Changes

Jump to: navigation, search

Shield/Treasure Effects

33,156 bytes added, 17:53, 19 June 2016
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]==
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Shield</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash deals +88% damage || Hands, OffHand || {{Spoiler|
*; Tier 1
*Disrupting Bash deals +22% damage
*; Tier 2
*Disrupting Bash deals +28% damage
*; Tier 3
*Disrupting Bash deals +34% damage
*; Tier 4
*Disrupting Bash deals +40% damage
*; Tier 5
*Disrupting Bash deals +46% damage
*; Tier 6
*Disrupting Bash deals +52% damage
*; Tier 7
*Disrupting Bash deals +58% damage
*; Tier 8
*Disrupting Bash deals +64% damage
*; Tier 9
*Disrupting Bash deals +70% damage
*; Tier 10
*Disrupting Bash deals +76% damage
*; Tier 11
*Disrupting Bash deals +82% damage
*; Tier 12
*Disrupting Bash deals +88% damage
|Expand}}
|-
| || of Fiery Insulation || <b>Tier 12</b> - While using Fire Shield, you take 12 less direct and indirect Cold damage || Legs || {{Spoiler|
*; Tier 1
*While using Fire Shield, you take 1 less direct and indirect Cold damage
*; Tier 2
*While using Fire Shield, you take 2 less direct and indirect Cold damage
*; Tier 3
*While using Fire Shield, you take 3 less direct and indirect Cold damage
*; Tier 4
*While using Fire Shield, you take 4 less direct and indirect Cold damage
*; Tier 5
*While using Fire Shield, you take 5 less direct and indirect Cold damage
*; Tier 6
*While using Fire Shield, you take 6 less direct and indirect Cold damage
*; Tier 7
*While using Fire Shield, you take 7 less direct and indirect Cold damage
*; Tier 8
*While using Fire Shield, you take 8 less direct and indirect Cold damage
*; Tier 9
*While using Fire Shield, you take 9 less direct and indirect Cold damage
*; Tier 10
*While using Fire Shield, you take 10 less direct and indirect Cold damage
*; Tier 11
*While using Fire Shield, you take 11 less direct and indirect Cold damage
*; Tier 12
*While using Fire Shield, you take 12 less direct and indirect Cold damage
|Expand}}
|-
| Unpoisonable || || <b>Tier 5</b> - Elemental Ward lets you mitigate 50% of all Poison damage for 10 seconds || Head || {{Spoiler|
*; Tier 1
*Elemental Ward lets you mitigate 10% of all Poison damage for 10 seconds
*; Tier 2
*Elemental Ward lets you mitigate 20% of all Poison damage for 10 seconds
*; Tier 3
*Elemental Ward lets you mitigate 30% of all Poison damage for 10 seconds
*; Tier 4
*Elemental Ward lets you mitigate 40% of all Poison damage for 10 seconds
*; Tier 5
*Elemental Ward lets you mitigate 50% of all Poison damage for 10 seconds
|Expand}}
|-
| || of Sudden Finishes || <b>Tier 12</b> - Finish It has a 50% chance to deal +250 damage || Chest, Hands || {{Spoiler|
*; Tier 1
*Finish It has a 50% chance to deal +30 damage
*; Tier 2
*Finish It has a 50% chance to deal +50 damage
*; Tier 3
*Finish It has a 50% chance to deal +70 damage
*; Tier 4
*Finish It has a 50% chance to deal +90 damage
*; Tier 5
*Finish It has a 50% chance to deal +110 damage
*; Tier 6
*Finish It has a 50% chance to deal +130 damage
*; Tier 7
*Finish It has a 50% chance to deal +150 damage
*; Tier 8
*Finish It has a 50% chance to deal +170 damage
*; Tier 9
*Finish It has a 50% chance to deal +190 damage
*; Tier 10
*Finish It has a 50% chance to deal +210 damage
*; Tier 11
*Finish It has a 50% chance to deal +230 damage
*; Tier 12
*Finish It has a 50% chance to deal +250 damage
|Expand}}
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools deals +60% damage and taunts +450 || Head, OffHand || {{Spoiler|
*; Tier 1
*Fight Me You Fools deals +5% damage and taunts +25
*; Tier 2
*Fight Me You Fools deals +10% damage and taunts +50
*; Tier 3
*Fight Me You Fools deals +15% damage and taunts +75
*; Tier 4
*Fight Me You Fools deals +20% damage and taunts +100
*; Tier 5
*Fight Me You Fools deals +25% damage and taunts +125
*; Tier 6
*Fight Me You Fools deals +30% damage and taunts +150
*; Tier 7
*Fight Me You Fools deals +35% damage and taunts +200
*; Tier 8
*Fight Me You Fools deals +40% damage and taunts +250
*; Tier 9
*Fight Me You Fools deals +45% damage and taunts +300
*; Tier 10
*Fight Me You Fools deals +50% damage and taunts +350
*; Tier 11
*Fight Me You Fools deals +55% damage and taunts +400
*; Tier 12
*Fight Me You Fools deals +60% damage and taunts +450
|Expand}}
|-
| Protective || || <b>Tier 12</b> - Slashing Damage Reduction +18 when Shield is active || OffHand, MainHand || {{Spoiler|
*; Tier 1
*Slashing Damage Reduction +1 when Shield is active
*; Tier 2
*Slashing Damage Reduction +2 when Shield is active
*; Tier 3
*Slashing Damage Reduction +4 when Shield is active
*; Tier 4
*Slashing Damage Reduction +5 when Shield is active
*; Tier 5
*Slashing Damage Reduction +7 when Shield is active
*; Tier 6
*Slashing Damage Reduction +8 when Shield is active
*; Tier 7
*Slashing Damage Reduction +10 when Shield is active
*; Tier 8
*Slashing Damage Reduction +11 when Shield is active
*; Tier 9
*Slashing Damage Reduction +12 when Shield is active
*; Tier 10
*Slashing Damage Reduction +14 when Shield is active
*; Tier 11
*Slashing Damage Reduction +16 when Shield is active
*; Tier 12
*Slashing Damage Reduction +18 when Shield is active
|Expand}}
|-
| || of Stunning Bashes || <b>Tier 12</b> - Stunning Bash deals +108% damage || Legs, Hands || {{Spoiler|
*; Tier 1
*Stunning Bash deals +20% damage
*; Tier 2
*Stunning Bash deals +28% damage
*; Tier 3
*Stunning Bash deals +36% damage
*; Tier 4
*Stunning Bash deals +44% damage
*; Tier 5
*Stunning Bash deals +52% damage
*; Tier 6
*Stunning Bash deals +60% damage
*; Tier 7
*Stunning Bash deals +68% damage
*; Tier 8
*Stunning Bash deals +76% damage
*; Tier 9
*Stunning Bash deals +84% damage
*; Tier 10
*Stunning Bash deals +92% damage
*; Tier 11
*Stunning Bash deals +100% damage
*; Tier 12
*Stunning Bash deals +108% damage
|Expand}}
|-
| || of Shielding || <b>Tier 6</b> - Shield Mastery Base Damage +35% || Head, OffHand || {{Spoiler|
*; Tier 1
*Shield Mastery Base Damage +10%
*; Tier 2
*Shield Mastery Base Damage +15%
*; Tier 3
*Shield Mastery Base Damage +20%
*; Tier 4
*Shield Mastery Base Damage +25%
*; Tier 5
*Shield Mastery Base Damage +30%
*; Tier 6
*Shield Mastery Base Damage +35%
|Expand}}
|-
| Untraumatic || || <b>Tier 6</b> - Elemental Ward lets you mitigate 50% of all Trauma damage for 10 seconds || Head || {{Spoiler|
*; Tier 1
*Elemental Ward lets you mitigate 10% of all Trauma damage for 10 seconds
*; Tier 2
*Elemental Ward lets you mitigate 15% of all Trauma damage for 10 seconds
*; Tier 3
*Elemental Ward lets you mitigate 20% of all Trauma damage for 10 seconds
*; Tier 4
*Elemental Ward lets you mitigate 30% of all Trauma damage for 10 seconds
*; Tier 5
*Elemental Ward lets you mitigate 40% of all Trauma damage for 10 seconds
*; Tier 6
*Elemental Ward lets you mitigate 50% of all Trauma damage for 10 seconds
|Expand}}
|-
| Evasive || || <b>Tier 6</b> - For 10 seconds after using Deflect Arrows, you evade 13% of Melee attacks || Necklace, Ring || {{Spoiler|
*; Tier 1
*For 10 seconds after using Deflect Arrows, you evade 3% of Melee attacks
*; Tier 2
*For 10 seconds after using Deflect Arrows, you evade 5% of Melee attacks
*; Tier 3
*For 10 seconds after using Deflect Arrows, you evade 7% of Melee attacks
*; Tier 4
*For 10 seconds after using Deflect Arrows, you evade 9% of Melee attacks
*; Tier 5
*For 10 seconds after using Deflect Arrows, you evade 11% of Melee attacks
*; Tier 6
*For 10 seconds after using Deflect Arrows, you evade 13% of Melee attacks
|Expand}}
|-
| Reinforcing || || <b>Tier 12</b> - Reinforce Armor Healing +132 || Chest, Ring || {{Spoiler|
*; Tier 1
*Reinforce Armor Healing +11
*; Tier 2
*Reinforce Armor Healing +22
*; Tier 3
*Reinforce Armor Healing +33
*; Tier 4
*Reinforce Armor Healing +44
*; Tier 5
*Reinforce Armor Healing +55
*; Tier 6
*Reinforce Armor Healing +66
*; Tier 7
*Reinforce Armor Healing +77
*; Tier 8
*Reinforce Armor Healing +88
*; Tier 9
*Reinforce Armor Healing +99
*; Tier 10
*Reinforce Armor Healing +110
*; Tier 11
*Reinforce Armor Healing +121
*; Tier 12
*Reinforce Armor Healing +132
|Expand}}
|-
| || || <b>Tier 12</b> - Vigorous Defense has a 50% chance to heal you for 96 Health and 96 Armor || Chest, Ring || {{Spoiler|
*; Tier 1
*Vigorous Defense has a 50% chance to heal you for 8 Health and 8 Armor
*; Tier 2
*Vigorous Defense has a 50% chance to heal you for 16 Health and 16 Armor
*; Tier 3
*Vigorous Defense has a 50% chance to heal you for 24 Health and 24 Armor
*; Tier 4
*Vigorous Defense has a 50% chance to heal you for 32 Health and 32 Armor
*; Tier 5
*Vigorous Defense has a 50% chance to heal you for 40 Health and 40 Armor
*; Tier 6
*Vigorous Defense has a 50% chance to heal you for 48 Health and 48 Armor
*; Tier 7
*Vigorous Defense has a 50% chance to heal you for 56 Health and 56 Armor
*; Tier 8
*Vigorous Defense has a 50% chance to heal you for 64 Health and 64 Armor
*; Tier 9
*Vigorous Defense has a 50% chance to heal you for 72 Health and 72 Armor
*; Tier 10
*Vigorous Defense has a 50% chance to heal you for 80 Health and 80 Armor
*; Tier 11
*Vigorous Defense has a 50% chance to heal you for 88 Health and 88 Armor
*; Tier 12
*Vigorous Defense has a 50% chance to heal you for 96 Health and 96 Armor
|Expand}}
|-
| || || <b>Tier 12</b> - Take the Lead heals you for 40 Health || Hands, Feet || {{Spoiler|
*; Tier 1
*Take the Lead heals you for 7 Health
*; Tier 2
*Take the Lead heals you for 10 Health
*; Tier 3
*Take the Lead heals you for 13 Health
*; Tier 4
*Take the Lead heals you for 16 Health
*; Tier 5
*Take the Lead heals you for 19 Health
*; Tier 6
*Take the Lead heals you for 22 Health
*; Tier 7
*Take the Lead heals you for 25 Health
*; Tier 8
*Take the Lead heals you for 28 Health
*; Tier 9
*Take the Lead heals you for 31 Health
*; Tier 10
*Take the Lead heals you for 34 Health
*; Tier 11
*Take the Lead heals you for 37 Health
*; Tier 12
*Take the Lead heals you for 40 Health
|Expand}}
|-
| Armor Master's || || <b>Tier 1</b> - After using any type of shield Bash, you gain +5 Armor Absorbency for 60 seconds. (Normally, you mitigate 1 point of damage for every 25 Armor you have remaining; this effect changes it to 1 for every 20 Armor.) || OffHand ||
|-
| || of Rageless Infuriation || <b>Tier 12</b> - Infuriating Bash lowers Rage by 216 || Head, Legs || {{Spoiler|
*; Tier 1
*Infuriating Bash lowers Rage by 18
*; Tier 2
*Infuriating Bash lowers Rage by 36
*; Tier 3
*Infuriating Bash lowers Rage by 54
*; Tier 4
*Infuriating Bash lowers Rage by 72
*; Tier 5
*Infuriating Bash lowers Rage by 90
*; Tier 6
*Infuriating Bash lowers Rage by 108
*; Tier 7
*Infuriating Bash lowers Rage by 126
*; Tier 8
*Infuriating Bash lowers Rage by 144
*; Tier 9
*Infuriating Bash lowers Rage by 162
*; Tier 10
*Infuriating Bash lowers Rage by 180
*; Tier 11
*Infuriating Bash lowers Rage by 198
*; Tier 12
*Infuriating Bash lowers Rage by 216
|Expand}}
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash further reduces target's Rage by 335 || Head, Legs || {{Spoiler|
*; Tier 1
*Disrupting Bash further reduces target's Rage by 60
*; Tier 2
*Disrupting Bash further reduces target's Rage by 85
*; Tier 3
*Disrupting Bash further reduces target's Rage by 110
*; Tier 4
*Disrupting Bash further reduces target's Rage by 135
*; Tier 5
*Disrupting Bash further reduces target's Rage by 160
*; Tier 6
*Disrupting Bash further reduces target's Rage by 185
*; Tier 7
*Disrupting Bash further reduces target's Rage by 210
*; Tier 8
*Disrupting Bash further reduces target's Rage by 235
*; Tier 9
*Disrupting Bash further reduces target's Rage by 260
*; Tier 10
*Disrupting Bash further reduces target's Rage by 285
*; Tier 11
*Disrupting Bash further reduces target's Rage by 310
*; Tier 12
*Disrupting Bash further reduces target's Rage by 335
|Expand}}
|-
| Protective || || <b>Tier 12</b> - Piercing Damage Reduction +18 when Shield is active || OffHand, Feet || {{Spoiler|
*; Tier 1
*Piercing Damage Reduction +1 when Shield is active
*; Tier 2
*Piercing Damage Reduction +2 when Shield is active
*; Tier 3
*Piercing Damage Reduction +4 when Shield is active
*; Tier 4
*Piercing Damage Reduction +5 when Shield is active
*; Tier 5
*Piercing Damage Reduction +7 when Shield is active
*; Tier 6
*Piercing Damage Reduction +8 when Shield is active
*; Tier 7
*Piercing Damage Reduction +10 when Shield is active
*; Tier 8
*Piercing Damage Reduction +11 when Shield is active
*; Tier 9
*Piercing Damage Reduction +12 when Shield is active
*; Tier 10
*Piercing Damage Reduction +14 when Shield is active
*; Tier 11
*Piercing Damage Reduction +16 when Shield is active
*; Tier 12
*Piercing Damage Reduction +18 when Shield is active
|Expand}}
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash deals +62% damage and taunts +300 || Chest, Ring || {{Spoiler|
*; Tier 1
*Disrupting Bash deals +7% damage and taunts +25
*; Tier 2
*Disrupting Bash deals +12% damage and taunts +50
*; Tier 3
*Disrupting Bash deals +17% damage and taunts +75
*; Tier 4
*Disrupting Bash deals +22% damage and taunts +100
*; Tier 5
*Disrupting Bash deals +27% damage and taunts +125
*; Tier 6
*Disrupting Bash deals +32% damage and taunts +150
*; Tier 7
*Disrupting Bash deals +37% damage and taunts +175
*; Tier 8
*Disrupting Bash deals +42% damage and taunts +200
*; Tier 9
*Disrupting Bash deals +47% damage and taunts +225
*; Tier 10
*Disrupting Bash deals +52% damage and taunts +250
*; Tier 11
*Disrupting Bash deals +57% damage and taunts +275
*; Tier 12
*Disrupting Bash deals +62% damage and taunts +300
|Expand}}
|-
| || || <b>Tier 6</b> - For 20 seconds after using Deflect Arrows, you gain +12 mitigation of all physical attacks (Crushing, Slasing, or Piercing) || Legs, Feet || {{Spoiler|
*; Tier 1
*For 20 seconds after using Deflect Arrows, you gain +3 mitigation of all physical attacks (Crushing, Slasing, or Piercing)
*; Tier 2
*For 20 seconds after using Deflect Arrows, you gain +5 mitigation of all physical attacks (Crushing, Slasing, or Piercing)
*; Tier 3
*For 20 seconds after using Deflect Arrows, you gain +6 mitigation of all physical attacks (Crushing, Slasing, or Piercing)
*; Tier 4
*For 20 seconds after using Deflect Arrows, you gain +8 mitigation of all physical attacks (Crushing, Slasing, or Piercing)
*; Tier 5
*For 20 seconds after using Deflect Arrows, you gain +10 mitigation of all physical attacks (Crushing, Slasing, or Piercing)
*; Tier 6
*For 20 seconds after using Deflect Arrows, you gain +12 mitigation of all physical attacks (Crushing, Slasing, or Piercing)
|Expand}}
|-
| || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33% when Shield is active || Feet, Necklace ||
|-
| Repositioning || || <b>Tier 12</b> - You regain 65 Armor whenever you use Elemental Ward || Chest, OffHand || {{Spoiler|
*; Tier 1
*You regain 10 Armor whenever you use Elemental Ward
*; Tier 2
*You regain 15 Armor whenever you use Elemental Ward
*; Tier 3
*You regain 20 Armor whenever you use Elemental Ward
*; Tier 4
*You regain 25 Armor whenever you use Elemental Ward
*; Tier 5
*You regain 30 Armor whenever you use Elemental Ward
*; Tier 6
*You regain 35 Armor whenever you use Elemental Ward
*; Tier 7
*You regain 40 Armor whenever you use Elemental Ward
*; Tier 8
*You regain 45 Armor whenever you use Elemental Ward
*; Tier 9
*You regain 50 Armor whenever you use Elemental Ward
*; Tier 10
*You regain 55 Armor whenever you use Elemental Ward
*; Tier 11
*You regain 60 Armor whenever you use Elemental Ward
*; Tier 12
*You regain 65 Armor whenever you use Elemental Ward
|Expand}}
|-
| || of True Fire Shielding || <b>Tier 12</b> - While using Fire Shield, you take 12 less direct and indirect Fire damage || Head || {{Spoiler|
*; Tier 1
*While using Fire Shield, you take 1 less direct and indirect Fire damage
*; Tier 2
*While using Fire Shield, you take 2 less direct and indirect Fire damage
*; Tier 3
*While using Fire Shield, you take 3 less direct and indirect Fire damage
*; Tier 4
*While using Fire Shield, you take 4 less direct and indirect Fire damage
*; Tier 5
*While using Fire Shield, you take 5 less direct and indirect Fire damage
*; Tier 6
*While using Fire Shield, you take 6 less direct and indirect Fire damage
*; Tier 7
*While using Fire Shield, you take 7 less direct and indirect Fire damage
*; Tier 8
*While using Fire Shield, you take 8 less direct and indirect Fire damage
*; Tier 9
*While using Fire Shield, you take 9 less direct and indirect Fire damage
*; Tier 10
*While using Fire Shield, you take 10 less direct and indirect Fire damage
*; Tier 11
*While using Fire Shield, you take 11 less direct and indirect Fire damage
*; Tier 12
*While using Fire Shield, you take 12 less direct and indirect Fire damage
|Expand}}
|-
| || || <b>Tier 6</b> - Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 72 armor to you. || Necklace, MainHand || {{Spoiler|
*; Tier 1
*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 12 armor to you.
*; Tier 2
*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 24 armor to you.
*; Tier 3
*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 36 armor to you.
*; Tier 4
*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 48 armor to you.
*; Tier 5
*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 60 armor to you.
*; Tier 6
*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 72 armor to you.
|Expand}}
|-
| Finisher's || of Finishing || <b>Tier 12</b> - Finish It deals +106% damage || Legs, Ring || {{Spoiler|
*; Tier 1
*Finish It deals +7% damage
*; Tier 2
*Finish It deals +16% damage
*; Tier 3
*Finish It deals +25% damage
*; Tier 4
*Finish It deals +34% damage
*; Tier 5
*Finish It deals +43% damage
*; Tier 6
*Finish It deals +52% damage
*; Tier 7
*Finish It deals +61% damage
*; Tier 8
*Finish It deals +70% damage
*; Tier 9
*Finish It deals +79% damage
*; Tier 10
*Finish It deals +88% damage
*; Tier 11
*Finish It deals +97% damage
*; Tier 12
*Finish It deals +106% damage
|Expand}}
|-
| Protective || || <b>Tier 12</b> - Crushing Damage Reduction +18 when Shield is active || OffHand, MainHand || {{Spoiler|
*; Tier 1
*Crushing Damage Reduction +1 when Shield is active
*; Tier 2
*Crushing Damage Reduction +2 when Shield is active
*; Tier 3
*Crushing Damage Reduction +4 when Shield is active
*; Tier 4
*Crushing Damage Reduction +5 when Shield is active
*; Tier 5
*Crushing Damage Reduction +7 when Shield is active
*; Tier 6
*Crushing Damage Reduction +8 when Shield is active
*; Tier 7
*Crushing Damage Reduction +10 when Shield is active
*; Tier 8
*Crushing Damage Reduction +11 when Shield is active
*; Tier 9
*Crushing Damage Reduction +12 when Shield is active
*; Tier 10
*Crushing Damage Reduction +14 when Shield is active
*; Tier 11
*Crushing Damage Reduction +16 when Shield is active
*; Tier 12
*Crushing Damage Reduction +18 when Shield is active
|Expand}}
|-
| || || <b>Tier 12</b> - Vigorous Defense heals you for 82 Health || Chest, Ring || {{Spoiler|
*; Tier 1
*Vigorous Defense heals you for 5 Health
*; Tier 2
*Vigorous Defense heals you for 12 Health
*; Tier 3
*Vigorous Defense heals you for 19 Health
*; Tier 4
*Vigorous Defense heals you for 26 Health
*; Tier 5
*Vigorous Defense heals you for 33 Health
*; Tier 6
*Vigorous Defense heals you for 40 Health
*; Tier 7
*Vigorous Defense heals you for 47 Health
*; Tier 8
*Vigorous Defense heals you for 54 Health
*; Tier 9
*Vigorous Defense heals you for 61 Health
*; Tier 10
*Vigorous Defense heals you for 68 Health
*; Tier 11
*Vigorous Defense heals you for 75 Health
*; Tier 12
*Vigorous Defense heals you for 82 Health
|Expand}}
|-
| Fire-Shielding || || <b>Tier 12</b> - Fire Shield restores 68 Armor and 68 Health || OffHand, Hands || {{Spoiler|
*; Tier 1
*Fire Shield restores 5 Armor and 5 Health
*; Tier 2
*Fire Shield restores 10 Armor and 10 Health
*; Tier 3
*Fire Shield restores 15 Armor and 15 Health
*; Tier 4
*Fire Shield restores 20 Armor and 20 Health
*; Tier 5
*Fire Shield restores 26 Armor and 26 Health
*; Tier 6
*Fire Shield restores 32 Armor and 32 Health
*; Tier 7
*Fire Shield restores 38 Armor and 38 Health
*; Tier 8
*Fire Shield restores 44 Armor and 44 Health
*; Tier 9
*Fire Shield restores 50 Armor and 50 Health
*; Tier 10
*Fire Shield restores 56 Armor and 56 Health
*; Tier 11
*Fire Shield restores 62 Armor and 62 Health
*; Tier 12
*Fire Shield restores 68 Armor and 68 Health
|Expand}}
|-
| || of Death Avoidance || <b>Tier 12</b> - Chance to Miraculously Avoid Death +180% when Shield is active || OffHand, Necklace, Legs || {{Spoiler|
*; Tier 1
*Chance to Miraculously Avoid Death +15% when Shield is active
*; Tier 2
*Chance to Miraculously Avoid Death +30% when Shield is active
*; Tier 3
*Chance to Miraculously Avoid Death +45% when Shield is active
*; Tier 4
*Chance to Miraculously Avoid Death +60% when Shield is active
*; Tier 5
*Chance to Miraculously Avoid Death +75% when Shield is active
*; Tier 6
*Chance to Miraculously Avoid Death +90% when Shield is active
*; Tier 7
*Chance to Miraculously Avoid Death +105% when Shield is active
*; Tier 8
*Chance to Miraculously Avoid Death +120% when Shield is active
*; Tier 9
*Chance to Miraculously Avoid Death +135% when Shield is active
*; Tier 10
*Chance to Miraculously Avoid Death +150% when Shield is active
*; Tier 11
*Chance to Miraculously Avoid Death +165% when Shield is active
*; Tier 12
*Chance to Miraculously Avoid Death +180% when Shield is active
|Expand}}
|-
| || || <b>Tier 12</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler|
*; Tier 1
*Take the Lead boosts the taunt of all your attacks +10%
*; Tier 2
*Take the Lead boosts the taunt of all your attacks +20%
*; Tier 3
*Take the Lead boosts the taunt of all your attacks +30%
*; Tier 4
*Take the Lead boosts the taunt of all your attacks +40%
*; Tier 5
*Take the Lead boosts the taunt of all your attacks +50%
*; Tier 6
*Take the Lead boosts the taunt of all your attacks +60%
*; Tier 7
*Take the Lead boosts the taunt of all your attacks +70%
*; Tier 8
*Take the Lead boosts the taunt of all your attacks +80%
*; Tier 9
*Take the Lead boosts the taunt of all your attacks +90%
*; Tier 10
*Take the Lead boosts the taunt of all your attacks +100%
*; Tier 11
*Take the Lead boosts the taunt of all your attacks +110%
*; Tier 12
*Take the Lead boosts the taunt of all your attacks +120%
|Expand}}
|-
| || || <b>Tier 5</b> - Take the Lead boosts your movement speed by an additional +12 || Hands, Feet || {{Spoiler|
*; Tier 1
*Take the Lead boosts your movement speed by an additional +3
*; Tier 2
*Take the Lead boosts your movement speed by an additional +5
*; Tier 3
*Take the Lead boosts your movement speed by an additional +7
*; Tier 4
*Take the Lead boosts your movement speed by an additional +9
*; Tier 5
*Take the Lead boosts your movement speed by an additional +12
|Expand}}
|-
| || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash deals +45% damage and taunts +250 || Feet, Ring || {{Spoiler|
*; Tier 1
*Infuriating Bash deals +1% damage and taunts +30
*; Tier 2
*Infuriating Bash deals +5% damage and taunts +50
*; Tier 3
*Infuriating Bash deals +9% damage and taunts +70
*; Tier 4
*Infuriating Bash deals +13% damage and taunts +90
*; Tier 5
*Infuriating Bash deals +17% damage and taunts +110
*; Tier 6
*Infuriating Bash deals +21% damage and taunts +130
*; Tier 7
*Infuriating Bash deals +25% damage and taunts +150
*; Tier 8
*Infuriating Bash deals +29% damage and taunts +170
*; Tier 9
*Infuriating Bash deals +33% damage and taunts +190
*; Tier 10
*Infuriating Bash deals +37% damage and taunts +210
*; Tier 11
*Infuriating Bash deals +41% damage and taunts +230
*; Tier 12
*Infuriating Bash deals +45% damage and taunts +250
|Expand}}
|-
| || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash deals +75% damage || Head, Chest || {{Spoiler|
*; Tier 1
*Infuriating Bash deals +20% damage
*; Tier 2
*Infuriating Bash deals +25% damage
*; Tier 3
*Infuriating Bash deals +30% damage
*; Tier 4
*Infuriating Bash deals +35% damage
*; Tier 5
*Infuriating Bash deals +40% damage
*; Tier 6
*Infuriating Bash deals +45% damage
*; Tier 7
*Infuriating Bash deals +50% damage
*; Tier 8
*Infuriating Bash deals +55% damage
*; Tier 9
*Infuriating Bash deals +60% damage
*; Tier 10
*Infuriating Bash deals +65% damage
*; Tier 11
*Infuriating Bash deals +70% damage
*; Tier 12
*Infuriating Bash deals +75% damage
|Expand}}
|-
| || || <b>Tier 6</b> - For 10 seconds after using Deflect Arrows, you gain +7 sprint speed || Feet || {{Spoiler|
*; Tier 1
*For 10 seconds after using Deflect Arrows, you gain +2 sprint speed
*; Tier 2
*For 10 seconds after using Deflect Arrows, you gain +3 sprint speed
*; Tier 3
*For 10 seconds after using Deflect Arrows, you gain +4 sprint speed
*; Tier 4
*For 10 seconds after using Deflect Arrows, you gain +5 sprint speed
*; Tier 5
*For 10 seconds after using Deflect Arrows, you gain +6 sprint speed
*; Tier 6
*For 10 seconds after using Deflect Arrows, you gain +7 sprint speed
|Expand}}
|-
| || of Critical Bashing || <b>Tier 12</b> - All types of shield Bash attacks have a 50% chance to deal +48 damage || Chest, Hands || {{Spoiler|
*; Tier 1
*All types of shield Bash attacks have a 50% chance to deal +4 damage
*; Tier 2
*All types of shield Bash attacks have a 50% chance to deal +8 damage
*; Tier 3
*All types of shield Bash attacks have a 50% chance to deal +12 damage
*; Tier 4
*All types of shield Bash attacks have a 50% chance to deal +16 damage
*; Tier 5
*All types of shield Bash attacks have a 50% chance to deal +20 damage
*; Tier 6
*All types of shield Bash attacks have a 50% chance to deal +24 damage
*; Tier 7
*All types of shield Bash attacks have a 50% chance to deal +28 damage
*; Tier 8
*All types of shield Bash attacks have a 50% chance to deal +32 damage
*; Tier 9
*All types of shield Bash attacks have a 50% chance to deal +36 damage
*; Tier 10
*All types of shield Bash attacks have a 50% chance to deal +40 damage
*; Tier 11
*All types of shield Bash attacks have a 50% chance to deal +44 damage
*; Tier 12
*All types of shield Bash attacks have a 50% chance to deal +48 damage
|Expand}}
|-
| Armored || || <b>Tier 12</b> - Max Armor +120 when Shield is active || OffHand || {{Spoiler|
*; Tier 1
*Max Armor +10 when Shield is active
*; Tier 2
*Max Armor +20 when Shield is active
*; Tier 3
*Max Armor +30 when Shield is active
*; Tier 4
*Max Armor +40 when Shield is active
*; Tier 5
*Max Armor +50 when Shield is active
*; Tier 6
*Max Armor +60 when Shield is active
*; Tier 7
*Max Armor +70 when Shield is active
*; Tier 8
*Max Armor +80 when Shield is active
*; Tier 9
*Max Armor +90 when Shield is active
*; Tier 10
*Max Armor +100 when Shield is active
*; Tier 11
*Max Armor +110 when Shield is active
*; Tier 12
*Max Armor +120 when Shield is active
|Expand}}
|-
| || || <b>Tier 1</b> - Chance to Ignore Stuns +30% when Shield is active || Feet, Head ||
|-
| || of Bashing || <b>Tier 12</b> - All types of shield Bash attacks deal +24 damage || Hands, OffHand || {{Spoiler|
*; Tier 1
*All types of shield Bash attacks deal +2 damage
*; Tier 2
*All types of shield Bash attacks deal +4 damage
*; Tier 3
*All types of shield Bash attacks deal +6 damage
*; Tier 4
*All types of shield Bash attacks deal +8 damage
*; Tier 5
*All types of shield Bash attacks deal +10 damage
*; Tier 6
*All types of shield Bash attacks deal +12 damage
*; Tier 7
*All types of shield Bash attacks deal +14 damage
*; Tier 8
*All types of shield Bash attacks deal +16 damage
*; Tier 9
*All types of shield Bash attacks deal +18 damage
*; Tier 10
*All types of shield Bash attacks deal +20 damage
*; Tier 11
*All types of shield Bash attacks deal +22 damage
*; Tier 12
*All types of shield Bash attacks deal +24 damage
|Expand}}
|-
| || of Reconciliatory Stunning || <b>Tier 12</b> - Stunning Bash heals you for 30 health || Chest, OffHand || {{Spoiler|
*; Tier 1
*Stunning Bash heals you for 3 health
*; Tier 2
*Stunning Bash heals you for 5 health
*; Tier 3
*Stunning Bash heals you for 8 health
*; Tier 4
*Stunning Bash heals you for 10 health
*; Tier 5
*Stunning Bash heals you for 12 health
*; Tier 6
*Stunning Bash heals you for 15 health
*; Tier 7
*Stunning Bash heals you for 17 health
*; Tier 8
*Stunning Bash heals you for 20 health
*; Tier 9
*Stunning Bash heals you for 22 health
*; Tier 10
*Stunning Bash heals you for 25 health
*; Tier 11
*Stunning Bash heals you for 27 health
*; Tier 12
*Stunning Bash heals you for 30 health
|Expand}}
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools deals +76% damage || Hands, OffHand || {{Spoiler|
*; Tier 1
*Fight Me You Fools deals +10% damage
*; Tier 2
*Fight Me You Fools deals +16% damage
*; Tier 3
*Fight Me You Fools deals +22% damage
*; Tier 4
*Fight Me You Fools deals +28% damage
*; Tier 5
*Fight Me You Fools deals +34% damage
*; Tier 6
*Fight Me You Fools deals +40% damage
*; Tier 7
*Fight Me You Fools deals +46% damage
*; Tier 8
*Fight Me You Fools deals +52% damage
*; Tier 9
*Fight Me You Fools deals +58% damage
*; Tier 10
*Fight Me You Fools deals +64% damage
*; Tier 11
*Fight Me You Fools deals +70% damage
*; Tier 12
*Fight Me You Fools deals +76% damage
|Expand}}
|-
| || || <b>Tier 10</b> - Using Strategic Preparation boosts your in-combat Armor regeneration +40 for 20 seconds || Feet, Ring || {{Spoiler|
*; Tier 1
*Using Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
*; Tier 2
*Using Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
*; Tier 3
*Using Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
*; Tier 4
*Using Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
*; Tier 5
*Using Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
*; Tier 6
*Using Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
*; Tier 7
*Using Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
*; Tier 8
*Using Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
*; Tier 9
*Using Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
*; Tier 10
*Using Strategic Preparation boosts your in-combat Armor regeneration +40 for 20 seconds
|Expand}}
|-
| || || <b>Tier 10</b> - Using Strategic Preparation boosts your in-combat Health regeneration +20 for 20 seconds || OffHand, Ring || {{Spoiler|
*; Tier 1
*Using Strategic Preparation boosts your in-combat Health regeneration +2 for 20 seconds
*; Tier 2
*Using Strategic Preparation boosts your in-combat Health regeneration +4 for 20 seconds
*; Tier 3
*Using Strategic Preparation boosts your in-combat Health regeneration +6 for 20 seconds
*; Tier 4
*Using Strategic Preparation boosts your in-combat Health regeneration +8 for 20 seconds
*; Tier 5
*Using Strategic Preparation boosts your in-combat Health regeneration +10 for 20 seconds
*; Tier 6
*Using Strategic Preparation boosts your in-combat Health regeneration +12 for 20 seconds
*; Tier 7
*Using Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds
*; Tier 8
*Using Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds
*; Tier 9
*Using Strategic Preparation boosts your in-combat Health regeneration +18 for 20 seconds
*; Tier 10
*Using Strategic Preparation boosts your in-combat Health regeneration +20 for 20 seconds
|Expand}}
|-
| || of Burst-Dodging || <b>Tier 6</b> - For 10 seconds after using Deflect Arrows, you evade 13% of Burst attacks || Necklace || {{Spoiler|
*; Tier 1
*For 10 seconds after using Deflect Arrows, you evade 3% of Burst attacks
*; Tier 2
*For 10 seconds after using Deflect Arrows, you evade 5% of Burst attacks
*; Tier 3
*For 10 seconds after using Deflect Arrows, you evade 7% of Burst attacks
*; Tier 4
*For 10 seconds after using Deflect Arrows, you evade 9% of Burst attacks
*; Tier 5
*For 10 seconds after using Deflect Arrows, you evade 11% of Burst attacks
*; Tier 6
*For 10 seconds after using Deflect Arrows, you evade 13% of Burst attacks
|Expand}}
|-
| || || <b>Tier 1</b> - Strategic Preparation shortens the remaining reset time of Emergency Bash by 10 seconds || Legs, Feet ||
|-
| || || <b>Tier 12</b> - Reinforce restores 20 Power || Hands || {{Spoiler|
*; Tier 1
*Reinforce restores 2 Power
*; Tier 2
*Reinforce restores 4 Power
*; Tier 3
*Reinforce restores 5 Power
*; Tier 4
*Reinforce restores 7 Power
*; Tier 5
*Reinforce restores 9 Power
*; Tier 6
*Reinforce restores 10 Power
*; Tier 7
*Reinforce restores 12 Power
*; Tier 8
*Reinforce restores 14 Power
*; Tier 9
*Reinforce restores 15 Power
*; Tier 10
*Reinforce restores 17 Power
*; Tier 11
*Reinforce restores 19 Power
*; Tier 12
*Reinforce restores 20 Power
|Expand}}
|}
12,245
edits

Navigation menu