498
edits
Changes
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Unarmed/Treasure Effects|Unarmed Treasure Effects]]==</includeonly>See also: [[Unarmed/Treasure Effects:By Slot]]
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- Updated to v398 v435 on Thu Nov 30 2023 01Mon Sep 15 2025 09:1708:35 16 GMT-0700 0600 (Mountain Standard Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Martial || of Deadly Fists || <b>Level 100120</b> - Unarmed Base Damage +5060% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed Damage +5
*; Level 100
:Unarmed Base Damage +50%
*; Level 110
:Unarmed Base Damage +55%
*; Level 120
:Unarmed Base Damage +60%
}}
|-
| Punching || of Punches || <b>Level 100120</b> - Jab and Infuriating Fist Damage +80 96 || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Jab and Infuriating Fist Damage +8
*; Level 100
:Jab and Infuriating Fist Damage +80
*; Level 110
:Jab and Infuriating Fist Damage +88
*; Level 120
:Jab and Infuriating Fist Damage +96
}}
|-
| || of Refreshing Punches || <b>Level 100120</b> - Punch, Jab, and Infuriating Fist restore 22 26 Health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Punch, Jab, and Infuriating Fist restore 3 Health to you
*; Level 100
:Punch, Jab, and Infuriating Fist restore 22 Health to you
*; Level 110
:Punch, Jab, and Infuriating Fist restore 24 Health to you
*; Level 120
:Punch, Jab, and Infuriating Fist restore 26 Health to you
}}
|-
| || of Knee-Kicking || <b>Level 100125</b> - Knee Kick Damage +5671% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Knee Kick Damage +6%
*; Level 100
:Knee Kick Damage +56%
*; Level 105
:Knee Kick Damage +59%
*; Level 110
:Knee Kick Damage +62%
*; Level 115
:Knee Kick Damage +65%
*; Level 120
:Knee Kick Damage +68%
*; Level 125
:Knee Kick Damage +71%
}}
|-
| || of Naked Fury || <b>Level 100125</b> - Unarmed attacks deal +2429% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
*; Level 100
:Unarmed attacks deal +24% damage when you have 33% or less of your Armor left
*; Level 105
:Unarmed attacks deal +25% damage when you have 33% or less of your Armor left
*; Level 110
:Unarmed attacks deal +26% damage when you have 33% or less of your Armor left
*; Level 115
:Unarmed attacks deal +27% damage when you have 33% or less of your Armor left
*; Level 120
:Unarmed attacks deal +28% damage when you have 33% or less of your Armor left
*; Level 125
:Unarmed attacks deal +29% damage when you have 33% or less of your Armor left
}}
|-
| || of Armor Hatred || <b>Level 100120</b> - Unarmed attacks deal +52 62 Armor damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed attacks deal +7 Armor damage
*; Level 100
:Unarmed attacks deal +52 Armor damage
*; Level 110
:Unarmed attacks deal +57 Armor damage
*; Level 120
:Unarmed attacks deal +62 Armor damage
}}
|-
| || of Accurate Martial Arts || <b>Level 100125</b> - Unarmed attacks deal +9 damage and have +20 25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 100
:Unarmed attacks deal +9 damage and have +20 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 105
:Unarmed attacks deal +9 damage and have +21 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 110
:Unarmed attacks deal +9 damage and have +22 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 115
:Unarmed attacks deal +9 damage and have +23 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 120
:Unarmed attacks deal +9 damage and have +24 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 125
:Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Evasion || <b>Level 100125</b> - While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 80 100 Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 4 Armor
*; Level 100
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 80 Armor
*; Level 105
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 84 Armor
*; Level 110
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 88 Armor
*; Level 115
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 92 Armor
*; Level 120
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 96 Armor
*; Level 125
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor
}}
|-
| || of Evasive Maneuvers || <b>Level 100125</b> - While Unarmed skill is active: any time you Evade an attack, your next attack deals +165 205 damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +24 damage
*; Level 100
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +165 damage
*; Level 105
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +173 damage
*; Level 110
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +181 damage
*; Level 115
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +189 damage
*; Level 120
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +197 damage
*; Level 125
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage
}}
|-
| || of Angst Fists || <b>Level 100125</b> - While Unarmed skill is active: 2127% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300330% rate || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill is active: 10% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
:While Unarmed skill is active: 21% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 290% rate
*; Level 100
:While Unarmed skill is active: 2122% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate*; Level 105:While Unarmed skill is active: 23% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate*; Level 110:While Unarmed skill is active: 24% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 310% rate*; Level 115:While Unarmed skill is active: 25% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 310% rate*; Level 120:While Unarmed skill is active: 26% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate*; Level 125:While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate
}}
|-
| Anti-Darkness || of Dark and Angry Fists || <b>Level 100125</b> - While Unarmed skill is active: 28.537% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 380480% rate || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
:While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 240% rate
*; Level 70
:While Unarmed skill is active: 25.526% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate
*; Level 75
:While Unarmed skill is active: 2627% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 280% rate
*; Level 80
:While Unarmed skill is active: 26.528% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate
*; Level 85
:While Unarmed skill is active: 2729% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 320% rate
*; Level 90
:While Unarmed skill is active: 27.530% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 340% rate
*; Level 95
:While Unarmed skill is active: 2831% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 360% rate
*; Level 100
:While Unarmed skill is active: 28.532% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 380% rate*; Level 105:While Unarmed skill is active: 33% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 400% rate*; Level 110:While Unarmed skill is active: 34% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 420% rate*; Level 115:While Unarmed skill is active: 35% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 440% rate*; Level 120:While Unarmed skill is active: 36% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 460% rate*; Level 125:While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate
}}
|-
| Infuriating || || <b>Level 100125</b> - Taunt From Attack Damage +100125% when Unarmed is active || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage +5% when Unarmed is active
*; Level 100
:Taunt From Attack Damage +100% when Unarmed is active
*; Level 105
:Taunt From Attack Damage +105% when Unarmed is active
*; Level 110
:Taunt From Attack Damage +110% when Unarmed is active
*; Level 115
:Taunt From Attack Damage +115% when Unarmed is active
*; Level 120
:Taunt From Attack Damage +120% when Unarmed is active
*; Level 125
:Taunt From Attack Damage +125% when Unarmed is active
}}
|-
| || of Mambas || <b>Level 100120</b> - Mamba Strike Damage +59 and Reuse Time -1 sec 2.4 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike Damage +5Reuse Time -0.2 seconds
*; Level 20
:Mamba Strike Damage +11 and Reuse Time -0.5 sec4 seconds
*; Level 30
:Mamba Strike Damage +17 and Reuse Time -0.5 sec6 seconds
*; Level 40
:Mamba Strike Damage +23 and Reuse Time -0.5 sec8 seconds
*; Level 50
:Mamba Strike Damage +29 and Reuse Time -0.5 sec1 seconds
*; Level 60
:Mamba Strike Damage +35 and Reuse Time -01.5 sec2 seconds
*; Level 70
:Mamba Strike Damage +41 and Reuse Time -1 sec.4 seconds
*; Level 80
:Mamba Strike Damage +47 and Reuse Time -1 sec.6 seconds
*; Level 90
:Mamba Strike Damage +53 and Reuse Time -1 sec.8 seconds
*; Level 100
:Mamba Strike Damage +59 and Reuse Time -1 sec2 seconds*; Level 110:Mamba Strike Reuse Time -2.2 seconds*; Level 120:Mamba Strike Reuse Time -2.4 seconds
}}
|-
| || of Internal Injuries || <b>Level 100120</b> - Mamba Strike and Front Kick damage +84 100 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike and Front Kick damage +12
*; Level 100
:Mamba Strike and Front Kick damage +84
*; Level 110
:Mamba Strike and Front Kick damage +92
*; Level 120
:Mamba Strike and Front Kick damage +100
}}
|-
| || of Evasive Mambas || <b>Level 120</b> - Mamba Strike boosts your Melee Evasion +11% for 10 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Level 10:Mamba Strike boosts your Melee Evasion +5.5% for 10 seconds*; Level 20:Mamba Strike boosts your Melee Evasion +6% for 10 seconds*; Level 30:Mamba Strike boosts your Melee Evasion +6.5% for 10 seconds*; Level 40:Mamba Strike boosts your Melee Evasion +7% for 10 seconds*; Level 50:Mamba Strike boosts your Melee Evasion +7.5% for 10 seconds*; Level 60:Mamba Strike boosts your Melee Evasion +8% for 10 seconds*; Level 70:Mamba Strike boosts your Melee Evasion +8.5% for 10 seconds*; Level 80:Mamba Strike boosts your Melee Evasion +9% for 10 seconds*; Level 90:Mamba Strike boosts your Melee Evasion +9.5% for 10 seconds*; Level 100:Mamba Strike boosts your Melee Evasion +10% for 10 seconds*; Level 110:Mamba Strike boosts your Melee Evasion +10.5% for 10 seconds*; Level 120:Mamba Strike boosts your Melee Evasion +11% for 10 seconds}}|-| || of Mambvasion || <b>Level 120</b> - Mamba Strike deals +79 Damage and boosts your Melee Evasion +6.5% for 6 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 10:Mamba Strike deals +13 Damage and boosts your Melee Evasion +1% for 6 seconds*; Level 20:Mamba Strike deals +19 Damage and boosts your Melee Evasion +1.5% for 6 seconds*; Level 30:Mamba Strike deals +25 Damage and boosts your Melee Evasion +2% for 6 seconds*; Level 40:Mamba Strike deals +31 Damage and boosts your Melee Evasion +2.5% for 6 seconds*; Level 50:Mamba Strike deals +37 Damage and boosts your Melee Evasion +3% for 6 seconds*; Level 60:Mamba Strike deals +43 Damage and boosts your Melee Evasion +3.5% for 6 seconds*; Level 70:Mamba Strike deals +49 Damage and boosts your Melee Evasion +4% for 6 seconds*; Level 80:Mamba Strike deals +55 Damage and boosts your Melee Evasion +4.5% for 6 seconds*; Level 90:Mamba Strike deals +61 Damage and boosts your Melee Evasion +5% for 6 seconds*; Level 100:Mamba Strike deals +67 Damage and boosts your Melee Evasion +5.5% for 6 seconds*; Level 110:Mamba Strike deals +73 Damage and boosts your Melee Evasion +6% for 6 seconds*; Level 120:Mamba Strike deals +79 Damage and boosts your Melee Evasion +6.5% for 6 seconds}}|-| Kicking || of Kicking || <b>Level 100125</b> - Kick Damage +100 125 || Uncommon || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick Damage +5
*; Level 100
:Kick Damage +100
*; Level 105
:Kick Damage +105
*; Level 110
:Kick Damage +110
*; Level 115
:Kick Damage +115
*; Level 120
:Kick Damage +120
*; Level 125
:Kick Damage +125
}}
|-
| Platefooted || || <b>Level 100125</b> - Kick attacks restore 50 60 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks restore 12 Armor
*; Level 100
:Kick attacks restore 50 Armor
*; Level 105
:Kick attacks restore 52 Armor
*; Level 110
:Kick attacks restore 54 Armor
*; Level 115
:Kick attacks restore 56 Armor
*; Level 120
:Kick attacks restore 58 Armor
*; Level 125
:Kick attacks restore 60 Armor
}}
|-
| || of Reflective Kicks || <b>Level 100120</b> - Kick attacks deal +1721% damage and grant you 1012% Physical Damage Reflection for 15 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds
*; Level 100
:Kick attacks deal +17% damage and grant you 10% Physical Damage Reflection for 15 seconds
*; Level 110
:Kick attacks deal +19% damage and grant you 11% Physical Damage Reflection for 15 seconds
*; Level 120
:Kick attacks deal +21% damage and grant you 12% Physical Damage Reflection for 15 seconds
}}
|-
| Front-Kicker's || of Front-Kicking || <b>Level 100120</b> - Front Kick Damage +5060% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Front Kick Damage +5%
*; Level 100
:Front Kick Damage +50%
*; Level 110
:Front Kick Damage +55%
*; Level 120
:Front Kick Damage +60%
}}
|-
| Hip-Shattering || of Hip-Shattering || <b>Level 100120</b> - Kick attacks deal +2226% damage and slow target's movement speed by 45% || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +5% damage and slow target's movement speed by 45%
*; Level 100
:Kick attacks deal +22% damage and slow target's movement speed by 45%
*; Level 110
:Kick attacks deal +24% damage and slow target's movement speed by 45%
*; Level 120
:Kick attacks deal +26% damage and slow target's movement speed by 45%
}}
|-
| || of Kicking While Nude || <b>Level 100125</b> - Kick attacks deal +4252% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks deal +9% damage when you have 33% or less of your Armor left
*; Level 100
:Kick attacks deal +42% damage when you have 33% or less of your Armor left
*; Level 105
:Kick attacks deal +44% damage when you have 33% or less of your Armor left
*; Level 110
:Kick attacks deal +46% damage when you have 33% or less of your Armor left
*; Level 115
:Kick attacks deal +48% damage when you have 33% or less of your Armor left
*; Level 120
:Kick attacks deal +50% damage when you have 33% or less of your Armor left
*; Level 125
:Kick attacks deal +52% damage when you have 33% or less of your Armor left
}}
|-
| || of Kicking Away Toxins || <b>Level 100125</b> - While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 360460% rate || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill active: 10% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 100% rate
*; Level 100
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 360% rate
*; Level 105
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 380% rate
*; Level 110
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 400% rate
*; Level 115
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 420% rate
*; Level 120
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 440% rate
*; Level 125
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate
}}
|-
| || of Reckless Barrages || <b>Level 100125</b> - Barrage hits all enemies within 5 meters and deals +2737% damage, but reuse timer is +3 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
*; Level 100
:Barrage hits all enemies within 5 meters and deals +27% damage, but reuse timer is +3 seconds
*; Level 105
:Barrage hits all enemies within 5 meters and deals +29% damage, but reuse timer is +3 seconds
*; Level 110
:Barrage hits all enemies within 5 meters and deals +31% damage, but reuse timer is +3 seconds
*; Level 115
:Barrage hits all enemies within 5 meters and deals +33% damage, but reuse timer is +3 seconds
*; Level 120
:Barrage hits all enemies within 5 meters and deals +35% damage, but reuse timer is +3 seconds
*; Level 125
:Barrage hits all enemies within 5 meters and deals +37% damage, but reuse timer is +3 seconds
}}
|-
| Mindfist || || <b>Level 100120</b> - Barrage and Headbutt make the target 2327% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 100
:Barrage and Headbutt make the target 23% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 110
:Barrage and Headbutt make the target 25% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 120
:Barrage and Headbutt make the target 27% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
}}
|-
| || of Headbutt Bubbles || <b>Level 100125</b> - Headbutt deals +2838% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 480 580 damage is mitigated) || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt deals +1% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 100 damage is mitigated)
*; Level 100
:Headbutt deals +28% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 480 damage is mitigated)
*; Level 105
:Headbutt deals +30% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 500 damage is mitigated)
*; Level 110
:Headbutt deals +32% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 520 damage is mitigated)
*; Level 115
:Headbutt deals +34% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 540 damage is mitigated)
*; Level 120
:Headbutt deals +36% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 560 damage is mitigated)
*; Level 125
:Headbutt deals +38% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 580 damage is mitigated)
}}
|-
| || of Deadly Barrages || <b>Level 100125</b> - Barrage Damage +7090% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage Damage +5%
*; Level 100
:Barrage Damage +70%
*; Level 105
:Barrage Damage +74%
*; Level 110
:Barrage Damage +78%
*; Level 115
:Barrage Damage +82%
*; Level 120
:Barrage Damage +86%
*; Level 125
:Barrage Damage +90%
}}
|-
| || of Fiery Barrages || <b>Level 100120</b> - Barrage and Headbutt ignite the target, causing them to take 268 324 Fire damage over 8 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt ignite the target, causing them to take 32 Fire damage over 8 seconds
*; Level 100
:Barrage and Headbutt ignite the target, causing them to take 268 Fire damage over 8 seconds
*; Level 110
:Barrage and Headbutt ignite the target, causing them to take 296 Fire damage over 8 seconds
*; Level 120
:Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds
}}
|-
| || of Headbutting || <b>Level 100125</b> - Headbutt and Knee Kick Damage +140 180 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt and Knee Kick Damage +10
*; Level 100
:Headbutt and Knee Kick Damage +140
*; Level 105
:Headbutt and Knee Kick Damage +148
*; Level 110
:Headbutt and Knee Kick Damage +156
*; Level 115
:Headbutt and Knee Kick Damage +164
*; Level 120
:Headbutt and Knee Kick Damage +172
*; Level 125
:Headbutt and Knee Kick Damage +180
}}
|-
| || of Calloused Barrages || <b>Level 100125</b> - Barrage costs -30 40 Power and restores 31 41 Armor to you || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Barrage costs -1 Power and restores 3 Armor to you
*; Level 100
:Barrage costs -30 Power and restores 31 Armor to you
*; Level 105
:Barrage costs -32 Power and restores 33 Armor to you
*; Level 110
:Barrage costs -34 Power and restores 35 Armor to you
*; Level 115
:Barrage costs -36 Power and restores 37 Armor to you
*; Level 120
:Barrage costs -38 Power and restores 39 Armor to you
*; Level 125
:Barrage costs -40 Power and restores 41 Armor to you
}}
|-
| || of Headbutting || <b>Level 100125</b> - Headbutt Damage +5671% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt Damage +10%
*; Level 100
:Headbutt Damage +56%
*; Level 105
:Headbutt Damage +59%
*; Level 110
:Headbutt Damage +62%
*; Level 115
:Headbutt Damage +65%
*; Level 120
:Headbutt Damage +68%
*; Level 125
:Headbutt Damage +71%
}}
|-
| || || <b>Level 100125</b> - Claw Barrage Damage +147 182 || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Claw Barrage Damage +14
*; Level 100
:Claw Barrage Damage +147
*; Level 105
:Claw Barrage Damage +154
*; Level 110
:Claw Barrage Damage +161
*; Level 115
:Claw Barrage Damage +168
*; Level 120
:Claw Barrage Damage +175
*; Level 125
:Claw Barrage Damage +182
}}
|-
| || of Hip Throwing || <b>Level 100125</b> - Hip Throw Damage +6686% || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw Damage +10%
*; Level 100
:Hip Throw Damage +66%
*; Level 105
:Hip Throw Damage +70%
*; Level 110
:Hip Throw Damage +74%
*; Level 115
:Hip Throw Damage +78%
*; Level 120
:Hip Throw Damage +82%
*; Level 125
:Hip Throw Damage +86%
}}
|-
| || of Hip Throwing || <b>Level 100125</b> - Hip Throw deals +200 250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw deals +10 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 100
:Hip Throw deals +200 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 105
:Hip Throw deals +210 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 110
:Hip Throw deals +220 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 115
:Hip Throw deals +230 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 120
:Hip Throw deals +240 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 125
:Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
}}
|-
| || of Anger Tossing || <b>Level 100125</b> - Hip Throw and Bodyslam deal +3040% damage and generate -530 705 Rage || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
*; Level 100
:Hip Throw and Bodyslam deal +30% damage and generate -530 Rage
*; Level 105
:Hip Throw and Bodyslam deal +32% damage and generate -565 Rage
*; Level 110
:Hip Throw and Bodyslam deal +34% damage and generate -600 Rage
*; Level 115
:Hip Throw and Bodyslam deal +36% damage and generate -635 Rage
*; Level 120
:Hip Throw and Bodyslam deal +38% damage and generate -670 Rage
*; Level 125
:Hip Throw and Bodyslam deal +40% damage and generate -705 Rage
}}
|-
| || of Impossible Hip Throws || <b>Level 100120</b> - Hip Throw hits all enemies within 8 meters and deals +2024% damage, but Power cost is +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
*; Level 100
:Hip Throw hits all enemies within 8 meters and deals +20% damage, but Power cost is +20
*; Level 110
:Hip Throw hits all enemies within 8 meters and deals +22% damage, but Power cost is +20
*; Level 120
:Hip Throw hits all enemies within 8 meters and deals +24% damage, but Power cost is +20
}}
|-
| Bodyslamming || of Bodyslamming || <b>Level 100125</b> - Bodyslam Damage +5974% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam Damage +6%
*; Level 100
:Bodyslam Damage +59%
*; Level 105
:Bodyslam Damage +62%
*; Level 110
:Bodyslam Damage +65%
*; Level 115
:Bodyslam Damage +68%
*; Level 120
:Bodyslam Damage +71%
*; Level 125
:Bodyslam Damage +74%
}}
|-
| || of Invincible Bodyslamming || <b>Level 100120</b> - Bodyslam deals +100 120 damage and grants you immunity to direct damage for 3 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bodyslam deals +10 damage and grants you immunity to direct damage for 3 seconds
*; Level 100
:Bodyslam deals +100 damage and grants you immunity to direct damage for 3 seconds
*; Level 110
:Bodyslam deals +110 damage and grants you immunity to direct damage for 3 seconds
*; Level 120
:Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds
}}
|-
| || of Toxic Bruising || <b>Level 100120</b> - Bruising Blow causes the target to take +3036% damage from Poison for 20 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds
*; Level 100
:Bruising Blow causes the target to take +30% damage from Poison for 20 seconds
*; Level 110
:Bruising Blow causes the target to take +33% damage from Poison for 20 seconds
*; Level 120
:Bruising Blow causes the target to take +36% damage from Poison for 20 seconds
}}
|-
| || of Slamming Weaklings || <b>Level 100125</b> - Bodyslam deals +535 660 damage to non-Elite enemies || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam deals +60 damage to non-Elite enemies
*; Level 100
:Bodyslam deals +535 damage to non-Elite enemies
*; Level 105
:Bodyslam deals +560 damage to non-Elite enemies
*; Level 110
:Bodyslam deals +585 damage to non-Elite enemies
*; Level 115
:Bodyslam deals +610 damage to non-Elite enemies
*; Level 120
:Bodyslam deals +635 damage to non-Elite enemies
*; Level 125
:Bodyslam deals +660 damage to non-Elite enemies
}}
|-
| || of Healslamming || <b>Level 100125</b> - Bodyslam heals you for 162 202 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam heals you for 10 health
*; Level 100
:Bodyslam heals you for 162 health
*; Level 105
:Bodyslam heals you for 170 health
*; Level 110
:Bodyslam heals you for 178 health
*; Level 115
:Bodyslam heals you for 186 health
*; Level 120
:Bodyslam heals you for 194 health
*; Level 125
:Bodyslam heals you for 202 health
}}
|-
| Serpentine || of Cobra Striking || <b>Level 100125</b> - Cobra Strike and Mamba Strike Damage +6378% || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike Damage +6%
*; Level 100
:Cobra Strike and Mamba Strike Damage +63%
*; Level 105
:Cobra Strike and Mamba Strike Damage +66%
*; Level 110
:Cobra Strike and Mamba Strike Damage +69%
*; Level 115
:Cobra Strike and Mamba Strike Damage +72%
*; Level 120
:Cobra Strike and Mamba Strike Damage +75%
*; Level 125
:Cobra Strike and Mamba Strike Damage +78%
}}
|-
| || || <b>Level 100125</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +67 130 for 7 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
*; Level 10
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +13 15 for 7 seconds
*; Level 15
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +16 20 for 7 seconds
*; Level 20
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +19 25 for 7 seconds
*; Level 25
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +22 30 for 7 seconds
*; Level 30
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +25 35 for 7 seconds
*; Level 35
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +28 40 for 7 seconds
*; Level 40
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +31 45 for 7 seconds
*; Level 45
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +34 50 for 7 seconds
*; Level 50
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +37 55 for 7 seconds
*; Level 55
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +40 60 for 7 seconds
*; Level 60
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +43 65 for 7 seconds
*; Level 65
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +46 70 for 7 seconds
*; Level 70
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +49 75 for 7 seconds
*; Level 75
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +52 80 for 7 seconds
*; Level 80
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 85 for 7 seconds
*; Level 85
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +58 90 for 7 seconds
*; Level 90
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +61 95 for 7 seconds
*; Level 95
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +64 100 for 7 seconds
*; Level 100
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +67 105 for 7 seconds*; Level 105:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +110 for 7 seconds*; Level 110:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +115 for 7 seconds*; Level 115:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +120 for 7 seconds*; Level 120:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +125 for 7 seconds*; Level 125:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds
}}
|-
| || of Cobra Scales || <b>Level 100125</b> - Cobra Strike and Mamba Strike restore 54 69 Armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike restore 10 Armor to you
*; Level 100
:Cobra Strike and Mamba Strike restore 54 Armor to you
*; Level 105
:Cobra Strike and Mamba Strike restore 57 Armor to you
*; Level 110
:Cobra Strike and Mamba Strike restore 60 Armor to you
*; Level 115
:Cobra Strike and Mamba Strike restore 63 Armor to you
*; Level 120
:Cobra Strike and Mamba Strike restore 66 Armor to you
*; Level 125
:Cobra Strike and Mamba Strike restore 69 Armor to you
}}
|-
| || of Painful Evasive Cobras || <b>Level 100125</b> - Cobra Strike Damage deals +100 125 damage and boosts your Melee Evasion +17% for 7 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike Damage deals +5damage and boosts your Melee Evasion +5% for 7 seconds*; Level 10:Cobra Strike deals +10 damage and boosts your Melee Evasion +5.5% for 7 seconds*; Level 15:Cobra Strike deals +15 damage and boosts your Melee Evasion +6% for 7 seconds*; Level 20:Cobra Strike deals +20 damage and boosts your Melee Evasion +6.5% for 7 seconds*; Level 25:Cobra Strike deals +25 damage and boosts your Melee Evasion +7% for 7 seconds*; Level 30:Cobra Strike deals +30 damage and boosts your Melee Evasion +7.5% for 7 seconds*; Level 35:Cobra Strike deals +35 damage and boosts your Melee Evasion +8% for 7 seconds*; Level 40:Cobra Strike deals +40 damage and boosts your Melee Evasion +8.5% for 7 seconds*; Level 45:Cobra Strike deals +45 damage and boosts your Melee Evasion +9% for 7 seconds*; Level 50:Cobra Strike deals +50 damage and boosts your Melee Evasion +9.5% for 7 seconds*; Level 55:Cobra Strike deals +55 damage and boosts your Melee Evasion +10% for 7 seconds*; Level 60:Cobra Strike deals +60 damage and boosts your Melee Evasion +10.5% for 7 seconds*; Level 65:Cobra Strike deals +65 damage and boosts your Melee Evasion +11% for 7 seconds*; Level 70:Cobra Strike deals +70 damage and boosts your Melee Evasion +11.5% for 7 seconds*; Level 75:Cobra Strike deals +75 damage and boosts your Melee Evasion +12% for 7 seconds*; Level 80:Cobra Strike deals +80 damage and boosts your Melee Evasion +12.5% for 7 seconds*; Level 85:Cobra Strike deals +85 damage and boosts your Melee Evasion +13% for 7 seconds*; Level 90:Cobra Strike deals +90 damage and boosts your Melee Evasion +13.5% for 7 seconds*; Level 95:Cobra Strike deals +95 damage and boosts your Melee Evasion +14% for 7 seconds*; Level 100:Cobra Strike deals +100 damage and boosts your Melee Evasion +14.5% for 7 seconds*; Level 105:Cobra Strike deals +105 damage and boosts your Melee Evasion +15% for 7 seconds*; Level 110:Cobra Strike deals +110 damage and boosts your Melee Evasion +15.5% for 7 seconds*; Level 115:Cobra Strike deals +115 damage and boosts your Melee Evasion +16% for 7 seconds*; Level 120:Cobra Strike deals +120 damage and boosts your Melee Evasion +16.5% for 7 seconds*; Level 125:Cobra Strike deals +125 damage and boosts your Melee Evasion +17% for 7 seconds}}|-| || || <b>Level 100</b> - Unarmed Accuracy +25 || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 0:Unarmed Accuracy +5*; Level 5:Unarmed Accuracy +6
*; Level 10
:Cobra Strike Damage Unarmed Accuracy +107
*; Level 15
:Cobra Strike Damage Unarmed Accuracy +158
*; Level 20
:Cobra Strike Damage Unarmed Accuracy +209
*; Level 25
:Cobra Strike Damage Unarmed Accuracy +2510
*; Level 30
:Cobra Strike Damage Unarmed Accuracy +3011
*; Level 35
:Cobra Strike Damage Unarmed Accuracy +3512
*; Level 40
:Cobra Strike Damage Unarmed Accuracy +4013
*; Level 45
:Cobra Strike Damage Unarmed Accuracy +4514
*; Level 50
:Cobra Strike Damage Unarmed Accuracy +5015
*; Level 55
:Cobra Strike Damage Unarmed Accuracy +5516
*; Level 60
:Cobra Strike Damage Unarmed Accuracy +6017
*; Level 65
:Cobra Strike Damage Unarmed Accuracy +6518
*; Level 70
:Cobra Strike Damage Unarmed Accuracy +7019
*; Level 75
:Cobra Strike Damage Unarmed Accuracy +7520
*; Level 80
:Cobra Strike Damage Unarmed Accuracy +8021
*; Level 85
:Cobra Strike Damage Unarmed Accuracy +8522
*; Level 90
:Cobra Strike Damage Unarmed Accuracy +9023
*; Level 95
:Cobra Strike Damage Unarmed Accuracy +9524
*; Level 100
:Cobra Strike Damage Unarmed Accuracy +10025
}}
|-
| Bruising || of Bruises || <b>Level 100125</b> - Bruising Blow Damage +7191% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow Damage +9%
*; Level 100
:Bruising Blow Damage +71%
*; Level 105
:Bruising Blow Damage +75%
*; Level 110
:Bruising Blow Damage +79%
*; Level 115
:Bruising Blow Damage +83%
*; Level 120
:Bruising Blow Damage +87%
*; Level 125
:Bruising Blow Damage +91%
}}
|-
| || of Bruising Slams || <b>Level 100125</b> - Bruising Blow deals +4055% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow hastens the current reuse timer of Bodyslam by 1 second
*; Level 100
:Bruising Blow deals +40% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 105
:Bruising Blow deals +43% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 110
:Bruising Blow deals +46% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 115
:Bruising Blow deals +49% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 120
:Bruising Blow deals +52% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 125
:Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds
}}
|-
| || of Healthy Bruises || <b>Level 100125</b> - Bruising Blow and Headbutt restore 36 46 Health || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow and Headbutt restore 2 Health
*; Level 100
:Bruising Blow and Headbutt restore 36 Health
*; Level 105
:Bruising Blow and Headbutt restore 38 Health
*; Level 110
:Bruising Blow and Headbutt restore 40 Health
*; Level 115
:Bruising Blow and Headbutt restore 42 Health
*; Level 120
:Bruising Blow and Headbutt restore 44 Health
*; Level 125
:Bruising Blow and Headbutt restore 46 Health
}}
|-
| Bruising || of Traumatic Bruises || <b>Level 100125</b> - Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14.517% damage from other Trauma attacks for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +5% damage from other Trauma attacks for 20 seconds
*; Level 100
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14.5% damage from other Trauma attacks for 20 seconds
*; Level 105
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +15% damage from other Trauma attacks for 20 seconds
*; Level 110
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +15.5% damage from other Trauma attacks for 20 seconds
*; Level 115
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +16% damage from other Trauma attacks for 20 seconds
*; Level 120
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +16.5% damage from other Trauma attacks for 20 seconds
*; Level 125
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds
}}
|-
| Slashing || of Slashing Strikes || <b>Level 100120</b> - Slashing Strike Damage +3743% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike Damage +7%
*; Level 100
:Slashing Strike Damage +37%
*; Level 110
:Slashing Strike Damage +40%
*; Level 120
:Slashing Strike Damage +43%
}}
|-
| || of Bleeding Strikes Slashes || <b>Level 100120</b> - Slashing Strike and Claw Barrage deal +150 174 Trauma damage over 6 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike and Claw Barrage deal +42 Trauma damage over 6 seconds
*; Level 100
:Slashing Strike and Claw Barrage deal +150 Trauma damage over 6 seconds
*; Level 110
:Slashing Strike and Claw Barrage deal +162 Trauma damage over 6 seconds
*; Level 120
:Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds
}}
|-
| Slashing || of Evasive Strikes Slashes || <b>Level 100125</b> - Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5.25% for 5 seconds || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +12 damage and boosts your Melee Evasion +12% for 5 seconds
*; Level 40
:Slashing Strike deals +16 damage and boosts your Melee Evasion +12.525% for 5 seconds
*; Level 45
:Slashing Strike deals +20 damage and boosts your Melee Evasion +2.5% for 5 seconds
*; Level 50
:Slashing Strike deals +24 damage and boosts your Melee Evasion +2.575% for 5 seconds
*; Level 55
:Slashing Strike deals +28 damage and boosts your Melee Evasion +3% for 5 seconds
*; Level 60
:Slashing Strike deals +32 damage and boosts your Melee Evasion +3.25% for 5 seconds
*; Level 65
:Slashing Strike deals +36 damage and boosts your Melee Evasion +3.5% for 5 seconds
*; Level 70
:Slashing Strike deals +40 damage and boosts your Melee Evasion +3.75% for 5 seconds
*; Level 75
:Slashing Strike deals +44 damage and boosts your Melee Evasion +4% for 5 seconds
*; Level 80
:Slashing Strike deals +48 damage and boosts your Melee Evasion +4.25% for 5 seconds
*; Level 85
:Slashing Strike deals +52 damage and boosts your Melee Evasion +4.5% for 5 seconds
*; Level 90
:Slashing Strike deals +56 damage and boosts your Melee Evasion +4.75% for 5 seconds
*; Level 95
:Slashing Strike deals +60 damage and boosts your Melee Evasion +5% for 5 seconds
*; Level 100
:Slashing Strike deals +64 damage and boosts your Melee Evasion +5.25% for 5 seconds*; Level 105:Slashing Strike deals +68 damage and boosts your Melee Evasion +5.5% for 5 seconds*; Level 110:Slashing Strike deals +72 damage and boosts your Melee Evasion +5.75% for 5 seconds*; Level 115:Slashing Strike deals +76 damage and boosts your Melee Evasion +6% for 5 seconds*; Level 120:Slashing Strike deals +80 damage and boosts your Melee Evasion +6.25% for 5 seconds*; Level 125:Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds
}}
|-
| || || <b>Level 100125</b> - Slashing Strike deals +1924% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +6% damage and hastens the current reuse timer of Hip Throw by 2 seconds
*; Level 100
:Slashing Strike deals +19% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 105
:Slashing Strike deals +20% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 110
:Slashing Strike deals +21% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 115
:Slashing Strike deals +22% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 120
:Slashing Strike deals +23% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 125
:Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
}}
|-
| || || <b>Level 100120</b> - Cobra Strike, Mamba Strike, and Slashing Strike deal +50 60 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Cobra Strike, Mamba Strike, and Slashing Strike deal +5 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 100
:Cobra Strike, Mamba Strike, and Slashing Strike deal +50 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 110
:Cobra Strike, Mamba Strike, and Slashing Strike deal +55 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 120
:Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you.
}}
|-
| || || <b>Level 125</b> - Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.) || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +12 damage and worsens the target's Slashing Vulnerability +5% for 60 seconds. (This effect does not stack with itself.)
*; Level 40
:Slashing Strike deals +16 damage and worsens the target's Slashing Vulnerability +5.5% for 60 seconds. (This effect does not stack with itself.)
*; Level 45
:Slashing Strike deals +20 damage and worsens the target's Slashing Vulnerability +6% for 60 seconds. (This effect does not stack with itself.)
*; Level 50
:Slashing Strike deals +24 damage and worsens the target's Slashing Vulnerability +6.5% for 60 seconds. (This effect does not stack with itself.)
*; Level 55
:Slashing Strike deals +28 damage and worsens the target's Slashing Vulnerability +7% for 60 seconds. (This effect does not stack with itself.)
*; Level 60
:Slashing Strike deals +32 damage and worsens the target's Slashing Vulnerability +8% for 60 seconds. (This effect does not stack with itself.)
*; Level 65
:Slashing Strike deals +36 damage and worsens the target's Slashing Vulnerability +9% for 60 seconds. (This effect does not stack with itself.)
*; Level 70
:Slashing Strike deals +40 damage and worsens the target's Slashing Vulnerability +10% for 60 seconds. (This effect does not stack with itself.)
*; Level 75
:Slashing Strike deals +44 damage and worsens the target's Slashing Vulnerability +11% for 60 seconds. (This effect does not stack with itself.)
*; Level 80
:Slashing Strike deals +48 damage and worsens the target's Slashing Vulnerability +12% for 60 seconds. (This effect does not stack with itself.)
*; Level 85
:Slashing Strike deals +52 damage and worsens the target's Slashing Vulnerability +13% for 60 seconds. (This effect does not stack with itself.)
*; Level 90
:Slashing Strike deals +56 damage and worsens the target's Slashing Vulnerability +14% for 60 seconds. (This effect does not stack with itself.)
*; Level 95
:Slashing Strike deals +60 damage and worsens the target's Slashing Vulnerability +15% for 60 seconds. (This effect does not stack with itself.)
*; Level 100
:Slashing Strike deals +64 damage and worsens the target's Slashing Vulnerability +16% for 60 seconds. (This effect does not stack with itself.)
*; Level 105
:Slashing Strike deals +68 damage and worsens the target's Slashing Vulnerability +17% for 60 seconds. (This effect does not stack with itself.)
*; Level 110
:Slashing Strike deals +72 damage and worsens the target's Slashing Vulnerability +18% for 60 seconds. (This effect does not stack with itself.)
*; Level 115
:Slashing Strike deals +76 damage and worsens the target's Slashing Vulnerability +19% for 60 seconds. (This effect does not stack with itself.)
*; Level 120
:Slashing Strike deals +80 damage and worsens the target's Slashing Vulnerability +20% for 60 seconds. (This effect does not stack with itself.)
*; Level 125
:Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.)
}}
|-
| || || <b>Level 51</b> - Chance to Ignore Knockbacks +3035% when Unarmed is active || Rare || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Chance to Ignore Knockbacks +25% when Unarmed is active
*; Level 51
:Chance to Ignore Knockbacks +30% when Unarmed is active
*; Level 51
:Chance to Ignore Knockbacks +35% when Unarmed is active
}}
|-
| || || <b>Level 100125</b> - Infuriating Fist deals +5267% damage and taunts +560 760 || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist deals +13% damage and taunts +40
*; Level 100
:Infuriating Fist deals +52% damage and taunts +560
*; Level 105
:Infuriating Fist deals +55% damage and taunts +600
*; Level 110
:Infuriating Fist deals +58% damage and taunts +640
*; Level 115
:Infuriating Fist deals +61% damage and taunts +680
*; Level 120
:Infuriating Fist deals +64% damage and taunts +720
*; Level 125
:Infuriating Fist deals +67% damage and taunts +760
}}
|-
| || of Traumatic Furious Punches || <b>Level 100125</b> - Infuriating Fist taunts +540 640 and deals 222 312 Trauma damage over 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist taunts +280 and deals 30 Trauma damage over 6 seconds
*; Level 100
:Infuriating Fist taunts +540 and deals 222 Trauma damage over 6 seconds
*; Level 105
:Infuriating Fist taunts +560 and deals 240 Trauma damage over 6 seconds
*; Level 110
:Infuriating Fist taunts +580 and deals 258 Trauma damage over 6 seconds
*; Level 115
:Infuriating Fist taunts +600 and deals 276 Trauma damage over 6 seconds
*; Level 120
:Infuriating Fist taunts +620 and deals 294 Trauma damage over 6 seconds
*; Level 125
:Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds
}}
|-
| || of Elite Fury || <b>Level 100125</b> - Infuriating Fist damage +73 98 and for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +8 and for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 100
:Infuriating Fist damage +73 and for 10 seconds all Elite attacks deal -8% damage to you.
*; Level 105
:Infuriating Fist damage +78 and for 10 seconds all Elite attacks deal -8% damage to you.
*; Level 110
:Infuriating Fist damage +83 and for 10 seconds all Elite attacks deal -8% damage to you.
*; Level 115
:Infuriating Fist damage +88 and for 10 seconds all Elite attacks deal -8% damage to you.
*; Level 120
:Infuriating Fist damage +93 and for 10 seconds all Elite attacks deal -8% damage to you.
*; Level 125
:Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you.
}}
|-
| || || <b>Level 100125</b> - Infuriating Fist damage +131166. Damage becomes Trauma instead of Crushing || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +50. Damage becomes Trauma instead of Crushing
*; Level 100
:Infuriating Fist damage +131. Damage becomes Trauma instead of Crushing
*; Level 105
:Infuriating Fist damage +138. Damage becomes Trauma instead of Crushing
*; Level 110
:Infuriating Fist damage +145. Damage becomes Trauma instead of Crushing
*; Level 115
:Infuriating Fist damage +152. Damage becomes Trauma instead of Crushing
*; Level 120
:Infuriating Fist damage +159. Damage becomes Trauma instead of Crushing
*; Level 125
:Infuriating Fist damage +166. Damage becomes Trauma instead of Crushing
}}
|}