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Rabbit/Treasure Effects

23,031 bytes added, 12:02, 11 November 2023
Updating Treasure effects to v395 using auto-wiki generator
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]==</includeonly>
See also: [[Rabbit/Treasure Effects:By Slot]]
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- Updated on November 17, 2022 from v374 Sat Nov 11 2023 08:46:05 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Rabbits || <b>Level 80100</b> - Rabbit Base Damage +4050% || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Rabbit Damage +5
*; Level 80
:Rabbit Base Damage +40%
*; Level 90
:Rabbit Base Damage +45%
*; Level 100
:Rabbit Base Damage +50%
}}
|-
| || of Swift Hares || <b>Level 70100</b> - Sprint Boost (Out of Combat) +3 .5 when Rabbit is active || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Sprint Boost (Out of Combat) +1 when Rabbit is active
*; Level 70
:Sprint Boost (Out of Combat) +3 when Rabbit is active
*; Level 100
:Sprint Boost (Out of Combat) +3.5 when Rabbit is active
}}
|-
| || of Grim Sickly Rabbits || <b>Level 80100</b> - Trauma Damage (Direct & Per-Tick) +4050% when Rabbit is active || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Trauma Damage (Direct & Per-Tick) +5% when Rabbit is active
*; Level 80
:Trauma Damage (Direct & Per-Tick) +40% when Rabbit is active
*; Level 90
:Trauma Damage (Direct & Per-Tick) +45% when Rabbit is active
*; Level 100
:Trauma Damage (Direct & Per-Tick) +50% when Rabbit is active
}}
|-
| || of Psychic Rabbits || <b>Level 80100</b> - Indirect Psychic Damage +4050% when Rabbit is active || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Indirect Psychic Damage +5% when Rabbit is active
*; Level 80
:Indirect Psychic Damage +40% when Rabbit is active
*; Level 90
:Indirect Psychic Damage +45% when Rabbit is active
*; Level 100
:Indirect Psychic Damage +50% when Rabbit is active
}}
|-
| || of Cold Rabbits || <b>Level 80100</b> - Direct Cold Damage +60 74 when Rabbit is active || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Direct Cold Damage +11 when Rabbit is active
*; Level 80
:Direct Cold Damage +60 when Rabbit is active
*; Level 90
:Direct Cold Damage +67 when Rabbit is active
*; Level 100
:Direct Cold Damage +74 when Rabbit is active
}}
|-
| || of Evasive Rabbitry || <b>Level 80100</b> - While Rabbit skill is active, any Kick ability boosts Melee Evasion +67.5% for 10 seconds || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3% for 10 seconds
*; Level 80
:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds
*; Level 90
:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7% for 10 seconds
*; Level 100
:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds
}}
|-
| || of Toxic Scratches || <b>Level 80100</b> - While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +25% damage (instead of Slashing), and deals up with a 15% chance to +128 deal double damage (randomly determined) || Chest, Hands Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +1% damage (instead of Slashing), and deals up with a 10% chance to +8 deal double damage (randomly determined)
*; Level 10
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +2% damage (instead of Slashing), and deals up with a 10% chance to +16 deal double damage (randomly determined)
*; Level 15
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +3% damage (instead of Slashing), and deals up with a 10% chance to +24 deal double damage (randomly determined)
*; Level 20
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +4% damage (instead of Slashing), and deals up with a 10% chance to +32 deal double damage (randomly determined)
*; Level 25
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +5% damage (instead of Slashing), and deals up with a 10% chance to +40 deal double damage (randomly determined)
*; Level 30
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +6% damage (instead of Slashing), and deals up with a 10% chance to +48 deal double damage (randomly determined)
*; Level 35
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +7% damage (instead of Slashing), and deals up with a 10% chance to +56 deal double damage (randomly determined)
*; Level 40
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +8% damage (instead of Slashing), and deals up with a 10% chance to +64 deal double damage (randomly determined)
*; Level 45
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +9% damage (instead of Slashing), and deals up with a 10% chance to +72 deal double damage (randomly determined)
*; Level 50
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +10% damage (instead of Slashing), and deals up with a 12% chance to +80 deal double damage (randomly determined)
*; Level 55
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +11% damage (instead of Slashing), and deals up with a 12% chance to +88 deal double damage (randomly determined)
*; Level 60
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +12% damage (instead of Slashing), and deals up with a 12% chance to +96 deal double damage (randomly determined)
*; Level 65
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +13% damage (instead of Slashing), and deals up with a 15% chance to +104 deal double damage (randomly determined)
*; Level 70
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +14% damage (instead of Slashing), and deals up with a 15% chance to +112 deal double damage (randomly determined)
*; Level 75
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +15% damage (instead of Slashing), and deals up with a 15% chance to +120 deal double damage (randomly determined)
*; Level 80
:While Rabbit Scratch deals Trauma skill is active, all Kick abilities deal +17% damage (instead of Slashing), and deals up with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +128 19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage (randomly determined)
}}
|-
| || || <b>Level 80100</b> - While Rabbit Scratch restores 16 Armor skill is active, all Kick abilities deal +25% damage, with a 15% chance to you deal double damage || Legs, Ring Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Rabbit Scratch restores skill is active, all Kick abilities deal +1 Armor % damage, with a 10% chance to youdeal double damage
*; Level 10
:While Rabbit Scratch restores skill is active, all Kick abilities deal +2 Armor % damage, with a 10% chance to youdeal double damage
*; Level 15
:While Rabbit Scratch restores skill is active, all Kick abilities deal +3 Armor % damage, with a 10% chance to youdeal double damage
*; Level 20
:While Rabbit Scratch restores skill is active, all Kick abilities deal +4 Armor % damage, with a 10% chance to youdeal double damage
*; Level 25
:While Rabbit Scratch restores skill is active, all Kick abilities deal +5 Armor % damage, with a 10% chance to youdeal double damage
*; Level 30
:While Rabbit Scratch restores skill is active, all Kick abilities deal +6 Armor % damage, with a 10% chance to youdeal double damage
*; Level 35
:While Rabbit Scratch restores skill is active, all Kick abilities deal +7 Armor % damage, with a 10% chance to youdeal double damage
*; Level 40
:While Rabbit Scratch restores skill is active, all Kick abilities deal +8 Armor % damage, with a 10% chance to youdeal double damage
*; Level 45
:While Rabbit Scratch restores skill is active, all Kick abilities deal +9 Armor % damage, with a 10% chance to youdeal double damage
*; Level 50
:While Rabbit Scratch restores skill is active, all Kick abilities deal +10 Armor % damage, with a 12% chance to youdeal double damage
*; Level 55
:While Rabbit Scratch restores skill is active, all Kick abilities deal +11 Armor % damage, with a 12% chance to youdeal double damage
*; Level 60
:While Rabbit Scratch restores skill is active, all Kick abilities deal +12 Armor % damage, with a 12% chance to youdeal double damage
*; Level 65
:While Rabbit Scratch restores skill is active, all Kick abilities deal +13 Armor % damage, with a 15% chance to youdeal double damage
*; Level 70
:While Rabbit Scratch restores skill is active, all Kick abilities deal +14 Armor % damage, with a 15% chance to youdeal double damage
*; Level 75
:While Rabbit Scratch restores skill is active, all Kick abilities deal +15 Armor % damage, with a 15% chance to youdeal double damage
*; Level 80
:While Rabbit Scratch restores 16 Armor skill is active, all Kick abilities deal +17% damage, with a 15% chance to youdeal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage
}}
|-
| Thumper's || of Thumping || <b>Level 80100</b> - Thump Damage Chance to Miraculously Avoid Death +46230% when Rabbit is active. Healing After Death-Avoidance +40% when Rabbit is active || Hands, Feet Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thump Damage Chance to Miraculously Avoid Death +1040%when Rabbit is active. Healing After Death-Avoidance +2% when Rabbit is active
*; Level 10
:Thump Damage Chance to Miraculously Avoid Death +1250%when Rabbit is active. Healing After Death-Avoidance +4% when Rabbit is active
*; Level 15
:Thump Damage Chance to Miraculously Avoid Death +1460%when Rabbit is active. Healing After Death-Avoidance +6% when Rabbit is active
*; Level 20
:Thump Damage Chance to Miraculously Avoid Death +1670%when Rabbit is active. Healing After Death-Avoidance +8% when Rabbit is active
*; Level 25
:Thump Damage Chance to Miraculously Avoid Death +1880%when Rabbit is active. Healing After Death-Avoidance +10% when Rabbit is active
*; Level 30
:Thump Damage Chance to Miraculously Avoid Death +2090%when Rabbit is active. Healing After Death-Avoidance +12% when Rabbit is active
*; Level 35
:Thump Damage Chance to Miraculously Avoid Death +22100%when Rabbit is active. Healing After Death-Avoidance +14% when Rabbit is active
*; Level 40
:Thump Damage Chance to Miraculously Avoid Death +24110%when Rabbit is active. Healing After Death-Avoidance +16% when Rabbit is active
*; Level 45
:Thump Damage Chance to Miraculously Avoid Death +26120%when Rabbit is active. Healing After Death-Avoidance +18% when Rabbit is active
*; Level 50
:Thump Damage Chance to Miraculously Avoid Death +28130%when Rabbit is active. Healing After Death-Avoidance +20% when Rabbit is active
*; Level 55
:Thump Damage Chance to Miraculously Avoid Death +31140%when Rabbit is active. Healing After Death-Avoidance +22% when Rabbit is active
*; Level 60
:Thump Damage Chance to Miraculously Avoid Death +34150%when Rabbit is active. Healing After Death-Avoidance +24% when Rabbit is active
*; Level 65
:Thump Damage Chance to Miraculously Avoid Death +37160%when Rabbit is active. Healing After Death-Avoidance +26% when Rabbit is active
*; Level 70
:Thump Damage Chance to Miraculously Avoid Death +40170%when Rabbit is active. Healing After Death-Avoidance +28% when Rabbit is active
*; Level 75
:Thump Damage Chance to Miraculously Avoid Death +43180%when Rabbit is active. Healing After Death-Avoidance +30% when Rabbit is active
*; Level 80
:Thump Damage Chance to Miraculously Avoid Death +46190%when Rabbit is active. Healing After Death-Avoidance +32% when Rabbit is active*; Level 85:Chance to Miraculously Avoid Death +200% when Rabbit is active. Healing After Death-Avoidance +34% when Rabbit is active*; Level 90:Chance to Miraculously Avoid Death +210% when Rabbit is active. Healing After Death-Avoidance +36% when Rabbit is active*; Level 95:Chance to Miraculously Avoid Death +220% when Rabbit is active. Healing After Death-Avoidance +38% when Rabbit is active*; Level 100:Chance to Miraculously Avoid Death +230% when Rabbit is active. Healing After Death-Avoidance +40% when Rabbit is active
}}
|-
| || of Toxic Scratches || <b>Level 80100</b> - Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +31 160 damage and knocks the enemy backwards (randomly determined) || Legs Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +1 8 damage and knocks the enemy backwards(randomly determined)
*; Level 10
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +3 16 damage and knocks the enemy backwards(randomly determined)
*; Level 15
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +5 24 damage and knocks the enemy backwards(randomly determined)
*; Level 20
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +7 32 damage and knocks the enemy backwards(randomly determined)
*; Level 25
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +9 40 damage and knocks the enemy backwards(randomly determined)
*; Level 30
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +11 48 damage and knocks the enemy backwards(randomly determined)
*; Level 35
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +13 56 damage and knocks the enemy backwards(randomly determined)
*; Level 40
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +15 64 damage and knocks the enemy backwards(randomly determined)
*; Level 45
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +17 72 damage and knocks the enemy backwards(randomly determined)
*; Level 50
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +19 80 damage and knocks the enemy backwards(randomly determined)
*; Level 55
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +21 88 damage and knocks the enemy backwards(randomly determined)
*; Level 60
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +23 96 damage and knocks the enemy backwards(randomly determined)
*; Level 65
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +25 104 damage and knocks the enemy backwards(randomly determined)
*; Level 70
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +27 112 damage and knocks the enemy backwards(randomly determined)
*; Level 75
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +29 120 damage and knocks the enemy backwards(randomly determined)
*; Level 80
:Thump Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined)*; Level 85:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +136 damage (randomly determined)*; Level 90:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +31 144 damage (randomly determined)*; Level 95:Rabbit Scratch deals Trauma damage (instead of Slashing), and knocks the enemy backwardsdeals up to +152 damage (randomly determined)*; Level 100:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined)
}}
|-
| || || <b>Level 80100</b> - Thump causes the target Rabbit Scratch restores 16 Armor to take +16% damage from Cold attacks for 10 seconds you || OffHandLegs, Necklace Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Rabbit Scratch restores 1 Armor to you
*; Level 10
:Thump causes the target Rabbit Scratch restores 2 Armor to take +2% damage from Cold attacks for 10 secondsyou*; Level 15:Rabbit Scratch restores 3 Armor to you
*; Level 20
:Thump causes the target Rabbit Scratch restores 4 Armor to take +4% damage from Cold attacks for 10 secondsyou*; Level 25:Rabbit Scratch restores 5 Armor to you
*; Level 30
:Thump causes the target Rabbit Scratch restores 6 Armor to take +6% damage from Cold attacks for 10 secondsyou*; Level 35:Rabbit Scratch restores 7 Armor to you
*; Level 40
:Thump causes the target Rabbit Scratch restores 8 Armor to take +8% damage from Cold attacks for 10 secondsyou*; Level 45:Rabbit Scratch restores 9 Armor to you
*; Level 50
:Thump causes the target Rabbit Scratch restores 10 Armor to you*; Level 55:Rabbit Scratch restores 11 Armor to take +10% damage from Cold attacks for 10 secondsyou
*; Level 60
:Thump causes the target Rabbit Scratch restores 12 Armor to take +12% damage from Cold attacks for 10 secondsyou*; Level 65:Rabbit Scratch restores 13 Armor to you
*; Level 70
:Thump causes the target Rabbit Scratch restores 14 Armor to take +14% damage from Cold attacks for 10 secondsyou*; Level 75:Rabbit Scratch restores 15 Armor to you
*; Level 80
:Thump causes the target Rabbit Scratch restores 16 Armor to you*; Level 85:Rabbit Scratch restores 16 Armor to you*; Level 90:Rabbit Scratch restores 16 Armor to you*; Level 95:Rabbit Scratch restores 16 Armor to take +you*; Level 100:Rabbit Scratch restores 16% damage from Cold attacks for 10 secondsArmor to you
}}
|-
| Thumper's || of Thumping || <b>Level 80100</b> - Thump causes 180 Trauma damage over 12 seconds Damage +58% || ChestHands, MainHand Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thump causes 18 Trauma damage over 12 secondsDamage +10%
*; Level 10
:Thump causes 24 Trauma damage over Damage +12 seconds%
*; Level 15
:Thump causes 30 Trauma damage over 12 secondsDamage +14%
*; Level 20
:Thump causes 36 Trauma damage over 12 secondsDamage +16%
*; Level 25
:Thump causes 48 Trauma damage over 12 secondsDamage +18%
*; Level 30
:Thump causes 60 Trauma damage over 12 secondsDamage +20%
*; Level 35
:Thump causes 72 Trauma damage over 12 secondsDamage +22%
*; Level 40
:Thump causes 84 Trauma damage over 12 secondsDamage +24%
*; Level 45
:Thump causes 96 Trauma damage over 12 secondsDamage +26%
*; Level 50
:Thump causes 108 Trauma damage over 12 secondsDamage +28%
*; Level 55
:Thump causes 120 Trauma damage over 12 secondsDamage +31%
*; Level 60
:Thump causes 132 Trauma damage over 12 secondsDamage +34%
*; Level 65
:Thump causes 144 Trauma damage over 12 secondsDamage +37%
*; Level 70
:Thump causes 156 Trauma damage over 12 secondsDamage +40%
*; Level 75
:Thump causes 168 Trauma damage over 12 secondsDamage +43%
*; Level 80
:Thump causes 180 Trauma damage over 12 secondsDamage +46%*; Level 85:Thump Damage +49%*; Level 90:Thump Damage +52%*; Level 95:Thump Damage +55%*; Level 100:Thump Damage +58%
}}
|-
| || of Bun-Fu || <b>Level 80100</b> - Bun-Fu Blitz Damage Thump deals +56% 39 damage and knocks the enemy backwards || MainHand, Feet Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blitz Damage Thump deals +15%1 damage and knocks the enemy backwards
*; Level 10
:Bun-Fu Blitz Damage Thump deals +17%3 damage and knocks the enemy backwards
*; Level 15
:Bun-Fu Blitz Damage Thump deals +19%5 damage and knocks the enemy backwards
*; Level 20
:Bun-Fu Blitz Damage Thump deals +21%7 damage and knocks the enemy backwards
*; Level 25
:Bun-Fu Blitz Damage Thump deals +23%9 damage and knocks the enemy backwards
*; Level 30
:Bun-Fu Blitz Damage Thump deals +26%11 damage and knocks the enemy backwards
*; Level 35
:Bun-Fu Blitz Damage Thump deals +29%13 damage and knocks the enemy backwards
*; Level 40
:Bun-Fu Blitz Damage Thump deals +32%15 damage and knocks the enemy backwards
*; Level 45
:Bun-Fu Blitz Damage Thump deals +35%17 damage and knocks the enemy backwards
*; Level 50
:Bun-Fu Blitz Damage Thump deals +38%19 damage and knocks the enemy backwards
*; Level 55
:Bun-Fu Blitz Damage Thump deals +41%21 damage and knocks the enemy backwards
*; Level 60
:Bun-Fu Blitz Damage Thump deals +44%23 damage and knocks the enemy backwards
*; Level 65
:Bun-Fu Blitz Damage Thump deals +47%25 damage and knocks the enemy backwards
*; Level 70
:Bun-Fu Blitz Damage Thump deals +50%27 damage and knocks the enemy backwards
*; Level 75
:Bun-Fu Blitz Damage Thump deals +53%29 damage and knocks the enemy backwards
*; Level 80
:Bun-Fu Blitz Damage Thump deals +56%31 damage and knocks the enemy backwards*; Level 85:Thump deals +33 damage and knocks the enemy backwards*; Level 90:Thump deals +35 damage and knocks the enemy backwards*; Level 95:Thump deals +37 damage and knocks the enemy backwards*; Level 100:Thump deals +39 damage and knocks the enemy backwards
}}
|-
| || of Traumatic Bun-Fu || <b>Level 80100</b> - Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +173 16% damage from Cold attacks for 10 seconds || ChestOffHand, Ring Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blitz Delayed Trauma Damage +15
*; Level 10
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +25*; Level 15:Bun-Fu Blitz Delayed Trauma Damage +352% damage from Cold attacks for 10 seconds
*; Level 20
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +45*; Level 25:Bun-Fu Blitz Delayed Trauma Damage +554% damage from Cold attacks for 10 seconds
*; Level 30
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +65*; Level 35:Bun-Fu Blitz Delayed Trauma Damage +756% damage from Cold attacks for 10 seconds
*; Level 40
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +85*; Level 45:Bun-Fu Blitz Delayed Trauma Damage +958% damage from Cold attacks for 10 seconds
*; Level 50
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +105*; Level 55:Bun-Fu Blitz Delayed Trauma Damage +11510% damage from Cold attacks for 10 seconds
*; Level 60
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +125*; Level 65:Bun-Fu Blitz Delayed Trauma Damage +13712% damage from Cold attacks for 10 seconds
*; Level 70
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +149*; Level 75:Bun-Fu Blitz Delayed Trauma Damage +16114% damage from Cold attacks for 10 seconds
*; Level 80
:Bun-Fu Blitz Delayed Trauma Damage Thump causes the target to take +17316% damage from Cold attacks for 10 seconds*; Level 90:Thump causes the target to take +16% damage from Cold attacks for 10 seconds*; Level 100:Thump causes the target to take +16% damage from Cold attacks for 10 seconds
}}
|-
| || of Traumatic Bun-Fu || <b>Level 80100</b> - Bun-Fu Blitz Thump causes the target to take +16% 228 Trauma damage from Trauma attacks for 20 over 12 seconds || HeadChest, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Thump causes 18 Trauma damage over 12 seconds
*; Level 10
:Bun-Fu Blitz Thump causes the target to take +2% 24 Trauma damage from over 12 seconds*; Level 15:Thump causes 30 Trauma attacks for 20 damage over 12 seconds
*; Level 20
:Bun-Fu Blitz Thump causes the target to take +4% 36 Trauma damage from over 12 seconds*; Level 25:Thump causes 48 Trauma attacks for 20 damage over 12 seconds
*; Level 30
:Bun-Fu Blitz Thump causes the target to take +6% 60 Trauma damage from over 12 seconds*; Level 35:Thump causes 72 Trauma attacks for 20 damage over 12 seconds
*; Level 40
:Bun-Fu Blitz Thump causes the target to take +8% 84 Trauma damage from over 12 seconds*; Level 45:Thump causes 96 Trauma attacks for 20 damage over 12 seconds
*; Level 50
:Bun-Fu Blitz Thump causes the target to take +10% 108 Trauma damage from over 12 seconds*; Level 55:Thump causes 120 Trauma attacks for 20 damage over 12 seconds
*; Level 60
:Bun-Fu Blitz Thump causes the target to take +132 Trauma damage over 12% seconds*; Level 65:Thump causes 144 Trauma damage from Trauma attacks for 20 over 12 seconds
*; Level 70
:Bun-Fu Blitz Thump causes the target to take +14% 156 Trauma damage from over 12 seconds*; Level 75:Thump causes 168 Trauma attacks for 20 damage over 12 seconds
*; Level 80
:Bun-Fu Blitz Thump causes the target to take +16% 180 Trauma damage over 12 seconds*; Level 85:Thump causes 192 Trauma damage over 12 seconds*; Level 90:Thump causes 204 Trauma damage over 12 seconds*; Level 95:Thump causes 216 Trauma damage from over 12 seconds*; Level 100:Thump causes 228 Trauma attacks for 20 damage over 12 seconds
}}
|-
| || of Thumping and Blitzing Bun-Fu || <b>Level 80100</b> - Bun-Fu Blitz deals Kick Damage +36 damage and hastens the current reset timer of Thump by 3 seconds 68% || LegsMainHand, Necklace Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blitz deals Kick Damage +6 damage and hastens the current reset timer of Thump by 1 second15%
*; Level 10
:Bun-Fu Blitz deals Kick Damage +8 damage and hastens the current reset timer of Thump by 1 second17%
*; Level 15
:Bun-Fu Blitz deals Kick Damage +10 damage and hastens the current reset timer of Thump by 1 second19%
*; Level 20
:Bun-Fu Blitz deals Kick Damage +12 damage and hastens the current reset timer of Thump by 1.5 seconds21%
*; Level 25
:Bun-Fu Blitz deals Kick Damage +14 damage and hastens the current reset timer of Thump by 1.5 seconds23%
*; Level 30
:Bun-Fu Blitz deals Kick Damage +16 damage and hastens the current reset timer of Thump by 1.5 seconds26%
*; Level 35
:Bun-Fu Blitz deals Kick Damage +18 damage and hastens the current reset timer of Thump by 2 seconds29%
*; Level 40
:Bun-Fu Blitz deals Kick Damage +20 damage and hastens the current reset timer of Thump by 2 seconds32%
*; Level 45
:Bun-Fu Blitz deals Kick Damage +22 damage and hastens the current reset timer of Thump by 2 seconds35%
*; Level 50
:Bun-Fu Blitz deals Kick Damage +24 damage and hastens the current reset timer of Thump by 2.5 seconds38%
*; Level 55
:Bun-Fu Blitz deals Kick Damage +26 damage and hastens the current reset timer of Thump by 2.5 seconds41%
*; Level 60
:Bun-Fu Blitz deals Kick Damage +28 damage and hastens the current reset timer of Thump by 2.5 seconds44%
*; Level 65
:Bun-Fu Blitz deals Kick Damage +30 damage and hastens the current reset timer of Thump by 3 seconds47%
*; Level 70
:Bun-Fu Blitz deals Kick Damage +32 damage and hastens the current reset timer of Thump by 3 seconds50%
*; Level 75
:Bun-Fu Blitz deals Kick Damage +34 damage and hastens the current reset timer of Thump by 3 seconds53%
*; Level 80
:Bun-Fu Blitz deals Kick Damage +36 damage and hastens the current reset timer of Thump by 3 seconds56%*; Level 85:Bun-Fu Kick Damage +59%*; Level 90:Bun-Fu Kick Damage +62%*; Level 95:Bun-Fu Kick Damage +65%*; Level 100:Bun-Fu Kick Damage +68%
}}
|-
| || of Traumatic Bun-Fu || <b>Level 80100</b> - Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +19% Burst Evasion for 10 seconds 358 || HeadChest, Chest Ring || {{Spoiler|Click Expand to reveal|*; Level 15:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +5% Burst Evasion for 22*; Level 10 seconds:Bun-Fu Kick Delayed Trauma Damage +38*; Level 15:Bun-Fu Kick Delayed Trauma Damage +54
*; Level 20
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +7% Burst Evasion for 10 seconds70*; Level 25:Bun-Fu Kick Delayed Trauma Damage +86
*; Level 30
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +9% Burst Evasion for 10 seconds102*; Level 35:Bun-Fu Kick Delayed Trauma Damage +118
*; Level 40
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +11% Burst Evasion for 10 seconds134*; Level 45:Bun-Fu Kick Delayed Trauma Damage +150
*; Level 50
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +13% Burst Evasion for 10 seconds166*; Level 55:Bun-Fu Kick Delayed Trauma Damage +182
*; Level 60
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +15% Burst Evasion for 10 seconds198*; Level 65:Bun-Fu Kick Delayed Trauma Damage +218
*; Level 70
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +17% Burst Evasion for 10 seconds238*; Level 75:Bun-Fu Kick Delayed Trauma Damage +258
*; Level 80
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick Delayed Trauma Damage +19% Burst Evasion for 10 seconds278*; Level 85:Bun-Fu Kick Delayed Trauma Damage +298*; Level 90:Bun-Fu Kick Delayed Trauma Damage +318*; Level 95:Bun-Fu Kick Delayed Trauma Damage +338*; Level 100:Bun-Fu Kick Delayed Trauma Damage +358
}}
|-
| || of Lucky Insights Traumatic Bun-Fu || <b>Level 80100</b> - Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +916% Earned Combat XP damage from Trauma attacks for 20 seconds || MainHand Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +2% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 20
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +34% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 30
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +46% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 40
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +58% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 50
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +610% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 60
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +712% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 70
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +814% Earned Combat XP damage from Trauma attacks for 20 seconds
*; Level 80
:Rabbit's Foot grants you and nearby allies Bun-Fu Kick causes the target to take +916% Earned Combat XP damage from Trauma attacks for 20 seconds*; Level 90:Bun-Fu Kick causes the target to take +16% damage from Trauma attacks for 20 seconds*; Level 100:Bun-Fu Kick causes the target to take +16% damage from Trauma attacks for 20 seconds
}}
|-
| Hare-Brained || of Power Feet Thumping and Blitzing || <b>Level 80100</b> - Rabbit's Foot restores 28 Power to you Bun-Fu Kick deals +44 damage and nearby allies hastens the current reset timer of Thump by 3 second || OffHandLegs, Ring Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rabbit's Foot restores 7 Power to you Bun-Fu Kick deals +6 damage and nearby allieshastens the current reset timer of Thump by 1 second
*; Level 10
:Rabbit's Foot restores Bun-Fu Kick deals +8 Power to you damage and nearby allieshastens the current reset timer of Thump by 1 second
*; Level 15
:Rabbit's Foot restores 9 Power to you Bun-Fu Kick deals +10 damage and nearby allieshastens the current reset timer of Thump by 1 second
*; Level 20
:Rabbit's Foot restores 10 Power to you Bun-Fu Kick deals +12 damage and nearby allieshastens the current reset timer of Thump by 1.5 second
*; Level 25
:Rabbit's Foot restores 11 Power to you Bun-Fu Kick deals +14 damage and nearby allieshastens the current reset timer of Thump by 1.5 second
*; Level 30
:Rabbit's Foot restores 12 Power to you Bun-Fu Kick deals +16 damage and nearby allieshastens the current reset timer of Thump by 1.5 second
*; Level 35
:Rabbit's Foot restores 13 Power to you Bun-Fu Kick deals +18 damage and nearby allieshastens the current reset timer of Thump by 2 second
*; Level 40
:Rabbit's Foot restores 14 Power to you Bun-Fu Kick deals +20 damage and nearby allieshastens the current reset timer of Thump by 2 second
*; Level 45
:Rabbit's Foot restores 15 Power to you Bun-Fu Kick deals +22 damage and nearby allieshastens the current reset timer of Thump by 2 second
*; Level 50
:Rabbit's Foot restores 17 Power to you Bun-Fu Kick deals +24 damage and nearby allieshastens the current reset timer of Thump by 2.5 second
*; Level 55
:Rabbit's Foot restores 19 Power to you Bun-Fu Kick deals +26 damage and nearby allieshastens the current reset timer of Thump by 2.5 second
*; Level 60
:Rabbit's Foot restores 21 Power to you Bun-Fu Kick deals +28 damage and nearby allieshastens the current reset timer of Thump by 2.5 second
*; Level 65
:Rabbit's Foot restores 23 Power to you Bun-Fu Kick deals +30 damage and nearby allieshastens the current reset timer of Thump by 3 second
*; Level 70
:Rabbit's Foot restores 25 Power to you Bun-Fu Kick deals +32 damage and nearby allieshastens the current reset timer of Thump by 3 second
*; Level 75
:Rabbit's Foot restores 26 Power to you Bun-Fu Kick deals +34 damage and nearby allieshastens the current reset timer of Thump by 3 second
*; Level 80
:Rabbit's Foot restores 28 Power to you Bun-Fu Kick deals +36 damage and nearby allieshastens the current reset timer of Thump by 3 second*; Level 85:Bun-Fu Kick deals +38 damage and hastens the current reset timer of Thump by 3 second*; Level 90:Bun-Fu Kick deals +40 damage and hastens the current reset timer of Thump by 3 second*; Level 95:Bun-Fu Kick deals +42 damage and hastens the current reset timer of Thump by 3 second*; Level 100:Bun-Fu Kick deals +44 damage and hastens the current reset timer of Thump by 3 second
}}
|-
| || of Bunny Love || <b>Level 80100</b> - Rabbit's Foot restores 89 Health to grants you and nearby allies after a 15 second delay +23% Burst Evasion for 10 seconds || LegsHead, Feet Chest || {{Spoiler|Click Expand to reveal|*; Level 51:Rabbit's Foot restores 10 Health to grants you and nearby allies after a 15 second delay*; Level +5% Burst Evasion for 10:Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay*; Level 15:Rabbit's Foot restores 20 Health to you and nearby allies after a 15 second delayseconds
*; Level 20
:Rabbit's Foot restores 25 Health to grants you and nearby allies after a 15 second delay*; Level 25:Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay+7% Burst Evasion for 10 seconds
*; Level 30
:Rabbit's Foot restores 35 Health to grants you and nearby allies after a 15 second delay*; Level 35:Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay+9% Burst Evasion for 10 seconds
*; Level 40
:Rabbit's Foot restores 45 Health to grants you and nearby allies after a 15 second delay*; Level 45:Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay+11% Burst Evasion for 10 seconds
*; Level 50
:Rabbit's Foot restores 55 Health to grants you and nearby allies after a 15 second delay*; Level 55:Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay+13% Burst Evasion for 10 seconds
*; Level 60
:Rabbit's Foot restores 65 Health to grants you and nearby allies after a +15 second delay*; Level 65:Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay% Burst Evasion for 10 seconds
*; Level 70
:Rabbit's Foot restores 77 Health to grants you and nearby allies after a 15 second delay*; Level 75:Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay+17% Burst Evasion for 10 seconds
*; Level 80
:Rabbit's Foot restores 89 Health to grants you and nearby allies after a 15 second delay+19% Burst Evasion for 10 seconds*; Level 90:Rabbit's Foot grants you and nearby allies +21% Burst Evasion for 10 seconds*; Level 100:Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds
}}
|-
| || of Lucky Insights || <b>Level 80100</b> - Hare Dash restores 102 Armor to Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds || Necklace, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hare Dash restores 8 Armor to you
*; Level 10
:Hare Dash restores 14 Armor to Rabbit's Foot grants you*; Level 15:Hare Dash restores and nearby allies +2% Earned Combat XP for 20 Armor to youseconds
*; Level 20
:Hare Dash restores 26 Armor to you*; Level 25:Hare Dash restores 32 Armor to Rabbit's Foot grants youand nearby allies +3% Earned Combat XP for 20 seconds
*; Level 30
:Hare Dash restores 38 Armor to you*; Level 35:Hare Dash restores 44 Armor to Rabbit's Foot grants youand nearby allies +4% Earned Combat XP for 20 seconds
*; Level 40
:Hare Dash restores 50 Armor to you*; Level 45:Hare Dash restores 56 Armor to Rabbit's Foot grants youand nearby allies +5% Earned Combat XP for 20 seconds
*; Level 50
:Hare Dash restores 62 Armor to you*; Level 55:Hare Dash restores 68 Armor to Rabbit's Foot grants youand nearby allies +6% Earned Combat XP for 20 seconds
*; Level 60
:Hare Dash restores 74 Armor to you*; Level 65:Hare Dash restores 81 Armor to Rabbit's Foot grants youand nearby allies +7% Earned Combat XP for 20 seconds
*; Level 70
:Hare Dash restores 88 Armor to you*; Level 75:Hare Dash restores 95 Armor to Rabbit's Foot grants youand nearby allies +8% Earned Combat XP for 20 seconds
*; Level 80
:Hare Dash restores 102 Armor to Rabbit's Foot grants youand nearby allies +9% Earned Combat XP for 20 seconds*; Level 90:Rabbit's Foot grants you and nearby allies +10% Earned Combat XP for 20 seconds*; Level 100:Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds
}}
|-
| Hare-Brained || of Hare Propulsion Power Feet || <b>Level 80100</b> - Hare Dash causes your next attack Rabbit's Foot restores 59 Power to deal +235 damage if it is a Crushing attack you and nearby allies || HandsOffHand, Feet Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hare Dash causes your next attack Rabbit's Foot restores 7 Power to deal +10 damage if it is a Crushing attackyou and nearby allies
*; Level 10
:Hare Dash causes your next attack Rabbit's Foot restores 9 Power to deal +25 damage if it is a Crushing attackyou and nearby allies
*; Level 15
:Hare Dash causes your next attack Rabbit's Foot restores 11 Power to deal +40 damage if it is a Crushing attackyou and nearby allies
*; Level 20
:Hare Dash causes your next attack Rabbit's Foot restores 13 Power to deal +55 damage if it is a Crushing attackyou and nearby allies
*; Level 25
:Hare Dash causes your next attack Rabbit's Foot restores 15 Power to deal +70 damage if it is a Crushing attackyou and nearby allies
*; Level 30
:Hare Dash causes your next attack Rabbit's Foot restores 17 Power to deal +85 damage if it is a Crushing attackyou and nearby allies
*; Level 35
:Hare Dash causes your next attack Rabbit's Foot restores 20 Power to deal +100 damage if it is a Crushing attackyou and nearby allies
*; Level 40
:Hare Dash causes your next attack Rabbit's Foot restores 23 Power to deal +115 damage if it is a Crushing attackyou and nearby allies
*; Level 45
:Hare Dash causes your next attack Rabbit's Foot restores 26 Power to deal +130 damage if it is a Crushing attackyou and nearby allies
*; Level 50
:Hare Dash causes your next attack Rabbit's Foot restores 29 Power to deal +145 damage if it is a Crushing attackyou and nearby allies
*; Level 55
:Hare Dash causes your next attack Rabbit's Foot restores 32 Power to deal +160 damage if it is a Crushing attackyou and nearby allies
*; Level 60
:Hare Dash causes your next attack Rabbit's Foot restores 35 Power to deal +175 damage if it is a Crushing attackyou and nearby allies
*; Level 65
:Hare Dash causes your next attack Rabbit's Foot restores 38 Power to deal +190 damage if it is a Crushing attackyou and nearby allies
*; Level 70
:Hare Dash causes your next attack Rabbit's Foot restores 41 Power to deal +205 damage if it is a Crushing attackyou and nearby allies
*; Level 75
:Hare Dash causes your next attack Rabbit's Foot restores 44 Power to deal +220 damage if it is a Crushing attackyou and nearby allies
*; Level 80
:Hare Dash causes your next attack Rabbit's Foot restores 47 Power to deal +235 damage if it is a Crushing attackyou and nearby allies*; Level 85:Rabbit's Foot restores 50 Power to you and nearby allies*; Level 90:Rabbit's Foot restores 53 Power to you and nearby allies*; Level 95:Rabbit's Foot restores 56 Power to you and nearby allies*; Level 100:Rabbit's Foot restores 59 Power to you and nearby allies
}}
|-
| || of Hare Raising Escapes Bunny Love || <b>Level 80100</b> - Hare Dash grants +12% Melee Evasion for 8 seconds Rabbit's Foot restores 113 Health to you and boosts jump height for nearby allies after a 15 seconds second delay || Legs , Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
*; Level 10
:Hare Dash grants +5% Melee Evasion for 8 seconds Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay*; Level 15:Rabbit's Foot restores 20 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay
*; Level 20
:Hare Dash grants +6% Melee Evasion for 8 seconds Rabbit's Foot restores 25 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 25:Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay
*; Level 30
:Hare Dash grants +7% Melee Evasion for 8 seconds Rabbit's Foot restores 35 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 35:Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay
*; Level 40
:Hare Dash grants +8% Melee Evasion for 8 seconds Rabbit's Foot restores 45 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 45:Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay
*; Level 50
:Hare Dash grants +9% Melee Evasion for 8 seconds Rabbit's Foot restores 55 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 55:Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay
*; Level 60
:Hare Dash grants +10% Melee Evasion for 8 seconds Rabbit's Foot restores 65 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 65:Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay
*; Level 70
:Hare Dash grants +11% Melee Evasion for 8 seconds Rabbit's Foot restores 77 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 75:Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay
*; Level 80
:Hare Dash grants +12% Melee Evasion for 8 seconds Rabbit's Foot restores 89 Health to you and boosts jump height for nearby allies after a 15 secondssecond delay*; Level 85:Rabbit's Foot restores 95 Health to you and nearby allies after a 15 second delay*; Level 90:Rabbit's Foot restores 101 Health to you and nearby allies after a 15 second delay*; Level 95:Rabbit's Foot restores 107 Health to you and nearby allies after a 15 second delay*; Level 100:Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay
}}
|-
| || of Pace Management || <b>Level 80100</b> - Hare Dash Reuse Timer -8 restores 130 Armor to you || Head Necklace, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hare Dash restores 8 Armor to you
*; Level 10
:Hare Dash Reuse Timer -1restores 14 Armor to you*; Level 15:Hare Dash restores 20 Armor to you
*; Level 20
:Hare Dash Reuse Timer -2restores 26 Armor to you*; Level 25:Hare Dash restores 32 Armor to you
*; Level 30
:Hare Dash Reuse Timer -3restores 38 Armor to you*; Level 35:Hare Dash restores 44 Armor to you
*; Level 40
:Hare Dash Reuse Timer -4restores 50 Armor to you*; Level 45:Hare Dash restores 56 Armor to you
*; Level 50
:Hare Dash Reuse Timer -5restores 62 Armor to you*; Level 55:Hare Dash restores 68 Armor to you
*; Level 60
:Hare Dash Reuse Timer -6restores 74 Armor to you*; Level 65:Hare Dash restores 81 Armor to you
*; Level 70
:Hare Dash Reuse Timer -7restores 88 Armor to you*; Level 75:Hare Dash restores 95 Armor to you
*; Level 80
:Hare Dash Reuse Timer -8restores 102 Armor to you*; Level 85:Hare Dash restores 109 Armor to you*; Level 90:Hare Dash restores 116 Armor to you*; Level 95:Hare Dash restores 123 Armor to you*; Level 100:Hare Dash restores 130 Armor to you
}}
|-
| || of Hare Propulsion || <b>Level 80100</b> - Hare Dash restores 80 Power over 15 seconds causes your next attack to deal +295 damage if it is a Crushing attack || OffHandHands, Ring Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hare Dash restores 5 Power over 15 secondscauses your next attack to deal +10 damage if it is a Crushing attack
*; Level 10
:Hare Dash restores 10 Power over 15 secondscauses your next attack to deal +25 damage if it is a Crushing attack
*; Level 15
:Hare Dash restores 15 Power over 15 secondscauses your next attack to deal +40 damage if it is a Crushing attack
*; Level 20
:Hare Dash restores 20 Power over 15 secondscauses your next attack to deal +55 damage if it is a Crushing attack
*; Level 25
:Hare Dash restores 25 Power over 15 secondscauses your next attack to deal +70 damage if it is a Crushing attack
*; Level 30
:Hare Dash restores 30 Power over 15 secondscauses your next attack to deal +85 damage if it is a Crushing attack
*; Level 35
:Hare Dash restores 35 Power over 15 secondscauses your next attack to deal +100 damage if it is a Crushing attack
*; Level 40
:Hare Dash restores 40 Power over 15 secondscauses your next attack to deal +115 damage if it is a Crushing attack
*; Level 45
:Hare Dash restores 45 Power over 15 secondscauses your next attack to deal +130 damage if it is a Crushing attack
*; Level 50
:Hare Dash restores 50 Power over 15 secondscauses your next attack to deal +145 damage if it is a Crushing attack
*; Level 55
:Hare Dash restores 55 Power over 15 secondscauses your next attack to deal +160 damage if it is a Crushing attack
*; Level 60
:Hare Dash restores 60 Power over 15 secondscauses your next attack to deal +175 damage if it is a Crushing attack
*; Level 65
:Hare Dash restores 65 Power over 15 secondscauses your next attack to deal +190 damage if it is a Crushing attack
*; Level 70
:Hare Dash restores 70 Power over 15 secondscauses your next attack to deal +205 damage if it is a Crushing attack
*; Level 75
:Hare Dash restores 75 Power over 15 secondscauses your next attack to deal +220 damage if it is a Crushing attack
*; Level 80
:Hare Dash restores 80 Power over 15 secondscauses your next attack to deal +235 damage if it is a Crushing attack*; Level 85:Hare Dash causes your next attack to deal +250 damage if it is a Crushing attack*; Level 90:Hare Dash causes your next attack to deal +265 damage if it is a Crushing attack*; Level 95:Hare Dash causes your next attack to deal +280 damage if it is a Crushing attack*; Level 100:Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack
}}
|-
| Faker's || of Not-Quite-Dead Rabbits Hare Raising Escapes || <b>Level 80100</b> - Play Dead restores 90 Health Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds || Head, MainHand Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Play Dead restores 15 Health
*; Level 10
:Play Dead restores 20 Health*; Level Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15:Play Dead restores 25 Healthseconds
*; Level 20
:Play Dead restores 30 Health*; Level 25:Play Dead restores 35 HealthHare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 30
:Play Dead restores 40 Health*; Level 35:Play Dead restores 45 HealthHare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 40
:Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 50:Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 60:Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 70:Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 80:Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 90:Hare Dash grants +13% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 100:Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds}}|-| || of Pace Management || <b>Level 100</b> - Hare Dash Reuse Timer -10 || Head || {{Spoiler|Click Expand to reveal|*; Level 10:Hare Dash Reuse Timer -1*; Level 20:Hare Dash Reuse Timer -2*; Level 30:Hare Dash Reuse Timer -3*; Level 40:Hare Dash Reuse Timer -4*; Level 50:Hare Dash Reuse Timer -5*; Level 60:Hare Dash Reuse Timer -6*; Level 70:Hare Dash Reuse Timer -7*; Level 80:Hare Dash Reuse Timer -8*; Level 90:Hare Dash Reuse Timer -9*; Level 100:Hare Dash Reuse Timer -10}}|-| || || <b>Level 100</b> - Hare Dash restores 80 Power over 15 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Hare Dash restores 5 Power over 15 seconds*; Level 10:Hare Dash restores 10 Power over 15 seconds*; Level 15:Hare Dash restores 15 Power over 15 seconds*; Level 20:Hare Dash restores 20 Power over 15 seconds*; Level 25:Hare Dash restores 25 Power over 15 seconds*; Level 30:Hare Dash restores 30 Power over 15 seconds*; Level 35:Hare Dash restores 35 Power over 15 seconds*; Level 40:Hare Dash restores 40 Power over 15 seconds*; Level 45:Hare Dash restores 45 Power over 15 seconds*; Level 50:Hare Dash restores 50 Power over 15 seconds*; Level 55:Hare Dash restores 55 Power over 15 seconds*; Level 60:Hare Dash restores 60 Power over 15 seconds*; Level 65:Hare Dash restores 65 Power over 15 seconds*; Level 70:Hare Dash restores 70 Power over 15 seconds*; Level 75:Hare Dash restores 75 Power over 15 seconds*; Level 80:Hare Dash restores 80 Power over 15 seconds*; Level 85:Hare Dash restores 80 Power over 15 seconds*; Level 90:Hare Dash restores 80 Power over 15 seconds*; Level 95:Hare Dash restores 80 Power over 15 seconds*; Level 100:Hare Dash restores 80 Power over 15 seconds}}|-| Faker's || of Not-Quite-Dead Rabbits || <b>Level 100</b> - Play Dead restores 110 Health || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Play Dead restores 15 Health*; Level 10:Play Dead restores 20 Health*; Level 15:Play Dead restores 25 Health*; Level 20:Play Dead restores 30 Health*; Level 25:Play Dead restores 35 Health*; Level 30:Play Dead restores 40 Health*; Level 35:Play Dead restores 45 Health*; Level 40:Play Dead restores 50 Health*; Level 45:Play Dead restores 55 Health*; Level 50:Play Dead restores 60 Health*; Level 55:Play Dead restores 65 Health*; Level 60:Play Dead restores 70 Health*; Level 65:Play Dead restores 75 Health*; Level 70:Play Dead restores 80 Health*; Level 75:Play Dead restores 85 Health*; Level 80:Play Dead restores 90 Health*; Level 85:Play Dead restores 95 Health*; Level 90:Play Dead restores 100 Health*; Level 95:Play Dead restores 105 Health*; Level 100:Play Dead restores 110 Health}}|-| || || <b>Level 100</b> - Play Dead boosts your Psychic attack damage +320 for 20 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Play Dead boosts your Psychic attack damage +16 for 20 seconds*; Level 10:Play Dead boosts your Psychic attack damage +32 for 20 seconds*; Level 15:Play Dead boosts your Psychic attack damage +48 for 20 seconds*; Level 20:Play Dead boosts your Psychic attack damage +64 for 20 seconds*; Level 25:Play Dead boosts your Psychic attack damage +80 for 20 seconds*; Level 30:Play Dead boosts your Psychic attack damage +96 for 20 seconds*; Level 35:Play Dead boosts your Psychic attack damage +112 for 20 seconds*; Level 40:Play Dead boosts your Psychic attack damage +128 for 20 seconds*; Level 45:Play Dead boosts your Psychic attack damage +144 for 20 seconds*; Level 50:Play Dead boosts your Psychic attack damage +160 for 20 seconds*; Level 55:Play Dead boosts your Psychic attack damage +176 for 20 seconds*; Level 60:Play Dead boosts your Psychic attack damage +192 for 20 seconds*; Level 65:Play Dead boosts your Psychic attack damage +208 for 20 seconds*; Level 70:Play Dead boosts your Psychic attack damage +224 for 20 seconds*; Level 75:Play Dead boosts your Psychic attack damage +240 for 20 seconds
*; Level 80
:Play Dead restores boosts your Psychic attack damage +256 for 20 seconds*; Level 85:Play Dead boosts your Psychic attack damage +272 for 20 seconds*; Level 90 Health:Play Dead boosts your Psychic attack damage +288 for 20 seconds*; Level 95:Play Dead boosts your Psychic attack damage +304 for 20 seconds*; Level 100:Play Dead boosts your Psychic attack damage +320 for 20 seconds
}}
|-
| || of Post-Murder Depression || <b>Level 80100</b> - Play Dead boosts your causes all affected enemies to take 410 Psychic attack damage +80 for 20 seconds after a 10-second delay || ChestLegs, Hands Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead boosts your causes all affected enemies to take 30 Psychic attack damage +5 for 20 secondsafter a 10-second delay
*; Level 10
:Play Dead boosts your causes all affected enemies to take 50 Psychic attack damage +after a 10 for 20 seconds-second delay
*; Level 15
:Play Dead boosts your causes all affected enemies to take 70 Psychic attack damage +15 for 20 secondsafter a 10-second delay
*; Level 20
:Play Dead boosts your causes all affected enemies to take 90 Psychic attack damage +20 for 20 secondsafter a 10-second delay
*; Level 25
:Play Dead boosts your causes all affected enemies to take 110 Psychic attack damage +25 for 20 secondsafter a 10-second delay
*; Level 30
:Play Dead boosts your causes all affected enemies to take 130 Psychic attack damage +30 for 20 secondsafter a 10-second delay
*; Level 35
:Play Dead boosts your causes all affected enemies to take 150 Psychic attack damage +35 for 20 secondsafter a 10-second delay
*; Level 40
:Play Dead boosts your causes all affected enemies to take 170 Psychic attack damage +40 for 20 secondsafter a 10-second delay
*; Level 45
:Play Dead boosts your causes all affected enemies to take 190 Psychic attack damage +45 for 20 secondsafter a 10-second delay
*; Level 50
:Play Dead boosts your causes all affected enemies to take 210 Psychic attack damage +50 for 20 secondsafter a 10-second delay
*; Level 55
:Play Dead boosts your Psychic attack damage +55 for 20 seconds*; Level 60:Play Dead boosts your Psychic attack damage +60 for 20 seconds*; Level 65:Play Dead boosts your Psychic attack damage +65 for 20 seconds*; Level 70:Play Dead boosts your Psychic attack damage +70 for 20 seconds*; Level 75:Play Dead boosts your Psychic attack damage +75 for 20 seconds*; Level 80:Play Dead boosts your Psychic attack damage +80 for 20 seconds}}|-| || of Post-Murder Depression || <b>Level 80</b> - Play Dead causes all affected enemies to take 330 Psychic damage after a 10-second delay || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay*; Level 10:Play Dead causes all affected enemies to take 50 Psychic damage after a 10-second delay*; Level 15:Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay*; Level 20:Play Dead causes all affected enemies to take 90 Psychic damage after a 10-second delay*; Level 25:Play Dead causes all affected enemies to take 110 Psychic damage after a 10-second delay*; Level 30:Play Dead causes all affected enemies to take 130 Psychic damage after a 10-second delay*; Level 35:Play Dead causes all affected enemies to take 150 Psychic damage after a 10-second delay*; Level 40:Play Dead causes all affected enemies to take 170 Psychic damage after a 10-second delay*; Level 45:Play Dead causes all affected enemies to take 190 Psychic damage after a 10-second delay*; Level 50:Play Dead causes all affected enemies to take 210 Psychic damage after a 10-second delay*; Level 55:Play Dead causes all affected enemies to take 230 Psychic damage after a 10-second delay
*; Level 60
:Play Dead causes all affected enemies to take 250 Psychic damage after a 10-second delay
*; Level 80
:Play Dead causes all affected enemies to take 330 Psychic damage after a 10-second delay
*; Level 85
:Play Dead causes all affected enemies to take 350 Psychic damage after a 10-second delay
*; Level 90
:Play Dead causes all affected enemies to take 370 Psychic damage after a 10-second delay
*; Level 95
:Play Dead causes all affected enemies to take 390 Psychic damage after a 10-second delay
*; Level 100
:Play Dead causes all affected enemies to take 410 Psychic damage after a 10-second delay
}}
|-
| Faker's || || <b>Level 80100</b> - Play Dead boosts your Nice Attack Damage +288 360 for 15 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead boosts your Nice Attack Damage +18 for 15 seconds
*; Level 80
:Play Dead boosts your Nice Attack Damage +288 for 15 seconds
*; Level 85
:Play Dead boosts your Nice Attack Damage +306 for 15 seconds
*; Level 90
:Play Dead boosts your Nice Attack Damage +324 for 15 seconds
*; Level 95
:Play Dead boosts your Nice Attack Damage +342 for 15 seconds
*; Level 100
:Play Dead boosts your Nice Attack Damage +360 for 15 seconds
}}
|-
| Long-Eared || || <b>Level 80100</b> - Long Ear grants you +1822% Projectile Evasion for 15 seconds || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Ear grants you +3% Projectile Evasion for 15 seconds
*; Level 80
:Long Ear grants you +18% Projectile Evasion for 15 seconds
*; Level 85
:Long Ear grants you +19% Projectile Evasion for 15 seconds
*; Level 90
:Long Ear grants you +20% Projectile Evasion for 15 seconds
*; Level 95
:Long Ear grants you +21% Projectile Evasion for 15 seconds
*; Level 100
:Long Ear grants you +22% Projectile Evasion for 15 seconds
}}
|-
| || || <b>Level 80100</b> - Long Ear Reuse Timer -8, 10. Play Dead Reuse Timer -10 12 || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Ear Reuse Timer -1, . Play Dead Reuse Timer -2
*; Level 10
:Long Ear Reuse Timer -1, . Play Dead Reuse Timer -3
*; Level 15
:Long Ear Reuse Timer -2, . Play Dead Reuse Timer -3
*; Level 20
:Long Ear Reuse Timer -2, . Play Dead Reuse Timer -4
*; Level 25
:Long Ear Reuse Timer -3, . Play Dead Reuse Timer -4
*; Level 30
:Long Ear Reuse Timer -3, . Play Dead Reuse Timer -5
*; Level 35
:Long Ear Reuse Timer -4, . Play Dead Reuse Timer -5
*; Level 40
:Long Ear Reuse Timer -4, . Play Dead Reuse Timer -6
*; Level 45
:Long Ear Reuse Timer -5, . Play Dead Reuse Timer -6
*; Level 50
:Long Ear Reuse Timer -5, . Play Dead Reuse Timer -7
*; Level 55
:Long Ear Reuse Timer -6, . Play Dead Reuse Timer -7
*; Level 60
:Long Ear Reuse Timer -6, . Play Dead Reuse Timer -8
*; Level 65
:Long Ear Reuse Timer -7, . Play Dead Reuse Timer -8
*; Level 70
:Long Ear Reuse Timer -7, . Play Dead Reuse Timer -9
*; Level 75
:Long Ear Reuse Timer -8, . Play Dead Reuse Timer -9
*; Level 80
:Long Ear Reuse Timer -8, . Play Dead Reuse Timer -10*; Level 85:Long Ear Reuse Timer -9. Play Dead Reuse Timer -10*; Level 90:Long Ear Reuse Timer -9. Play Dead Reuse Timer -11*; Level 95:Long Ear Reuse Timer -10. Play Dead Reuse Timer -11*; Level 100:Long Ear Reuse Timer -10. Play Dead Reuse Timer -12
}}
|-
| Carrot-Lover's || of Carrot Power || <b>Level 80100</b> - Carrot Power Healing +100 124 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power Healing +10
*; Level 80
:Carrot Power Healing +100
*; Level 85
:Carrot Power Healing +106
*; Level 90
:Carrot Power Healing +112
*; Level 95
:Carrot Power Healing +118
*; Level 100
:Carrot Power Healing +124
}}
|-
| || of Carrot Power || <b>Level 80100</b> - Carrot Power restores 240 300 Health after an 8-second delay || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power restores 15 Health after an 8-second delay
*; Level 80
:Carrot Power restores 240 Health after an 8-second delay
*; Level 85
:Carrot Power restores 255 Health after an 8-second delay
*; Level 90
:Carrot Power restores 270 Health after an 8-second delay
*; Level 95
:Carrot Power restores 285 Health after an 8-second delay
*; Level 100
:Carrot Power restores 300 Health after an 8-second delay
}}
|-
| Carrot-Lover's || || <b>Level 80100</b> - Carrot Power restores 155 195 Armor || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power restores 9 Armor
*; Level 80
:Carrot Power restores 155 Armor
*; Level 85
:Carrot Power restores 165 Armor
*; Level 90
:Carrot Power restores 175 Armor
*; Level 95
:Carrot Power restores 185 Armor
*; Level 100
:Carrot Power restores 195 Armor
}}
|-
| || of Ice Cold Carrots || <b>Level 80100</b> - Carrot Power boosts your Cold Damage +3236% for 10 seconds || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power boosts your Cold Damage +6% for 10 seconds
*; Level 80
:Carrot Power boosts your Cold Damage +32% for 10 seconds
*; Level 85
:Carrot Power boosts your Cold Damage +33% for 10 seconds
*; Level 90
:Carrot Power boosts your Cold Damage +34% for 10 seconds
*; Level 95
:Carrot Power boosts your Cold Damage +35% for 10 seconds
*; Level 100
:Carrot Power boosts your Cold Damage +36% for 10 seconds
}}
|-
| || of Carrot Nibbling || <b>Level 80100</b> - Carrot Power's reuse timer is -4 .5 seconds and chance to consume carrot is -3442% || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%
*; Level 80
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34%
*; Level 85
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -36%
*; Level 90
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -38%
*; Level 95
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -40%
*; Level 100
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42%
}}
|-
| || of Kickin' Carrots || <b>Level 80100</b> - Carrot Power boosts the damage from all kicks +192 240 for 10 seconds || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power boosts the damage from all kicks +12 for 10 seconds
*; Level 80
:Carrot Power boosts the damage from all kicks +192 for 10 seconds
*; Level 85
:Carrot Power boosts the damage from all kicks +204 for 10 seconds
*; Level 90
:Carrot Power boosts the damage from all kicks +216 for 10 seconds
*; Level 95
:Carrot Power boosts the damage from all kicks +228 for 10 seconds
*; Level 100
:Carrot Power boosts the damage from all kicks +240 for 10 seconds
}}
|-
| || of Crushing Carrots || <b>Level 80100</b> - Carrot Power boosts your Crushing Damage +3236% for 10 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power boosts your Crushing Damage +6% for 10 seconds
*; Level 80
:Carrot Power boosts your Crushing Damage +32% for 10 seconds
*; Level 85
:Carrot Power boosts your Crushing Damage +33% for 10 seconds
*; Level 90
:Carrot Power boosts your Crushing Damage +34% for 10 seconds
*; Level 95
:Carrot Power boosts your Crushing Damage +35% for 10 seconds
*; Level 100
:Carrot Power boosts your Crushing Damage +36% for 10 seconds
}}
|-
| || of Bun-Fu || <b>Level 80100</b> - Bun-Fu Strike deals +5975% damage and reuse time is -1 second || Hands, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals +10% damage and reuse time is -1 second
*; Level 80
:Bun-Fu Strike deals +59% damage and reuse time is -1 second
*; Level 85
:Bun-Fu Strike deals +63% damage and reuse time is -1 second
*; Level 90
:Bun-Fu Strike deals +67% damage and reuse time is -1 second
*; Level 95
:Bun-Fu Strike deals +71% damage and reuse time is -1 second
*; Level 100
:Bun-Fu Strike deals +75% damage and reuse time is -1 second
}}
|-
| || || <b>Level 80100</b> - Bun-Fu Strike reduces target's rage by 480600, then reduces it by 690 930 more after a 5 second delay || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay
*; Level 80
:Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay
*; Level 85
:Bun-Fu Strike reduces target's rage by 510, then reduces it by 750 more after a 5 second delay
*; Level 90
:Bun-Fu Strike reduces target's rage by 540, then reduces it by 810 more after a 5 second delay
*; Level 95
:Bun-Fu Strike reduces target's rage by 570, then reduces it by 870 more after a 5 second delay
*; Level 100
:Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay
}}
|-
| || || <b>Level 80100</b> - Bun-Fu Strike deals +2024% damage and restores 48 60 Health to you after an 8 second delay || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay
*; Level 80
:Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay
*; Level 85
:Bun-Fu Strike deals +21% damage and restores 51 Health to you after an 8 second delay
*; Level 90
:Bun-Fu Strike deals +22% damage and restores 54 Health to you after an 8 second delay
*; Level 95
:Bun-Fu Strike deals +23% damage and restores 57 Health to you after an 8 second delay
*; Level 100
:Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay
}}
|-
| Indomitable Hare's || of Bun-Fu Flurries || <b>Level 80100</b> - Bun-Fu Strike deals +65 93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals +4 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds
*; Level 80
:Bun-Fu Strike deals +65 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
*; Level 85
:Bun-Fu Strike deals +72 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
*; Level 90
:Bun-Fu Strike deals +79 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
*; Level 95
:Bun-Fu Strike deals +86 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
*; Level 100
:Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
}}
|-
| || of Cold Paws || <b>Level 80100</b> - Bun-Fu Strike deals Cold damage (instead of Slashing), deals +112 140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +7 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 80
:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
*; Level 85
:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +119 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
*; Level 90
:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +126 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
*; Level 95
:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +133 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
*; Level 100
:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
}}
|-
| || of Bun-Fu || <b>Level 80100</b> - Bun-Fu Blast Damage +5264% || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast Damage +13%
*; Level 80
:Bun-Fu Blast Damage +52%
*; Level 85
:Bun-Fu Blast Damage +55%
*; Level 90
:Bun-Fu Blast Damage +58%
*; Level 95
:Bun-Fu Blast Damage +61%
*; Level 100
:Bun-Fu Blast Damage +64%
}}
|-
| || of Ice Cold Bun-Fu || <b>Level 80100</b> - Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 1620% for 60 seconds (max 20 stacks) || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 1% for 60 seconds (max 20 stacks)
*; Level 80
:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks)
*; Level 85
:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 17% for 60 seconds (max 20 stacks)
*; Level 90
:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 18% for 60 seconds (max 20 stacks)
*; Level 95
:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 19% for 60 seconds (max 20 stacks)
*; Level 100
:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks)
}}
|-
| Mindful Bunny's || of Mindful Bun-Fu || <b>Level 80100</b> - Bun-Fu Blast deals +68 92 damage and restores 40 62 Power after a 9-second delay || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay
:Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay
*; Level 35
:Bun-Fu Blast deals +21 damage and restores 22 23 Power after a 9-second delay
*; Level 40
:Bun-Fu Blast deals +24 damage and restores 24 26 Power after a 9-second delay
*; Level 45
:Bun-Fu Blast deals +27 damage and restores 26 29 Power after a 9-second delay
*; Level 50
:Bun-Fu Blast deals +30 damage and restores 28 32 Power after a 9-second delay
*; Level 55
:Bun-Fu Blast deals +33 damage and restores 30 35 Power after a 9-second delay
*; Level 60
:Bun-Fu Blast deals +36 damage and restores 32 38 Power after a 9-second delay
*; Level 65
:Bun-Fu Blast deals +44 damage and restores 34 41 Power after a 9-second delay
*; Level 70
:Bun-Fu Blast deals +52 damage and restores 36 44 Power after a 9-second delay
*; Level 75
:Bun-Fu Blast deals +60 damage and restores 38 47 Power after a 9-second delay
*; Level 80
:Bun-Fu Blast deals +68 damage and restores 40 50 Power after a 9-second delay*; Level 85:Bun-Fu Blast deals +74 damage and restores 53 Power after a 9-second delay*; Level 90:Bun-Fu Blast deals +80 damage and restores 56 Power after a 9-second delay*; Level 95:Bun-Fu Blast deals +86 damage and restores 59 Power after a 9-second delay*; Level 100:Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay
}}
|-
| Irrepressible Hare's || of Bun-Fu Massacres || <b>Level 80100</b> - Bun-Fu Blast deals +96 120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds
*; Level 80
:Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 85
:Bun-Fu Blast deals +102 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 90
:Bun-Fu Blast deals +108 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 95
:Bun-Fu Blast deals +114 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 100
:Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
}}
|-
| || of Effortless Bun-Fu || <b>Level 80100</b> - All Bun-Fu moves cost -17 37 Power || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Bun-Fu moves cost -2 Power
:All Bun-Fu moves cost -5 Power
*; Level 25
:All Bun-Fu moves cost -6 7 Power
*; Level 30
:All Bun-Fu moves cost -7 9 Power
*; Level 35
:All Bun-Fu moves cost -8 11 Power
*; Level 40
:All Bun-Fu moves cost -9 13 Power
*; Level 45
:All Bun-Fu moves cost -10 15 Power
*; Level 50
:All Bun-Fu moves cost -11 17 Power
*; Level 55
:All Bun-Fu moves cost -12 19 Power
*; Level 60
:All Bun-Fu moves cost -13 21 Power
*; Level 65
:All Bun-Fu moves cost -14 23 Power
*; Level 70
:All Bun-Fu moves cost -15 25 Power
*; Level 75
:All Bun-Fu moves cost -16 27 Power
*; Level 80
:All Bun-Fu moves cost -17 29 Power*; Level 85:All Bun-Fu moves cost -31 Power*; Level 90:All Bun-Fu moves cost -33 Power*; Level 95:All Bun-Fu moves cost -35 Power*; Level 100:All Bun-Fu moves cost -37 Power
}}
|-
| || of Playful Pats || <b>Level 80100</b> - Love Tap lowers target's aggro toward you by 1550 1950 || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap lowers target's aggro toward you by 50
*; Level 80
:Love Tap lowers target's aggro toward you by 1550
*; Level 85
:Love Tap lowers target's aggro toward you by 1650
*; Level 90
:Love Tap lowers target's aggro toward you by 1750
*; Level 95
:Love Tap lowers target's aggro toward you by 1850
*; Level 100
:Love Tap lowers target's aggro toward you by 1950
}}
|-
| Happy Bunny's || of Loving and Eating || <b>Level 7590</b> - Love Tap hastens the current reuse timer of Carrot Power by 3.5 4 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Love Tap hastens the current reuse timer of Carrot Power by 1 second
*; Level 75
:Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds
*; Level 90
:Love Tap hastens the current reuse timer of Carrot Power by 4 seconds
}}
|-
| || of Rabid Bunnies || <b>Level 80100</b> - Love Tap deals 335 505 Trauma damage after an 8a 4-second delay || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap deals 35 30 Trauma damage after an 8a 4-second delay
*; Level 10
:Love Tap deals 55 Trauma damage after an 8a 4-second delay
*; Level 15
:Love Tap deals 75 80 Trauma damage after an 8a 4-second delay
*; Level 20
:Love Tap deals 95 105 Trauma damage after an 8a 4-second delay
*; Level 25
:Love Tap deals 115 130 Trauma damage after an 8a 4-second delay
*; Level 30
:Love Tap deals 135 155 Trauma damage after an 8a 4-second delay
*; Level 35
:Love Tap deals 155 180 Trauma damage after an 8a 4-second delay
*; Level 40
:Love Tap deals 175 205 Trauma damage after an 8a 4-second delay
*; Level 45
:Love Tap deals 195 230 Trauma damage after an 8a 4-second delay
*; Level 50
:Love Tap deals 215 255 Trauma damage after an 8a 4-second delay
*; Level 55
:Love Tap deals 235 280 Trauma damage after an 8a 4-second delay
*; Level 60
:Love Tap deals 255 305 Trauma damage after an 8a 4-second delay
*; Level 65
:Love Tap deals 275 330 Trauma damage after an 8a 4-second delay
*; Level 70
:Love Tap deals 295 355 Trauma damage after an 8a 4-second delay
*; Level 75
:Love Tap deals 315 380 Trauma damage after an 8a 4-second delay
*; Level 80
:Love Tap deals 335 405 Trauma damage after an 8a 4-second delay*; Level 85:Love Tap deals 430 Trauma damage after a 4-second delay*; Level 90:Love Tap deals 455 Trauma damage after a 4-second delay*; Level 95:Love Tap deals 480 Trauma damage after a 4-second delay*; Level 100:Love Tap deals 505 Trauma damage after a 4-second delay
}}
|-
| || || <b>Level 80100</b> - Love Tap boosts your Melee Evasion +1113.5% for 15 seconds || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap boosts your Melee Evasion +4% for 15 seconds
*; Level 80
:Love Tap boosts your Melee Evasion +11.5% for 15 seconds
*; Level 85
:Love Tap boosts your Melee Evasion +12% for 15 seconds
*; Level 90
:Love Tap boosts your Melee Evasion +12.5% for 15 seconds
*; Level 95
:Love Tap boosts your Melee Evasion +13% for 15 seconds
*; Level 100
:Love Tap boosts your Melee Evasion +13.5% for 15 seconds
}}
|-
| || || <b>Level 90</b> - Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Love Tap causes target to suffer +2% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
*; Level 15
:Love Tap causes target to suffer +4% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
*; Level 30
:Love Tap causes target to suffer +6% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
*; Level 45
:Love Tap causes target to suffer +8% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
*; Level 60
:Love Tap causes target to suffer +10% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
*; Level 75
:Love Tap causes target to suffer +12% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
*; Level 90
:Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
}}
|}
197
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