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Weather Witching/Treasure Effects

69,893 bytes added, 16:57, 9 November 2023
Testing my automatic wiki generator. Saving the previous version locally in case it needs a rollback.
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Weather Witching/Treasure Effects|Weather Witching Treasure Effects]]==</includeonly>See also: [[Weather Witching/Treasure Effects:By Slot]] See also: [[Weather Witching/Treasure Effects:By Ability]]<!-- Updated on November 2, Thu Nov 09 2023 from v394 13:55:39 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Weather Witching || <b>Level 10080</b> - Weather Witching Base Damage +5045% . Tempest Flight Speed +1.5 || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Weather Witching Damage +5
*; Level 20
:Weather Witching Base Damage +10%. Tempest Flight Speed +0.5
*; Level 30
:Weather Witching Base Damage +15%. Tempest Flight Speed +0.5
*; Level 40
:Weather Witching Base Damage +20%. Tempest Flight Speed +0.5
*; Level 50
:Weather Witching Base Damage +25%. Tempest Flight Speed +1
*; Level 60
:Weather Witching Base Damage +30%. Tempest Flight Speed +1
*; Level 70
:Weather Witching Base Damage +35%. Tempest Flight Speed +1
*; Level 80
:Weather Witching Base Damage +4050%. Tempest Flight Speed +1.5*; Level 9080:Weather Witching Base Damage +4540%. Tempest Flight Speed +1.5*; Level 10080:Weather Witching Base Damage +5045%. Tempest Flight Speed +1.5
}}
|-
| || || <b>Level 100</b> - Indirect Nature Damage +48% || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 15
:Indirect Nature Damage +10%
*; Level 10
|-
| || || <b>Level 100</b> - Electricity Damage (Direct & Per-Tick) +10% || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 15:Electricity Damage (Direct & Per-Tick) +10.5%
*; Level 10
:Electricity Damage (Direct & Per-Tick) +1%
*; Level 15
:Electricity Damage (Direct & Per-Tick) +21.5%
*; Level 20
:Electricity Damage (Direct & Per-Tick) +2%
*; Level 25
:Electricity Damage (Direct & Per-Tick) +32.5%
*; Level 30
:Electricity Damage (Direct & Per-Tick) +3%
*; Level 35
:Electricity Damage (Direct & Per-Tick) +43.5%
*; Level 40
:Electricity Damage (Direct & Per-Tick) +4%
*; Level 45
:Electricity Damage (Direct & Per-Tick) +4.5%
*; Level 50
:Electricity Damage (Direct & Per-Tick) +5%
*; Level 55
:Electricity Damage (Direct & Per-Tick) +65.5%
*; Level 60
:Electricity Damage (Direct & Per-Tick) +6%
*; Level 65
:Electricity Damage (Direct & Per-Tick) +76.5%
*; Level 70
:Electricity Damage (Direct & Per-Tick) +7%
*; Level 75
:Electricity Damage (Direct & Per-Tick) +87.5%
*; Level 80
:Electricity Damage (Direct & Per-Tick) +8%
*; Level 85
:Electricity Damage (Direct & Per-Tick) +98.5%
*; Level 90
:Electricity Damage (Direct & Per-Tick) +9%
*; Level 95
:Electricity Damage (Direct & Per-Tick) +109.5%
*; Level 100
:Electricity Damage (Direct & Per-Tick) +10%
}}
|-
| || || <b>Level 100</b> - Dampen Damage damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target. || Hands || {{Spoiler|Click Expand to reveal|*; Level 15:Dampen Damage damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 10
:Dampen Damage damage +6. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 15
:Dampen Damage damage +9. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 20
:Dampen Damage damage +12. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 25
:Dampen Damage damage +15. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 30
:Dampen Damage damage +18. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 35
:Dampen Damage damage +21. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 40
:Dampen Damage damage +24. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 45
:Dampen Damage damage +27. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 50
:Dampen Damage damage +30. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 55
:Dampen Damage damage +33. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 60
:Dampen Damage damage +36. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 65
:Dampen Damage damage +39. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 70
:Dampen Damage damage +42. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 75
:Dampen Damage damage +45. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 80
:Dampen Damage damage +48. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 85
:Dampen Damage damage +51. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 90
:Dampen Damage damage +54. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 95
:Dampen Damage damage +57. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 100
:Dampen Damage damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
}}
|-
| || || <b>Level 100</b> - Every other use of Dampen restores 39 Power || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 15:Every other use of Dampen restores 2 Power.
*; Level 10
:Every other use of Dampen restores 3 Power.
*; Level 15
:Every other use of Dampen restores 5 Power.
*; Level 20
:Every other use of Dampen restores 7 Power.
*; Level 25
:Every other use of Dampen restores 9 Power.
*; Level 30
:Every other use of Dampen restores 1 11 Power.
*; Level 35
:Every other use of Dampen restores 13 Power.
*; Level 40
:Every other use of Dampen restores 15 Power.
*; Level 45
:Every other use of Dampen restores 17 Power.
*; Level 50
:Every other use of Dampen restores 19 Power.
*; Level 55
:Every other use of Dampen restores 21 Power.
*; Level 60
:Every other use of Dampen restores 23 Power.
*; Level 65
:Every other use of Dampen restores 25 Power.
*; Level 70
:Every other use of Dampen restores 27 Power.
*; Level 75
:Every other use of Dampen restores 29 Power.
*; Level 80
:Every other use of Dampen restores 31 Power.
*; Level 85
:Every other use of Dampen restores 33 Power.
*; Level 90
:Every other use of Dampen restores 35 Power.
*; Level 95
:Every other use of Dampen restores 37 Power.
*; Level 100
:Every other use of Dampen restores 39 Power
}}
|-
| || || <b>Level 100</b> - Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds. || Necklace || {{Spoiler|Click Expand to reveal|*; Level 15:Dampen deals Cold damage and debuffs the target so that it takes +3 damage from future Cold attacks for 10 seconds.
*; Level 10
:Dampen deals Cold damage and debuffs the target so that it takes +7 damage from future Cold attacks for 10 seconds.
*; Level 15
:Dampen deals Cold damage and debuffs the target so that it takes +11 damage from future Cold attacks for 10 seconds.
*; Level 20
:Dampen deals Cold damage and debuffs the target so that it takes +15 damage from future Cold attacks for 10 seconds.
*; Level 25
:Dampen deals Cold damage and debuffs the target so that it takes +19 damage from future Cold attacks for 10 seconds.
*; Level 30
:Dampen deals Cold damage and debuffs the target so that it takes +23 damage from future Cold attacks for 10 seconds.
*; Level 35
:Dampen deals Cold damage and debuffs the target so that it takes +27 damage from future Cold attacks for 10 seconds.
*; Level 40
:Dampen deals Cold damage and debuffs the target so that it takes +31 damage from future Cold attacks for 10 seconds.
*; Level 45
:Dampen deals Cold damage and debuffs the target so that it takes +35 damage from future Cold attacks for 10 seconds.
*; Level 50
:Dampen deals Cold damage and debuffs the target so that it takes +40 damage from future Cold attacks for 10 seconds.
*; Level 55
:Dampen deals Cold damage and debuffs the target so that it takes +45 damage from future Cold attacks for 10 seconds.
*; Level 60
:Dampen deals Cold damage and debuffs the target so that it takes +50 damage from future Cold attacks for 10 seconds.
*; Level 65
:Dampen deals Cold damage and debuffs the target so that it takes +55 damage from future Cold attacks for 10 seconds.
*; Level 70
:Dampen deals Cold damage and debuffs the target so that it takes +60 damage from future Cold attacks for 10 seconds.
*; Level 75
:Dampen deals Cold damage and debuffs the target so that it takes +65 damage from future Cold attacks for 10 seconds.
*; Level 80
:Dampen deals Cold damage and debuffs the target so that it takes +70 damage from future Cold attacks for 10 seconds.
*; Level 85
:Dampen deals Cold damage and debuffs the target so that it takes +75 damage from future Cold attacks for 10 seconds.
*; Level 90
:Dampen deals Cold damage and debuffs the target so that it takes +80 damage from future Cold attacks for 10 seconds.
*; Level 95
:Dampen deals Cold damage and debuffs the target so that it takes +85 damage from future Cold attacks for 10 seconds.
*; Level 100
:Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds.
}}
|-
| || || <b>Level 100</b> - Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds. || OffHand || {{Spoiler|Click Expand to reveal|*; Level 15:Dampen debuffs the target so that it takes +3 damage from future Nature attacks for 10 seconds.
*; Level 10
:Dampen debuffs the target so that it takes +7 damage from future Nature attacks for 10 seconds.
*; Level 15
:Dampen debuffs the target so that it takes +11 damage from future Nature attacks for 10 seconds.
*; Level 20
:Dampen debuffs the target so that it takes +15 damage from future Nature attacks for 10 seconds.
*; Level 25
:Dampen debuffs the target so that it takes +19 damage from future Nature attacks for 10 seconds.
*; Level 30
:Dampen debuffs the target so that it takes +23 damage from future Nature attacks for 10 seconds.
*; Level 35
:Dampen debuffs the target so that it takes +27 damage from future Nature attacks for 10 seconds.
*; Level 40
:Dampen debuffs the target so that it takes +31 damage from future Nature attacks for 10 seconds.
*; Level 45
:Dampen debuffs the target so that it takes +35 damage from future Nature attacks for 10 seconds.
*; Level 50
:Dampen debuffs the target so that it takes +40 damage from future Nature attacks for 10 seconds.
*; Level 55
:Dampen debuffs the target so that it takes +45 damage from future Nature attacks for 10 seconds.
*; Level 60
:Dampen debuffs the target so that it takes +50 damage from future Nature attacks for 10 seconds.
*; Level 65
:Dampen debuffs the target so that it takes +55 damage from future Nature attacks for 10 seconds.
*; Level 70
:Dampen debuffs the target so that it takes +60 damage from future Nature attacks for 10 seconds.
*; Level 75
:Dampen debuffs the target so that it takes +65 damage from future Nature attacks for 10 seconds.
*; Level 80
:Dampen debuffs the target so that it takes +70 damage from future Nature attacks for 10 seconds.
*; Level 85
:Dampen debuffs the target so that it takes +75 damage from future Nature attacks for 10 seconds.
*; Level 90
:Dampen debuffs the target so that it takes +80 damage from future Nature attacks for 10 seconds.
*; Level 95
:Dampen debuffs the target so that it takes +85 damage from future Nature attacks for 10 seconds.
*; Level 100
:Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds.
}}
|-
| || || <b>Level 100</b> - Deluge damage +195 and hits all enemies within 7 meters of your target. || Hands || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge damage +5 and hits all enemies within 7 meters of your target.
*; Level 10
:Deluge damage +15 and hits all enemies within 7 meters of your target.
*; Level 15
:Deluge damage +25 and hits all enemies within 7 meters of your target.
*; Level 20
:Deluge damage +35 and hits all enemies within 7 meters of your target.
*; Level 25
:Deluge damage +45 and hits all enemies within 7 meters of your target.
*; Level 30
:Deluge damage +55 and hits all enemies within 7 meters of your target.
*; Level 35
:Deluge damage +65 and hits all enemies within 7 meters of your target.
*; Level 40
:Deluge damage +75 and hits all enemies within 7 meters of your target.
*; Level 45
:Deluge damage +85 and hits all enemies within 7 meters of your target.
*; Level 50
:Deluge damage +95 and hits all enemies within 7 meters of your target.
*; Level 55
:Deluge damage +105 and hits all enemies within 7 meters of your target.
*; Level 60
:Deluge damage +115 and hits all enemies within 7 meters of your target.
*; Level 65
:Deluge damage +125 and hits all enemies within 7 meters of your target.
*; Level 70
:Deluge damage +135 and hits all enemies within 7 meters of your target.
*; Level 75
:Deluge damage +145 and hits all enemies within 7 meters of your target.
*; Level 80
:Deluge damage +155 and hits all enemies within 7 meters of your target.
*; Level 85
:Deluge damage +165 and hits all enemies within 7 meters of your target.
*; Level 90
:Deluge damage +175 and hits all enemies within 7 meters of your target.
*; Level 95
:Deluge damage +185 and hits all enemies within 7 meters of your target.
*; Level 100
:Deluge damage +195 and hits all enemies within 7 meters of your target.
}}
|-
| || || <b>Level 100</b> - Deluge deals an additional 378 nature damage over 7 seconds. || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge deals an additional 14 nature damage over 7 seconds.
*; Level 10
:Deluge deals an additional 28 nature damage over 7 seconds.
*; Level 15
:Deluge deals an additional 42 nature damage over 7 seconds.
*; Level 20
:Deluge deals an additional 56 nature damage over 7 seconds.
*; Level 25
:Deluge deals an additional 70 nature damage over 7 seconds.
*; Level 30
:Deluge deals an additional 84 nature damage over 7 seconds.
*; Level 35
:Deluge deals an additional 105 nature damage over 7 seconds.
*; Level 40
:Deluge deals an additional 126 nature damage over 7 seconds.
*; Level 45
:Deluge deals an additional 147 nature damage over 7 seconds.
*; Level 50
:Deluge deals an additional 168 nature damage over 7 seconds.
*; Level 55
:Deluge deals an additional 189 nature damage over 7 seconds.
*; Level 60
:Deluge deals an additional 210 nature damage over 7 seconds.
*; Level 65
:Deluge deals an additional 231 nature damage over 7 seconds.
*; Level 70
:Deluge deals an additional 252 nature damage over 7 seconds.
*; Level 75
:Deluge deals an additional 273 nature damage over 7 seconds.
*; Level 80
:Deluge deals an additional 294 nature damage over 7 seconds.
*; Level 85
:Deluge deals an additional 315 nature damage over 7 seconds.
*; Level 90
:Deluge deals an additional 336 nature damage over 7 seconds.
*; Level 95
:Deluge deals an additional 357 nature damage over 7 seconds.
*; Level 100
:Deluge deals an additional 378 nature damage over 7 seconds.
}}
|-
| || of Drowning Reactions || <b>Level 100</b> - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 15
:Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 10
:Deluge deals +53 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 70
:Deluge deals +90 60 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 75
:Deluge deals +97 67 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 80
:Deluge deals +74 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
|-
| || of the Deluge || <b>Level 100</b> - Deluge Damage +50% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 15
:Deluge Damage +3%
*; Level 10
:Deluge Damage +5%
*; Level 15
:Deluge Damage +68%
*; Level 20
:Deluge Damage +10%
}}
|-
| || of Poison Rain || <b>Level 100</b> - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking). || OffHand || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge deals +4 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 10
:Deluge deals +7 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 15
:Deluge deals +10 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 20
:Deluge deals +14 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 25
:Deluge deals +18 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 30
:Deluge deals +22 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 35
:Deluge deals +26 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 40
:Deluge deals +30 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 45
:Deluge deals +34 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 50
:Deluge deals +38 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 55
:Deluge deals +42 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 60
:Deluge deals +46 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 65
:Deluge deals +53 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 70
:Deluge deals +90 60 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 75
:Deluge deals +97 67 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 80
:Deluge deals +74 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 85
:Deluge deals +81 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 90
:Deluge deals +88 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 95
:Deluge deals +95 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
*; Level 100
:Deluge deals +102 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking).
}}
|-
| || of Blinding Rain || <b>Level 100</b> - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. || Head || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 10
:Deluge deals an additional 14 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 15
:Deluge deals an additional 21 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 20
:Deluge deals an additional 28 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 25
:Deluge deals an additional 35 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 30
:Deluge deals an additional 42 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 35
:Deluge deals an additional 49 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 40
:Deluge deals an additional 56 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 45
:Deluge deals an additional 63 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 50
:Deluge deals an additional 70 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 55
:Deluge deals an additional 77 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 60
:Deluge deals an additional 84 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 65
:Deluge deals an additional 91 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 70
:Deluge deals an additional 98 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 75
:Deluge deals an additional 105 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 80
:Deluge deals an additional 112 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 85
:Deluge deals an additional 126 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 90
:Deluge deals an additional 133 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 95
:Deluge deals an additional 147 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 100
:Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
}}
|-
| Whirlwindy || || <b>Level 100</b> - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 15
:Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
*; Level 10
|-
| || || <b>Level 100</b> - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). || Legs || {{Spoiler|Click Expand to reveal|
*; Level 15
:Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
*; Level 10
}}
|-
| || of Zoomnadoes || <b>Level 100</b> - Summoned Tornadoes move much faster and their attacks deal +32% damage. || Feet || {{Spoiler|Click Expand to reveal|*; Level 15:Summoned Tornadoes move much faster and their attacks deal +4% damage.
*; Level 10
:Summoned Tornadoes move much faster and their attacks deal +5% damage.
*; Level 15
:Summoned Tornadoes move much faster and their attacks deal +6% damage.
*; Level 20
:Summoned Tornadoes move much faster and their attacks deal +7% damage.
*; Level 25
:Summoned Tornadoes move much faster and their attacks deal +8% damage.
*; Level 30
:Summoned Tornadoes move much faster and their attacks deal +9% damage.
*; Level 35
:Summoned Tornadoes move much faster and their attacks deal +10% damage.
*; Level 40
:Summoned Tornadoes move much faster and their attacks deal +11% damage.
*; Level 45
:Summoned Tornadoes move much faster and their attacks deal +12% damage.
*; Level 50
:Summoned Tornadoes move much faster and their attacks deal +13% damage.
*; Level 55
:Summoned Tornadoes move much faster and their attacks deal +14% damage.
*; Level 60
:Summoned Tornadoes move much faster and their attacks deal +16% damage.
*; Level 65
:Summoned Tornadoes move much faster and their attacks deal +18% damage.
*; Level 70
:Summoned Tornadoes move much faster and their attacks deal +20% damage.
*; Level 75
:Summoned Tornadoes move much faster and their attacks deal +22% damage.
*; Level 80
:Summoned Tornadoes move much faster and their attacks deal +24% damage.
*; Level 85
:Summoned Tornadoes move much faster and their attacks deal +26% damage.
*; Level 90
:Summoned Tornadoes move much faster and their attacks deal +28% damage.
*; Level 95
:Summoned Tornadoes move much faster and their attacks deal +30% damage.
*; Level 100
:Summoned Tornadoes move much faster and their attacks deal +32% damage.
}}
|-
| || of Thick Weather || <b>Level 100</b> - Summoned Tornadoes have +162 Max Health. || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 15:Summoned Tornadoes have +10 Max Health.
*; Level 10
:Summoned Tornadoes have +18 Max Health.
*; Level 15
:Summoned Tornadoes have +26 Max Health.
*; Level 20
:Summoned Tornadoes have +34 Max Health.
*; Level 25
:Summoned Tornadoes have +42 Max Health.
*; Level 30
:Summoned Tornadoes have +50 Max Health.
*; Level 35
:Summoned Tornadoes have +58 Max Health.
*; Level 40
:Summoned Tornadoes have +66 Max Health.
*; Level 45
:Summoned Tornadoes have +74 Max Health.
*; Level 50
:Summoned Tornadoes have +82 Max Health.
*; Level 55
:Summoned Tornadoes have +90 Max Health.
*; Level 60
:Summoned Tornadoes have +98 Max Health.
*; Level 65
:Summoned Tornadoes have +106 Max Health.
*; Level 70
:Summoned Tornadoes have +114 Max Health.
*; Level 75
:Summoned Tornadoes have +122 Max Health.
*; Level 80
:Summoned Tornadoes have +130 Max Health.
*; Level 85
:Summoned Tornadoes have +138 Max Health.
*; Level 90
:Summoned Tornadoes have +146 Max Health.
*; Level 95
:Summoned Tornadoes have +154 Max Health.
*; Level 100
:Summoned Tornadoes have +162 Max Health.
}}
|-
| Forking || of Forked Lightning || <b>Level 100</b> - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. || Hands || {{Spoiler|Click Expand to reveal|
*; Level 15
:Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
*; Level 10
:Lightning Bolt damage +56. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
*; Level 75
:Lightning Bolt damage +3060. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
*; Level 80
:Lightning Bolt damage +64. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
}}
|-
| || of All-Around Bad Weather || <b>Level 100</b> - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds. || Head || {{Spoiler|Click Expand to reveal|*; Level 15:Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 10
:Lightning Bolt deals +6 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 15
:Lightning Bolt deals +9 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 20
:Lightning Bolt deals +12 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 25
:Lightning Bolt deals +15 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 30
:Lightning Bolt deals +18 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 35
:Lightning Bolt deals +21 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 40
:Lightning Bolt deals +24 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 45
:Lightning Bolt deals +27 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 50
:Lightning Bolt deals +30 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 55
:Lightning Bolt deals +33 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 60
:Lightning Bolt deals +36 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 65
:Lightning Bolt deals +39 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 70
:Lightning Bolt deals +42 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 75
:Lightning Bolt deals +45 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 80
:Lightning Bolt deals +48 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 85
:Lightning Bolt deals +51 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 90
:Lightning Bolt deals +54 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 95
:Lightning Bolt deals +57 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 100
:Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
}}
|-
| || || <b>Level 100</b> - Lightning Bolt damage +133 || Feet || {{Spoiler|Click Expand to reveal|
*; Level 15
:Lightning Bolt damage +5
*; Level 10
|-
| Electric || of Lightning || <b>Level 100</b> - Lightning Bolt damage +50% || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 15
:Lightning Bolt damage +5%
*; Level 10
}}
|-
| || of Far Bolts || <b>Level 100</b> - Lightning Bolt deals +45 damage and range is +10 meters. || MainHand || {{Spoiler|Click Expand to reveal|*; Level 15:Lightning Bolt deals +7 damage and range is +5 meters*; Level 10:Lightning Bolt deals +9 damage and range is +5 meters*; Level 15:Lightning Bolt deals +11 damage and range is +5 meters*; Level 20:Lightning Bolt deals +13 damage and range is +5 meters*; Level 25:Lightning Bolt deals +15 damage and range is +5 meters*; Level 30:Lightning Bolt deals +17 damage and range is +5 meters*; Level 35:Lightning Bolt deals +19 damage and range is +5 meters*; Level 40:Lightning Bolt deals +21 damage and range is +5 meters*; Level 45:Lightning Bolt deals +23 damage and range is +5 meters*; Level 50:Lightning Bolt deals +25 damage and range is +5 meters*; Level 55:Lightning Bolt deals +27 damage and range is +10 meters*; Level 60:Lightning Bolt deals +29 damage and range is +10 meters*; Level 65:Lightning Bolt deals +31 damage and range is +10 meters*; Level 70:Lightning Bolt deals +33 damage and range is +10 meters*; Level 75:Lightning Bolt deals +35 damage and range is +10 meters*; Level 80:Lightning Bolt deals +37 damage and range is +10 meters*; Level 85:Lightning Bolt deals +39 damage and range is +10 meters*; Level 90:Lightning Bolt deals +41 damage and range is +10 meters*; Level 95:Lightning Bolt deals +43 damage and range is +10 meters*; Level 100:Lightning Bolt deals +45 damage and range is +10 meters}}|-| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:When you trigger your Cloud Trick, you recover 10 Health*; Level 10:When you trigger your Cloud Trick, you recover 16 Health*; Level 15:When you trigger your Cloud Trick, you recover 23 Health*; Level 20:When you trigger your Cloud Trick, you recover 30 Health*; Level 25:When you trigger your Cloud Trick, you recover 37 Health*; Level 30:When you trigger your Cloud Trick, you recover 44 Health*; Level 35:When you trigger your Cloud Trick, you recover 51 Health*; Level 40:When you trigger your Cloud Trick, you recover 58 Health*; Level 45:When you trigger your Cloud Trick, you recover 65 Health*; Level 50:When you trigger your Cloud Trick, you recover 72 Health*; Level 55:When you trigger your Cloud Trick, you recover 79 Health*; Level 60:When you trigger your Cloud Trick, you recover 86 Health*; Level 65:When you trigger your Cloud Trick, you recover 93 Health*; Level 70:When you trigger your Cloud Trick, you recover 100 Health*; Level 75:When you trigger your Cloud Trick, you recover 107 Health*; Level 80:When you trigger your Cloud Trick, you recover 114 Health*; Level 85:When you trigger your Cloud Trick, you recover 121 Health*; Level 90:When you trigger your Cloud Trick, you recover 128 Health*; Level 95:When you trigger your Cloud Trick, you recover 135 Health*; Level 100:When you trigger your Cloud Trick, you recover 142 Health}}|-| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power || Ring, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:When you trigger your Cloud Trick, you recover 8 Power*; Level 10:When you trigger your Cloud Trick, you recover 13 Power*; Level 15:When you trigger your Cloud Trick, you recover 18 Power*; Level 20:When you trigger your Cloud Trick, you recover 23 Power*; Level 25:When you trigger your Cloud Trick, you recover 28 Power*; Level 30:When you trigger your Cloud Trick, you recover 33 Power*; Level 35:When you trigger your Cloud Trick, you recover 38 Power*; Level 40:When you trigger your Cloud Trick, you recover 43 Power*; Level 45:When you trigger your Cloud Trick, you recover 48 Power*; Level 50:When you trigger your Cloud Trick, you recover 53 Power*; Level 55:When you trigger your Cloud Trick, you recover 58 Power*; Level 60:When you trigger your Cloud Trick, you recover 63 Power*; Level 65:When you trigger your Cloud Trick, you recover 68 Power*; Level 70:When you trigger your Cloud Trick, you recover 73 Power*; Level 75:When you trigger your Cloud Trick, you recover 78 Power*; Level 80:When you trigger your Cloud Trick, you recover 83 Power*; Level 85:When you trigger your Cloud Trick, you recover 88 Power*; Level 90:When you trigger your Cloud Trick, you recover 93 Power*; Level 95:When you trigger your Cloud Trick, you recover 98 Power*; Level 100:When you trigger your Cloud Trick, you recover 103 Power}}|-| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion*; Level 10:While your Cloud Trick is active (before you teleport), you gain +2% Projectile Evasion and +1% Melee Evasion*; Level 15:While your Cloud Trick is active (before you teleport), you gain +3% Projectile Evasion and +1.5% Melee Evasion*; Level 20:While your Cloud Trick is active (before you teleport), you gain +4% Projectile Evasion and +2% Melee Evasion*; Level 25:While your Cloud Trick is active (before you teleport), you gain +5% Projectile Evasion and +2.5% Melee Evasion*; Level 30:While your Cloud Trick is active (before you teleport), you gain +6% Projectile Evasion and +3% Melee Evasion*; Level 35:While your Cloud Trick is active (before you teleport), you gain +7% Projectile Evasion and +3.5% Melee Evasion*; Level 40:While your Cloud Trick is active (before you teleport), you gain +8% Projectile Evasion and +4% Melee Evasion*; Level 45:While your Cloud Trick is active (before you teleport), you gain +9% Projectile Evasion and +4.5% Melee Evasion*; Level 50:While your Cloud Trick is active (before you teleport), you gain +10% Projectile Evasion and +5% Melee Evasion*; Level 55:While your Cloud Trick is active (before you teleport), you gain +11% Projectile Evasion and +5.5% Melee Evasion*; Level 60:While your Cloud Trick is active (before you teleport), you gain +12% Projectile Evasion and +6% Melee Evasion*; Level 65:While your Cloud Trick is active (before you teleport), you gain +13% Projectile Evasion and +6.5% Melee Evasion*; Level 70:While your Cloud Trick is active (before you teleport), you gain +14% Projectile Evasion and +7% Melee Evasion*; Level 75:While your Cloud Trick is active (before you teleport), you gain +15% Projectile Evasion and +7.5% Melee Evasion*; Level 80:While your Cloud Trick is active (before you teleport), you gain +16% Projectile Evasion and +8% Melee Evasion*; Level 85:While your Cloud Trick is active (before you teleport), you gain +17% Projectile Evasion and +8.5% Melee Evasion*; Level 90:While your Cloud Trick is active (before you teleport), you gain +18% Projectile Evasion and +9% Melee Evasion*; Level 95:While your Cloud Trick is active (before you teleport), you gain +19% Projectile Evasion and +9.5% Melee Evasion*; Level 100:While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion}}|-| || || <b>Level 100</b> - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3*; Level 10:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -6*; Level 15:Cloud Trick Reuse Time -1.5. Cloud Trick Power Cost -9*; Level 20:Cloud Trick Reuse Time -2. Cloud Trick Power Cost -13*; Level 25:Cloud Trick Reuse Time -2. Cloud Trick Power Cost -17*; Level 30:Cloud Trick Reuse Time -2.5. Cloud Trick Power Cost -21*; Level 35:Cloud Trick Reuse Time -3. Cloud Trick Power Cost -25*; Level 40:Cloud Trick Reuse Time -3. Cloud Trick Power Cost -29*; Level 45:Cloud Trick Reuse Time -3.5. Cloud Trick Power Cost -33*; Level 50:Cloud Trick Reuse Time -4. Cloud Trick Power Cost -37*; Level 55:Cloud Trick Reuse Time -4. Cloud Trick Power Cost -41*; Level 60:Cloud Trick Reuse Time -4.5. Cloud Trick Power Cost -45*; Level 65:Cloud Trick Reuse Time -5. Cloud Trick Power Cost -49*; Level 70:Cloud Trick Reuse Time -5. Cloud Trick Power Cost -53*; Level 75:Cloud Trick Reuse Time -5.5. Cloud Trick Power Cost -57*; Level 80:Cloud Trick Reuse Time -6. Cloud Trick Power Cost -61*; Level 85:Cloud Trick Reuse Time -6. Cloud Trick Power Cost -65*; Level 90:Cloud Trick Reuse Time -6.5. Cloud Trick Power Cost -69*; Level 95:Cloud Trick Reuse Time -7. Cloud Trick Power Cost -73*; Level 100:Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77}}|-| || || <b>Level 100</b> - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage*; Level 10:When you trigger Cloud Trick, your next attack deals +36 damage if it deals Nature damage*; Level 15:When you trigger Cloud Trick, your next attack deals +52 damage if it deals Nature damage*; Level 20:When you trigger Cloud Trick, your next attack deals +68 damage if it deals Nature damage*; Level 25:When you trigger Cloud Trick, your next attack deals +84 damage if it deals Nature damage*; Level 30:When you trigger Cloud Trick, your next attack deals +100 damage if it deals Nature damage*; Level 35:When you trigger Cloud Trick, your next attack deals +116 damage if it deals Nature damage*; Level 40:When you trigger Cloud Trick, your next attack deals +132 damage if it deals Nature damage*; Level 45:When you trigger Cloud Trick, your next attack deals +148 damage if it deals Nature damage*; Level 50:When you trigger Cloud Trick, your next attack deals +164 damage if it deals Nature damage*; Level 55:When you trigger Cloud Trick, your next attack deals +180 damage if it deals Nature damage*; Level 60:When you trigger Cloud Trick, your next attack deals +196 damage if it deals Nature damage*; Level 65:When you trigger Cloud Trick, your next attack deals +212 damage if it deals Nature damage*; Level 70:When you trigger Cloud Trick, your next attack deals +228 damage if it deals Nature damage*; Level 75:When you trigger Cloud Trick, your next attack deals +246 damage if it deals Nature damage*; Level 80:When you trigger Cloud Trick, your next attack deals +264 damage if it deals Nature damage*; Level 85:When you trigger Cloud Trick, your next attack deals +282 damage if it deals Nature damage*; Level 90:When you trigger Cloud Trick, your next attack deals +300 damage if it deals Nature damage*; Level 95:When you trigger Cloud Trick, your next attack deals +318 damage if it deals Nature damage*; Level 100:When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage}}|-| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power*; Level 10:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +5 Power*; Level 15:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +8 Power*; Level 20:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +11 Power*; Level 25:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +14 Power*; Level 30:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +17 Power*; Level 35:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +20 Power*; Level 40:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +23 Power*; Level 45:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +26 Power*; Level 50:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +29 Power*; Level 55:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +32 Power*; Level 60:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +35 Power*; Level 65:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +38 Power*; Level 70:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +42 Power*; Level 75:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +46 Power*; Level 80:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +50 Power*; Level 85:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +54 Power*; Level 90:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +58 Power*; Level 95:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +62 Power*; Level 100:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power}}|-| || of Clouds and Wind || <b>Level 100</b> - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)*; Level 10:When you trigger Cloud Trick, you recover 25 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)*; Level 15:When you trigger Cloud Trick, you recover 30 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)*; Level 20:When you trigger Cloud Trick, you recover 35 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)*; Level 25:When you trigger Cloud Trick, you recover 40 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)*; Level 30:When you trigger Cloud Trick, you recover 45 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)*; Level 35:When you trigger Cloud Trick, you recover 50 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)*; Level 40:When you trigger Cloud Trick, you recover 55 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)*; Level 45:When you trigger Cloud Trick, you recover 60 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)*; Level 50:When you trigger Cloud Trick, you recover 65 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)*; Level 55:When you trigger Cloud Trick, you recover 70 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)*; Level 60:When you trigger Cloud Trick, you recover 75 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)*; Level 65:When you trigger Cloud Trick, you recover 80 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3 secs (so it can be used again more quickly)*; Level 70:When you trigger Cloud Trick, you recover 85 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3 secs (so it can be used again more quickly)*; Level 75:When you trigger Cloud Trick, you recover 90 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3.5 secs (so it can be used again more quickly)*; Level 80:When you trigger Cloud Trick, you recover 95 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3.5 secs (so it can be used again more quickly)*; Level 85:When you trigger Cloud Trick, you recover 100 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4 secs (so it can be used again more quickly)*; Level 90:When you trigger Cloud Trick, you recover 105 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4 secs (so it can be used again more quickly)*; Level 95:When you trigger Cloud Trick, you recover 110 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly)*; Level 100:When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly)}}|-| || || <b>Level 100</b> - Calm Skies restores 38 Health every other second to allies in the area || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies restores 2 Health every other second to allies in the area*; Level 10:Calm Skies restores 3 Health every other second to allies in the area*; Level 15:Calm Skies restores 4 Health every other second to allies in the area*; Level 20:Calm Skies restores 6 Health every other second to allies in the area*; Level 25:Calm Skies restores 8 Health every other second to allies in the area*; Level 30:Calm Skies restores 10 Health every other second to allies in the area*; Level 35:Calm Skies restores 12 Health every other second to allies in the area*; Level 40:Calm Skies restores 14 Health every other second to allies in the area*; Level 45:Calm Skies restores 16 Health every other second to allies in the area*; Level 50:Calm Skies restores 18 Health every other second to allies in the area*; Level 55:Calm Skies restores 20 Health every other second to allies in the area*; Level 60:Calm Skies restores 22 Health every other second to allies in the area*; Level 65:Calm Skies restores 24 Health every other second to allies in the area*; Level 70:Calm Skies restores 26 Health every other second to allies in the area*; Level 75:Calm Skies restores 28 Health every other second to allies in the area*; Level 80:Calm Skies restores 30 Health every other second to allies in the area*; Level 85:Calm Skies restores 32 Health every other second to allies in the area*; Level 90:Calm Skies restores 34 Health every other second to allies in the area*; Level 95:Calm Skies restores 36 Health every other second to allies in the area*; Level 100:Calm Skies restores 38 Health every other second to allies in the area}}|-| || || <b>Level 100</b> - Calm Skies restores 33 Power every three seconds to allies in the area || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies restores 1 Power every three seconds to allies in the area*; Level 10:Calm Skies restores 2 Power every three seconds to allies in the area*; Level 15:Calm Skies restores 3 Power every three seconds to allies in the area*; Level 20:Calm Skies restores 4 Power every three seconds to allies in the area*; Level 25:Calm Skies restores 5 Power every three seconds to allies in the area*; Level 30:Calm Skies restores 6 Power every three seconds to allies in the area*; Level 35:Calm Skies restores 7 Power every three seconds to allies in the area*; Level 40:Calm Skies restores 9 Power every three seconds to allies in the area*; Level 45:Calm Skies restores 11 Power every three seconds to allies in the area*; Level 50:Calm Skies restores 13 Power every three seconds to allies in the area*; Level 55:Calm Skies restores 15 Power every three seconds to allies in the area*; Level 60:Calm Skies restores 17 Power every three seconds to allies in the area*; Level 65:Calm Skies restores 19 Power every three seconds to allies in the area*; Level 70:Calm Skies restores 21 Power every three seconds to allies in the area*; Level 75:Calm Skies restores 23 Power every three seconds to allies in the area*; Level 80:Calm Skies restores 25 Power every three seconds to allies in the area*; Level 85:Calm Skies restores 27 Power every three seconds to allies in the area*; Level 90:Calm Skies restores 29 Power every three seconds to allies in the area*; Level 95:Calm Skies restores 31 Power every three seconds to allies in the area*; Level 100:Calm Skies restores 33 Power every three seconds to allies in the area}}|-| || || <b>Level 100</b> - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1*; Level 10:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -2*; Level 15:Calm Skies Reset Time -1 seconds. Calm Skies Power Cost -3*; Level 20:Calm Skies Reset Time -1 seconds. Calm Skies Power Cost -4*; Level 25:Calm Skies Reset Time -1.5 seconds. Calm Skies Power Cost -5*; Level 30:Calm Skies Reset Time -1.5 seconds. Calm Skies Power Cost -6*; Level 35:Calm Skies Reset Time -2 seconds. Calm Skies Power Cost -7*; Level 40:Calm Skies Reset Time -2 seconds. Calm Skies Power Cost -8*; Level 45:Calm Skies Reset Time -2.5 seconds. Calm Skies Power Cost -9*; Level 50:Calm Skies Reset Time -2.5 seconds. Calm Skies Power Cost -10*; Level 55:Calm Skies Reset Time -3 seconds. Calm Skies Power Cost -11*; Level 60:Calm Skies Reset Time -3 seconds. Calm Skies Power Cost -12*; Level 65:Calm Skies Reset Time -3.5 seconds. Calm Skies Power Cost -13*; Level 70:Calm Skies Reset Time -3.5 seconds. Calm Skies Power Cost -14*; Level 75:Calm Skies Reset Time -4 seconds. Calm Skies Power Cost -15*; Level 80:Calm Skies Reset Time -4 seconds. Calm Skies Power Cost -16*; Level 85:Calm Skies Reset Time -4.5 seconds. Calm Skies Power Cost -17*; Level 90:Calm Skies Reset Time -4.5 seconds. Calm Skies Power Cost -18*; Level 95:Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -19*; Level 100:Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20}}|-| || || <b>Level 100</b> - Calm Skies restores 42 Armor every other second to allies in the area || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies restores 4 Armor every other second to allies in the area*; Level 10:Calm Skies restores 6 Armor every other second to allies in the area*; Level 15:Calm Skies restores 8 Armor every other second to allies in the area*; Level 20:Calm Skies restores 10 Armor every other second to allies in the area*; Level 25:Calm Skies restores 12 Armor every other second to allies in the area*; Level 30:Calm Skies restores 14 Armor every other second to allies in the area*; Level 35:Calm Skies restores 16 Armor every other second to allies in the area*; Level 40:Calm Skies restores 18 Armor every other second to allies in the area*; Level 45:Calm Skies restores 20 Armor every other second to allies in the area*; Level 50:Calm Skies restores 22 Armor every other second to allies in the area*; Level 55:Calm Skies restores 24 Armor every other second to allies in the area*; Level 60:Calm Skies restores 26 Armor every other second to allies in the area*; Level 65:Calm Skies restores 28 Armor every other second to allies in the area*; Level 70:Calm Skies restores 30 Armor every other second to allies in the area*; Level 75:Calm Skies restores 32 Armor every other second to allies in the area*; Level 80:Calm Skies restores 34 Armor every other second to allies in the area*; Level 85:Calm Skies restores 36 Armor every other second to allies in the area*; Level 90:Calm Skies restores 38 Armor every other second to allies in the area*; Level 95:Calm Skies restores 40 Armor every other second to allies in the area*; Level 100:Calm Skies restores 42 Armor every other second to allies in the area}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target || Head, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp Damage +3. Every other use has a 25% chance to stun the target*; Level 10:Shocking Grasp Damage +8. Every other use has a 25% chance to stun the target*; Level 15:Shocking Grasp Damage +13. Every other use has a 25% chance to stun the target*; Level 20:Shocking Grasp Damage +18. Every other use has a 25% chance to stun the target*; Level 25:Shocking Grasp Damage +23. Every other use has a 25% chance to stun the target*; Level 30:Shocking Grasp Damage +28. Every other use has a 25% chance to stun the target*; Level 35:Shocking Grasp Damage +33. Every other use has a 25% chance to stun the target*; Level 40:Shocking Grasp Damage +38. Every other use has a 25% chance to stun the target*; Level 45:Shocking Grasp Damage +43. Every other use has a 25% chance to stun the target*; Level 50:Shocking Grasp Damage +48. Every other use has a 25% chance to stun the target*; Level 55:Shocking Grasp Damage +53. Every other use has a 25% chance to stun the target*; Level 60:Shocking Grasp Damage +58. Every other use has a 25% chance to stun the target*; Level 65:Shocking Grasp Damage +65. Every other use has a 25% chance to stun the target*; Level 70:Shocking Grasp Damage +72. Every other use has a 25% chance to stun the target*; Level 75:Shocking Grasp Damage +79. Every other use has a 25% chance to stun the target*; Level 80:Shocking Grasp Damage +86. Every other use has a 25% chance to stun the target*; Level 85:Shocking Grasp Damage +93. Every other use has a 25% chance to stun the target*; Level 90:Shocking Grasp Damage +100. Every other use has a 25% chance to stun the target*; Level 95:Shocking Grasp Damage +107. Every other use has a 25% chance to stun the target*; Level 100:Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack) || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp range is increased +7 meters (but is still a Melee attack)*; Level 10:Shocking Grasp Damage +1%. Range is increased +7 meters (but is still a Melee attack)*; Level 15:Shocking Grasp Damage +2%. Range is increased +7 meters (but is still a Melee attack)*; Level 20:Shocking Grasp Damage +3%. Range is increased +7 meters (but is still a Melee attack)*; Level 25:Shocking Grasp Damage +4%. Range is increased +7 meters (but is still a Melee attack)*; Level 30:Shocking Grasp Damage +5%. Range is increased +7 meters (but is still a Melee attack)*; Level 35:Shocking Grasp Damage +6%. Range is increased +7 meters (but is still a Melee attack)*; Level 40:Shocking Grasp Damage +7%. Range is increased +7 meters (but is still a Melee attack)*; Level 45:Shocking Grasp Damage +8%. Range is increased +7 meters (but is still a Melee attack)*; Level 50:Shocking Grasp Damage +9%. Range is increased +7 meters (but is still a Melee attack)*; Level 55:Shocking Grasp Damage +10%. Range is increased +7 meters (but is still a Melee attack)*; Level 60:Shocking Grasp Damage +11%. Range is increased +7 meters (but is still a Melee attack)*; Level 65:Shocking Grasp Damage +12%. Range is increased +7 meters (but is still a Melee attack)*; Level 70:Shocking Grasp Damage +13%. Range is increased +7 meters (but is still a Melee attack)*; Level 75:Shocking Grasp Damage +14%. Range is increased +7 meters (but is still a Melee attack)*; Level 80:Shocking Grasp Damage +15%. Range is increased +7 meters (but is still a Melee attack)*; Level 85:Shocking Grasp Damage +16%. Range is increased +7 meters (but is still a Melee attack)*; Level 90:Shocking Grasp Damage +17%. Range is increased +7 meters (but is still a Melee attack)*; Level 95:Shocking Grasp Damage +18%. Range is increased +7 meters (but is still a Melee attack)*; Level 100:Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack)}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +54% || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp Damage +3%*; Level 10:Shocking Grasp Damage +5%*; Level 15:Shocking Grasp Damage +7%*; Level 20:Shocking Grasp Damage +9%*; Level 25:Shocking Grasp Damage +11%*; Level 30:Shocking Grasp Damage +14%*; Level 35:Shocking Grasp Damage +17%*; Level 40:Shocking Grasp Damage +20%*; Level 45:Shocking Grasp Damage +23%*; Level 50:Shocking Grasp Damage +26%*; Level 55:Shocking Grasp Damage +29%*; Level 60:Shocking Grasp Damage +32%*; Level 65:Shocking Grasp Damage +34%*; Level 70:Shocking Grasp Damage +36%*; Level 75:Shocking Grasp Damage +39%*; Level 80:Shocking Grasp Damage +42%*; Level 85:Shocking Grasp Damage +45%*; Level 90:Shocking Grasp Damage +48%*; Level 95:Shocking Grasp Damage +51%*; Level 100:Shocking Grasp Damage +54%}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +100 and Accuracy +25 || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp Damage +5 and Accuracy +6*; Level 10:Shocking Grasp Damage +10 and Accuracy +7*; Level 15:Shocking Grasp Damage +15 and Accuracy +8*; Level 20:Shocking Grasp Damage +20 and Accuracy +9*; Level 25:Shocking Grasp Damage +25 and Accuracy +10*; Level 30:Shocking Grasp Damage +30 and Accuracy +11*; Level 35:Shocking Grasp Damage +35 and Accuracy +12*; Level 40:Shocking Grasp Damage +40 and Accuracy +13*; Level 45:Shocking Grasp Damage +45 and Accuracy +14*; Level 50:Shocking Grasp Damage +50 and Accuracy +15*; Level 55:Shocking Grasp Damage +55 and Accuracy +16*; Level 60:Shocking Grasp Damage +60 and Accuracy +17*; Level 65:Shocking Grasp Damage +65 and Accuracy +18*; Level 70:Shocking Grasp Damage +70 and Accuracy +19*; Level 75:Shocking Grasp Damage +75 and Accuracy +20*; Level 80:Shocking Grasp Damage +80 and Accuracy +21*; Level 85:Shocking Grasp Damage +85 and Accuracy +22*; Level 90:Shocking Grasp Damage +90 and Accuracy +23*; Level 95:Shocking Grasp Damage +95 and Accuracy +24*; Level 100:Shocking Grasp Damage +100 and Accuracy +25}}|-| || || <b>Level 100</b> - Tsunami Damage +355 || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +10*; Level 10:Tsunami Damage +20*; Level 15:Tsunami Damage +30*; Level 20:Tsunami Damage +40*; Level 25:Tsunami Damage +55*; Level 30:Tsunami Damage +75*; Level 35:Tsunami Damage +95*; Level 40:Tsunami Damage +115*; Level 45:Tsunami Damage +135*; Level 50:Tsunami Damage +155*; Level 55:Tsunami Damage +175*; Level 60:Tsunami Damage +195*; Level 65:Tsunami Damage +215*; Level 70:Tsunami Damage +235*; Level 75:Tsunami Damage +255*; Level 80:Tsunami Damage +275*; Level 85:Tsunami Damage +295*; Level 90:Tsunami Damage +315*; Level 95:Tsunami Damage +335*; Level 100:Tsunami Damage +355}}|-| || || <b>Level 100</b> - Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +5, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 10:Tsunami Damage +10, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 15:Tsunami Damage +15, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 20:Tsunami Damage +20, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 25:Tsunami Damage +25, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 30:Tsunami Damage +31, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 35:Tsunami Damage +37, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 40:Tsunami Damage +43, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 45:Tsunami Damage +49, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 50:Tsunami Damage +55, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 55:Tsunami Damage +61, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 60:Tsunami Damage +67, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 65:Tsunami Damage +81, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 70:Tsunami Damage +95, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 75:Tsunami Damage +109, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 80:Tsunami Damage +123, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 85:Tsunami Damage +137, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 90:Tsunami Damage +151, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 95:Tsunami Damage +165, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 100:Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)}}|-| || || <b>Level 100</b> - Tsunami deals +469 Nature damage over 7 seconds || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami deals +21 Nature damage over 7 seconds*; Level 10:Tsunami deals +42 Nature damage over 7 seconds*; Level 15:Tsunami deals +63 Nature damage over 7 seconds*; Level 20:Tsunami deals +84 Nature damage over 7 seconds*; Level 25:Tsunami deals +105 Nature damage over 7 seconds*; Level 30:Tsunami deals +133 Nature damage over 7 seconds*; Level 35:Tsunami deals +154 Nature damage over 7 seconds*; Level 40:Tsunami deals +182 Nature damage over 7 seconds*; Level 45:Tsunami deals +203 Nature damage over 7 seconds*; Level 50:Tsunami deals +224 Nature damage over 7 seconds*; Level 55:Tsunami deals +245 Nature damage over 7 seconds*; Level 60:Tsunami deals +273 Nature damage over 7 seconds*; Level 65:Tsunami deals +294 Nature damage over 7 seconds*; Level 70:Tsunami deals +322 Nature damage over 7 seconds*; Level 75:Tsunami deals +343 Nature damage over 7 seconds*; Level 80:Tsunami deals +371 Nature damage over 7 seconds*; Level 85:Tsunami deals +392 Nature damage over 7 seconds*; Level 90:Tsunami deals +420 Nature damage over 7 seconds*; Level 95:Tsunami deals +441 Nature damage over 7 seconds*; Level 100:Tsunami deals +469 Nature damage over 7 seconds}}|-| || || <b>Level 100</b> - Tsunami Direct Damage +40% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Direct Damage +2%*; Level 10:Tsunami Direct Damage +4%*; Level 15:Tsunami Direct Damage +6%*; Level 20:Tsunami Direct Damage +8%*; Level 25:Tsunami Direct Damage +10%*; Level 30:Tsunami Direct Damage +12%*; Level 35:Tsunami Direct Damage +14%*; Level 40:Tsunami Direct Damage +16%*; Level 45:Tsunami Direct Damage +18%*; Level 50:Tsunami Direct Damage +20%*; Level 55:Tsunami Direct Damage +22%*; Level 60:Tsunami Direct Damage +24%*; Level 65:Tsunami Direct Damage +26%*; Level 70:Tsunami Direct Damage +28%*; Level 75:Tsunami Direct Damage +30%*; Level 80:Tsunami Direct Damage +32%*; Level 85:Tsunami Direct Damage +34%*; Level 90:Tsunami Direct Damage +36%*; Level 95:Tsunami Direct Damage +38%*; Level 100:Tsunami Direct Damage +40%}}|-| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 10:Tsunami Damage +6, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 15:Tsunami Damage +9, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 20:Tsunami Damage +12, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 25:Tsunami Damage +15, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 30:Tsunami Damage +18, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 35:Tsunami Damage +21, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 40:Tsunami Damage +24, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 45:Tsunami Damage +30, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 50:Tsunami Damage +36, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 55:Tsunami Damage +42, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 60:Tsunami Damage +48, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 65:Tsunami Damage +54, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 70:Tsunami Damage +60, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 75:Tsunami Damage +68, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 80:Tsunami Damage +76, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 85:Tsunami Damage +86, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 90:Tsunami Damage +96, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 95:Tsunami Damage +106, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 100:Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds}}|-| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 10:Tsunami Damage +6, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 15:Tsunami Damage +9, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 20:Tsunami Damage +12, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 25:Tsunami Damage +15, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 30:Tsunami Damage +18, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 35:Tsunami Damage +21, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 40:Tsunami Damage +24, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 45:Tsunami Damage +30, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 50:Tsunami Damage +36, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 55:Tsunami Damage +42, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 60:Tsunami Damage +48, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 65:Tsunami Damage +54, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 70:Tsunami Damage +60, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 75:Tsunami Damage +68, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 80:Tsunami Damage +76, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 85:Tsunami Damage +86, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 90:Tsunami Damage +96, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 95:Tsunami Damage +106, Targets also take +20% damage from sentient weather phenomena for 30 seconds*; Level 100:Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds}}|-| || || <b>Level 100</b> - Wind Ward absorbs +119 damage before dissipating || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Wind Ward absorbs +5 damage before dissipating*; Level 10:Wind Ward absorbs +11 damage before dissipating*; Level 15:Wind Ward absorbs +17 damage before dissipating*; Level 20:Wind Ward absorbs +23 damage before dissipating*; Level 25:Wind Ward absorbs +29 damage before dissipating*; Level 30:Wind Ward absorbs +35 damage before dissipating*; Level 35:Wind Ward absorbs +41 damage before dissipating*; Level 40:Wind Ward absorbs +47 damage before dissipating*; Level 45:Wind Ward absorbs +53 damage before dissipating*; Level 50:Wind Ward absorbs +59 damage before dissipating*; Level 55:Wind Ward absorbs +65 damage before dissipating*; Level 60:Wind Ward absorbs +71 damage before dissipating*; Level 65:Wind Ward absorbs +77 damage before dissipating*; Level 70:Wind Ward absorbs +83 damage before dissipating*; Level 75:Wind Ward absorbs +89 damage before dissipating*; Level 80:Wind Ward absorbs +95 damage before dissipating*; Level 85:Wind Ward absorbs +101 damage before dissipating*; Level 90:Wind Ward absorbs +107 damage before dissipating*; Level 95:Wind Ward absorbs +113 damage before dissipating*; Level 100:Wind Ward absorbs +119 damage before dissipating}}|-| || || <b>Level 100</b> - While Wind Ward is active, you gain +20% Ranged Evasion || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While Wind Ward is active, you gain +1% Ranged Evasion*; Level 10:While Wind Ward is active, you gain +2% Ranged Evasion*; Level 15:While Wind Ward is active, you gain +3% Ranged Evasion*; Level 20:While Wind Ward is active, you gain +4% Ranged Evasion*; Level 25:While Wind Ward is active, you gain +5% Ranged Evasion*; Level 30:While Wind Ward is active, you gain +6% Ranged Evasion*; Level 35:While Wind Ward is active, you gain +7% Ranged Evasion*; Level 40:While Wind Ward is active, you gain +8% Ranged Evasion*; Level 45:While Wind Ward is active, you gain +9% Ranged Evasion*; Level 50:While Wind Ward is active, you gain +10% Ranged Evasion*; Level 55:While Wind Ward is active, you gain +11% Ranged Evasion*; Level 60:While Wind Ward is active, you gain +12% Ranged Evasion*; Level 65:While Wind Ward is active, you gain +13% Ranged Evasion*; Level 70:While Wind Ward is active, you gain +14% Ranged Evasion*; Level 75:While Wind Ward is active, you gain +15% Ranged Evasion*; Level 80:While Wind Ward is active, you gain +16% Ranged Evasion*; Level 85:While Wind Ward is active, you gain +17% Ranged Evasion*; Level 90:While Wind Ward is active, you gain +18% Ranged Evasion*; Level 95:While Wind Ward is active, you gain +19% Ranged Evasion*; Level 100:While Wind Ward is active, you gain +20% Ranged Evasion}}|-| || || <b>Level 100</b> - While Wind Ward is active, you gain +10.5% Melee Evasion || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:While Wind Ward is active, you gain +1% Melee Evasion*; Level 10:While Wind Ward is active, you gain +1.5% Melee Evasion*; Level 15:While Wind Ward is active, you gain +2% Melee Evasion*; Level 20:While Wind Ward is active, you gain +2.5% Melee Evasion*; Level 25:While Wind Ward is active, you gain +3% Melee Evasion*; Level 30:While Wind Ward is active, you gain +3.5% Melee Evasion*; Level 35:While Wind Ward is active, you gain +4% Melee Evasion*; Level 40:While Wind Ward is active, you gain +4.5% Melee Evasion*; Level 45:While Wind Ward is active, you gain +5% Melee Evasion*; Level 50:While Wind Ward is active, you gain +5.5% Melee Evasion*; Level 55:While Wind Ward is active, you gain +6% Melee Evasion*; Level 60:While Wind Ward is active, you gain +6.5% Melee Evasion*; Level 65:While Wind Ward is active, you gain +7% Melee Evasion*; Level 70:While Wind Ward is active, you gain +7.5% Melee Evasion*; Level 75:While Wind Ward is active, you gain +8% Melee Evasion*; Level 80:While Wind Ward is active, you gain +8.5% Melee Evasion*; Level 85:While Wind Ward is active, you gain +9% Melee Evasion*; Level 90:While Wind Ward is active, you gain +9.5% Melee Evasion*; Level 95:While Wind Ward is active, you gain +10% Melee Evasion*; Level 100:While Wind Ward is active, you gain +10.5% Melee Evasion}}|-| || || <b>Level 100</b> - While Wind Ward is active, you gain +14.3% Burst Evasion || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:While Wind Ward is active, you gain +1% Burst Evasion*; Level 10:While Wind Ward is active, you gain +1.7% Burst Evasion*; Level 15:While Wind Ward is active, you gain +2.4% Burst Evasion*; Level 20:While Wind Ward is active, you gain +3.1% Burst Evasion*; Level 25:While Wind Ward is active, you gain +3.8% Burst Evasion*; Level 30:While Wind Ward is active, you gain +4.5% Burst Evasion*; Level 35:While Wind Ward is active, you gain +5.2% Burst Evasion*; Level 40:While Wind Ward is active, you gain +5.9% Burst Evasion*; Level 45:While Wind Ward is active, you gain +6.6% Burst Evasion*; Level 50:While Wind Ward is active, you gain +7.3% Burst Evasion*; Level 55:While Wind Ward is active, you gain +8% Burst Evasion*; Level 60:While Wind Ward is active, you gain +8.7% Burst Evasion*; Level 65:While Wind Ward is active, you gain +9.4% Burst Evasion*; Level 70:While Wind Ward is active, you gain +10.1% Burst Evasion*; Level 75:While Wind Ward is active, you gain +10.8% Burst Evasion*; Level 80:While Wind Ward is active, you gain +11.5% Burst Evasion*; Level 85:While Wind Ward is active, you gain +12.2% Burst Evasion*; Level 90:While Wind Ward is active, you gain +12.9% Burst Evasion*; Level 95:While Wind Ward is active, you gain +13.6% Burst Evasion*; Level 100:While Wind Ward is active, you gain +14.3% Burst Evasion}}|-| || || <b>Level 100</b> - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 10:Wind Ward absorbs +8 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 15:Wind Ward absorbs +11 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 20:Wind Ward absorbs +14 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 25:Wind Ward absorbs +17 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 30:Wind Ward absorbs +20 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 35:Wind Ward absorbs +23 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 40:Wind Ward absorbs +26 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 45:Wind Ward absorbs +29 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 50:Wind Ward absorbs +32 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 55:Wind Ward absorbs +35 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 60:Wind Ward absorbs +38 damage before dissipating..While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 65:Wind Ward absorbs +41 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 70:Wind Ward absorbs +44 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 75:Wind Ward absorbs +47 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 80:Wind Ward absorbs +50 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 85:Wind Ward absorbs +53 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 90:Wind Ward absorbs +56 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 95:Wind Ward absorbs +59 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 100:Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second}}|-| || || <b>Level 100</b> - When Wind Ward ends, you recover 154 Health || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:When Wind Ward ends, you recover 10 Health*; Level 10:When Wind Ward ends, you recover 17 Health*; Level 15:When Wind Ward ends, you recover 24 Health*; Level 20:When Wind Ward ends, you recover 31 Health*; Level 25:When Wind Ward ends, you recover 38 Health*; Level 30:When Wind Ward ends, you recover 45 Health*; Level 35:When Wind Ward ends, you recover 52 Health*; Level 40:When Wind Ward ends, you recover 59 Health*; Level 45:When Wind Ward ends, you recover 66 Health*; Level 50:When Wind Ward ends, you recover 74 Health*; Level 55:When Wind Ward ends, you recover 82 Health*; Level 60:When Wind Ward ends, you recover 90 Health*; Level 65:When Wind Ward ends, you recover 98 Health*; Level 70:When Wind Ward ends, you recover 106 Health*; Level 75:When Wind Ward ends, you recover 114 Health*; Level 80:When Wind Ward ends, you recover 122 Health*; Level 85:When Wind Ward ends, you recover 130 Health*; Level 90:When Wind Ward ends, you recover 138 Health*; Level 95:When Wind Ward ends, you recover 146 Health*; Level 100:When Wind Ward ends, you recover 154 Health}}|-| || || <b>Level 100</b> - When Wind Ward ends, you recover 243 Armor || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:When Wind Ward ends, you recover 10 Armor*; Level 10:When Wind Ward ends, you recover 20 Armor*; Level 15:When Wind Ward ends, you recover 30 Armor*; Level 20:When Wind Ward ends, you recover 40 Armor*; Level 25:When Wind Ward ends, you recover 50 Armor*; Level 30:When Wind Ward ends, you recover 62 Armor*; Level 35:When Wind Ward ends, you recover 74 Armor*; Level 40:When Wind Ward ends, you recover 87 Armor*; Level 45:When Wind Ward ends, you recover 100 Armor*; Level 50:When Wind Ward ends, you recover 113 Armor*; Level 55:When Wind Ward ends, you recover 126 Armor*; Level 60:When Wind Ward ends, you recover 139 Armor*; Level 65:When Wind Ward ends, you recover 152 Armor*; Level 70:When Wind Ward ends, you recover 165 Armor*; Level 75:When Wind Ward ends, you recover 178 Armor*; Level 80:When Wind Ward ends, you recover 191 Armor*; Level 85:When Wind Ward ends, you recover 204 Armor*; Level 90:When Wind Ward ends, you recover 217 Armor*; Level 95:When Wind Ward ends, you recover 230 Armor*; Level 100:When Wind Ward ends, you recover 243 Armor}}|-| || || <b>Level 100</b> - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4*; Level 10:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -8*; Level 15:Wind Ward Reuse Time -1. Wind Ward Power Cost -12*; Level 20:Wind Ward Reuse Time -1. Wind Ward Power Cost -16*; Level 25:Wind Ward Reuse Time -1.5. Wind Ward Power Cost -20*; Level 30:Wind Ward Reuse Time -1.5. Wind Ward Power Cost -24*; Level 35:Wind Ward Reuse Time -2. Wind Ward Power Cost -28*; Level 40:Wind Ward Reuse Time -2. Wind Ward Power Cost -32*; Level 45:Wind Ward Reuse Time -2.5. Wind Ward Power Cost -36*; Level 50:Wind Ward Reuse Time -2.5. Wind Ward Power Cost -40*; Level 55:Wind Ward Reuse Time -3. Wind Ward Power Cost -44*; Level 60:Wind Ward Reuse Time -3. Wind Ward Power Cost -48*; Level 65:Wind Ward Reuse Time -3.5. Wind Ward Power Cost -52*; Level 70:Wind Ward Reuse Time -3.5. Wind Ward Power Cost -56*; Level 75:Wind Ward Reuse Time -4. Wind Ward Power Cost -60*; Level 80:Wind Ward Reuse Time -4. Wind Ward Power Cost -64*; Level 85:Wind Ward Reuse Time -4.5. Wind Ward Power Cost -68*; Level 90:Wind Ward Reuse Time -4.5. Wind Ward Power Cost -72*; Level 95:Wind Ward Reuse Time -5. Wind Ward Power Cost -76*; Level 100:Wind Ward Reuse Time -5. Wind Ward Power Cost -80}}|-| || of Hailstorms || <b>Level 100</b> - Hailstorm damage +198 || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm damage +10*; Level 10:Hailstorm damage +18*; Level 15:Hailstorm damage +26*; Level 20:Hailstorm damage +34*; Level 25:Hailstorm damage +42*; Level 30:Hailstorm damage +50*; Level 35:Hailstorm damage +58*; Level 40:Hailstorm damage +68*; Level 45:Hailstorm damage +78*; Level 50:Hailstorm damage +88*; Level 55:Hailstorm damage +98*; Level 60:Hailstorm damage +108*; Level 65:Hailstorm damage +119*; Level 70:Hailstorm damage +130*; Level 75:Hailstorm damage +141*; Level 80:Hailstorm damage +152*; Level 85:Hailstorm damage +163*; Level 90:Hailstorm damage +174*; Level 95:Hailstorm damage +186*; Level 100:Hailstorm damage +198}}|-| Hailin' || || <b>Level 100</b> - Hailstorm damage +67% || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm damage +10%*; Level 10:Hailstorm damage +13%*; Level 15:Hailstorm damage +16%*; Level 20:Hailstorm damage +19%*; Level 25:Hailstorm damage +22%*; Level 30:Hailstorm damage +25%*; Level 35:Hailstorm damage +28%*; Level 40:Hailstorm damage +31%*; Level 45:Hailstorm damage +34%*; Level 50:Hailstorm damage +37%*; Level 55:Hailstorm damage +40%*; Level 60:Hailstorm damage +43%*; Level 65:Hailstorm damage +46%*; Level 70:Hailstorm damage +49%*; Level 75:Hailstorm damage +52%*; Level 80:Hailstorm damage +55%*; Level 85:Hailstorm damage +58%*; Level 90:Hailstorm damage +61%*; Level 95:Hailstorm damage +64%*; Level 100:Hailstorm damage +67%}}|-| || of Warm Slushy Hail || <b>Level 100</b> - Hailstorm damage +52% and Hailstorm damage type becomes Nature || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm damage +5% and Hailstorm damage type becomes Nature*; Level 10:Hailstorm damage +7% and Hailstorm damage type becomes Nature*; Level 15:Hailstorm damage +9% and Hailstorm damage type becomes Nature*; Level 20:Hailstorm damage +11% and Hailstorm damage type becomes Nature*; Level 25:Hailstorm damage +13% and Hailstorm damage type becomes Nature*; Level 30:Hailstorm damage +15% and Hailstorm damage type becomes Nature*; Level 35:Hailstorm damage +17% and Hailstorm damage type becomes Nature*; Level 40:Hailstorm damage +19% and Hailstorm damage type becomes Nature*; Level 45:Hailstorm damage +21% and Hailstorm damage type becomes Nature*; Level 50:Hailstorm damage +24% and Hailstorm damage type becomes Nature*; Level 55:Hailstorm damage +27% and Hailstorm damage type becomes Nature*; Level 60:Hailstorm damage +30% and Hailstorm damage type becomes Nature*; Level 65:Hailstorm damage +32% and Hailstorm damage type becomes Nature*; Level 70:Hailstorm damage +35% and Hailstorm damage type becomes Nature*; Level 75:Hailstorm damage +38% and Hailstorm damage type becomes Nature*; Level 80:Hailstorm damage +41% and Hailstorm damage type becomes Nature*; Level 85:Hailstorm damage +44% and Hailstorm damage type becomes Nature*; Level 90:Hailstorm damage +46% and Hailstorm damage type becomes Nature*; Level 95:Hailstorm damage +49% and Hailstorm damage type becomes Nature*; Level 100:Hailstorm damage +52% and Hailstorm damage type becomes Nature}}|-| || || <b>Level 100</b> - Hailstorm deals 325 Nature damage over 10 seconds || Necklace, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm deals 15 Nature damage over 10 seconds*; Level 10:Hailstorm deals 25 Nature damage over 10 seconds*; Level 15:Hailstorm deals 35 Nature damage over 10 seconds*; Level 20:Hailstorm deals 45 Nature damage over 10 seconds*; Level 25:Hailstorm deals 55 Nature damage over 10 seconds*; Level 30:Hailstorm deals 65 Nature damage over 10 seconds*; Level 35:Hailstorm deals 80 Nature damage over 10 seconds*; Level 40:Hailstorm deals 100 Nature damage over 10 seconds*; Level 45:Hailstorm deals 120 Nature damage over 10 seconds*; Level 50:Hailstorm deals 140 Nature damage over 10 seconds*; Level 55:Hailstorm deals 160 Nature damage over 10 seconds*; Level 60:Hailstorm deals 180 Nature damage over 10 seconds*; Level 65:Hailstorm deals 200 Nature damage over 10 seconds*; Level 70:Hailstorm deals 215 Nature damage over 10 seconds*; Level 75:Hailstorm deals 235 Nature damage over 10 seconds*; Level 80:Hailstorm deals 250 Nature damage over 10 seconds*; Level 85:Hailstorm deals 270 Nature damage over 10 seconds*; Level 90:Hailstorm deals 285 Nature damage over 10 seconds*; Level 95:Hailstorm deals 305 Nature damage over 10 seconds*; Level 100:Hailstorm deals 325 Nature damage over 10 seconds}}|-| || || <b>Level 100</b> - Hailstorm boosts your Cold Damage +12.5% for 15 seconds || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm boosts your Cold Damage +3% for 15 seconds*; Level 10:Hailstorm boosts your Cold Damage +3.5% for 15 seconds*; Level 15:Hailstorm boosts your Cold Damage +4% for 15 seconds*; Level 20:Hailstorm boosts your Cold Damage +4.5% for 15 seconds*; Level 25:Hailstorm boosts your Cold Damage +5% for 15 seconds*; Level 30:Hailstorm boosts your Cold Damage +5.5% for 15 seconds*; Level 35:Hailstorm boosts your Cold Damage +6% for 15 seconds*; Level 40:Hailstorm boosts your Cold Damage +6.5% for 15 seconds*; Level 45:Hailstorm boosts your Cold Damage +7% for 15 seconds*; Level 50:Hailstorm boosts your Cold Damage +7.5% for 15 seconds*; Level 55:Hailstorm boosts your Cold Damage +8% for 15 seconds*; Level 60:Hailstorm boosts your Cold Damage +8.5% for 15 seconds*; Level 65:Hailstorm boosts your Cold Damage +9% for 15 seconds*; Level 70:Hailstorm boosts your Cold Damage +9.5% for 15 seconds*; Level 75:Hailstorm boosts your Cold Damage +10% for 15 seconds*; Level 80:Hailstorm boosts your Cold Damage +10.5% for 15 seconds*; Level 85:Hailstorm boosts your Cold Damage +11% for 15 seconds*; Level 90:Hailstorm boosts your Cold Damage +11.5% for 15 seconds*; Level 95:Hailstorm boosts your Cold Damage +12% for 15 seconds*; Level 100:Hailstorm boosts your Cold Damage +12.5% for 15 seconds}}|-| || || <b>Level 100</b> - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds*; Level 10:Hailstorm boosts the damage of your Nice Attacks +15 for 10 seconds*; Level 15:Hailstorm boosts the damage of your Nice Attacks +25 for 10 seconds*; Level 20:Hailstorm boosts the damage of your Nice Attacks +35 for 10 seconds*; Level 25:Hailstorm boosts the damage of your Nice Attacks +45 for 10 seconds*; Level 30:Hailstorm boosts the damage of your Nice Attacks +55 for 10 seconds*; Level 35:Hailstorm boosts the damage of your Nice Attacks +65 for 10 seconds*; Level 40:Hailstorm boosts the damage of your Nice Attacks +75 for 10 seconds*; Level 45:Hailstorm boosts the damage of your Nice Attacks +85 for 10 seconds*; Level 50:Hailstorm boosts the damage of your Nice Attacks +95 for 10 seconds*; Level 55:Hailstorm boosts the damage of your Nice Attacks +105 for 10 seconds*; Level 60:Hailstorm boosts the damage of your Nice Attacks +115 for 10 seconds*; Level 65:Hailstorm boosts the damage of your Nice Attacks +125 for 10 seconds*; Level 70:Hailstorm boosts the damage of your Nice Attacks +135 for 10 seconds*; Level 75:Hailstorm boosts the damage of your Nice Attacks +145 for 10 seconds*; Level 80:Hailstorm boosts the damage of your Nice Attacks +155 for 10 seconds*; Level 85:Hailstorm boosts the damage of your Nice Attacks +165 for 10 seconds*; Level 90:Hailstorm boosts the damage of your Nice Attacks +175 for 10 seconds*; Level 95:Hailstorm boosts the damage of your Nice Attacks +185 for 10 seconds*; Level 100:Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds}}|-| || of Surprise Stuns || <b>Level 100</b> - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 10:Storm Shield grants target pet +6 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 15:Storm Shield grants target pet +9 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 20:Storm Shield grants target pet +12 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 25:Storm Shield grants target pet +15 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 30:Storm Shield grants target pet +18 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 35:Storm Shield grants target pet +21 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 40:Storm Shield grants target pet +24 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 45:Storm Shield grants target pet +27 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 50:Storm Shield grants target pet +30 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 55:Storm Shield grants target pet +33 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 60:Storm Shield grants target pet +36 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 65:Storm Shield grants target pet +39 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 70:Storm Shield grants target pet +43 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 75:Storm Shield grants target pet +47 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 80:Storm Shield grants target pet +51 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 85:Storm Shield grants target pet +55 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 90:Storm Shield grants target pet +59 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 95:Storm Shield grants target pet +63 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 100:Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.}}|-| || || <b>Level 100</b> - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds
*; Level 10
:Lightning Bolt deals +9 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.4 for 15 seconds
*; Level 15
:Lightning Bolt deals +11 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.7 for 15 seconds
*; Level 20
:Lightning Bolt deals +13 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.10 for 15 seconds
*; Level 25
:Lightning Bolt deals Storm Shield boosts target pet's non-Rage Attack damage +13 for 15 damage and range is +5 meters.seconds
*; Level 30
:Lightning Bolt deals +17 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.16 for 15 seconds
*; Level 35
:Lightning Bolt deals Storm Shield boosts target pet's non-Rage Attack damage +19 damage and range is +5 meters.for 15 seconds
*; Level 40
:Lightning Bolt deals +21 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.22 for 15 seconds
*; Level 45
:Lightning Bolt deals +23 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.25 for 15 seconds
*; Level 50
:Lightning Bolt deals +25 Storm Shield boosts target pet's non-Rage Attack damage and range is +5 meters.28 for 15 seconds
*; Level 55
:Lightning Bolt deals +27 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.31 for 15 seconds
*; Level 60
:Lightning Bolt deals +29 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.34 for 15 seconds
*; Level 65
:Lightning Bolt deals +31 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.37 for 15 seconds
*; Level 70
:Lightning Bolt deals +33 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.40 for 15 seconds
*; Level 75
:Lightning Bolt deals +35 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.43 for 15 seconds
*; Level 80
:Lightning Bolt deals +37 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.46 for 15 seconds
*; Level 85
:Lightning Bolt deals +39 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.49 for 15 seconds
*; Level 90
:Lightning Bolt deals +41 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.52 for 15 seconds
*; Level 95
:Lightning Bolt deals +43 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.55 for 15 seconds
*; Level 100
:Lightning Bolt deals +45 Storm Shield boosts target pet's non-Rage Attack damage and range is +10 meters.58 for 15 seconds
}}
|-
| || of Chaotic Evasion || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health. Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds || OffHandMainHand, Necklace Legs || {{Spoiler|Click Expand to reveal|*; Level 15:When you trigger your Cloud Trick, you recover 10 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds
*; Level 10
:When you trigger your Cloud Trick, you recover 16 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +2% for 15 seconds
*; Level 15
:When you trigger your Cloud Trick, you recover 23 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +3% for 15 seconds
*; Level 20
:When you trigger your Cloud Trick, you recover 30 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +4% for 15 seconds
*; Level 25
:When you trigger your Cloud Trick, you recover 37 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +5% for 15 seconds
*; Level 30
:When you trigger your Cloud Trick, you recover 44 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +6% for 15 seconds
*; Level 35
:When you trigger your Cloud Trick, you recover 51 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +7% for 15 seconds
*; Level 40
:When you trigger your Cloud Trick, you recover 58 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +8% for 15 seconds
*; Level 45
:When you trigger your Cloud Trick, you recover 65 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +9% for 15 seconds
*; Level 50
:When you trigger your Cloud Trick, you recover 72 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +10% for 15 seconds
*; Level 55
:When you trigger your Cloud Trick, you recover 79 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +11% for 15 seconds
*; Level 60
:When you trigger your Cloud Trick, you recover 86 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +12% for 15 seconds
*; Level 65
:When you trigger your Cloud Trick, you recover 93 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +13% for 15 seconds
*; Level 70
:When you trigger your Cloud Trick, you recover 100 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +14% for 15 seconds
*; Level 75
:When you trigger your Cloud Trick, you recover 107 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +15% for 15 seconds
*; Level 80
:When you trigger your Cloud Trick, you recover 114 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +16% for 15 seconds
*; Level 85
:When you trigger your Cloud Trick, you recover 121 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +17% for 15 seconds
*; Level 90
:When you trigger your Cloud Trick, you recover 128 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +18% for 15 seconds
*; Level 95
:When you trigger your Cloud Trick, you recover 135 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +19% for 15 seconds
*; Level 100
:When you trigger your Cloud Trick, you recover 142 Health.Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power. Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds || Feet, Ring, Legs || {{Spoiler|Click Expand to reveal|*; Level 15:When you trigger your Cloud Trick, you recover 8 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds
*; Level 10
:When you trigger your Cloud Trick, you recover 13 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +2% for 15 seconds
*; Level 15
:When you trigger your Cloud Trick, you recover 18 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +3% for 15 seconds
*; Level 20
:When you trigger your Cloud Trick, you recover 23 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +4% for 15 seconds
*; Level 25
:When you trigger your Cloud Trick, you recover 28 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +5% for 15 seconds
*; Level 30
:When you trigger your Cloud Trick, you recover 33 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +6% for 15 seconds
*; Level 35
:When you trigger your Cloud Trick, you recover 38 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +7% for 15 seconds
*; Level 40
:When you trigger your Cloud Trick, you recover 43 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +8% for 15 seconds
*; Level 45
:When you trigger your Cloud Trick, you recover 48 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +9% for 15 seconds
*; Level 50
:When you trigger your Cloud Trick, you recover 53 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +10% for 15 seconds
*; Level 55
:When you trigger your Cloud Trick, you recover 58 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +11% for 15 seconds
*; Level 60
:When you trigger your Cloud Trick, you recover 63 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +12% for 15 seconds
*; Level 65
:When you trigger your Cloud Trick, you recover 68 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +13% for 15 seconds
*; Level 70
:When you trigger your Cloud Trick, you recover 73 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +14% for 15 seconds
*; Level 75
:When you trigger your Cloud Trick, you recover 78 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +15% for 15 seconds
*; Level 80
:When you trigger your Cloud Trick, you recover 83 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +16% for 15 seconds
*; Level 85
:When you trigger your Cloud Trick, you recover 88 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +17% for 15 seconds
*; Level 90
:When you trigger your Cloud Trick, you recover 93 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +18% for 15 seconds
*; Level 95
:When you trigger your Cloud Trick, you recover 98 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +19% for 15 seconds
*; Level 100
:When you trigger your Cloud Trick, you recover 103 Power.Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds
}}
|-
| || || <b>Level 100</b> - While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +20% Projectile Evasion and +10% Melee Evasion. for 15 seconds || Hands Necklace, Head || {{Spoiler|Click Expand to reveal|*; Level 15:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +1% Projectile Evasion and +0.5% Melee Evasion.for 15 seconds
*; Level 10
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +2% Projectile Evasion and +1% Melee Evasion.for 15 seconds
*; Level 15
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +3% Projectile Evasion and +1.5% Melee Evasion.for 15 seconds
*; Level 20
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +4% Projectile Evasion and +2% Melee Evasion.for 15 seconds
*; Level 25
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +5% Projectile Evasion and +2.5% Melee Evasion.for 15 seconds
*; Level 30
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +6% Projectile Evasion and +3% Melee Evasion.for 15 seconds
*; Level 35
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +7% Projectile Evasion and +3.5% Melee Evasion.for 15 seconds
*; Level 40
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +8% Projectile Evasion and +4% Melee Evasion.for 15 seconds
*; Level 45
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +9% Projectile Evasion and +4.5% Melee Evasion.for 15 seconds
*; Level 50
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +10% Projectile Evasion and +5% Melee Evasion.for 15 seconds
*; Level 55
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +11% Projectile Evasion and +5.5% Melee Evasion.for 15 seconds
*; Level 60
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +12% Projectile Evasion and +6% Melee Evasion.for 15 seconds
*; Level 65
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +13% Projectile Evasion and +6.5% Melee Evasion.for 15 seconds
*; Level 70
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +14% Projectile Evasion and +7% Melee Evasion.for 15 seconds
*; Level 75
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +15% Projectile Evasion and +7.5% Melee Evasion.for 15 seconds
*; Level 80
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +16% Projectile Evasion and +8% Melee Evasion.for 15 seconds
*; Level 85
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +17% Projectile Evasion and +8.5% Melee Evasion.for 15 seconds
*; Level 90
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +18% Projectile Evasion and +9% Melee Evasion.for 15 seconds
*; Level 95
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +19% Projectile Evasion and +9.5% Melee Evasion.for 15 seconds
*; Level 100
:While your Cloud Trick is active Storm Shield increases target pet's Poison Damage and Acid Damage (before you teleportboth direct and indirect), you gain +20% Projectile Evasion and +10% Melee Evasion.for 15 seconds
}}
|}
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