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Hammer/Treasure Effects

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See also: [[Hammer/Treasure Effects:By Slot]]
See also: [[Hammer/Treasure Effects:By Ability]]<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Hammer</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| || of Clubbing Hammering || <b>Tier 126</b> - Pound deals Hammer Base Damage +20 damage % || ChestHead, Feet MainHand || {{Spoiler|
*; Tier 1
*Pound deals Hammer Damage +2 damage3
*; Tier 2
*Pound deals Hammer Base Damage +3 damage8%
*; Tier 3
*Pound deals Hammer Base Damage +4 damage11%
*; Tier 4
*Pound deals Hammer Base Damage +6 damage14%
*; Tier 5
*Pound deals Hammer Base Damage +7 damage17%
*; Tier 6
*Pound deals +9 damage*; Tier 7*Pound deals +10 damage*; Tier 8*Pound deals +12 damage*; Tier 9*Pound deals +14 damage*; Tier 10*Pound deals +16 damage*; Tier 11*Pound deals +18 damage*; Tier 12*Pound deals Hammer Base Damage +20 damage%
|Expand}}
|-
| || of Vindictive Clubbing || <b>Tier 612</b> - Rib Shatter has a 60% chance to Hammer attacks deal +2512% damage and make Hammer attacks cost -3 Power for 12 seconds but generate +36% Rage || MainHandLegs, OffHand Necklace || {{Spoiler|
*; Tier 1
*Rib Shatter has a 50Hammer attacks deal +1% chance to deal damage but generate +3% damage and make Hammer attacks cost -1 Power for 12 secondsRage
*; Tier 2
*Rib Shatter has a 52% chance to Hammer attacks deal +52% damage and make Hammer attacks cost -1 Power for 12 secondsbut generate +6% Rage
*; Tier 3
*Rib Shatter has a 54% chance to Hammer attacks deal +83% damage and make Hammer attacks cost -2 Power for 12 secondsbut generate +9% Rage
*; Tier 4
*Rib Shatter has a 56% chance to Hammer attacks deal +104% damage and make Hammer attacks cost -2 Power for but generate +12 seconds% Rage
*; Tier 5
*Rib Shatter has a 58% chance to Hammer attacks deal +185% damage and make Hammer attacks cost -3 Power for 12 secondsbut generate +15% Rage
*; Tier 6
*Rib Shatter has a 60Hammer attacks deal +6% damage but generate +18% Rage*; Tier 7*Hammer attacks deal +7% damage but generate +21% Rage*; Tier 8*Hammer attacks deal +8% damage but generate +24% Rage*; Tier 9*Hammer attacks deal +9% chance to damage but generate +27% Rage*; Tier 10*Hammer attacks deal +2510% damage and make but generate +30% Rage*; Tier 11*Hammer attacks cost -3 Power for deal +11% damage but generate +33% Rage*; Tier 12*Hammer attacks deal +12 seconds% damage but generate +36% Rage
|Expand}}
|-
| || of Braining || <b>Tier 12</b> - Reverberating Strike has a 33Hammer attacks deal +16% chance to deal 72 health damage and apply Mild Concussion status: target is prone to random self-stuns targets whose Rage meters are at least 66% full || FeetChest, Ring Hands || {{Spoiler|
*; Tier 1
*Reverberating Strike has a 33Hammer attacks deal +5% chance to deal 6 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 2
*Reverberating Strike has a 33Hammer attacks deal +6% chance to deal 12 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 3
*Reverberating Strike has a 33Hammer attacks deal +7% chance to deal 18 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 4
*Reverberating Strike has a 33Hammer attacks deal +8% chance to deal 24 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 5
*Reverberating Strike has a 33Hammer attacks deal +9% chance to deal 30 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 6
*Reverberating Strike has a 33Hammer attacks deal +10% chance to deal 36 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 7
*Reverberating Strike has a 33Hammer attacks deal +11% chance to deal 42 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 8
*Reverberating Strike has a 33Hammer attacks deal +12% chance to deal 48 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 9
*Reverberating Strike has a 33Hammer attacks deal +13% chance to deal 54 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 10
*Reverberating Strike has a 33Hammer attacks deal +14% chance to deal 60 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
*; Tier 11
*Reverberating Strike has a 33Hammer attacks deal +15% chance damage to deal targets whose Rage meters are at least 66 health damage and apply Mild Concussion status: target is prone to random self-stuns% full
*; Tier 12
*Reverberating Strike has a 33Hammer attacks deal +16% chance to deal 72 health damage and apply Mild Concussion status: target is prone to random self-stunstargets whose Rage meters are at least 66% full
|Expand}}
|-
| || of Performant Clubbing Dazing || <b>Tier 612</b> - After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds have a 12% chance to Knock Down targets whose Rage meter is at least 66% full || MainHand Feet || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 secondshave a 1% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 10 secondshave a 2% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 10 secondshave a 3% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 10 secondshave a 4% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 10 secondshave a 5% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 6
*After using Look At My Hammer, all other attacks have a 6% chance to Knock Down targets whose Rage meter is at least 66% full*; Tier 7*Hammer attacks cost -have a 7 Power for % chance to Knock Down targets whose Rage meter is at least 66% full*; Tier 8*Hammer attacks have a 8% chance to Knock Down targets whose Rage meter is at least 66% full*; Tier 9*Hammer attacks have a 9% chance to Knock Down targets whose Rage meter is at least 66% full*; Tier 10 seconds*Hammer attacks have a 10% chance to Knock Down targets whose Rage meter is at least 66% full*; Tier 11*Hammer attacks have a 11% chance to Knock Down targets whose Rage meter is at least 66% full*; Tier 12*Hammer attacks have a 12% chance to Knock Down targets whose Rage meter is at least 66% full
|Expand}}
|-
| || of Taunting Reverberations Seismic Slamming || <b>Tier 12</b> - Reverberating Strike restores 27 armor to you and taunts Seismic Impact Damage +325 37% || ChestHead, OffHand Ring || {{Spoiler|
*; Tier 1
*Reverberating Strike restores 2 armor to you and taunts Seismic Impact Damage +504%
*; Tier 2
*Reverberating Strike restores 4 armor to you and taunts Seismic Impact Damage +757%
*; Tier 3
*Reverberating Strike restores 5 armor to you and taunts Seismic Impact Damage +10010%
*; Tier 4
*Reverberating Strike restores 7 armor to you and taunts Seismic Impact Damage +12513%
*; Tier 5
*Reverberating Strike restores 9 armor to you and taunts Seismic Impact Damage +15016%
*; Tier 6
*Reverberating Strike restores 10 armor to you and taunts Seismic Impact Damage +17519%
*; Tier 7
*Reverberating Strike restores 12 armor to you and taunts Seismic Impact Damage +20022%
*; Tier 8
*Reverberating Strike restores 15 armor to you and taunts Seismic Impact Damage +22525%
*; Tier 9
*Reverberating Strike restores 18 armor to you and taunts Seismic Impact Damage +25028%
*; Tier 10
*Reverberating Strike restores 21 armor to you and taunts Seismic Impact Damage +27531%
*; Tier 11
*Reverberating Strike restores 24 armor to you and taunts Seismic Impact Damage +30034%
*; Tier 12
*Reverberating Strike restores 27 armor to you and taunts Seismic Impact Damage +32537%
|Expand}}
|-
| || of Hammering || <b>Tier 6</b> - Way of the Hammer Base boosts Slashing and Piercing Damage +3512% for 10 seconds || Head, MainHand Ring || {{Spoiler|
*; Tier 1
*Way of the Hammer Base boosts Slashing and Piercing Damage +2% for 10%seconds
*; Tier 2
*Way of the Hammer Base boosts Slashing and Piercing Damage +154%for 10 seconds
*; Tier 3
*Way of the Hammer Base boosts Slashing and Piercing Damage +206%for 10 seconds
*; Tier 4
*Way of the Hammer Base boosts Slashing and Piercing Damage +258%for 10 seconds
*; Tier 5
*Way of the Hammer Base boosts Slashing and Piercing Damage +3010%for 10 seconds
*; Tier 6
*Way of the Hammer Base boosts Slashing and Piercing Damage +3512%for 10 seconds
|Expand}}
|-
| || of Discount Discharges Seismic Events || <b>Tier 6</b> - Discharging Strike restores 23 Power to you Seismic Impact hits all targets within 8 meters and deals +18% damage || Head, Chest Hands || {{Spoiler|
*; Tier 1
*Discharging Strike restores 5 Power to youSeismic Impact hits all targets within 8 meters and deals +3% damage
*; Tier 2
*Discharging Strike restores 9 Power to youSeismic Impact hits all targets within 8 meters and deals +6% damage
*; Tier 3
*Discharging Strike restores 13 Power to youSeismic Impact hits all targets within 8 meters and deals +9% damage
*; Tier 4
*Discharging Strike restores 17 Power to youSeismic Impact hits all targets within 8 meters and deals +12% damage
*; Tier 5
*Discharging Strike restores 20 Power to youSeismic Impact hits all targets within 8 meters and deals +15% damage
*; Tier 6
*Discharging Strike restores 23 Power to youSeismic Impact hits all targets within 8 meters and deals +18% damage
|Expand}}
|-
| || || <b>Tier 126</b> - Discharging Strike has a 30% chance Seismic Impact restores 60 Armor to knock down the target and deal +89% damage you || HandsOffHand, Feet Necklace || {{Spoiler|
*; Tier 1
*Discharging Strike has a 30% chance Seismic Impact restores 10 Armor to knock down the target and deal +10% damageyou
*; Tier 2
*Discharging Strike has a 30% chance Seismic Impact restores 20 Armor to knock down the target and deal +17% damageyou
*; Tier 3
*Discharging Strike has a Seismic Impact restores 30% chance Armor to knock down the target and deal +24% damageyou
*; Tier 4
*Discharging Strike has a 30% chance Seismic Impact restores 40 Armor to knock down the target and deal +31% damageyou
*; Tier 5
*Discharging Strike has a 30% chance Seismic Impact restores 50 Armor to knock down the target and deal +38% damageyou
*; Tier 6
*Discharging Strike has a 30% chance Seismic Impact restores 60 Armor to knock down the target and deal +45% damage*; Tier 7*Discharging Strike has a 30% chance to knock down the target and deal +52% damage*; Tier 8*Discharging Strike has a 30% chance to knock down the target and deal +59% damage*; Tier 9*Discharging Strike has a 30% chance to knock down the target and deal +66% damage*; Tier 10*Discharging Strike has a 30% chance to knock down the target and deal +73% damage*; Tier 11*Discharging Strike has a 30% chance to knock down the target and deal +81% damage*; Tier 12*Discharging Strike has a 30% chance to knock down the target and deal +89% damageyou
|Expand}}
|-
| || of FieryClubbing || <b>Tier 612</b> - Pound has a 50Seismic Impact deals +55% chance to ignite the target, causing them damage to take 55 damage over 20 seconds targets that are Knocked Down || MainHand Chest, Feet || {{Spoiler|
*; Tier 1
*Pound has a 50Seismic Impact deals +11% chance damage to ignite the target, causing them to take 15 damage over 20 secondstargets that are Knocked Down
*; Tier 2
*Pound has a 50Seismic Impact deals +15% chance damage to ignite the target, causing them to take 25 damage over 20 secondstargets that are Knocked Down
*; Tier 3
*Pound has a 50Seismic Impact deals +19% chance damage to ignite the target, causing them to take 30 damage over 20 secondstargets that are Knocked Down
*; Tier 4
*Pound has a 50Seismic Impact deals +23% chance damage to ignite the target, causing them to take 35 damage over 20 secondstargets that are Knocked Down
*; Tier 5
*Pound has a 50Seismic Impact deals +27% chance damage to ignite the target, causing them to take 45 damage over 20 secondstargets that are Knocked Down
*; Tier 6
*Pound has a 50Seismic Impact deals +31% chance damage to ignite the target, causing them targets that are Knocked Down*; Tier 7*Seismic Impact deals +35% damage to take targets that are Knocked Down*; Tier 8*Seismic Impact deals +39% damage to targets that are Knocked Down*; Tier 9*Seismic Impact deals +43% damage to targets that are Knocked Down*; Tier 10*Seismic Impact deals +47% damage to targets that are Knocked Down*; Tier 11*Seismic Impact deals +51% damage to targets that are Knocked Down*; Tier 12*Seismic Impact deals +55 % damage over 20 secondsto targets that are Knocked Down
|Expand}}
|-
| Reverberating || || <b>Tier 12</b> - Reverberating Strike deals Damage +5527% armor damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike deals Damage +115% armor damage
*; Tier 2
*Reverberating Strike deals Damage +157% armor damage
*; Tier 3
*Reverberating Strike deals Damage +199% armor damage
*; Tier 4
*Reverberating Strike deals Damage +2311% armor damage
*; Tier 5
*Reverberating Strike deals Damage +2713% armor damage
*; Tier 6
*Reverberating Strike deals Damage +3115% armor damage
*; Tier 7
*Reverberating Strike deals Damage +3517% armor damage
*; Tier 8
*Reverberating Strike deals Damage +3919% armor damage
*; Tier 9
*Reverberating Strike deals Damage +4321% armor damage
*; Tier 10
*Reverberating Strike deals Damage +4723% armor damage
*; Tier 11
*Reverberating Strike deals Damage +5125% armor damage
*; Tier 12
*Reverberating Strike deals Damage +5527% armor damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reckless Slam Way of the Hammer restores 24 60 Armor to you all targets || HeadHands, Feet Necklace || {{Spoiler|
*; Tier 1
*Reckless Slam Way of the Hammer restores 2 16 Armor to youall targets
*; Tier 2
*Reckless Slam Way of the Hammer restores 3 20 Armor to youall targets
*; Tier 3
*Reckless Slam Way of the Hammer restores 4 24 Armor to youall targets
*; Tier 4
*Reckless Slam Way of the Hammer restores 5 28 Armor to youall targets
*; Tier 5
*Reckless Slam Way of the Hammer restores 7 32 Armor to youall targets
*; Tier 6
*Reckless Slam Way of the Hammer restores 8 36 Armor to youall targets
*; Tier 7
*Reckless Slam Way of the Hammer restores 9 40 Armor to youall targets
*; Tier 8
*Reckless Slam Way of the Hammer restores 10 44 Armor to youall targets
*; Tier 9
*Reckless Slam Way of the Hammer restores 13 48 Armor to youall targets
*; Tier 10
*Reckless Slam Way of the Hammer restores 16 52 Armor to youall targets
*; Tier 11
*Reckless Slam Way of the Hammer restores 20 56 Armor to youall targets
*; Tier 12
*Reckless Slam Way of the Hammer restores 24 60 Armor to youall targets
|Expand}}
|-
| || of Healthy Obliteration || <b>Tier 12</b> - Pound To Slag restores 118 Reverberating Strike deals 54 direct health damage and applies the Mild Concussion status: target is susceptible to you random self-stuns || Ring, OffHand Head || {{Spoiler|
*; Tier 1
*Pound To Slag restores 8 Reverberating Strike deals 10 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 2
*Pound To Slag restores 18 Reverberating Strike deals 14 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 3
*Pound To Slag restores 28 Reverberating Strike deals 18 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 4
*Pound To Slag restores 38 Reverberating Strike deals 22 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 5
*Pound To Slag restores 48 Reverberating Strike deals 26 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 6
*Pound To Slag restores 58 Reverberating Strike deals 30 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 7
*Pound To Slag restores 68 Reverberating Strike deals 34 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 8
*Pound To Slag restores 78 Reverberating Strike deals 38 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 9
*Pound To Slag restores 88 Reverberating Strike deals 42 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 10
*Pound To Slag restores 98 Reverberating Strike deals 46 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 11
*Pound To Slag restores 108 Reverberating Strike deals 50 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
*; Tier 12
*Pound To Slag restores 118 Reverberating Strike deals 54 direct health damage and applies the Mild Concussion status: target is susceptible to yourandom self-stuns
|Expand}}
|-
| || of Frenzied Slagging || <b>Tier 12</b> - Pound To Slag hits all enemies within 5 meters, dealing Damage +140 damage 51% || Hands Chest, Feet || {{Spoiler|
*; Tier 1
*Pound To Slag hits all enemies within 5 meters, dealing Damage +19 damage7%
*; Tier 2
*Pound To Slag hits all enemies within 5 meters, dealing Damage +30 damage11%
*; Tier 3
*Pound To Slag hits all enemies within 5 meters, dealing Damage +41 damage15%
*; Tier 4
*Pound To Slag hits all enemies within 5 meters, dealing Damage +52 damage19%
*; Tier 5
*Pound To Slag hits all enemies within 5 meters, dealing Damage +63 damage23%
*; Tier 6
*Pound To Slag hits all enemies within 5 meters, dealing Damage +74 damage27%
*; Tier 7
*Pound To Slag hits all enemies within 5 meters, dealing Damage +85 damage31%
*; Tier 8
*Pound To Slag hits all enemies within 5 meters, dealing Damage +96 damage35%
*; Tier 9
*Pound To Slag hits all enemies within 5 meters, dealing Damage +107 damage39%
*; Tier 10
*Pound To Slag hits all enemies within 5 meters, dealing Damage +118 damage43%
*; Tier 11
*Pound To Slag hits all enemies within 5 meters, dealing Damage +129 damage47%
*; Tier 12
*Pound To Slag hits all enemies within 5 meters, dealing Damage +140 damage|Expand}}|-| || of Efficient Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds || Necklace || {{Spoiler|*; Tier 1*After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds*; Tier 2*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 12 seconds*; Tier 3*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds*; Tier 4*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 12 seconds*; Tier 5*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 12 seconds*; Tier 6*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds51%
|Expand}}
|-
| || of Proud Pounding || <b>Tier 1</b> - Pound To Slag shortens the remaining reset time of Look at My Hammer by 10 seconds || Necklace || |-| || of Thunder Healing || <b>Tier 12</b> - Hurl Lightning and Thunderstrike heals you for 28 health Damage +35% || LegsChest, Necklace Ring || {{Spoiler|
*; Tier 1
*Hurl Lightning and Thunderstrike heals you for 2 healthDamage +5%
*; Tier 2
*Hurl Lightning and Thunderstrike heals you for 4 healthDamage +7%
*; Tier 3
*Hurl Lightning and Thunderstrike heals you for 6 healthDamage +9%
*; Tier 4
*Hurl Lightning and Thunderstrike heals you for 8 healthDamage +11%
*; Tier 5
*Hurl Lightning and Thunderstrike heals you for 10 healthDamage +14%
*; Tier 6
*Hurl Lightning and Thunderstrike heals you for 12 healthDamage +17%
*; Tier 7
*Hurl Lightning and Thunderstrike heals you for 14 healthDamage +20%
*; Tier 8
*Hurl Lightning and Thunderstrike heals you for 16 healthDamage +23%
*; Tier 9
*Hurl Lightning and Thunderstrike heals you for 18 healthDamage +26%
*; Tier 10
*Hurl Lightning and Thunderstrike heals you for 20 healthDamage +29%
*; Tier 11
*Hurl Lightning and Thunderstrike heals you for 24 healthDamage +32%
*; Tier 12
*Hurl Lightning and Thunderstrike heals you for 28 healthDamage +35%
|Expand}}
|-
| || of Stunning Slagging Healthy Obliteration || <b>Tier 12</b> - Pound To Slag deals +76% damage and stuns the target restores 96 health to you || Hands Ring, OffHand || {{Spoiler|
*; Tier 1
*Pound To Slag deals +10% damage and stuns the targetrestores 8 health to you
*; Tier 2
*Pound To Slag deals +restores 16% damage and stuns the targethealth to you
*; Tier 3
*Pound To Slag deals +22% damage and stuns the targetrestores 24 health to you
*; Tier 4
*Pound To Slag deals +28% damage and stuns the targetrestores 32 health to you
*; Tier 5
*Pound To Slag deals +34% damage and stuns the targetrestores 40 health to you
*; Tier 6
*Pound To Slag deals +40% damage and stuns the targetrestores 48 health to you
*; Tier 7
*Pound To Slag deals +46% damage and stuns the targetrestores 56 health to you
*; Tier 8
*Pound To Slag deals +52% damage and stuns the targetrestores 64 health to you
*; Tier 9
*Pound To Slag deals +58% damage and stuns the targetrestores 72 health to you
*; Tier 10
*Pound To Slag deals +64% damage and stuns the targetrestores 80 health to you
*; Tier 11
*Pound To Slag deals +70% damage and stuns the targetrestores 88 health to you
*; Tier 12
*Pound To Slag deals +76% damage and stuns the targetrestores 96 health to you
|Expand}}
|-
| || of Seismic Slamming Frenzied Slagging || <b>Tier 12</b> - Seismic Impact Pound To Slag deals +10524% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Head, Ring Hands || {{Spoiler|
*; Tier 1
*Seismic Impact Pound To Slag deals +172% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 2
*Seismic Impact Pound To Slag deals +254% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 3
*Seismic Impact Pound To Slag deals +336% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 4
*Seismic Impact Pound To Slag deals +418% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 5
*Seismic Impact Pound To Slag deals +4910% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 6
*Seismic Impact Pound To Slag deals +5712% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 7
*Seismic Impact Pound To Slag deals +6514% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 8
*Seismic Impact Pound To Slag deals +7316% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 9
*Seismic Impact Pound To Slag deals +8118% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 10
*Seismic Impact Pound To Slag deals +8920% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 11
*Seismic Impact Pound To Slag deals +9722% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 12
*Seismic Impact Pound To Slag deals +10524% damageand hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
|Expand}}
|-
| || of Proud Pounding || <b>Tier 121</b> - Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds || Necklace || |-| || || <b>Tier 6</b> - Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +3212% damage and taunts +380 for 10 seconds || Necklace, Ring MainHand || {{Spoiler|
*; Tier 1
*Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +2% for 10% damage and taunts +50seconds
*; Tier 2
*Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +124% damage and taunts +80for 10 seconds
*; Tier 3
*Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +146% damage and taunts +110for 10 seconds
*; Tier 4
*Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +168% damage and taunts +140for 10 seconds
*; Tier 5
*Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +1810% damage and taunts +170for 10 seconds
*; Tier 6
*Reckless Slam deals Way of the Hammer boosts all targets' Electricity Damage +20% damage and taunts +200*; Tier 7*Reckless Slam deals +2212% damage and taunts +230*; Tier 8*Reckless Slam deals +24% damage and taunts +260*; Tier 9*Reckless Slam deals +26% damage and taunts +290*; Tier for 10*Reckless Slam deals +28% damage and taunts +320*; Tier 11*Reckless Slam deals +30% damage and taunts +350*; Tier 12*Reckless Slam deals +32% damage and taunts +380seconds
|Expand}}
|-
| || of Nice Looking Hammers || <b>Tier 12</b> - Seismic Impact has a 50% chance Look At My Hammer restores +62 health to deal +215% damage you || OffHand, Necklace Ring || {{Spoiler|
*; Tier 1
*Seismic Impact has a 50% chance Look At My Hammer restores +7 health to deal +28% damageyou
*; Tier 2
*Seismic Impact has a 50% chance Look At My Hammer restores +12 health to deal +45% damageyou
*; Tier 3
*Seismic Impact has a 50% chance Look At My Hammer restores +17 health to deal +62% damageyou
*; Tier 4
*Seismic Impact has a 50% chance Look At My Hammer restores +22 health to deal +79% damageyou
*; Tier 5
*Seismic Impact has a 50% chance Look At My Hammer restores +27 health to deal +96% damageyou
*; Tier 6
*Seismic Impact has a 50% chance Look At My Hammer restores +32 health to deal +113% damageyou
*; Tier 7
*Seismic Impact has a 50% chance Look At My Hammer restores +37 health to deal +130% damageyou
*; Tier 8
*Seismic Impact has a 50% chance Look At My Hammer restores +42 health to deal +147% damageyou
*; Tier 9
*Seismic Impact has a 50% chance Look At My Hammer restores +47 health to deal +164% damageyou
*; Tier 10
*Seismic Impact has a 50% chance Look At My Hammer restores +52 health to deal +181% damageyou
*; Tier 11
*Seismic Impact has a 50% chance Look At My Hammer restores +57 health to deal +198% damageyou
*; Tier 12
*Seismic Impact has a 50% chance Look At My Hammer restores +62 health to deal +215% damageyou
|Expand}}
|-
| || of Rib Removal Attractive Clubs || <b>Tier 12</b> - Rib Shatter deals Look At My Hammer restores +86 damage 92 armor to you || LegsChest, MainHand Necklace || {{Spoiler|
*; Tier 1
*Rib Shatter deals Look At My Hammer restores +9 damage15 armor to you
*; Tier 2
*Rib Shatter deals Look At My Hammer restores +16 damage22 armor to you
*; Tier 3
*Rib Shatter deals Look At My Hammer restores +23 damage29 armor to you
*; Tier 4
*Rib Shatter deals Look At My Hammer restores +30 damage36 armor to you
*; Tier 5
*Rib Shatter deals Look At My Hammer restores +37 damage43 armor to you
*; Tier 6
*Rib Shatter deals Look At My Hammer restores +44 damage50 armor to you
*; Tier 7
*Rib Shatter deals Look At My Hammer restores +51 damage57 armor to you
*; Tier 8
*Rib Shatter deals Look At My Hammer restores +58 damage64 armor to you
*; Tier 9
*Rib Shatter deals Look At My Hammer restores +65 damage71 armor to you
*; Tier 10
*Rib Shatter deals Look At My Hammer restores +72 damage78 armor to you
*; Tier 11
*Rib Shatter deals Look At My Hammer restores +79 damage85 armor to you
*; Tier 12
*Rib Shatter deals Look At My Hammer restores +86 damage92 armor to you
|Expand}}
|-
| || of Safe Clubbing || <b>Tier 12</b> - Discharging Strike deals +60% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +435 Crushing attacks by 30 for 5 seconds || Chest, Head || {{Spoiler|
*; Tier 1
*Discharging Strike deals +16% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +50Crushing attacks by 3 for 5 seconds
*; Tier 2
*Discharging Strike deals +20% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +85Crushing attacks by 6 for 5 seconds
*; Tier 3
*Discharging Strike deals +24% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +120Crushing attacks by 9 for 5 seconds
*; Tier 4
*Discharging Strike deals +28% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +155Crushing attacks by 12 for 5 seconds
*; Tier 5
*Discharging Strike deals +32% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +190Crushing attacks by 15 for 5 seconds
*; Tier 6
*Discharging Strike deals +36% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +225Crushing attacks by 18 for 5 seconds
*; Tier 7
*Discharging Strike deals +40% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +260Crushing attacks by 20 for 5 seconds
*; Tier 8
*Discharging Strike deals +44% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +295Crushing attacks by 22 for 5 seconds
*; Tier 9
*Discharging Strike deals +48% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +330Crushing attacks by 24 for 5 seconds
*; Tier 10
*Discharging Strike deals +52% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +365Crushing attacks by 26 for 5 seconds
*; Tier 11
*Discharging Strike deals +56% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +400Crushing attacks by 28 for 5 seconds
*; Tier 12
*Discharging Strike deals +60% Look At My Hammer reduces the damage you take from Slashing, Piercing, and taunts +435Crushing attacks by 30 for 5 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds || Ring Hands || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds
|Expand}}
|-
| Reckless || of Reckless Slamming Efficient Clubbing || <b>Tier 126</b> - Reckless Slam has a 75% chance to deal +80% damage After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds || Head, Feet MainHand || {{Spoiler|
*; Tier 1
*Reckless Slam has a 75% chance to deal +5% damageAfter using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
*; Tier 2
*Reckless Slam has a 75% chance to deal +After using Look At My Hammer, all other Hammer attacks cost -3 Power for 10% damageseconds
*; Tier 3
*Reckless Slam has a 75% chance to deal +17% damageAfter using Look At My Hammer, all other Hammer attacks cost -4 Power for 10 seconds
*; Tier 4
*Reckless Slam has a 75% chance to deal +24% damageAfter using Look At My Hammer, all other Hammer attacks cost -5 Power for 10 seconds
*; Tier 5
*Reckless Slam has a 75% chance to deal +31% damageAfter using Look At My Hammer, all other Hammer attacks cost -6 Power for 10 seconds
*; Tier 6
*Reckless Slam has a 75% chance to deal +38% damage*; Tier After using Look At My Hammer, all other Hammer attacks cost -7*Reckless Slam has a 75% chance to deal +45% damage*; Tier 8*Reckless Slam has a 75% chance to deal +52% damage*; Tier 9*Reckless Slam has a 75% chance to deal +59% damage*; Tier Power for 10*Reckless Slam has a 75% chance to deal +66% damage*; Tier 11*Reckless Slam has a 75% chance to deal +73% damage*; Tier 12*Reckless Slam has a 75% chance to deal +80% damageseconds
|Expand}}
|-
| Discharging || of Efficient Clubbing || <b>Tier 126</b> - Discharging Strike deals +81% damage After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds || Legs, MainHand || {{Spoiler|
*; Tier 1
*Discharging Strike deals +8% damageAfter using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
*; Tier 2
*Discharging Strike deals +15% damageAfter using Look At My Hammer, all other Hammer attacks cost -2 Power for 12 seconds
*; Tier 3
*Discharging Strike deals +21% damageAfter using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds
*; Tier 4
*Discharging Strike deals +27% damageAfter using Look At My Hammer, all other Hammer attacks cost -4 Power for 12 seconds
*; Tier 5
*Discharging Strike deals +34% damageAfter using Look At My Hammer, all other Hammer attacks cost -5 Power for 12 seconds
*; Tier 6
*Discharging Strike deals +41% damage*; Tier 7*Discharging Strike deals +47% damage*; Tier 8*Discharging Strike deals +54% damage*; Tier 9*Discharging Strike deals +61% damage*; Tier 10*Discharging Strike deals +67% damage*; Tier 11*Discharging Strike deals +74% damage*; Tier After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12*Discharging Strike deals +81% damageseconds
|Expand}}
|-
| Reverberating || of Leaping and Smashing || <b>Tier 12</b> - Reverberating Strike has a 66Leaping Smash Damage +62% chance to deal +125 armor damage || HeadLegs, Feet MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike has a 66Leaping Smash Damage +7% chance to deal +15 armor damage
*; Tier 2
*Reverberating Strike has a 66Leaping Smash Damage +12% chance to deal +25 armor damage
*; Tier 3
*Reverberating Strike has a 66Leaping Smash Damage +17% chance to deal +35 armor damage
*; Tier 4
*Reverberating Strike has a 66Leaping Smash Damage +22% chance to deal +45 armor damage
*; Tier 5
*Reverberating Strike has a 66Leaping Smash Damage +27% chance to deal +55 armor damage
*; Tier 6
*Reverberating Strike has a 66Leaping Smash Damage +32% chance to deal +65 armor damage
*; Tier 7
*Reverberating Strike has a 66Leaping Smash Damage +37% chance to deal +75 armor damage
*; Tier 8
*Reverberating Strike has a 66Leaping Smash Damage +42% chance to deal +85 armor damage
*; Tier 9
*Reverberating Strike has a 66Leaping Smash Damage +47% chance to deal +95 armor damage
*; Tier 10
*Reverberating Strike has a 66Leaping Smash Damage +52% chance to deal +105 armor damage
*; Tier 11
*Reverberating Strike has a 66Leaping Smash Damage +57% chance to deal +115 armor damage
*; Tier 12
*Reverberating Strike has a 66Leaping Smash Damage +62% chance to deal +125 armor damage
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 12</b> - Leaping Smash deals and Latent Charge boost your Core Attack damage +88% damage 67 for 6 seconds || LegsRing, MainHand Necklace || {{Spoiler|
*; Tier 1
*Leaping Smash deals and Latent Charge boost your Core Attack damage +11% damage12 for 6 seconds
*; Tier 2
*Leaping Smash deals and Latent Charge boost your Core Attack damage +18% damage17 for 6 seconds
*; Tier 3
*Leaping Smash deals and Latent Charge boost your Core Attack damage +25% damage22 for 6 seconds
*; Tier 4
*Leaping Smash deals and Latent Charge boost your Core Attack damage +32% damage27 for 6 seconds
*; Tier 5
*Leaping Smash deals and Latent Charge boost your Core Attack damage +39% damage32 for 6 seconds
*; Tier 6
*Leaping Smash deals and Latent Charge boost your Core Attack damage +46% damage37 for 6 seconds
*; Tier 7
*Leaping Smash deals and Latent Charge boost your Core Attack damage +53% damage42 for 6 seconds
*; Tier 8
*Leaping Smash deals and Latent Charge boost your Core Attack damage +60% damage47 for 6 seconds
*; Tier 9
*Leaping Smash deals and Latent Charge boost your Core Attack damage +67% damage52 for 6 seconds
*; Tier 10
*Leaping Smash deals and Latent Charge boost your Core Attack damage +74% damage57 for 6 seconds
*; Tier 11
*Leaping Smash deals and Latent Charge boost your Core Attack damage +81% damage62 for 6 seconds
*; Tier 12
*Leaping Smash deals and Latent Charge boost your Core Attack damage +88% damage67 for 6 seconds
|Expand}}
|-
| Reckless || of Reckless Slamming Armored Leaping || <b>Tier 12</b> - Reckless Slam deals +65% damage Leaping Smash restores 40 Armor to you || HandsChest, MainHand Feet || {{Spoiler|
*; Tier 1
*Reckless Slam deals +10% damageLeaping Smash restores 7 Armor to you
*; Tier 2
*Reckless Slam deals +15% damageLeaping Smash restores 10 Armor to you
*; Tier 3
*Reckless Slam deals +20% damageLeaping Smash restores 13 Armor to you
*; Tier 4
*Reckless Slam deals +25% damageLeaping Smash restores 16 Armor to you
*; Tier 5
*Reckless Slam deals +30% damageLeaping Smash restores 19 Armor to you
*; Tier 6
*Reckless Slam deals +35% damageLeaping Smash restores 22 Armor to you
*; Tier 7
*Reckless Slam deals +40% damageLeaping Smash restores 25 Armor to you
*; Tier 8
*Reckless Slam deals +45% damageLeaping Smash restores 28 Armor to you
*; Tier 9
*Reckless Slam deals +50% damageLeaping Smash restores 31 Armor to you
*; Tier 10
*Reckless Slam deals +55% damageLeaping Smash restores 34 Armor to you
*; Tier 11
*Reckless Slam deals +60% damageLeaping Smash restores 37 Armor to you
*; Tier 12
*Reckless Slam deals +65% damageLeaping Smash restores 40 Armor to you
|Expand}}
|-
| || of Seismic Events Rib Removal || <b>Tier 612</b> - Seismic Impact hits all targets within 8 meters and deals Rib Shatter Direct Damage +1837% damage || Hands OffHand, Ring || {{Spoiler|
*; Tier 1
*Seismic Impact hits all targets within 8 meters and deals Rib Shatter Direct Damage +310% damage
*; Tier 2
*Seismic Impact hits all targets within 8 meters and deals Rib Shatter Direct Damage +613% damage
*; Tier 3
*Seismic Impact hits all targets within 8 meters and deals Rib Shatter Direct Damage +916% damage
*; Tier 4
*Seismic Impact hits all targets within 8 meters and deals Rib Shatter Direct Damage +1219% damage
*; Tier 5
*Seismic Impact hits all targets within 8 meters and deals Rib Shatter Direct Damage +1522% damage
*; Tier 6
*Seismic Impact hits all targets within Rib Shatter Direct Damage +25%*; Tier 7*Rib Shatter Direct Damage +27%*; Tier 8 meters and deals *Rib Shatter Direct Damage +29%*; Tier 9*Rib Shatter Direct Damage +31%*; Tier 10*Rib Shatter Direct Damage +33%*; Tier 11*Rib Shatter Direct Damage +35%*; Tier 12*Rib Shatter Direct Damage +1837% damage
|Expand}}
|-
| || of Rib Removal || <b>Tier 12</b> - Rib Shatter deals +120 Trauma damage over 20 seconds || LegsFeet, MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals +10 Trauma damage over 20 seconds
|Expand}}
|-
| Nice Clubbin' || || <b>Tier 12</b> - Look At My Hammer causes your Crushing attacks to deal Hurl Lightning Damage +32% and Reuse Time -1 || MainHand, Necklace || {{Spoiler|*; Tier 1*Hurl Lightning Damage +10% and Reuse Time -1*; Tier 2*Hurl Lightning Damage +12% and Reuse Time -1*; Tier 3*Hurl Lightning Damage +14% and Reuse Time -1*; Tier 4*Hurl Lightning Damage +16% and Reuse Time -1*; Tier 5*Hurl Lightning Damage +18% and Reuse Time -1*; Tier 6*Hurl Lightning Damage +20% and Reuse Time -1*; Tier 7*Hurl Lightning Damage +22% and Reuse Time -1*; Tier 8*Hurl Lightning Damage +24% and Reuse Time -1*; Tier 9*Hurl Lightning Damage +26% and Reuse Time -1*; Tier 10*Hurl Lightning Damage +28% and Reuse Time -1*; Tier 11*Hurl Lightning Damage +30% and Reuse Time -1*; Tier 12*Hurl Lightning Damage +32% and Reuse Time -1|Expand}}|-| || of Ribcage Explosion || <b>Tier 12</b> - Rib Shatter deals +130 damage for 10 seconds to targets that are knocked down || HeadLegs, Hands Necklace || {{Spoiler|
*; Tier 1
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +3% 20 damage for 10 secondsto targets that are knocked down
*; Tier 2
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +5% 30 damage for 10 secondsto targets that are knocked down
*; Tier 3
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +7% 40 damage for 10 secondsto targets that are knocked down
*; Tier 4
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +9% 50 damage for 10 secondsto targets that are knocked down
*; Tier 5
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +11% 60 damage for 10 secondsto targets that are knocked down
*; Tier 6
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +13% 70 damage for 10 secondsto targets that are knocked down
*; Tier 7
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +14% 80 damage for 10 secondsto targets that are knocked down
*; Tier 8
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +15% 90 damage for 10 secondsto targets that are knocked down
*; Tier 9
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +17% 100 damage for 10 secondsto targets that are knocked down
*; Tier 10
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +18% 110 damage for 10 secondsto targets that are knocked down
*; Tier 11
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +19% 120 damage for 10 secondsto targets that are knocked down
*; Tier 12
*Look At My Hammer causes your Crushing attacks to deal Rib Shatter deals +20% 130 damage for 10 secondsto targets that are knocked down
|Expand}}
|-
| || || <b>Tier 6</b> - Seismic Impact restores 60 Armor to you Way of the Hammer grants all targets +10 Direct Mitigation for 10 seconds || OffHandHead, Necklace Legs || {{Spoiler|
*; Tier 1
*Seismic Impact restores Way of the Hammer grants all targets +5 Direct Mitigation for 10 Armor to youseconds
*; Tier 2
*Seismic Impact restores 20 Armor to youWay of the Hammer grants all targets +6 Direct Mitigation for 10 seconds
*; Tier 3
*Seismic Impact restores 30 Armor to youWay of the Hammer grants all targets +7 Direct Mitigation for 10 seconds
*; Tier 4
*Seismic Impact restores 40 Armor to youWay of the Hammer grants all targets +8 Direct Mitigation for 10 seconds
*; Tier 5
*Seismic Impact restores 50 Armor to youWay of the Hammer grants all targets +9 Direct Mitigation for 10 seconds
*; Tier 6
*Seismic Impact restores 60 Armor to youWay of the Hammer grants all targets +10 Direct Mitigation for 10 seconds
|Expand}}
|-
| || of Critical De-Ribbing || <b>Tier 12</b> - Rib Shatter has a 75% chance to and Leaping Smash deal +12043% direct damage to targets whose Rage meters are at least 66% full || ChestHead, Hands || {{Spoiler|
*; Tier 1
*Rib Shatter has a 75% chance to and Leaping Smash deal +3210% direct damageto targets whose Rage meters are at least 66% full
*; Tier 2
*Rib Shatter has a 75% chance to and Leaping Smash deal +4013% direct damageto targets whose Rage meters are at least 66% full
*; Tier 3
*Rib Shatter has a 75% chance to and Leaping Smash deal +4816% direct damageto targets whose Rage meters are at least 66% full
*; Tier 4
*Rib Shatter has a 75% chance to and Leaping Smash deal +5619% direct damageto targets whose Rage meters are at least 66% full
*; Tier 5
*Rib Shatter has a 75% chance to and Leaping Smash deal +6422% direct damageto targets whose Rage meters are at least 66% full
*; Tier 6
*Rib Shatter has a 75% chance to and Leaping Smash deal +7225% direct damageto targets whose Rage meters are at least 66% full
*; Tier 7
*Rib Shatter has a 75% chance to and Leaping Smash deal +8028% direct damageto targets whose Rage meters are at least 66% full
*; Tier 8
*Rib Shatter has a 75% chance to and Leaping Smash deal +8831% direct damageto targets whose Rage meters are at least 66% full
*; Tier 9
*Rib Shatter has a 75% chance to and Leaping Smash deal +9634% direct damageto targets whose Rage meters are at least 66% full
*; Tier 10
*Rib Shatter has a 75% chance to and Leaping Smash deal +10437% direct damageto targets whose Rage meters are at least 66% full
*; Tier 11
*Rib Shatter has a 75% chance to and Leaping Smash deal +11240% direct damageto targets whose Rage meters are at least 66% full
*; Tier 12
*Rib Shatter has a 75% chance to and Leaping Smash deal +12043% direct damageto targets whose Rage meters are at least 66% full
|Expand}}
|-
| || of Braining Thunder Healing || <b>Tier 12</b> - Pound has a 50% chance to deal +48 damage Thunderstrike heals you for 28 health || ChestLegs, Hands Necklace || {{Spoiler|
*; Tier 1
*Pound has a 50% chance to deal +4 damageThunderstrike heals you for 2 health
*; Tier 2
*Pound has a 50% chance to deal +8 damageThunderstrike heals you for 4 health
*; Tier 3
*Pound has a 50% chance to deal +12 damageThunderstrike heals you for 6 health
*; Tier 4
*Pound has a 50% chance to deal +16 damageThunderstrike heals you for 8 health
*; Tier 5
*Pound has a 50% chance to deal +20 damageThunderstrike heals you for 10 health
*; Tier 6
*Pound has a 50% chance to deal +24 damageThunderstrike heals you for 12 health
*; Tier 7
*Pound has a 50% chance to deal +28 damageThunderstrike heals you for 14 health
*; Tier 8
*Pound has a 50% chance to deal +32 damageThunderstrike heals you for 16 health
*; Tier 9
*Pound has a 50% chance to deal +36 damageThunderstrike heals you for 18 health
*; Tier 10
*Pound has a 50% chance to deal +40 damageThunderstrike heals you for 20 health
*; Tier 11
*Pound has a 50% chance to deal +44 damageThunderstrike heals you for 24 health
*; Tier 12
*Pound has a 50% chance to deal +48 damageThunderstrike heals you for 28 health
|Expand}}
|-
| || of Nice Looking Hammers Discordant Thunder || <b>Tier 12</b> - Look At My Hammer restores Thunderstrike deals +73 health to you 16% damage and knocks all targets back || ChestHands, OffHand, Ring Feet || {{Spoiler|
*; Tier 1
*Look At My Hammer restores Thunderstrike deals +7 health to you5% damage and knocks all targets back
*; Tier 2
*Look At My Hammer restores Thunderstrike deals +13 health to you6% damage and knocks all targets back
*; Tier 3
*Look At My Hammer restores Thunderstrike deals +19 health to you7% damage and knocks all targets back
*; Tier 4
*Look At My Hammer restores Thunderstrike deals +25 health to you8% damage and knocks all targets back
*; Tier 5
*Look At My Hammer restores Thunderstrike deals +31 health to you9% damage and knocks all targets back
*; Tier 6
*Look At My Hammer restores Thunderstrike deals +37 health to you10% damage and knocks all targets back
*; Tier 7
*Look At My Hammer restores Thunderstrike deals +43 health to you11% damage and knocks all targets back
*; Tier 8
*Look At My Hammer restores Thunderstrike deals +49 health to you12% damage and knocks all targets back
*; Tier 9
*Look At My Hammer restores Thunderstrike deals +55 health to you13% damage and knocks all targets back
*; Tier 10
*Look At My Hammer restores Thunderstrike deals +61 health to you14% damage and knocks all targets back
*; Tier 11
*Look At My Hammer restores Thunderstrike deals +67 health to you15% damage and knocks all targets back
*; Tier 12
*Look At My Hammer restores Thunderstrike deals +73 health to you16% damage and knocks all targets back
|Expand}}
|-
| Thunderstriking || of Slagging Thunder Strikes || <b>Tier 12</b> - Pound To Slag deals Thunderstrike Damage +15540% damage || ChestMainHand, Feet OffHand || {{Spoiler|
*; Tier 1
*Pound To Slag deals Thunderstrike Damage +237% damage
*; Tier 2
*Pound To Slag deals Thunderstrike Damage +3510% damage
*; Tier 3
*Pound To Slag deals Thunderstrike Damage +4713% damage
*; Tier 4
*Pound To Slag deals Thunderstrike Damage +5916% damage
*; Tier 5
*Pound To Slag deals Thunderstrike Damage +7119% damage
*; Tier 6
*Pound To Slag deals Thunderstrike Damage +8322% damage
*; Tier 7
*Pound To Slag deals Thunderstrike Damage +9525% damage
*; Tier 8
*Pound To Slag deals Thunderstrike Damage +10728% damage
*; Tier 9
*Pound To Slag deals Thunderstrike Damage +11931% damage
*; Tier 10
*Pound To Slag deals Thunderstrike Damage +13134% damage
*; Tier 11
*Pound To Slag deals Thunderstrike Damage +14337% damage
*; Tier 12
*Pound To Slag deals Thunderstrike Damage +15540% damage
|Expand}}
|-
| Discharging || of Ribcage Explosion || <b>Tier 12</b> - Rib Shatter deals Discharging Strike Damage +96 damage to targets that are knocked down 30% || Legs, Necklace MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals Discharging Strike Damage +8 damage to targets that are knocked down%
*; Tier 2
*Rib Shatter deals Discharging Strike Damage +16 damage to targets that are knocked down10%
*; Tier 3
*Rib Shatter deals Discharging Strike Damage +24 damage to targets that are knocked down12%
*; Tier 4
*Rib Shatter deals Discharging Strike Damage +32 damage to targets that are knocked down14%
*; Tier 5
*Rib Shatter deals Discharging Strike Damage +40 damage to targets that are knocked down16%
*; Tier 6
*Rib Shatter deals Discharging Strike Damage +48 damage to targets that are knocked down18%
*; Tier 7
*Rib Shatter deals Discharging Strike Damage +56 damage to targets that are knocked down20%
*; Tier 8
*Rib Shatter deals Discharging Strike Damage +64 damage to targets that are knocked down22%
*; Tier 9
*Rib Shatter deals Discharging Strike Damage +72 damage to targets that are knocked down24%
*; Tier 10
*Rib Shatter deals Discharging Strike Damage +80 damage to targets that are knocked down26%
*; Tier 11
*Rib Shatter deals Discharging Strike Damage +88 damage to targets that are knocked down28%
*; Tier 12
*Rib Shatter deals Discharging Strike Damage +96 damage to targets that are knocked down30%
|Expand}}
|-
| || || <b>Tier 612</b> - For 5 seconds after using Reckless Slam, you gain Discharging Strike deals +10 direct 12% damage plus 41% more damage mitigation if target's Rage meter is at least 66% full || HeadHands, Hands Feet || {{Spoiler|
*; Tier 1
*For 5 seconds after using Reckless Slam, you gain Discharging Strike deals +2 direct 1% damage mitigationplus 8% more damage if target's Rage meter is at least 66% full
*; Tier 2
*For 5 seconds after using Reckless Slam, you gain Discharging Strike deals +3 direct 2% damage mitigationplus 11% more damage if target's Rage meter is at least 66% full
*; Tier 3
*For 5 seconds after using Reckless Slam, you gain Discharging Strike deals +4 direct 3% damage mitigationplus 14% more damage if target's Rage meter is at least 66% full
*; Tier 4
*For 5 seconds after using Reckless Slam, you gain Discharging Strike deals +6 direct 4% damage mitigationplus 17% more damage if target's Rage meter is at least 66% full
*; Tier 5
*For Discharging Strike deals +5 seconds after using Reckless Slam, you gain +8 direct % damage plus 20% more damage mitigationif target's Rage meter is at least 66% full
*; Tier 6
*For 5 seconds after using Reckless Slam, you gain Discharging Strike deals +6% damage plus 23% more damage if target's Rage meter is at least 66% full*; Tier 7*Discharging Strike deals +7% damage plus 26% more damage if target's Rage meter is at least 66% full*; Tier 8*Discharging Strike deals +8% damage plus 29% more damage if target's Rage meter is at least 66% full*; Tier 9*Discharging Strike deals +9% damage plus 32% more damage if target's Rage meter is at least 66% full*; Tier 10 direct *Discharging Strike deals +10% damage plus 35% more damage if target's Rage meter is at least 66% full*; Tier 11*Discharging Strike deals +11% damage plus 38% more damage if target's Rage meter is at least 66% full*; Tier 12*Discharging Strike deals +12% damage plus 41% more damage mitigationif target's Rage meter is at least 66% full
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 12</b> - Leaping Smash has a Discharging Strike and Latent Charge boost your Epic Attack damage +70% chance to deal +120% damage for 15 seconds || OffHand, Ring, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +10% damage15 for 15 seconds
*; Tier 2
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +20% damagefor 15 seconds
*; Tier 3
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +30% damage25 for 15 seconds
*; Tier 4
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +40% damage30 for 15 seconds
*; Tier 5
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +50% damage35 for 15 seconds
*; Tier 6
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +60% damage40 for 15 seconds
*; Tier 7
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +70% damage45 for 15 seconds
*; Tier 8
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +80% damage50 for 15 seconds
*; Tier 9
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +90% damage55 for 15 seconds
*; Tier 10
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +100% damage60 for 15 seconds
*; Tier 11
*Leaping Smash has a 70% chance to deal Discharging Strike and Latent Charge boost your Epic Attack damage +110% damage65 for 15 seconds
*; Tier 12
*Leaping Smash has a Discharging Strike and Latent Charge boost your Epic Attack damage +70% chance to deal +120% damagefor 15 seconds
|Expand}}
|-
| || of Discount Discharges || <b>Tier 126</b> - Discharging Strike has a 50% chance to deal +20% damage and apply Moderate Concussion status: target is prone to random selfPower Cost -stuns 17 || MainHandHead, OffHand Chest || {{Spoiler|
*; Tier 1
*Discharging Strike has a 25% chance to deal +2% damage and apply Moderate Concussion status: target is prone to random selfPower Cost -stuns7
*; Tier 2
*Discharging Strike has a 25% chance to deal +4% damage and apply Moderate Concussion status: target is prone to random selfPower Cost -stuns9
*; Tier 3
*Discharging Strike has a 30% chance to deal +6% damage and apply Moderate Concussion status: target is prone to random selfPower Cost -stuns11
*; Tier 4
*Discharging Strike has a 30% chance to deal +7% damage and apply Moderate Concussion status: target is prone to random selfPower Cost -stuns13
*; Tier 5
*Discharging Strike has a 35% chance to deal +8% damage and apply Moderate Concussion status: target is prone to random selfPower Cost -stuns15
*; Tier 6
*Discharging Strike has a 35Power Cost -17|Expand}}|-| || || <b>Tier 12</b> - Hurl Lightning deals +16% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns || OffHand || {{Spoiler|*; Tier 1*Hurl Lightning deals +5% damage and if the target's Rage meter is 66% chance or higher, applies Moderate Concussion status: target is prone to deal random self-stuns*; Tier 2*Hurl Lightning deals +6% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns*; Tier 3*Hurl Lightning deals +7% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns*; Tier 4*Hurl Lightning deals +8% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns*; Tier 5*Hurl Lightning deals +9% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns*; Tier 6*Hurl Lightning deals +10% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 7
*Discharging Strike has a 40% chance to deal Hurl Lightning deals +11% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 8
*Discharging Strike has a 40% chance to deal Hurl Lightning deals +1312% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 9
*Discharging Strike has a 45% chance to deal Hurl Lightning deals +1513% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 10
*Discharging Strike has a 45% chance to deal Hurl Lightning deals +1614% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 11
*Discharging Strike has a 50% chance to deal Hurl Lightning deals +1815% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 12
*Discharging Strike has a 50% chance to deal Hurl Lightning deals +2016% damage and apply if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
|Expand}}
|-
| Reckful || of Serious Concussions || <b>Tier 6</b> - Pound To Slag has a 70% chance to deal Reckless Slam boosts your direct damage mitigation +120% damage and apply the Serious Concussion status: target is prone to random self-stuns 10 for 5 seconds || MainHandHead, Ring OffHand || {{Spoiler|
*; Tier 1
*Pound To Slag has a 20% chance to deal Reckless Slam boosts your direct damage mitigation +20% damage and apply the Serious Concussion status: target is prone to random self-stuns2 for 5 seconds
*; Tier 2
*Pound To Slag has a 30% chance to deal Reckless Slam boosts your direct damage mitigation +40% damage and apply the Serious Concussion status: target is prone to random self-stuns3 for 5 seconds
*; Tier 3
*Pound To Slag has a 40% chance to deal Reckless Slam boosts your direct damage mitigation +60% damage and apply the Serious Concussion status: target is prone to random self-stuns4 for 5 seconds
*; Tier 4
*Pound To Slag has a 50% chance to deal Reckless Slam boosts your direct damage mitigation +80% damage and apply the Serious Concussion status: target is prone to random self-stuns6 for 5 seconds
*; Tier 5
*Pound To Slag has a 60% chance to deal Reckless Slam boosts your direct damage mitigation +100% damage and apply the Serious Concussion status: target is prone to random self-stuns8 for 5 seconds
*; Tier 6
*Pound To Slag has a 70% chance to deal Reckless Slam boosts your direct damage mitigation +120% damage and apply the Serious Concussion status: target is prone to random self-stuns10 for 5 seconds
|Expand}}
|-
| Thunderstriking || of Thunder Strikes || <b>Tier 12</b> - Thunderstrike deals Hurl Lightning Damage +9743% damage || MainHandHead, OffHand Feet || {{Spoiler|
*; Tier 1
*Thunderstrike deals Hurl Lightning Damage +2010% damage
*; Tier 2
*Thunderstrike deals Hurl Lightning Damage +2713% damage
*; Tier 3
*Thunderstrike deals Hurl Lightning Damage +3416% damage
*; Tier 4
*Thunderstrike deals Hurl Lightning Damage +4119% damage
*; Tier 5
*Thunderstrike deals Hurl Lightning Damage +4822% damage
*; Tier 6
*Thunderstrike deals Hurl Lightning Damage +5525% damage
*; Tier 7
*Thunderstrike deals Hurl Lightning Damage +6228% damage
*; Tier 8
*Thunderstrike deals Hurl Lightning Damage +6931% damage
*; Tier 9
*Thunderstrike deals Hurl Lightning Damage +7634% damage
*; Tier 10
*Thunderstrike deals Hurl Lightning Damage +8337% damage
*; Tier 11
*Thunderstrike deals Hurl Lightning Damage +9040% damage
*; Tier 12
*Thunderstrike deals Hurl Lightning Damage +9743% damage
|Expand}}
|-
| Reckless || of Discordant Thunder Reckless Slamming || <b>Tier 12</b> - Thunderstrike deals Reckless Slam Damage +3632% damage and knocks all targets back || HandsChest, Feet MainHand || {{Spoiler|
*; Tier 1
*Thunderstrike deals Reckless Slam Damage +310% damage and knocks all targets back
*; Tier 2
*Thunderstrike deals Reckless Slam Damage +612% damage and knocks all targets back
*; Tier 3
*Thunderstrike deals Reckless Slam Damage +914% damage and knocks all targets back
*; Tier 4
*Thunderstrike deals Reckless Slam Damage +1216% damage and knocks all targets back
*; Tier 5
*Thunderstrike deals Reckless Slam Damage +1518% damage and knocks all targets back
*; Tier 6
*Thunderstrike deals Reckless Slam Damage +1820% damage and knocks all targets back
*; Tier 7
*Thunderstrike deals Reckless Slam Damage +2122% damage and knocks all targets back
*; Tier 8
*Thunderstrike deals Reckless Slam Damage +24% damage and knocks all targets back
*; Tier 9
*Thunderstrike deals Reckless Slam Damage +2726% damage and knocks all targets back
*; Tier 10
*Thunderstrike deals Reckless Slam Damage +3028% damage and knocks all targets back
*; Tier 11
*Thunderstrike deals Reckless Slam Damage +3330% damage and knocks all targets back
*; Tier 12
*Thunderstrike deals Reckless Slam Damage +3632% damage and knocks all targets back
|Expand}}
|-
| || || <b>Tier 12</b> - Reverberating Strike deals 60 direct health damage Latent Charge Direct Damage +92% || FeetHead, MainHand Legs || {{Spoiler|
*; Tier 1
*Reverberating Strike deals 16 direct health damageLatent Charge Direct Damage +37%
*; Tier 2
*Reverberating Strike deals 20 direct health damageLatent Charge Direct Damage +42%
*; Tier 3
*Reverberating Strike deals 24 direct health damageLatent Charge Direct Damage +47%
*; Tier 4
*Reverberating Strike deals 28 direct health damageLatent Charge Direct Damage +52%
*; Tier 5
*Reverberating Strike deals 32 direct health damageLatent Charge Direct Damage +57%
*; Tier 6
*Reverberating Strike deals 36 direct health damageLatent Charge Direct Damage +62%
*; Tier 7
*Reverberating Strike deals 40 direct health damageLatent Charge Direct Damage +67%
*; Tier 8
*Reverberating Strike deals 44 direct health damageLatent Charge Direct Damage +72%
*; Tier 9
*Reverberating Strike deals 48 direct health damageLatent Charge Direct Damage +77%
*; Tier 10
*Reverberating Strike deals 52 direct health damageLatent Charge Direct Damage +82%
*; Tier 11
*Reverberating Strike deals 56 direct health damageLatent Charge Direct Damage +87%
*; Tier 12
*Reverberating Strike deals 60 direct health damageLatent Charge Direct Damage +92%
|Expand}}
|-
| || of Dazing || <b>Tier 12</b> - Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +36 28% damage. and taunts -280 || Chest Necklace, Ring || {{Spoiler|
*; Tier 1
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +3 6% damage.and taunts -60
*; Tier 2
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +6 8% damage.and taunts -80
*; Tier 3
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +9 10% damage.and taunts -100
*; Tier 4
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +12 % damage.and taunts -120
*; Tier 5
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +15 14% damage.and taunts -140
*; Tier 6
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +18 16% damage.and taunts -160
*; Tier 7
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +21 18% damage.and taunts -180
*; Tier 8
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +24 20% damage.and taunts -200
*; Tier 9
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +27 22% damage.and taunts -220
*; Tier 10
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +30 24% damage.and taunts -240
*; Tier 11
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +33 26% damage.and taunts -260
*; Tier 12
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and Reckless Slam deals +36 28% damage.and taunts -280
|Expand}}
|-
| || of Armored Leaping || <b>Tier 12</b> - Leaping Smash restores 28 Armor to you Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds || MainHandHands, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash restores 2 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +7 for 9 seconds
*; Tier 2
*Leaping Smash restores 4 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +12 for 9 seconds
*; Tier 3
*Leaping Smash restores 5 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +17 for 9 seconds
*; Tier 4
*Leaping Smash restores 7 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +22 for 9 seconds
*; Tier 5
*Leaping Smash restores Reckless Slam and Reverberating Strike boost your Nice Attack Damage +27 for 9 Armor to youseconds
*; Tier 6
*Leaping Smash restores 11 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +32 for 9 seconds
*; Tier 7
*Leaping Smash restores 13 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +37 for 9 seconds
*; Tier 8
*Leaping Smash restores 15 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +42 for 9 seconds
*; Tier 9
*Leaping Smash restores 18 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +47 for 9 seconds
*; Tier 10
*Leaping Smash restores 22 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +52 for 9 seconds
*; Tier 11
*Leaping Smash restores 25 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +57 for 9 seconds
*; Tier 12
*Leaping Smash restores 28 Armor to youReckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds
|Expand}}
|-
| || of Attractive Clubs || <b>Tier 12</b> - Look At My Hammer restores Latent Charge deals +109 armor to you 120 Electricity damage after a 15 second delay || Chest, Necklace Hands || {{Spoiler|
*; Tier 1
*Look At My Hammer restores Latent Charge deals +10 armor to youElectricity damage after a 15 second delay
*; Tier 2
*Look At My Hammer restores Latent Charge deals +19 armor to you20 Electricity damage after a 15 second delay
*; Tier 3
*Look At My Hammer restores Latent Charge deals +28 armor to you30 Electricity damage after a 15 second delay
*; Tier 4
*Look At My Hammer restores Latent Charge deals +37 armor to you40 Electricity damage after a 15 second delay
*; Tier 5
*Look At My Hammer restores Latent Charge deals +46 armor to you50 Electricity damage after a 15 second delay
*; Tier 6
*Look At My Hammer restores Latent Charge deals +55 armor to you60 Electricity damage after a 15 second delay
*; Tier 7
*Look At My Hammer restores Latent Charge deals +64 armor to you70 Electricity damage after a 15 second delay
*; Tier 8
*Look At My Hammer restores Latent Charge deals +73 armor to you80 Electricity damage after a 15 second delay
*; Tier 9
*Look At My Hammer restores Latent Charge deals +82 armor to you90 Electricity damage after a 15 second delay
*; Tier 10
*Look At My Hammer restores Latent Charge deals +91 armor to you100 Electricity damage after a 15 second delay
*; Tier 11
*Look At My Hammer restores Latent Charge deals +100 armor to you110 Electricity damage after a 15 second delay
*; Tier 12
*Look At My Hammer restores Latent Charge deals +109 armor to you120 Electricity damage after a 15 second delay
|Expand}}
|-
| Thunderstriking || of Reaching Thunder Taunting Reverberations || <b>Tier 12</b> - Thunderstrike deals +54 damage Reverberating Strike restores 24 armor to you and its areataunts -effect range is increased 5 meters 215 || LegsChest, MainHand OffHand || {{Spoiler|
*; Tier 1
*Thunderstrike deals +10 damage Reverberating Strike restores 2 armor to you and its areataunts -effect range is increased 5 meters50
*; Tier 2
*Thunderstrike deals +14 damage Reverberating Strike restores 4 armor to you and its areataunts -effect range is increased 5 meters65
*; Tier 3
*Thunderstrike deals +18 damage Reverberating Strike restores 6 armor to you and its areataunts -effect range is increased 5 meters80
*; Tier 4
*Thunderstrike deals +22 damage Reverberating Strike restores 8 armor to you and its areataunts -effect range is increased 5 meters95
*; Tier 5
*Thunderstrike deals +26 damage Reverberating Strike restores 10 armor to you and its areataunts -effect range is increased 5 meters110
*; Tier 6
*Thunderstrike deals +30 damage Reverberating Strike restores 12 armor to you and its areataunts -effect range is increased 5 meters125
*; Tier 7
*Thunderstrike deals +34 damage Reverberating Strike restores 14 armor to you and its areataunts -effect range is increased 5 meters140
*; Tier 8
*Thunderstrike deals +38 damage Reverberating Strike restores 16 armor to you and its areataunts -effect range is increased 5 meters155
*; Tier 9
*Thunderstrike deals +42 damage Reverberating Strike restores 18 armor to you and its areataunts -effect range is increased 5 meters170
*; Tier 10
*Thunderstrike deals +46 damage Reverberating Strike restores 20 armor to you and its areataunts -effect range is increased 5 meters185
*; Tier 11
*Thunderstrike deals +50 damage Reverberating Strike restores 22 armor to you and its areataunts -effect range is increased 5 meters200
*; Tier 12
*Thunderstrike deals +54 damage Reverberating Strike restores 24 armor to you and its areataunts -effect range is increased 5 meters215
|Expand}}
|}
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