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Hammer/Treasure Effects

5,112 bytes added, 12 January
Updating Treasure effects to v401 using auto-wiki generator
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Hammer/Treasure Effects|Hammer Treasure Effects]]==</includeonly>See also: [[Hammer/Treasure Effects:By Slot]]
See also: [[Hammer/Treasure Effects:By Ability]]
<!-- Updated to v401 on Sat Nov 11 2023 08Fri Jan 12 2024 10:0423:48 00 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Hammering || <b>Level 100</b> - Hammer Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hammer Damage +5
}}
|-
| || || <b>Level 100</b> - Hammer Damage +105 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer Damage +10
}}
|-
| Powerful-Looking || || <b>Level 100</b> - Core Attacks cause the next use of Look At My Hammer to restore +50 Power || Epic || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks cause the next use of Look At My Hammer to restore +3 Power
}}
|-
| || || <b>Level 100</b> - Hammer attacks that kill an enemy via direct damage restore 46 Power to you. || Rare || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hammer attacks that kill an enemy via direct damage restore 8 Power to you.*; Level 10:Hammer attacks that kill an enemy via direct damage restore 10 Power to you.*; Level 15:Hammer attacks that kill an enemy via direct damage restore 12 Power to you.*; Level 20:Hammer attacks that kill an enemy via direct damage restore 14 Power to you.*; Level 25:Hammer attacks that kill an enemy via direct damage restore 16 Power to you.*; Level 30:Hammer attacks that kill an enemy via direct damage restore 18 Power to you.*; Level 35:Hammer attacks that kill an enemy via direct damage restore 20 Power to you.*; Level 40:Hammer attacks that kill an enemy via direct damage restore 22 Power to you.*; Level 45:Hammer attacks that kill an enemy via direct damage restore 24 Power to you.*; Level 50:Hammer attacks that kill an enemy via direct damage restore 26 Power to you.*; Level 55:Hammer attacks that kill an enemy via direct damage restore 28 Power to you.*; Level 60:Hammer attacks that kill an enemy via direct damage restore 30 Power to you.*; Level 65:Hammer attacks that kill an enemy via direct damage restore 32 Power to you.*; Level 70:Hammer attacks that kill an enemy via direct damage restore 34 Power to you.*; Level 75:Hammer attacks that kill an enemy via direct damage restore 36 Power to you.*; Level 80:Hammer attacks that kill an enemy via direct damage restore 38 Power to you.*; Level 85:Hammer attacks that kill an enemy via direct damage restore 40 Power to you.*; Level 90:Hammer attacks that kill an enemy via direct damage restore 42 Power to you.*; Level 95:Hammer attacks that kill an enemy via direct damage restore 44 Power to you.*; Level 100:Hammer attacks that kill an enemy via direct damage restore 46 Power to you.}}|-| || of Elemental Supremacy || <b>Level 100</b> - Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +1% while Hammer skill active*; Level 10:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +2% while Hammer skill active*; Level 15:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +3% while Hammer skill active*; Level 20:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +4% while Hammer skill active*; Level 25:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +5% while Hammer skill active*; Level 30:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +6% while Hammer skill active*; Level 35:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +7% while Hammer skill active*; Level 40:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +8% while Hammer skill active*; Level 45:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +9% while Hammer skill active*; Level 50:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +10% while Hammer skill active*; Level 55:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +11% while Hammer skill active*; Level 60:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +12% while Hammer skill active*; Level 65:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +13% while Hammer skill active*; Level 70:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +14% while Hammer skill active*; Level 75:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +15% while Hammer skill active*; Level 80:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +16% while Hammer skill active*; Level 85:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +17% while Hammer skill active*; Level 90:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +18% while Hammer skill active*; Level 95:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +19% while Hammer skill active*; Level 100:Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active}}|-| || of Vindictive Clubbing || <b>Level 100</b> - Hammer attacks deal +20% damage but generate +60% Rage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer attacks deal +1% damage but generate +3% Rage
}}
|-
| || of Braining || <b>Level 100</b> - Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full
}}
|-
| || of Dazing || <b>Level 100</b> - Hammer attacks have a 1620% chance to Knock Down targets whose Rage meter is at least 66% full || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full
:Hammer attacks have a 16% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 85
:Hammer attacks have a 1617% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 90
:Hammer attacks have a 1618% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 95
:Hammer attacks have a 1619% chance to Knock Down targets whose Rage meter is at least 66% full
*; Level 100
:Hammer attacks have a 1620% chance to Knock Down targets whose Rage meter is at least 66% full
}}
|-
| || of Seismic Slamming || <b>Level 100</b> - Seismic Impact Damage +51.5% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Seismic Impact Damage +4%
}}
|-
| || || <b>Level 100</b> - Way of the Hammer boosts Slashing and Piercing Damage +3439% for 10 seconds || Rare || Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer boosts Slashing and Piercing Damage +4% for 10 seconds
:Way of the Hammer boosts Slashing and Piercing Damage +34% for 10 seconds
*; Level 90
:Way of the Hammer boosts Slashing and Piercing Damage +3437% for 10 seconds
*; Level 100
:Way of the Hammer boosts Slashing and Piercing Damage +3439% for 10 seconds
}}
|-
| || of Seismic Events || <b>Level 100</b> - Seismic Impact hits all targets within 8 meters and deals +21% damage || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Seismic Impact hits all targets within 8 meters and deals +3% damage
}}
|-
| || || <b>Level 100</b> - Seismic Impact restores 80 100 Armor to you || Rare || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Seismic Impact restores 10 Armor to you
:Seismic Impact restores 80 Armor to you
*; Level 90
:Seismic Impact restores 80 90 Armor to you
*; Level 100
:Seismic Impact restores 80 100 Armor to you
}}
|-
| || || <b>Level 100</b> - Seismic Impact deals +70% damage to targets that are Knocked Down || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Seismic Impact deals +13% damage to targets that are Knocked Down
}}
|-
| Reverberating || || <b>Level 100</b> - Reverberating Strike Damage +31% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike Damage +5%
}}
|-
| || || <b>Level 100</b> - Way of the Hammer restores 100 Armor to all targets || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Way of the Hammer restores 16 Armor to all targets
}}
|-
| || || <b>Level 100</b> - Reverberating Strike Damage +105 || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike Damage +10
}}
|-
| || of Slagging || <b>Level 100</b> - Pound To Slag Damage +65% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag Damage +8%
}}
|-
| || || <b>Level 100</b> - Hurl Lightning and Thunderstrike Damage +38% || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning and Thunderstrike Damage +5%
}}
|-
| || of Healthy Obliteration || <b>Level 100</b> - Pound To Slag restores 144 health to you || Uncommon || Ring, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag restores 8 health to you
}}
|-
| || of Frenzied Slagging || <b>Level 100</b> - Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
}}
|-
| || of Proud Pounding || <b>Level 100</b> - Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 50
:Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds
}}
|-
| || || <b>Level 100</b> - Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer boosts all targets' Electricity Damage +7% for 10 seconds
}}
|-
| || of Hammer-Style Rage Management || <b>Level 100</b> - Pound To Slag deals +640 damage if target's Rage is at least 66% full || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag deals +32 damage if target's Rage is at least 66% full
}}
|-
| || || <b>Level 100</b> - Pound To Slag Damage +136 and Reuse Time -8 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag Damage +6 and Reuse Time -5 seconds
}}
|-
| || of Nice Looking Hammers || <b>Level 100</b> - Look At My Hammer restores +102 health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Look At My Hammer restores +7 health to you
}}
|-
| || of Attractive Clubs || <b>Level 100</b> - Look At My Hammer restores +148 armor to you || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Look At My Hammer restores +15 armor to you
}}
|-
| || of Safe Clubbing || <b>Level 100</b> - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds
}}
|-
| || of Efficient Clubbing || <b>Level 100</b> - After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Look At My Hammer, all other Hammer attacks cost -2 Power for 8 seconds
}}
|-
| || of Efficient Clubbing || <b>Level 100</b> - After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
}}
|-
| || of Efficient Clubbing || <b>Level 100</b> - After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
}}
|-
| || of Leaping and Smashing || <b>Level 100</b> - Leaping Smash Damage +86% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Leaping Smash Damage +10%
}}
|-
| || of Leaping and Smashing || <b>Level 100</b> - Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds
}}
|-
| || of Armored Leaping || <b>Level 100</b> - Leaping Smash restores 64 Armor to you || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Leaping Smash restores 7 Armor to you
}}
|-
| || of Rib Removal || <b>Level 100</b> - Rib Shatter Damage +43% || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter Damage +5%
}}
|-
| || of Rib Removal || <b>Level 100</b> - Rib Shatter restores 48 Health to you || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter restores 10 Health to you
}}
|-
| || || <b>Level 100</b> - Hurl Lightning Damage +122 and Reuse Time -1 second || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning Damage +10 and Reuse Time -1 second
}}
|-
| || of Ribcage Explosion || <b>Level 100</b> - Rib Shatter deals +210 damage to targets that are knocked down || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter deals +20 damage to targets that are knocked down
}}
|-
| || || <b>Level 100</b> - Way of the Hammer grants all targets +14 18 Direct Mitigation for 10 seconds || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds
:Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds
*; Level 90
:Way of the Hammer grants all targets +14 16 Direct Mitigation for 10 seconds
*; Level 100
:Way of the Hammer grants all targets +14 18 Direct Mitigation for 10 seconds
}}
|-
| Unstoppable || of Unstoppability || <b>Level 50</b> - Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +1 and Power cost to sprint in combat is reduced -1 for 9 seconds
}}
|-
| || || <b>Level 100</b> - Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter and Leaping Smash Damage +10% if target's Rage is at least 66% full
}}
|-
| || of Thunder Healing || <b>Level 100</b> - Thunderstrike heals you for 51 health || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike heals you for 2 health
}}
|-
| || of Discordant Thunder || <b>Level 100</b> - Thunderstrike deals +22% damage and knocks all targets back || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike deals +5% damage and knocks all targets back
}}
|-
| Thunderstriking || of Thunder Strikes || <b>Level 100</b> - Thunderstrike Damage +160 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike Damage +8
}}
|-
| Discharging || || <b>Level 100</b> - Discharging Strike Damage +42% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Discharging Strike Damage +6%
}}
|-
| || || <b>Level 100</b> - Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full
}}
|-
| || || <b>Level 100</b> - Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds
}}
|-
| || of Discount Discharges || <b>Level 100</b> - Discharging Strike Power Cost -44 || Rare || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Discharging Strike Power Cost -8
}}
|-
| || || <b>Level 100</b> - Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning deals +5% damage and applies Moderate Concussion status: target is prone to random self-stuns
}}
|-
| Reckful || || <b>Level 100</b> - Reckless Slam boosts your direct damage mitigation +19 for 5 seconds || Rare || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Reckless Slam boosts your direct damage mitigation +2 for 5 seconds
}}
|-
| || || <b>Level 100</b> - Hurl Lightning Damage +65% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning Damage +8%
}}
|-
| Reckless || of Reckless Slamming || <b>Level 100</b> - Reckless Slam Damage +58% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam Damage +5%
}}
|-
| || || <b>Level 100</b> - Latent Charge Direct Damage +61% || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge Direct Damage +10%
}}
|-
| || || <b>Level 100</b> - Reckless Slam deals +89 damage and taunts -345 || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam deals +4 damage and taunts -60
}}
|-
| || || <b>Level 100</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +6 for 9 seconds
}}
|-
| || || <b>Level 100</b> - Latent Charge deals +300 Electricity damage after a 5 second delay || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge deals +15 Electricity damage after a 5 second delay
}}
|-
| || of Armor Transference || <b>Level 100</b> - Reverberating Strike restores 120 armor after a 6-second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike restores 6 armor after a 6-second delay
}}
|-
| || of Echoing Charges || <b>Level 100</b> - Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay || Exceptional || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
263
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