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Toolcrafting/Recipes

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==[[{{msg:BASEPAGENAME}}/Recipes|Recipes]]==
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<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description
| 16 || Dishing Hammer || 64 || 256 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Basic Metal Slab]] x2<br>[[Maple Wood]] x1 || [[Dishing Hammer]] x1 || A customized hammer used by armorsmiths.
|-
| 16 || Lucky Belt of the Swordsman || 64 || 256 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Swordsman]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Sword skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 18 || Lucky Belt of the Psychologist || 72 || 288 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Psychologist]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Psychology skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 18 || Utility Knife || 72 || 288 || [[Whetstone]] x1<br>[[Good Metal Slab]] x2 || [[Utility Knife]] x1 || A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.)
| 20 || Crude Pocket Belt || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Crude Pocket Belt]] x1 || A belt with multiple pockets. Requires Endurance 12.
|-
| 20 || Lucky Belt of the Shielder || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Shielder]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Shield skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 21 || Good Skinning Knife || 84 || 336 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1 || [[Good Skinning Knife]] x1 || A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.)
|-
| 22 || Lucky Belt of the Unarmed Fighter || 88 || 352 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Unarmed Fighter]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Unarmed skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 24 || Lucky Belt of the Fire Mage || 96 || 384 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Fire Mage]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Fire Magic skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 25 || Good First Aid Kit || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Kit]] x2 || For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits.
| 26 || Good First Aid Bomb || 104 || 416 || [[Fine Cotton Yarn]] x1<br>[[Boletus Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 26 || Lucky Belt of the Battle Chemist || 104 || 416 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Battle Chemist]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Battle Chemistry skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 26 || Shaping Hammer || 104 || 416 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1<br>[[Good Metal Slab]] x2<br>[[Oak Wood]] x1 || [[Shaping Hammer]] x1 || A customized hammer used by smiths.
| 27 || Crude Hardcore Belt || 108 || 432 || [[Canvas]] x2<br>[[Bone Hook]] x2 || [[Crude Hardcore Belt]] x1 || A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
|-
| 27 || Decent Cow Helm Champron || 108 || 432 || [[Expert-Quality Metal Slab]] x2<br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Decent Cow Helm Champron || Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 28 || Lucky Belt of the Mentalist || 112 || 448 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Mentalist]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Mentalism skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 28 || Organ Knife || 112 || 448 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Organ Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
| 30 || Forensic Inspection Kit || 120 || 480 || [[Basic Skinning Knife]] x1<br>[[Basic First Aid Kit]] x1 || [[Forensic Inspection Kit]] x1 || A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)
|-
| 30 || Lucky Belt of the Archer || 120 || 480 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Archer]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Archery skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 30 || Nice Arachnid Harness || 120 || 480 || [[Maple Wood]] x2<br>[[Simple Nails]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Nice Arachnid Harness]] x1 || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.
| 32 || Decent Snail Coat || 128 || 512 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Coat || Level 30 chest armor, infused with magic. (Must be near a tanning rack.)
|-
| 32 || Lucky Belt of the Animal Handler || 128 || 512 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Animal Handler]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Animal Handling skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 33 || Decent Snail Gauntlets || 132 || 528 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Gauntlets || Level 30 gloves, infused with magic. (Must be near a tanning rack.)
| 33 || Decent Snail Helm || 132 || 528 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Helm || Level 30 headwear, infused with magic. (Must be near a tanning rack.)
|-
| 34 || Lucky Belt of the Staff Fighter || 136 || 544 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Staff Fighter]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Staff skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 35 || Expert's First Aid Kit || 140 || 560 || [[Perfect Cotton]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Kit]] x2 || For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits.
| 36 || Expert's First Aid Bomb || 144 || 576 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Field Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 36 || Lucky Belt of the Werewolf || 144 || 576 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Werewolf]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Lycanthropy skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 36 || Tack Hammer || 144 || 576 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Tack Hammer]] x1 || A customized hammer used by smiths.
|-
| 37 || Nice Cow Helm Champron || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm Champron || Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 37 || Nice Cow Helm (Max-Enchanted) || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm (Max-Enchanted) || Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
|-
| 38 || Lucky Belt of the Necromancer || 152 || 608 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Necromancer]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Necromancy skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 38 || Multipurpose Knife || 152 || 608 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x2 || [[Multipurpose Knife]] x1 || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)
|-
| 40 || Lucky Belt of the Hammerer || 160 || 640 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Hammerer]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Hammer skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 40 || Nice Cow Barding || 160 || 640 || [[Masterwork Metal Slab]] x2<br>[[Expert-Quality Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding || Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
| 41 || Nice Hardcore Belt || 164 || 656 || [[Canvas]] x2<br>[[Khopis]] x2 || [[Nice Hardcore Belt]] x1 || A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
|-
| 42 || Lucky Belt of the Druid || 168 || 672 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Druid]] x1 || A belt. The wearer will find better treasure if they are using the that enhances Druid skill. (This effect is not as potent as a belt designed for two skillsdamage.)
|-
| 42 || Nice Snail Coat || 168 || 672 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat || Level 40 chest armor, infused with magic. (Must be near a tanning rack.)
| 45 || Legacy Bat Belt || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Legacy Bat Belt]] x1 || This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it.
|-
| 45 || Lucky Belt of the Batty Battler Ice Mage || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Batty BattlerIce Mage]] x1 || A beltthat enhances Ice Magic damage. The wearer will find better treasure if they are using the Giant Bat skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 45 || Lucky Belt of the Ice Mage Knife Fighter || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Ice MageKnife Fighter]] x1 || A beltthat enhances Knife damage. The wearer will find better treasure if they are using the Ice Magic skill. (This effect is not as potent as a belt designed for two skills.)
|-
| 45 || Master First Aid Kit || 180 || 720 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 50.0% &#13;">(!)</sup></span> || [[Master First Aid Kit]] x2 || For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits.
| 46 || Master First Aid Bomb || 184 || 736 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Blusher Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Master First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability.
|-
| 47 || Quality Cow Helm Champron || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm Champron || Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 47 || Quality Cow Helm (Max-Enchanted) || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm (Max-Enchanted) || Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
| 56 || Grand Shaping Hammer || 224 || 896 || [[Sharpening Stone]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Amazing Metal Slab]] x1<br>[[Maple Wood]] x1<br>[[Cedar Wood]] x1 || [[Grand Shaping Hammer]] x1 || A customized hammer used by smiths.
|-
| 57 || Great Cow Helm Champron || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Great Cow Helm Champron || Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.)
|-
| 57 || Great Cow Helm (Max-Enchanted) || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Helm (Max-Enchanted) || Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
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