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Mentalism/Treasure Effects

6,125 bytes added, 09:35, 25 October 2024
v415 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Mentalism/Treasure Effects|Mentalism Treasure Effects]]==</includeonly>See also: [[Mentalism/Treasure Effects:By Slot]]
See also: [[Mentalism/Treasure Effects:By Ability]]
<!-- Updated to v415 on Sat Nov 11 2023 08Fri Oct 25 2024 07:0450:48 40 GMT-0700 0600 (Mountain Standard Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Mentalist's || of Mentalism || <b>Level 100</b> - Mentalism Base Damage +50% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mentalism Damage +5
}}
|-
| Wavemaster's || of Effortless Waves || <b>Level 100</b> - All Psi Wave Abilities cost -20 Power and your Combat Refresh restores +51 Health || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Psi Wave Abilities cost -1 Power and your Combat Refresh restores +4 Health
}}
|-
| || of Shocking Mindreaves || <b>Level 100</b> - Mindreave deals +44 damage and deals Electricity damage instead of Psychic || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mindreave deals +6 damage and deals Electricity damage instead of Psychic
}}
|-
| || of Shocking Dissemination || <b>Level 100</b> - Electrify stuns the target and deals +40 damage || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electrify stuns the target and deals +2 damage
}}
|-
| || of Healthy Shocks || <b>Level 100</b> - Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay
}}
|-
| || of Unsuspecting Mindreaves || <b>Level 100</b> - Mindreave Taunt -665 || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mindreave Taunt -30
}}
|-
| || || <b>Level 100</b> - Agonize deals +720 Psychic damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Agonize deals +36 Psychic damage over 12 seconds
}}
|-
| || || <b>Level 100</b> - For 15 seconds after using Mindreave, your Major Healing abilities restore +60 Health (this effect does not stack with itself) || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Health (this effect does not stack with itself)
}}
|-
| || of Critical Hits || <b>Level 100</b> - Psychology/Mentalism Critical Hit Damage +200% when Mentalism is active || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active
}}
|-
| || of Effortless Pain || <b>Level 100</b> - Pain Bubble Power Cost -80 || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pain Bubble Power Cost -4
}}
|-
| || of System Shock || <b>Level 100</b> - System Shock Damage +49% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:System Shock Damage +7%
}}
|-
| || of Aftershocks || <b>Level 100</b> - System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds || Uncommon || Head, OffHand, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:System Shock deals +3 Electricity damage plus 6 Psychic damage over 12 seconds
}}
|-
| || of Calming Shocks || <b>Level 100</b> - System Shock deals +48 damage, generates no Rage, and reduces Rage by 410 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:System Shock deals +2 damage, generates no Rage, and reduces Rage by 30
}}
|-
| || || <b>Level 100</b> - System Shock boosts the damage of your Signature Debuffs by +116 for 6 8 seconds || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:System Shock boosts the damage of your Signature Debuffs by +5 for 6 8 seconds
*; Level 10
:System Shock boosts the damage of your Signature Debuffs by +10 for 6 8 seconds
*; Level 15
:System Shock boosts the damage of your Signature Debuffs by +15 for 6 8 seconds
*; Level 20
:System Shock boosts the damage of your Signature Debuffs by +20 for 6 8 seconds
*; Level 25
:System Shock boosts the damage of your Signature Debuffs by +26 for 6 8 seconds
*; Level 30
:System Shock boosts the damage of your Signature Debuffs by +32 for 6 8 seconds
*; Level 35
:System Shock boosts the damage of your Signature Debuffs by +38 for 6 8 seconds
*; Level 40
:System Shock boosts the damage of your Signature Debuffs by +44 for 6 8 seconds
*; Level 45
:System Shock boosts the damage of your Signature Debuffs by +50 for 6 8 seconds
*; Level 50
:System Shock boosts the damage of your Signature Debuffs by +56 for 6 8 seconds
*; Level 55
:System Shock boosts the damage of your Signature Debuffs by +62 for 6 8 seconds
*; Level 60
:System Shock boosts the damage of your Signature Debuffs by +68 for 6 8 seconds
*; Level 65
:System Shock boosts the damage of your Signature Debuffs by +74 for 6 8 seconds
*; Level 70
:System Shock boosts the damage of your Signature Debuffs by +80 for 6 8 seconds
*; Level 75
:System Shock boosts the damage of your Signature Debuffs by +86 for 6 8 seconds
*; Level 80
:System Shock boosts the damage of your Signature Debuffs by +92 for 6 8 seconds
*; Level 85
:System Shock boosts the damage of your Signature Debuffs by +98 for 6 8 seconds
*; Level 90
:System Shock boosts the damage of your Signature Debuffs by +104 for 6 8 seconds
*; Level 95
:System Shock boosts the damage of your Signature Debuffs by +110 for 6 8 seconds
*; Level 100
:System Shock boosts the damage of your Signature Debuffs by +116 for 6 8 seconds
}}
|-
| || of Refreshing System Shocks || <b>Level 100</b> - System Shock restores 56 Armor to you Damage +78. System Critical-Hit Bonus Damage +0.4 || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:System Shock restores 10 Armor to youDamage +3. System Critical-Hit Bonus Damage +0.02
*; Level 10
:System Shock restores 12 Armor to youDamage +6. System Critical-Hit Bonus Damage +0.04
*; Level 15
:System Shock restores 14 Armor to youDamage +9. System Critical-Hit Bonus Damage +0.06
*; Level 20
:System Shock restores 16 Armor to youDamage +12. System Critical-Hit Bonus Damage +0.08
*; Level 25
:System Shock restores 18 Armor to youDamage +15. System Critical-Hit Bonus Damage +0.1
*; Level 30
:System Shock restores 20 Armor to youDamage +18. System Critical-Hit Bonus Damage +0.12
*; Level 35
:System Shock restores 22 Armor to youDamage +21. System Critical-Hit Bonus Damage +0.14
*; Level 40
:System Shock restores Damage +24 Armor to you. System Critical-Hit Bonus Damage +0.16
*; Level 45
:System Shock restores 26 Armor to youDamage +28. System Critical-Hit Bonus Damage +0.18
*; Level 50
:System Shock restores 28 Armor to youDamage +32. System Critical-Hit Bonus Damage +0.2
*; Level 55
:System Shock restores 30 Armor to youDamage +36. System Critical-Hit Bonus Damage +0.22
*; Level 60
:System Shock restores 32 Armor to youDamage +40. System Critical-Hit Bonus Damage +0.24
*; Level 65
:System Shock restores 35 Armor to youDamage +44. System Critical-Hit Bonus Damage +0.26
*; Level 70
:System Shock restores 38 Armor to youDamage +48. System Critical-Hit Bonus Damage +0.28
*; Level 75
:System Shock restores 41 Armor to youDamage +53. System Critical-Hit Bonus Damage +0.3
*; Level 80
:System Shock restores 44 Armor to youDamage +58. System Critical-Hit Bonus Damage +0.32
*; Level 85
:System Shock restores 47 Armor to youDamage +63. System Critical-Hit Bonus Damage +0.34
*; Level 90
:System Shock restores 50 Armor to youDamage +68. System Critical-Hit Bonus Damage +0.36
*; Level 95
:System Shock restores 53 Armor to youDamage +73. System Critical-Hit Bonus Damage +0.38
*; Level 100
:System Shock restores 56 Armor to youDamage +78. System Critical-Hit Bonus Damage +0.4
}}
|-
| || of Reconstruction || <b>Level 100</b> - Reconstruct Healing +120 || Uncommon || OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Reconstruct Healing +6
}}
|-
| || of Revitalization || <b>Level 100</b> - Revitalize Healing +60 || Uncommon || Legs, MainHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Revitalize Healing +3
}}
|-
| || of Psi-Padding || <b>Level 100</b> - Reconstruct causes the target to take 18 less damage from attacks for 30 seconds || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Reconstruct causes the target to take 4 less damage from attacks for 30 seconds
}}
|-
| || of Mind Protection || <b>Level 100</b> - Revitalize restores +30 Health and causes the target to take 26 less damage from Psychic and Nature attacks for 12 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Revitalize restores +3 Health and causes the target to take 4 less damage from Psychic and Nature attacks for 12 seconds
}}
|-
| || || <b>Level 100</b> - Reconstruct restores 101 Power to the target || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reconstruct restores 6 Power to the target
}}
|-
| || of Organ Repair || <b>Level 100</b> - Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec) || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1 dmg/sec)
}}
|-
| || of Reconstructed Feet || <b>Level 100</b> - Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds
}}
|-
| || of Armored Reconstruction || <b>Level 100</b> - Revitalize restores 83 armor to YOU (regardless of the target of the ability) || Rare || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Revitalize restores 7 armor to YOU (regardless of the target of the ability)
}}
|-
| || || <b>Level 100</b> - Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 40 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 health
}}
|-
| || of Miraculous Health Waves || <b>Level 100</b> - Psi Health Wave heals all targets for 86 health after a 15 second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psi Health Wave heals all targets for 10 health after a 15 second delay
}}
|-
| || || <b>Level 100</b> - Psi Health Wave and Psi Armor Wave instantly heal you for 59 health || Rare || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Health Wave and Psi Armor Wave instantly heal you for 10 health
}}
|-
| || || <b>Level 100</b> - Psi Health Wave grants all targets +33 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
}}
|-
| || of Health Waves || <b>Level 100</b> - Psi Health Wave, Armor Wave, and Power Wave restore +17 Health, Armor, and Power respectively every few seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Health Wave, Armor Wave, and Power Wave restore +1 Health, Armor, and Power respectively every few seconds
:Psi Health Wave, Armor Wave, and Power Wave restore +7 Health, Armor, and Power respectively every few seconds
*; Level 60
:Psi Health Wave, Armor Wave, and Power Wave restore +9 10 Health, Armor, and Power respectively every few seconds
*; Level 70
:Psi Health Wave, Armor Wave, and Power Wave restore +11 Health, Armor, and Power respectively every few seconds
}}
|-
| || || <b>Level 100</b> - Psi Armor Wave instantly restores 68 armor to all targets || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psi Armor Wave instantly restores 7 armor to all targets
}}
|-
| || of Armor Surprises || <b>Level 100</b> - Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay
}}
|-
| || of Waves of Instant Armor || <b>Level 100</b> - Psi Health Wave and Psi Armor Wave instantly restore 106 armor to you || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Health Wave and Psi Armor Wave instantly restore 10 armor to you
}}
|-
| || of Shielding Agony || <b>Level 100</b> - Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
}}
|-
| || of Mental Prowess || <b>Level 100</b> - Max Power +80 when Mentalism is active || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Max Power +8 when Mentalism is active
}}
|-
| || || <b>Level 100</b> - Psi Power Wave and Psi Adrenaline Wave restore 94 power to all targets after a 15 second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 15 second delay
}}
|-
| || of Sudden Power Overloads || <b>Level 100</b> - Psi Power Wave instantly restores 47 power to all targets || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psi Power Wave instantly restores 5 power to all targets
}}
|-
| || || <b>Level 100</b> - Psi Power Wave and Psi Adrenaline Wave instantly restore 66 power to you || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Power Wave and Psi Adrenaline Wave instantly restore 15 power to you
}}
|-
| || || <b>Level 100</b> - Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -17 Power for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1 Power for 20 seconds
}}
|-
| || || <b>Level 100</b> - Max Health +85 when Mentalism is active || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Max Health +12 when Mentalism is active
}}
|-
| || || <b>Level 100</b> - Psi Health Wave, Armor Wave, and Power Wave grant all targets +54 Psychic Damage for 60 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Health Wave, Armor Wave, and Power Wave grant all targets +10 Psychic Damage for 60 seconds
}}
|-
| || || <b>Level 100</b> - Psi Adrenaline Wave increases all targets' Slashing damage +10% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds
}}
|-
| || || <b>Level 100</b> - Psi Adrenaline Wave increases all targets' Electricity damage +10% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds
}}
|-
| || || <b>Level 100</b> - Psi Adrenaline Wave increases all targets' Crushing damage +10% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds
}}
|-
| || of Agonizing Feedback || <b>Level 100</b> - Agonize deals +90% damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU
}}
|-
| Agonizing || of Agony || <b>Level 100</b> - Agonize Damage +83% || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Agonize Damage +7%
}}
|-
| || of System Shock || <b>Level 100</b> - Panic Charge Damage +124% || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Panic Charge Damage +10%
}}
|-
| || of Panicked Pain || <b>Level 100</b> - Panic Charge boosts the damage of all your attacks +57 for 20 seconds || Uncommon || Ring, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Panic Charge boosts the damage of all your attacks +2 for 20 seconds
}}
|-
| || of Panicked Healing || <b>Level 100</b> - Panic Charge knocks all targets back and restores 106 armor to you || Uncommon || Feet, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Panic Charge knocks all targets back and restores 6 armor to you
}}
|-
| || of Electrification || <b>Level 100</b> - Electrify Damage +56.99% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electrify Damage +5%
}}
|-
| || || <b>Level 100</b> - Pain Bubble deals +100 damage and restores 70 armor to you || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pain Bubble deals +5 damage and restores 40 armor to you
}}
|-
| || of Calming Shocks || <b>Level 100</b> - Electrify generates no rage and removes 1600 Rage || Uncommon || Necklace, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electrify generates no rage and removes 250 Rage
}}
|-
| || of Refreshing Shocks || <b>Level 100</b> - Electrify restores 80 Health to you || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electrify restores 8 Health to you
}}
|-
| || || <b>Level 100</b> - Reconstruct Reuse Timer -5.5 || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Reconstruct Reuse Timer -1
}}
|-
| || of Recharging Shocks || <b>Level 100</b> - Electrify restores 80 power to you || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electrify restores 4 power to you
}}
|-
| || of Painful Bubbles || <b>Level 100</b> - Pain Bubble Damage +240 || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pain Bubble Damage +12
}}
|-
| || of Bursting Bubbles || <b>Level 100</b> - Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds
*; Level 100
:Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds
}}
|-
| || || <b>Level 100</b> - Mindworm Damage +182 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mindworm Damage +8
*; Level 10
:Mindworm Damage +16
*; Level 15
:Mindworm Damage +24
*; Level 20
:Mindworm Damage +32
*; Level 25
:Mindworm Damage +40
*; Level 30
:Mindworm Damage +48
*; Level 35
:Mindworm Damage +56
*; Level 40
:Mindworm Damage +64
*; Level 45
:Mindworm Damage +72
*; Level 50
:Mindworm Damage +82
*; Level 55
:Mindworm Damage +92
*; Level 60
:Mindworm Damage +102
*; Level 65
:Mindworm Damage +112
*; Level 70
:Mindworm Damage +122
*; Level 75
:Mindworm Damage +132
*; Level 80
:Mindworm Damage +142
*; Level 85
:Mindworm Damage +152
*; Level 90
:Mindworm Damage +162
*; Level 95
:Mindworm Damage +172
*; Level 100
:Mindworm Damage +182
}}
|-
| || || <b>Level 100</b> - Mindworm Damage +62% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mindworm Damage +5%
*; Level 10
:Mindworm Damage +8%
*; Level 15
:Mindworm Damage +11%
*; Level 20
:Mindworm Damage +14%
*; Level 25
:Mindworm Damage +17%
*; Level 30
:Mindworm Damage +20%
*; Level 35
:Mindworm Damage +23%
*; Level 40
:Mindworm Damage +26%
*; Level 45
:Mindworm Damage +29%
*; Level 50
:Mindworm Damage +32%
*; Level 55
:Mindworm Damage +35%
*; Level 60
:Mindworm Damage +38%
*; Level 65
:Mindworm Damage +41%
*; Level 70
:Mindworm Damage +44%
*; Level 75
:Mindworm Damage +47%
*; Level 80
:Mindworm Damage +50%
*; Level 85
:Mindworm Damage +53%
*; Level 90
:Mindworm Damage +56%
*; Level 95
:Mindworm Damage +59%
*; Level 100
:Mindworm Damage +62%
}}
|-
| || || <b>Level 100</b> - Mindworm deals +360 Trauma damage over 8 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mindworm deals +12 Trauma damage over 8 seconds
*; Level 10
:Mindworm deals +24 Trauma damage over 8 seconds
*; Level 15
:Mindworm deals +36 Trauma damage over 8 seconds
*; Level 20
:Mindworm deals +48 Trauma damage over 8 seconds
*; Level 25
:Mindworm deals +60 Trauma damage over 8 seconds
*; Level 30
:Mindworm deals +80 Trauma damage over 8 seconds
*; Level 35
:Mindworm deals +100 Trauma damage over 8 seconds
*; Level 40
:Mindworm deals +120 Trauma damage over 8 seconds
*; Level 45
:Mindworm deals +140 Trauma damage over 8 seconds
*; Level 50
:Mindworm deals +160 Trauma damage over 8 seconds
*; Level 55
:Mindworm deals +180 Trauma damage over 8 seconds
*; Level 60
:Mindworm deals +200 Trauma damage over 8 seconds
*; Level 65
:Mindworm deals +220 Trauma damage over 8 seconds
*; Level 70
:Mindworm deals +240 Trauma damage over 8 seconds
*; Level 75
:Mindworm deals +260 Trauma damage over 8 seconds
*; Level 80
:Mindworm deals +280 Trauma damage over 8 seconds
*; Level 85
:Mindworm deals +300 Trauma damage over 8 seconds
*; Level 90
:Mindworm deals +320 Trauma damage over 8 seconds
*; Level 95
:Mindworm deals +340 Trauma damage over 8 seconds
*; Level 100
:Mindworm deals +360 Trauma damage over 8 seconds
}}
|-
| || || <b>Level 100</b> - When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9) || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 0)
*; Level 20
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 1)
*; Level 30
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 2)
*; Level 40
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 3)
*; Level 50
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 4)
*; Level 60
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 5)
*; Level 70
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 6)
*; Level 80
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 7)
*; Level 90
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 8)
*; Level 100
:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9)
}}
|}
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