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Weather Witching/Treasure Effects

698 bytes added, 13:03, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
See also: [[Weather Witching/Treasure Effects:By Ability]]
<!-- Updated to v399 on Sat Nov 11 Tue Dec 05 2023 0810:4600:05 38 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Weather Witching || <b>Level 80100</b> - Weather Witching Base Damage +4550%. Tempest Flight Speed +1.5 || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Weather Witching Damage +5
*; Level 70
:Weather Witching Base Damage +35%. Tempest Flight Speed +1
*; Level 80
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
*; Level 80
:Weather Witching Base Damage +40%. Tempest Flight Speed +1.5
*; Level 8090
:Weather Witching Base Damage +45%. Tempest Flight Speed +1.5
*; Level 100
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
}}
|-
| || || <b>Level 100</b> - Indirect Nature Damage +48% when Weather Witching is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Nature Damage +10% when Weather Witching is active
}}
|-
| || || <b>Level 100</b> - Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electricity Damage (Direct & Per-Tick) +0.5% when Weather Witching is active
}}
|-
| || || <b>Level 100</b> - Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dampen damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
}}
|-
| || || <b>Level 100</b> - Every other use of Dampen restores 39 Power || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Every other use of Dampen restores 2 Power
}}
|-
| || || <b>Level 100</b> - Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dampen deals Cold damage and debuffs the target so that it takes +3 damage from future Cold attacks for 10 seconds
}}
|-
| || || <b>Level 100</b> - Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dampen debuffs the target so that it takes +3 damage from future Nature attacks for 10 seconds
}}
|-
| || || <b>Level 100</b> - Deluge damage +195 and hits all enemies within 7 meters of your target || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge damage +5 and hits all enemies within 7 meters of your target
}}
|-
| || || <b>Level 100</b> - Deluge deals an additional 378 nature damage over 7 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals an additional 14 nature damage over 7 seconds
}}
|-
| || of Drowning Reactions || <b>Level 100</b> - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
}}
|-
| || of the Deluge || <b>Level 100</b> - Deluge Damage +50% || Epic || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge Damage +3%
}}
|-
| || of Poison Rain || <b>Level 100</b> - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking) || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals +4 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
}}
|-
| || of Blinding Rain || <b>Level 100</b> - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
}}
|-
| Whirlwindy || || <b>Level 100</b> - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
}}
|-
| || || <b>Level 100</b> - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
}}
|-
| || of Zoomnadoes || <b>Level 100</b> - Summoned Tornadoes move much faster and their attacks deal +32% damage || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summoned Tornadoes move much faster and their attacks deal +4% damage
}}
|-
| || of Thick Weather || <b>Level 100</b> - Summoned Tornadoes have +162 Max Health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summoned Tornadoes have +10 Max Health
}}
|-
| Forking || of Forked Lightning || <b>Level 100</b> - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
}}
|-
| || of All-Around Bad Weather || <b>Level 100</b> - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
}}
|-
| || || <b>Level 100</b> - Lightning Bolt damage +133 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt damage +5
}}
|-
| Electric || of Lightning || <b>Level 100</b> - Lightning Bolt damage +50% || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt damage +5%
}}
|-
| || of Far Bolts || <b>Level 100</b> - Lightning Bolt deals +45 damage and range is +10 meters || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt deals +7 damage and range is +5 meters
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger your Cloud Trick, you recover 10 Health
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power || Uncommon || Ring, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger your Cloud Trick, you recover 8 Power
}}
|-
| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion
}}
|-
| || || <b>Level 100</b> - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 || Rare || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3
}}
|-
| || || <b>Level 100</b> - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage
}}
|-
| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power
}}
|-
| || of Clouds and Wind || <b>Level 100</b> - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
}}
|-
| || || <b>Level 100</b> - Calm Skies restores 38 Health every other second to allies in the area || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies restores 2 Health every other second to allies in the area
}}
|-
| || || <b>Level 100</b> - Calm Skies restores 33 Power every three seconds to allies in the area || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies restores 1 Power every three seconds to allies in the area
}}
|-
| || || <b>Level 100</b> - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 || Epic || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1
}}
|-
| || || <b>Level 100</b> - Calm Skies restores 42 Armor every other second to allies in the area || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies restores 4 Armor every other second to allies in the area
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp Damage +3. Every other use has a 25% chance to stun the target
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack) || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp range is increased +7 meters (but is still a Melee attack)
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +54% || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp Damage +3%
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +100 and Accuracy +25 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp Damage +5 and Accuracy +6
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +355 || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +10
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +5, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
}}
|-
| || || <b>Level 100</b> - Tsunami deals +469 Nature damage over 7 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami deals +21 Nature damage over 7 seconds
}}
|-
| || || <b>Level 100</b> - Tsunami Direct Damage +40% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Direct Damage +2%
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
}}
|-
| || || <b>Level 50</b> - All channeled Weather Witching ablilities channel -0.5 seconds faster, and Tsunami costs no Power to use. || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 50
:All channeled Weather Witching ablilities channel -0.5 seconds faster, and Tsunami costs no Power to use.
}}
|-
| || || <b>Level 100</b> - Wind Ward absorbs +119 damage before dissipating || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wind Ward absorbs +5 damage before dissipating
}}
|-
| || || <b>Level 100</b> - While Wind Ward is active, you gain +20% Ranged Evasion || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Wind Ward is active, you gain +1% Ranged Evasion
}}
|-
| || || <b>Level 100</b> - While Wind Ward is active, you gain +10.5% Melee Evasion || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Wind Ward is active, you gain +1% Melee Evasion
}}
|-
| || || <b>Level 100</b> - While Wind Ward is active, you gain +14.3% Burst Evasion || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Wind Ward is active, you gain +1% Burst Evasion
}}
|-
| || || <b>Level 100</b> - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
}}
|-
| || || <b>Level 100</b> - When Wind Ward ends, you recover 154 Health || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Wind Ward ends, you recover 10 Health
}}
|-
| || || <b>Level 100</b> - When Wind Ward ends, you recover 243 Armor || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Wind Ward ends, you recover 10 Armor
}}
|-
| || || <b>Level 100</b> - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4
}}
|-
| || of Hailstorms || <b>Level 100</b> - Hailstorm damage +198 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm damage +10
}}
|-
| Hailin' || || <b>Level 100</b> - Hailstorm damage +67% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm damage +10%
}}
|-
| || of Warm Slushy Hail || <b>Level 100</b> - Hailstorm damage +52% and Hailstorm damage type becomes Nature || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm damage +5% and Hailstorm damage type becomes Nature
}}
|-
| || || <b>Level 100</b> - Hailstorm deals 325 Nature damage over 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm deals 15 Nature damage over 10 seconds
}}
|-
| || || <b>Level 100</b> - Hailstorm boosts your Cold Damage +12.5% for 15 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm boosts your Cold Damage +3% for 15 seconds
}}
|-
| || || <b>Level 100</b> - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds
}}
|-
| || of Surprise Stuns || <b>Level 100</b> - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
}}
|-
| || || <b>Level 100</b> - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds
}}
|-
| || of Chaotic Evasion || <b>Level 100</b> - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds
}}
|-
| || || <b>Level 100</b> - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds
}}
|-
| || || <b>Level 100</b> - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds || Rare || Necklace, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +1% for 15 seconds
198
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