283
edits
Changes
Updating to v414
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[Bard/Abilities|Bard Complete Ability List]]==
</includeonly><noinclude><!-- Updated to v400 v414 on Tue Dec 19 2023 00Fri Oct 04 2024 23:3924:22 28 GMT-0700 0600 (Mountain Standard Daylight Time) using FoxnEagle's auto-wiki-generator --></noinclude>
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
| {{Ability icon|Anthem of Avoidance|2}} || 15 || Anthem of Avoidance || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +25% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 14<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Blast of Defiance|2}} || 15 || Blast of Defiance || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 20 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 25 Nature || <b>Power Cost:</b> 26<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 2|2}} || 16 || Song of Bravery 2 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -4 For All Nearby Allies || || <b>Power Cost:</b> 16<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|(Internal - SoD2)|2}} || 19 || (Internal - SoD2) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 21 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Virtuoso's Ballad|2}} || 20 || Virtuoso's Ballad || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +20% direct damage and cost -5 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 34<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || Leveling
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| {{Ability icon|Moment of Resolve 2|2}} || 21 || Moment of Resolve 2 || At your cue, all nearby allies undergo a moment of incredible strength. || For 5 seconds, all nearby allies take 35% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 36 Armor to Nearby Allies || || <b>Power Cost:</b> 25<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || Leveling
| {{Ability icon|Song of Resurgence 3|2}} || 25 || Song of Resurgence 3 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 11 Health to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 23<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
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| {{Ability icon|Blast of Defiance 2|2}} || 25 || Blast of Defiance 2 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 40 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 45 Nature || <b>Power Cost:</b> 32<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 3|2}} || 26 || Song of Bravery 3 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -5 For All Nearby Allies || || <b>Power Cost:</b> 22<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Fury 4|2}} || 34 || Blast of Fury 4 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 105 Nature || <b>Power Cost:</b> 33<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
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| {{Ability icon|Virtuoso's Ballad 2|2}} || 35 || Virtuoso's Ballad 2 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +25% direct damage and cost -10 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Armor to Target<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 46<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || Leveling
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| {{Ability icon|Blast of Defiance 3|2}} || 35 || Blast of Defiance 3 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 60 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 65 Nature || <b>Power Cost:</b> 39<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 4|2}} || 36 || Song of Bravery 4 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -6 For All Nearby Allies || || <b>Power Cost:</b> 28<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Anthem of Avoidance 3|2}} || 45 || Anthem of Avoidance 3 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +35% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 23<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Blast of Defiance 4|2}} || 45 || Blast of Defiance 4 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 80 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 100 Nature || <b>Power Cost:</b> 44<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 5|2}} || 46 || Song of Bravery 5 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -7 For All Nearby Allies || || <b>Power Cost:</b> 33<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|(Internal - SoD5)|2}} || 49 || (Internal - SoD5) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 82 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Virtuoso's Ballad 3|2}} || 50 || Virtuoso's Ballad 3 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +30% direct damage and cost -16 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Armor to Target<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 56<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || Leveling
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| {{Ability icon|Hymn of Resurrection|2}} || 50 || Hymn of Resurrection || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 50% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 87<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1800 ||
| {{Ability icon|Song of Resurgence 6|2}} || 55 || Song of Resurgence 6 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 17 Health to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 36<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Blast of Defiance 5|2}} || 55 || Blast of Defiance 5 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 100 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 145 Nature || <b>Power Cost:</b> 49<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 6|2}} || 56 || Song of Bravery 6 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -9 For All Nearby Allies || || <b>Power Cost:</b> 37<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Anthem of Avoidance 4|2}} || 60 || Anthem of Avoidance 4 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +40% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 28<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Virtuoso's Ballad 4|2}} || 60 || Virtuoso's Ballad 4 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +35% direct damage and cost -23 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Armor to Target<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 62<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Moment of Resolve 6|2}} || 60 || Moment of Resolve 6 || At your cue, all nearby allies undergo a moment of incredible strength. || For 5 seconds, all nearby allies take 55% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 68 Armor to Nearby Allies || || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Song of Resurgence 7|2}} || 65 || Song of Resurgence 7 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 19 Health to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 40<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Blast of Defiance 6|2}} || 65 || Blast of Defiance 6 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 120 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 188 Nature || <b>Power Cost:</b> 55<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 7|2}} || 66 || Song of Bravery 7 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -10 For All Nearby Allies || || <b>Power Cost:</b> 41<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Anthem of Avoidance 5|2}} || 70 || Anthem of Avoidance 5 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +45% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 31<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Virtuoso's Ballad 5|2}} || 70 || Virtuoso's Ballad 5 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +40% direct damage and cost -31 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Armor to Target<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 69<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Hymn of Resurrection 2|2}} || 70 || Hymn of Resurrection 2 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 108<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1800 ||
| {{Ability icon|Song of Resurgence 8|2}} || 75 || Song of Resurgence 8 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 21 Health to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Blast of Defiance 7|2}} || 75 || Blast of Defiance 7 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 140 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 238 Nature || <b>Power Cost:</b> 61<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Song of Bravery 8|2}} || 76 || Song of Bravery 8 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -11 For All Nearby Allies || || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Raina]]
| {{Ability icon|Anthem of Avoidance 6|2}} || 80 || Anthem of Avoidance 6 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +50% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 34<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Virtuoso's Ballad 6|2}} || 80 || Virtuoso's Ballad 6 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +45% direct damage and cost -40 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Armor to Target<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 77<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Moment of Resolve 8|2}} || 80 || Moment of Resolve 8 || At your cue, all nearby allies undergo a moment of incredible strength. || For 5 seconds, all nearby allies take 65% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 84 Armor to Nearby Allies || || <b>Power Cost:</b> 56<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Raina]]
| {{Ability icon|Song of Resurgence 9|2}} || 85 || Song of Resurgence 9 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 23 Health to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 49<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Item:</b> [[Bard: Song of Resurgence 9]]
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| {{Ability icon|Blast of Defiance 8|2}} || 85 || Blast of Defiance 8 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 160 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 291 Nature || <b>Power Cost:</b> 67<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Defiance 8]]
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| {{Ability icon|Song of Bravery 9|2}} || 86 || Song of Bravery 9 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -12 For All Nearby Allies || || <b>Power Cost:</b> 50<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Bard: Song of Bravery 9]]
| {{Ability icon|Anthem of Avoidance 7|2}} || 90 || Anthem of Avoidance 7 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 38<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Bard: Anthem of Avoidance 7]]
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| {{Ability icon|Virtuoso's Ballad 7|2}} || 90 || Virtuoso's Ballad 7 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -49 Power <br><b>--Can Have--</b><br><b>Restores:</b> 0 Armor to Target<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 85<br><b>Range:</b> 30<br><b>Cooldown:</b> 60 50 || <b>Item:</b> [[Bard: Virtuoso's Ballad 7]]
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| {{Ability icon|Hymn of Resurrection 3|2}} || 90 || Hymn of Resurrection 3 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 132<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1200 ||
| {{Ability icon|Song of Resurgence 10|2}} || 95 || Song of Resurgence 10 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 25 Health to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 54<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Item:</b> [[Bard: Song of Resurgence 10]]
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| {{Ability icon|Blast of Defiance 9|2}} || 95 || Blast of Defiance 9 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of the Health damage done (up to the max)<br>Max Health Reaped 180 <br><b>--Can Have--</b><br>Reaps 0 of the Health Armor damage done (up to the max)<br>Max Armor Reaped 0 <br>Max Armor Reaped 0 || <b>Damage:</b> 346 Nature || <b>Power Cost:</b> 74<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Defiance 9]]
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