIVE = Anxiety Reduction Per Sec (Stabled)| MOUNT_ANXIETY_REGEN_RIDING = Anxiety Reduction Per Sec (Riding)| MOUNT_RESILIENCE = Mount Resilience to Damage
| MOVEMENT_SPEED = Movement Speed
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost
| RECIPE_CHANCE_EXTRA_FISHSCALES = Chance to Scrape Extra Fish Scales %
| RECIPE_CHANCE_EXTRA_PERFECTCOTTON = Chance to Card Extra Perfect Cotton %
| RIDING_XP_EARNED_MOD = Riding XP Earned %
| RIGHTEOUSNESS_BONUS = Righteousness
| SCREEN_FX_FLAGS = OBSOLETE
| SHOW_BODYHEAT_INDICATORS = Is It Cold?
| SHOW_MOUNT_SPEED_INDICATORS = Show Mount Speedometer?
| SHOW_MOUNT_XP_INDICATORS = Show "Riding Xp Earned" Checkmark?
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer
| WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost
| WEREWOLF_COST_MOD = Lycanthropy Ability Power Cost %
| WINDWARD_ABSORB_DELTA = Wind Ward Bonus Absorption
| WINDWARD_TRIGGER_ARMOR_SENDER = Wind Ward Armor Healing (on end)
| WINDWARD_TRIGGER_HEALTH_SENDER = Wind Ward Healing (on end)
| WIND_INSTRUMENT_COMPETENCE = Brass/Wind Instrument Skill
| WORKORDER_COIN_REWARD_MOD = Cash Payout From Work Orders %
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