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Mentalism/Treasure Effects

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See also: [[Mentalism/Treasure Effects:By Slot]]
See also: [[Mentalism/Treasure Effects:By Ability]]<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Mentalism</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| Supercharging Mentalist's || of Mentalism || <b>Tier 6</b> - Psi Adrenaline Wave has a 50% chance to boost all targets' attack damage Mentalism Base Damage +10 for 20 seconds % || ChestHead, Hands Necklace || {{Spoiler|
*; Tier 1
*Psi Adrenaline Wave has a 25% chance to boost all targets' attack damage Mentalism Damage +10 for 20 seconds3
*; Tier 2
*Psi Adrenaline Wave has a 30Mentalism Base Damage +8% chance to boost all targets' attack damage +10 for 20 seconds
*; Tier 3
*Psi Adrenaline Wave has a 35Mentalism Base Damage +11% chance to boost all targets' attack damage +10 for 20 seconds
*; Tier 4
*Psi Adrenaline Wave has a 40Mentalism Base Damage +14% chance to boost all targets' attack damage +10 for 20 seconds
*; Tier 5
*Psi Adrenaline Wave has a 45Mentalism Base Damage +17% chance to boost all targets' attack damage +10 for 20 seconds
*; Tier 6
*Psi Adrenaline Wave has a 50% chance to boost all targets' attack damage Mentalism Base Damage +10 for 20 seconds%
|Expand}}
|-
| Wavemaster's || of Reinforced Reconstruction Effortless Waves || <b>Tier 612</b> - Reconstruct causes the target to take 24 less damage from any attack for 10 seconds All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +20 Health || NecklaceChest, Head Feet || {{Spoiler|
*; Tier 1
*Reconstruct causes the target to take All Psi Wave Abilities cost -1 Power and your Combat Refresh restores +4 less damage from any attack for 10 secondsHealth
*; Tier 2
*Reconstruct causes the target to take 8 less damage from any attack for 10 secondsAll Psi Wave Abilities cost -2 Power and your Combat Refresh restores +5 Health
*; Tier 3
*Reconstruct causes the target to take 12 less damage from any attack for 10 secondsAll Psi Wave Abilities cost -3 Power and your Combat Refresh restores +6 Health
*; Tier 4
*Reconstruct causes the target to take 16 less damage from any attack for 10 secondsAll Psi Wave Abilities cost -4 Power and your Combat Refresh restores +8 Health
*; Tier 5
*Reconstruct causes the target to take 20 less damage from any attack for 10 secondsAll Psi Wave Abilities cost -5 Power and your Combat Refresh restores +9 Health
*; Tier 6
*Reconstruct causes the target to take 24 less damage from any attack for All Psi Wave Abilities cost -6 Power and your Combat Refresh restores +11 Health*; Tier 7*All Psi Wave Abilities cost -7 Power and your Combat Refresh restores +12 Health*; Tier 8*All Psi Wave Abilities cost -8 Power and your Combat Refresh restores +14 Health*; Tier 9*All Psi Wave Abilities cost -9 Power and your Combat Refresh restores +16 Health*; Tier 10 seconds*All Psi Wave Abilities cost -10 Power and your Combat Refresh restores +17 Health*; Tier 11*All Psi Wave Abilities cost -11 Power and your Combat Refresh restores +18 Health*; Tier 12*All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +20 Health
|Expand}}
|-
| || of Recuperative Lingering Mindreaves || <b>Tier 12</b> - Mindreave deals +12 20 damage and gives you 3 Power deals Electricity damage instead of Psychic || Necklace Chest, Feet || {{Spoiler|
*; Tier 1
*Mindreave deals +1 2 damage and gives you 1 Powerdeals Electricity damage instead of Psychic
*; Tier 2
*Mindreave deals +2 4 damage and gives you 1 Powerdeals Electricity damage instead of Psychic
*; Tier 3
*Mindreave deals +3 5 damage and gives you 1 Powerdeals Electricity damage instead of Psychic
*; Tier 4
*Mindreave deals +4 7 damage and gives you 2 Powerdeals Electricity damage instead of Psychic
*; Tier 5
*Mindreave deals +5 9 damage and gives you 2 Powerdeals Electricity damage instead of Psychic
*; Tier 6
*Mindreave deals +6 11 damage and gives you 2 Powerdeals Electricity damage instead of Psychic
*; Tier 7
*Mindreave deals +7 12 damage and gives you 2 Powerdeals Electricity damage instead of Psychic
*; Tier 8
*Mindreave deals +8 14 damage and gives you 3 Powerdeals Electricity damage instead of Psychic
*; Tier 9
*Mindreave deals +9 15 damage and gives you 3 Powerdeals Electricity damage instead of Psychic
*; Tier 10
*Mindreave deals +10 17 damage and gives you 3 Powerdeals Electricity damage instead of Psychic
*; Tier 11
*Mindreave deals +11 19 damage and gives you 3 Powerdeals Electricity damage instead of Psychic
*; Tier 12
*Mindreave deals +12 20 damage and gives you 3 Powerdeals Electricity damage instead of Psychic
|Expand}}
|-
| || of Power Waves Shocking Dissemination || <b>Tier 612</b> - Psi Power Wave Healing Electrify stuns the target and deals +6 24 damage || Chest, OffHand Hands || {{Spoiler|
*; Tier 1
*Psi Power Wave Healing Electrify stuns the target and deals +12 damage
*; Tier 2
*Psi Power Wave Healing Electrify stuns the target and deals +24 damage
*; Tier 3
*Psi Power Wave Healing Electrify stuns the target and deals +36 damage
*; Tier 4
*Psi Power Wave Healing Electrify stuns the target and deals +48 damage
*; Tier 5
*Psi Power Wave Healing Electrify stuns the target and deals +510 damage
*; Tier 6
*Psi Power Wave Healing Electrify stuns the target and deals +612 damage*; Tier 7*Electrify stuns the target and deals +14 damage*; Tier 8*Electrify stuns the target and deals +16 damage*; Tier 9*Electrify stuns the target and deals +18 damage*; Tier 10*Electrify stuns the target and deals +20 damage*; Tier 11*Electrify stuns the target and deals +22 damage*; Tier 12*Electrify stuns the target and deals +24 damage
|Expand}}
|-
| || of Recuperative Mindreaves Mind Shocks || <b>Tier 12</b> - Pain Bubble gives you 30 Power Electrify, System Shock, and Panic Charge restore 22 Health after a 15 second delay || MainHand Feet || {{Spoiler|
*; Tier 1
*Pain Bubble gives you 3 PowerElectrify, System Shock, and Panic Charge restore 2 Health after a 15 second delay
*; Tier 2
*Pain Bubble gives you 6 PowerElectrify, System Shock, and Panic Charge restore 4 Health after a 15 second delay
*; Tier 3
*Pain Bubble gives you 9 PowerElectrify, System Shock, and Panic Charge restore 6 Health after a 15 second delay
*; Tier 4
*Pain Bubble gives you 12 PowerElectrify, System Shock, and Panic Charge restore 8 Health after a 15 second delay
*; Tier 5
*Pain Bubble gives you Electrify, System Shock, and Panic Charge restore 10 Health after a 15 Powersecond delay
*; Tier 6
*Pain Bubble gives you 17 PowerElectrify, System Shock, and Panic Charge restore 11 Health after a 15 second delay
*; Tier 7
*Pain Bubble gives you 19 PowerElectrify, System Shock, and Panic Charge restore 13 Health after a 15 second delay
*; Tier 8
*Pain Bubble gives you 21 PowerElectrify, System Shock, and Panic Charge restore 14 Health after a 15 second delay
*; Tier 9
*Pain Bubble gives you 23 PowerElectrify, System Shock, and Panic Charge restore 16 Health after a 15 second delay
*; Tier 10
*Pain Bubble gives you 25 PowerElectrify, System Shock, and Panic Charge restore 18 Health after a 15 second delay
*; Tier 11
*Pain Bubble gives you 28 PowerElectrify, System Shock, and Panic Charge restore 20 Health after a 15 second delay
*; Tier 12
*Pain Bubble gives you 30 PowerElectrify, System Shock, and Panic Charge restore 22 Health after a 15 second delay
|Expand}}
|-
| || of Painful Bubbles Unsuspecting Mindreaves || <b>Tier 12</b> - Pain Bubble has a 50% chance to deal 300 Psychic damage before applying the bubble Mindreave Taunt -260 || Ring, Feet Necklace || {{Spoiler|
*; Tier 1
*Pain Bubble has a 50% chance to deal 25 Psychic damage before applying the bubbleMindreave Taunt -40
*; Tier 2
*Pain Bubble has a 50% chance to deal 50 Psychic damage before applying the bubbleMindreave Taunt -60
*; Tier 3
*Pain Bubble has a 50% chance to deal 75 Psychic damage before applying the bubbleMindreave Taunt -80
*; Tier 4
*Pain Bubble has a 50% chance to deal Mindreave Taunt -100 Psychic damage before applying the bubble
*; Tier 5
*Pain Bubble has a 50% chance to deal 125 Psychic damage before applying the bubbleMindreave Taunt -120
*; Tier 6
*Pain Bubble has a 50% chance to deal 150 Psychic damage before applying the bubbleMindreave Taunt -140
*; Tier 7
*Pain Bubble has a 50% chance to deal 175 Psychic damage before applying the bubbleMindreave Taunt -160
*; Tier 8
*Pain Bubble has a 50% chance to deal 200 Psychic damage before applying the bubbleMindreave Taunt -180
*; Tier 9
*Pain Bubble has a 50% chance to deal 225 Psychic damage before applying the bubbleMindreave Taunt -200
*; Tier 10
*Pain Bubble has a 50% chance to deal 250 Psychic damage before applying the bubbleMindreave Taunt -220
*; Tier 11
*Pain Bubble has a 50% chance to deal 275 Psychic damage before applying the bubbleMindreave Taunt -240
*; Tier 12
*Pain Bubble has a 50% chance to deal 300 Psychic damage before applying the bubbleMindreave Taunt -260
|Expand}}
|-
| || of Refreshing Shocks || <b>Tier 12</b> - System Shock restores 21 Armor to you Agonize deals +325 Psychic damage over 10 seconds || Legs, Ring || {{Spoiler|
*; Tier 1
*System Shock restores 1 Armor to youAgonize deals +50 Psychic damage over 10 seconds
*; Tier 2
*System Shock restores 2 Armor to youAgonize deals +75 Psychic damage over 10 seconds
*; Tier 3
*System Shock restores 3 Armor to youAgonize deals +100 Psychic damage over 10 seconds
*; Tier 4
*System Shock restores 4 Armor to youAgonize deals +125 Psychic damage over 10 seconds
*; Tier 5
*System Shock restores 5 Armor to youAgonize deals +150 Psychic damage over 10 seconds
*; Tier 6
*System Shock restores 7 Armor to youAgonize deals +175 Psychic damage over 10 seconds
*; Tier 7
*System Shock restores 9 Armor to youAgonize deals +200 Psychic damage over 10 seconds
*; Tier 8
*System Shock restores 11 Armor to youAgonize deals +225 Psychic damage over 10 seconds
*; Tier 9
*System Shock restores 13 Armor to youAgonize deals +250 Psychic damage over 10 seconds
*; Tier 10
*System Shock restores 15 Armor to youAgonize deals +275 Psychic damage over 10 seconds
*; Tier 11
*System Shock restores 18 Armor to youAgonize deals +300 Psychic damage over 10 seconds
*; Tier 12
*System Shock restores 21 Armor to youAgonize deals +325 Psychic damage over 10 seconds
|Expand}}
|-
| || || <b>Tier 6</b> - Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +36 Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds (this effect does not stack with itself) || Head, Ring MainHand || {{Spoiler|
*; Tier 1
*Psi Health Wave grants all targets For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 secondsHealth (this effect does not stack with itself)
*; Tier 2
*Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +12 Health Wave grants all targets +9 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)
*; Tier 3
*Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +18 Health Wave grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)
*; Tier 4
*Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +24 Health Wave grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)
*; Tier 5
*Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +30 Health Wave grants all targets +20 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)
*; Tier 6
*Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +36 Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)
|Expand}}
|-
| || of Critical Hits || <b>Tier 612</b> - Mind Armor Wave causes all targets' melee attacks to cost -6 Power for 20 seconds Archery/Psychology/Mentalism Critical Hit Damage +120% when Mentalism is active || Hands Head, Chest || {{Spoiler|
*; Tier 1
*Mind Armor Wave causes all targets' melee attacks to cost -1 Power for 20 secondsArchery/Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active
*; Tier 2
*Mind Armor Wave causes all targets' melee attacks to cost -2 Power for Archery/Psychology/Mentalism Critical Hit Damage +20 seconds% when Mentalism is active
*; Tier 3
*Mind Armor Wave causes all targets' melee attacks to cost -3 Power for 20 secondsArchery/Psychology/Mentalism Critical Hit Damage +30% when Mentalism is active
*; Tier 4
*Mind Armor Wave causes all targets' melee attacks to cost -4 Power for 20 secondsArchery/Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active
*; Tier 5
*Mind Armor Wave causes all targets' melee attacks to cost -5 Power for 20 secondsArchery/Psychology/Mentalism Critical Hit Damage +50% when Mentalism is active
*; Tier 6
*Mind Armor Wave causes all targets' melee attacks to cost -6 Power for 20 secondsArchery/Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active*; Tier 7*Archery/Psychology/Mentalism Critical Hit Damage +70% when Mentalism is active*; Tier 8*Archery/Psychology/Mentalism Critical Hit Damage +80% when Mentalism is active*; Tier 9*Archery/Psychology/Mentalism Critical Hit Damage +90% when Mentalism is active*; Tier 10*Archery/Psychology/Mentalism Critical Hit Damage +1% when Mentalism is active*; Tier 11*Archery/Psychology/Mentalism Critical Hit Damage +110% when Mentalism is active*; Tier 12*Archery/Psychology/Mentalism Critical Hit Damage +120% when Mentalism is active
|Expand}}
|-
| || of Effortless Pain || <b>Tier 612</b> - Mind Armor Wave restores 27 health and 27 armor to you Pain Bubble Power Cost -30 || Legs, MainHand || {{Spoiler|
*; Tier 1
*Mind Armor Wave restores 4 health and 4 armor to youPain Bubble Power Cost -2
*; Tier 2
*Mind Armor Wave restores 8 health and 8 armor to youPain Bubble Power Cost -4
*; Tier 3
*Mind Armor Wave restores 12 health and 12 armor to youPain Bubble Power Cost -6
*; Tier 4
*Mind Armor Wave restores 16 health and 16 armor to youPain Bubble Power Cost -8
*; Tier 5
*Mind Armor Wave restores 21 health and 21 armor to youPain Bubble Power Cost -10
*; Tier 6
*Mind Armor Wave restores 27 health and 27 armor to youPain Bubble Power Cost -12*; Tier 7*Pain Bubble Power Cost -14*; Tier 8*Pain Bubble Power Cost -17*; Tier 9*Pain Bubble Power Cost -20*; Tier 10*Pain Bubble Power Cost -23*; Tier 11*Pain Bubble Power Cost -26*; Tier 12*Pain Bubble Power Cost -30
|Expand}}
|-
| Mentalist's || of Mentalism System Shock || <b>Tier 612</b> - Mentalism Base System Shock Damage +3532% || HeadLegs, Necklace MainHand || {{Spoiler|
*; Tier 1
*Mentalism Base System Shock Damage +10%
*; Tier 2
*Mentalism Base System Shock Damage +1512%
*; Tier 3
*Mentalism Base System Shock Damage +2014%
*; Tier 4
*Mentalism Base System Shock Damage +2516%
*; Tier 5
*Mentalism Base System Shock Damage +3018%
*; Tier 6
*Mentalism Base System Shock Damage +3520%*; Tier 7*System Shock Damage +22%*; Tier 8*System Shock Damage +24%*; Tier 9*System Shock Damage +26%*; Tier 10*System Shock Damage +28%*; Tier 11*System Shock Damage +30%*; Tier 12*System Shock Damage +32%
|Expand}}
|-
| || of Shielding Waves Aftershocks || <b>Tier 12</b> - Psi Armor Wave has a 55% chance to conjure a magical field that mitigates 20% of all physical System Shock deals +36 Psychic damage you take for 1 minute (or until 200 damage is mitigated). and 40 more over 10 seconds || Head, MainHand OffHand, Hands || {{Spoiler|
*; Tier 1
*Psi Armor Wave has a 10% chance to conjure a magical field that mitigates System Shock deals +3 Psychic damage and 20 more over 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).seconds
*; Tier 2
*Psi Armor Wave has a System Shock deals +6 Psychic damage and 20% chance to conjure a magical field that mitigates more over 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).seconds
*; Tier 3
*Psi Armor Wave has a 25% chance to conjure a magical field that mitigates System Shock deals +9 Psychic damage and 20 more over 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).seconds
*; Tier 4
*Psi Armor Wave has a System Shock deals +12 Psychic damage and 20% chance to conjure a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).more over 10 seconds
*; Tier 5
*Psi Armor Wave has a 25% chance to conjure a magical field that mitigates System Shock deals +15% of all physical Psychic damage you take for 1 minute (or until 150 damage is mitigated).and 30 more over 10 seconds
*; Tier 6
*Psi Armor Wave has a System Shock deals +18 Psychic damage and 30% chance to conjure a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).more over 10 seconds
*; Tier 7
*Psi Armor Wave has a 40% chance to conjure a magical field that mitigates 15% of all physical System Shock deals +21 Psychic damage you take for 1 minute (or until 150 damage is mitigated).and 30 more over 10 seconds
*; Tier 8
*Psi Armor Wave has a 45% chance to conjure a magical field that mitigates 15% of all physical System Shock deals +24 Psychic damage you take for 1 minute (or until 150 damage is mitigated).and 30 more over 10 seconds
*; Tier 9
*Psi Armor Wave has a System Shock deals +27 Psychic damage and 40% chance to conjure a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).more over 10 seconds
*; Tier 10
*Psi Armor Wave has a 45% chance to conjure a magical field that mitigates 20% of all physical System Shock deals +30 Psychic damage you take for 1 minute (or until 200 damage is mitigated).and 40 more over 10 seconds
*; Tier 11
*Psi Armor Wave has a 50% chance to conjure a magical field that mitigates 20% of all physical System Shock deals +33 Psychic damage you take for 1 minute (or until 200 damage is mitigated).and 40 more over 10 seconds
*; Tier 12
*Psi Armor Wave has a 55% chance to conjure a magical field that mitigates 20% of all physical System Shock deals +36 Psychic damage you take for 1 minute (or until 200 damage is mitigated).and 40 more over 10 seconds
|Expand}}
|-
| || of Revitalization Calming Shocks || <b>Tier 12</b> - Revitalize Healing System Shock deals +36 24 damage, generates no Rage, and reduces Rage by 250 || Legs, MainHand, Necklace Ring || {{Spoiler|
*; Tier 1
*Revitalize Healing System Shock deals +32 damage, generates no Rage, and reduces Rage by 30
*; Tier 2
*Revitalize Healing System Shock deals +64 damage, generates no Rage, and reduces Rage by 50
*; Tier 3
*Revitalize Healing System Shock deals +96 damage, generates no Rage, and reduces Rage by 70
*; Tier 4
*Revitalize Healing System Shock deals +128 damage, generates no Rage, and reduces Rage by 90
*; Tier 5
*Revitalize Healing System Shock deals +1510 damage, generates no Rage, and reduces Rage by 110
*; Tier 6
*Revitalize Healing System Shock deals +1812 damage, generates no Rage, and reduces Rage by 130
*; Tier 7
*Revitalize Healing System Shock deals +2114 damage, generates no Rage, and reduces Rage by 150
*; Tier 8
*Revitalize Healing System Shock deals +2416 damage, generates no Rage, and reduces Rage by 170
*; Tier 9
*Revitalize Healing System Shock deals +2718 damage, generates no Rage, and reduces Rage by 190
*; Tier 10
*Revitalize Healing System Shock deals +3020 damage, generates no Rage, and reduces Rage by 210
*; Tier 11
*Revitalize Healing System Shock deals +3322 damage, generates no Rage, and reduces Rage by 230
*; Tier 12
*Revitalize Healing System Shock deals +3624 damage, generates no Rage, and reduces Rage by 250
|Expand}}
|-
| || of Organ Repair || <b>Tier 12</b> - Revitalize removes ongoing Trauma effects (up to 22 dmg/sec) System Shock boosts the damage of your Signature Debuffs by +68 for 6 seconds || Necklace MainHand, Ring || {{Spoiler|
*; Tier 1
*Revitalize removes ongoing Trauma effects (up to 1 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +5 for 6 seconds
*; Tier 2
*Revitalize removes ongoing Trauma effects (up to 2 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +10 for 6 seconds
*; Tier 3
*Revitalize removes ongoing Trauma effects (up to 3 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +15 for 6 seconds
*; Tier 4
*Revitalize removes ongoing Trauma effects (up to 4 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +20 for 6 seconds
*; Tier 5
*Revitalize removes ongoing Trauma effects (up to System Shock boosts the damage of your Signature Debuffs by +26 for 6 dmg/sec)seconds
*; Tier 6
*Revitalize removes ongoing Trauma effects (up to 8 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +32 for 6 seconds
*; Tier 7
*Revitalize removes ongoing Trauma effects (up to 10 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +38 for 6 seconds
*; Tier 8
*Revitalize removes ongoing Trauma effects (up to 12 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +44 for 6 seconds
*; Tier 9
*Revitalize removes ongoing Trauma effects (up to 14 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +50 for 6 seconds
*; Tier 10
*Revitalize removes ongoing Trauma effects (up to 16 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +56 for 6 seconds
*; Tier 11
*Revitalize removes ongoing Trauma effects (up to 19 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +62 for 6 seconds
*; Tier 12
*Revitalize removes ongoing Trauma effects (up to 22 dmg/sec)System Shock boosts the damage of your Signature Debuffs by +68 for 6 seconds
|Expand}}
|-
| || of Electrification Refreshing Shocks || <b>Tier 12</b> - Electrify deals +110% damage System Shock restores 32 Armor to you || FeetHead, MainHand Hands || {{Spoiler|
*; Tier 1
*Electrify deals +System Shock restores 10% damageArmor to you
*; Tier 2
*Electrify deals +15% damageSystem Shock restores 12 Armor to you
*; Tier 3
*Electrify deals +20% damageSystem Shock restores 14 Armor to you
*; Tier 4
*Electrify deals +30% damageSystem Shock restores 16 Armor to you
*; Tier 5
*Electrify deals +40% damageSystem Shock restores 18 Armor to you
*; Tier 6
*Electrify deals +50% damageSystem Shock restores 20 Armor to you
*; Tier 7
*Electrify deals +60% damageSystem Shock restores 22 Armor to you
*; Tier 8
*Electrify deals +70% damageSystem Shock restores 24 Armor to you
*; Tier 9
*Electrify deals +80% damageSystem Shock restores 26 Armor to you
*; Tier 10
*Electrify deals +90% damageSystem Shock restores 28 Armor to you
*; Tier 11
*Electrify deals +100% damageSystem Shock restores 30 Armor to you
*; Tier 12
*Electrify deals +110% damageSystem Shock restores 32 Armor to you
|Expand}}
|-
| || of Reconstruction || <b>Tier 12</b> - After using Mindreave, you gain Reconstruct Healing +12 Piercing Mitigation for 5 seconds 72 || HeadOffHand, Feet, Ring || {{Spoiler|
*; Tier 1
*After using Mindreave, you gain Reconstruct Healing +1 Piercing Mitigation for 5 seconds6
*; Tier 2
*After using Mindreave, you gain Reconstruct Healing +2 Piercing Mitigation for 5 seconds12
*; Tier 3
*After using Mindreave, you gain Reconstruct Healing +3 Piercing Mitigation for 5 seconds18
*; Tier 4
*After using Mindreave, you gain Reconstruct Healing +4 Piercing Mitigation for 5 seconds24
*; Tier 5
*After using Mindreave, you gain Reconstruct Healing +5 Piercing Mitigation for 5 seconds30
*; Tier 6
*After using Mindreave, you gain Reconstruct Healing +6 Piercing Mitigation for 5 seconds36
*; Tier 7
*After using Mindreave, you gain Reconstruct Healing +7 Piercing Mitigation for 5 seconds42
*; Tier 8
*After using Mindreave, you gain Reconstruct Healing +8 Piercing Mitigation for 5 seconds48
*; Tier 9
*After using Mindreave, you gain Reconstruct Healing +9 Piercing Mitigation for 5 seconds54
*; Tier 10
*After using Mindreave, you gain Reconstruct Healing +10 Piercing Mitigation for 5 seconds60
*; Tier 11
*After using Mindreave, you gain Reconstruct Healing +11 Piercing Mitigation for 5 seconds66
*; Tier 12
*After using Mindreave, you gain Reconstruct Healing +12 Piercing Mitigation for 5 seconds72
|Expand}}
|-
| || of Miraculous Psi Waves Revitalization || <b>Tier 12</b> - Psi Health Wave heals all targets for 46 health after a 25 second delay Revitalize Healing +36 || ChestLegs, OffHand MainHand, Head || {{Spoiler|
*; Tier 1
*Psi Health Wave heals all targets for 10 health after a 25 second delayRevitalize Healing +3
*; Tier 2
*Psi Health Wave heals all targets for 13 health after a 25 second delayRevitalize Healing +6
*; Tier 3
*Psi Health Wave heals all targets for 16 health after a 25 second delayRevitalize Healing +9
*; Tier 4
*Psi Health Wave heals all targets for 19 health after a 25 second delayRevitalize Healing +12
*; Tier 5
*Psi Health Wave heals all targets for 23 health after a 25 second delayRevitalize Healing +15
*; Tier 6
*Psi Health Wave heals all targets for 26 health after a 25 second delayRevitalize Healing +18
*; Tier 7
*Psi Health Wave heals all targets for 29 health after a 25 second delayRevitalize Healing +21
*; Tier 8
*Psi Health Wave heals all targets for 33 health after a 25 second delayRevitalize Healing +24
*; Tier 9
*Psi Health Wave heals all targets for 36 health after a 25 second delayRevitalize Healing +27
*; Tier 10
*Psi Health Wave heals all targets for 39 health after a 25 second delayRevitalize Healing +30
*; Tier 11
*Psi Health Wave heals all targets for 43 health after a 25 second delayRevitalize Healing +33
*; Tier 12
*Psi Health Wave heals all targets for 46 health after a 25 second delayRevitalize Healing +36
|Expand}}
|-
| || of Recharging Shocks Reinforced Reconstruction || <b>Tier 126</b> - Electrify Reconstruct restores 33 power +12 Health and causes the target to you take 24 less damage from attacks for 10 seconds || Necklace, Head || {{Spoiler|
*; Tier 1
*Electrify Reconstruct restores 3 power +4 Health and causes the target to youtake 4 less damage from attacks for 10 seconds
*; Tier 2
*Electrify Reconstruct restores +6 power Health and causes the target to youtake 8 less damage from attacks for 10 seconds
*; Tier 3
*Electrify Reconstruct restores 9 power +8 Health and causes the target to youtake 12 less damage from attacks for 10 seconds
*; Tier 4
*Electrify Reconstruct restores 12 power +9 Health and causes the target to youtake 16 less damage from attacks for 10 seconds
*; Tier 5
*Electrify Reconstruct restores 15 power +10 Health and causes the target to youtake 20 less damage from attacks for 10 seconds
*; Tier 6
*Electrify Reconstruct restores 18 power to you*; Tier 7*Electrify restores 21 power +12 Health and causes the target to you*; Tier 8*Electrify restores take 24 power to you*; Tier 9*Electrify restores 27 power to you*; Tier less damage from attacks for 10*Electrify restores 29 power to you*; Tier 11*Electrify restores 31 power to you*; Tier 12*Electrify restores 33 power to youseconds
|Expand}}
|-
| || of Mind Protection || <b>Tier 6</b> - After using Mindreave, your Reconstruct ability heals Revitalize restores +43 - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> 12 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds || LegsHands, Necklace Feet || {{Spoiler|
*; Tier 1
*After using Mindreave, your Reconstruct ability heals Revitalize restores +83 Health and causes the target to take 5 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 2
*After using Mindreave, your Reconstruct ability heals Revitalize restores +155 Health and causes the target to take 10 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 3
*After using Mindreave, your Reconstruct ability heals Revitalize restores +227 Health and causes the target to take 15 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 4
*After using Mindreave, your Reconstruct ability heals Revitalize restores +299 Health and causes the target to take 20 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 5
*After using Mindreave, your Reconstruct ability heals Revitalize restores +3610 Health and causes the target to take 25 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 6
*After using Mindreave, your Reconstruct ability heals Revitalize restores +4312 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds
|Expand}}
|-
| || of System Shock || <b>Tier 12</b> - Panic Charge deals +155% damage Reconstruct restores 39 Power to the target || Ring, Feet Legs || {{Spoiler|
*; Tier 1
*Panic Charge deals +34% damageReconstruct restores 6 Power to the target
*; Tier 2
*Panic Charge deals +45% damageReconstruct restores 9 Power to the target
*; Tier 3
*Panic Charge deals +56% damageReconstruct restores 12 Power to the target
*; Tier 4
*Panic Charge deals +67% damageReconstruct restores 15 Power to the target
*; Tier 5
*Panic Charge deals +78% damageReconstruct restores 18 Power to the target
*; Tier 6
*Panic Charge deals +89% damageReconstruct restores 21 Power to the target
*; Tier 7
*Panic Charge deals +100% damageReconstruct restores 24 Power to the target
*; Tier 8
*Panic Charge deals +111% damageReconstruct restores 27 Power to the target
*; Tier 9
*Panic Charge deals +122% damageReconstruct restores 30 Power to the target
*; Tier 10
*Panic Charge deals +133% damageReconstruct restores 33 Power to the target
*; Tier 11
*Panic Charge deals +144% damageReconstruct restores 36 Power to the target
*; Tier 12
*Panic Charge deals +155% damageReconstruct restores 39 Power to the target
|Expand}}
|-
| || of Mind Protection Organ Repair || <b>Tier 612</b> - Revitalize causes the target restores +9 Health and removes ongoing Trauma effects (up to take 30 less damage from Psychic and Nature attacks for 10 seconds 22 dmg/sec) || Hands, Feet Necklace || {{Spoiler|
*; Tier 1
*Revitalize causes the target restores +1 Health and removes ongoing Trauma effects (up to take 5 less damage from Psychic and Nature attacks for 10 seconds1 dmg/sec)
*; Tier 2
*Revitalize causes the target restores +2 Health and removes ongoing Trauma effects (up to take 10 less damage from Psychic and Nature attacks for 10 seconds2 dmg/sec)
*; Tier 3
*Revitalize causes the target restores +3 Health and removes ongoing Trauma effects (up to take 15 less damage from Psychic and Nature attacks for 10 seconds3 dmg/sec)
*; Tier 4
*Revitalize causes the target restores +3 Health and removes ongoing Trauma effects (up to take 20 less damage from Psychic and Nature attacks for 10 seconds4 dmg/sec)
*; Tier 5
*Revitalize causes the target restores +4 Health and removes ongoing Trauma effects (up to take 25 less damage from Psychic and Nature attacks for 10 seconds6 dmg/sec)
*; Tier 6
*Revitalize causes the target restores +5 Health and removes ongoing Trauma effects (up to take 30 less damage from Psychic and Nature attacks for 10 seconds|Expand}}|-| || || <b>Tier 6<8 dmg/b> - Mind Armor Wave grants all targets +6 Psychic Damage for 60 seconds || Legs, MainHand || {{Spoiler|sec)*; Tier 17*Mind Armor Wave grants all targets Revitalize restores +1 Psychic Damage for 60 seconds5 Health and removes ongoing Trauma effects (up to 10 dmg/sec)*; Tier 28*Mind Armor Wave grants all targets Revitalize restores +2 Psychic Damage for 60 seconds6 Health and removes ongoing Trauma effects (up to 12 dmg/sec)*; Tier 39*Mind Armor Wave grants all targets Revitalize restores +3 Psychic Damage for 60 seconds7 Health and removes ongoing Trauma effects (up to 14 dmg/sec)*; Tier 410*Mind Armor Wave grants all targets Revitalize restores +4 Psychic Damage for 60 seconds8 Health and removes ongoing Trauma effects (up to 16 dmg/sec)*; Tier 511*Mind Armor Wave grants all targets Revitalize restores +5 Psychic Damage for 60 seconds8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)*; Tier 612*Mind Armor Wave grants all targets Revitalize restores +6 Psychic Damage for 60 seconds9 Health and removes ongoing Trauma effects (up to 22 dmg/sec)
|Expand}}
|-
| || of Reconstructed Feet || <b>Tier 12</b> - Reconstruct restores 19 24 power and boosts target's sprint speed by 3.5 for 10 seconds || Feet || {{Spoiler|
*; Tier 1
*Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds
*Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds
*; Tier 4
*Reconstruct restores 7 8 power and boosts target's sprint speed by 1.5 for 10 seconds
*; Tier 5
*Reconstruct restores 8 10 power and boosts target's sprint speed by 2 for 10 seconds
*; Tier 6
*Reconstruct restores 10 12 power and boosts target's sprint speed by 2 for 10 seconds
*; Tier 7
*Reconstruct restores 11 14 power and boosts target's sprint speed by 2.5 for 10 seconds
*; Tier 8
*Reconstruct restores 13 16 power and boosts target's sprint speed by 2.5 for 10 seconds
*; Tier 9
*Reconstruct restores 14 18 power and boosts target's sprint speed by 3 for 10 seconds
*; Tier 10
*Reconstruct restores 16 20 power and boosts target's sprint speed by 3 for 10 seconds
*; Tier 11
*Reconstruct restores 17 22 power and boosts target's sprint speed by 3.5 for 10 seconds
*; Tier 12
*Reconstruct restores 19 24 power and boosts target's sprint speed by 3.5 for 10 seconds
|Expand}}
|-
| || of Aftershocks Armored Reconstruction || <b>Tier 12</b> - Electrify deals +50% damage and Revitalize restores 50 51 armor to you YOU (regardless of the target of the ability) || ChestNecklace, MainHand Ring || {{Spoiler|
*; Tier 1
*Electrify has a 20% chance to deal +50% damage and Revitalize restores 50 7 armor to youYOU (regardless of the target of the ability)
*; Tier 2
*Electrify has a 27% chance to deal +50% damage and Revitalize restores 50 11 armor to youYOU (regardless of the target of the ability)
*; Tier 3
*Electrify has a 34% chance to deal +50% damage and Revitalize restores 50 15 armor to youYOU (regardless of the target of the ability)
*; Tier 4
*Electrify has a 41% chance to deal +50% damage and Revitalize restores 50 19 armor to youYOU (regardless of the target of the ability)
*; Tier 5
*Electrify has a 48% chance to deal +50% damage and Revitalize restores 50 23 armor to youYOU (regardless of the target of the ability)
*; Tier 6
*Electrify has a 55% chance to deal +50% damage and Revitalize restores 50 27 armor to youYOU (regardless of the target of the ability)
*; Tier 7
*Electrify has a 62% chance to deal +50% damage and Revitalize restores 50 31 armor to youYOU (regardless of the target of the ability)
*; Tier 8
*Electrify has a 69% chance to deal +50% damage and Revitalize restores 50 35 armor to youYOU (regardless of the target of the ability)
*; Tier 9
*Electrify has a 76% chance to deal +50% damage and Revitalize restores 50 39 armor to youYOU (regardless of the target of the ability)
*; Tier 10
*Electrify has a 83% chance to deal +50% damage and Revitalize restores 50 43 armor to youYOU (regardless of the target of the ability)
*; Tier 11
*Electrify has a 90% chance to deal +50% damage and Revitalize restores 50 47 armor to youYOU (regardless of the target of the ability)
*; Tier 12
*Electrify deals +50% damage and Revitalize restores 50 51 armor to youYOU (regardless of the target of the ability)
|Expand}}
|-
| || || <b>Tier 12</b> - Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 46 armor to heal all targets for 24 health || HandsChest, Necklace OffHand || {{Spoiler|
*; Tier 1
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 4 armor to heal all targetsfor 10 health
*; Tier 2
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 8 armor to heal all targetsfor 12 health
*; Tier 3
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 12 armor to heal all targetsfor 13 health
*; Tier 4
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 16 armor to heal all targetsfor 15 health
*; Tier 5
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 20 armor to heal all targetsfor 16 health
*; Tier 6
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 23 armor to heal all targetsfor 17 health
*; Tier 7
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 26 armor to heal all targetsfor 18 health
*; Tier 8
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 29 armor to heal all targetsfor 20 health
*; Tier 9
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 33 armor to heal all targetsfor 21 health
*; Tier 10
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 37 armor to heal all targetsfor 22 health
*; Tier 11
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 42 armor to heal all targetsfor 23 health
*; Tier 12
*Psi Armor Health Wave and Psi Adrenaline Wave instantly restores 46 armor to heal all targetsfor 24 health
|Expand}}
|-
| || of Calming Shocks Miraculous Health Waves || <b>Tier 12</b> - System Shock deals +30 damage and generates 65 less Rage Psi Health Wave heals all targets for 58 health after a 25 second delay || LegsChest, Ring OffHand || {{Spoiler|
*; Tier 1
*System Shock deals +2 damage and generates 10 less RagePsi Health Wave heals all targets for 14 health after a 25 second delay
*; Tier 2
*System Shock deals +4 damage and generates 15 less RagePsi Health Wave heals all targets for 18 health after a 25 second delay
*; Tier 3
*System Shock deals +6 damage and generates 20 less RagePsi Health Wave heals all targets for 22 health after a 25 second delay
*; Tier 4
*System Shock deals +8 damage and generates Psi Health Wave heals all targets for 26 health after a 25 less Ragesecond delay
*; Tier 5
*System Shock deals +10 damage and generates Psi Health Wave heals all targets for 30 less Ragehealth after a 25 second delay
*; Tier 6
*System Shock deals +12 damage and generates 35 less RagePsi Health Wave heals all targets for 34 health after a 25 second delay
*; Tier 7
*System Shock deals +14 damage and generates 40 less RagePsi Health Wave heals all targets for 38 health after a 25 second delay
*; Tier 8
*System Shock deals +16 damage and generates 45 less RagePsi Health Wave heals all targets for 42 health after a 25 second delay
*; Tier 9
*System Shock deals +18 damage and generates 50 less RagePsi Health Wave heals all targets for 46 health after a 25 second delay
*; Tier 10
*System Shock deals +21 damage and generates 55 less RagePsi Health Wave heals all targets for 50 health after a 25 second delay
*; Tier 11
*System Shock deals +27 damage and generates 60 less RagePsi Health Wave heals all targets for 54 health after a 25 second delay
*; Tier 12
*System Shock deals +30 damage and generates 65 less RagePsi Health Wave heals all targets for 58 health after a 25 second delay
|Expand}}
|-
| || || <b>Tier 6</b> - Psi Power Health Wave and Mind Psi Armor Wave instantly restores 22 power to heal you for 35 health || ChestHands, OffHand Ring || {{Spoiler|
*; Tier 1
*Psi Power Health Wave and Mind Psi Armor Wave instantly restores 4 power to heal youfor 10 health
*; Tier 2
*Psi Power Health Wave and Mind Psi Armor Wave instantly restores 7 power to heal youfor 15 health
*; Tier 3
*Psi Power Health Wave and Mind Psi Armor Wave instantly restores 10 power to heal youfor 20 health
*; Tier 4
*Psi Power Health Wave and Mind Psi Armor Wave instantly restores 14 power to heal youfor 25 health
*; Tier 5
*Psi Power Health Wave and Mind Psi Armor Wave instantly restores 18 power to heal youfor 30 health
*; Tier 6
*Psi Power Health Wave and Mind Psi Armor Wave instantly restores 22 power to heal youfor 35 health
|Expand}}
|-
| || || <b>Tier 56</b> - Psi Adrenaline Health Wave increases your damage done with Crushing grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks by 6% for 10 20 seconds || MainHand Head, Ring || {{Spoiler|
*; Tier 1
*Psi Adrenaline Health Wave increases your damage done with Crushing grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks by 2% for 10 20 seconds
*; Tier 2
*Psi Adrenaline Health Wave increases your damage done with Crushing grants all targets +9 Mitigation vs. Electricity, Acid, and Nature attacks by 3% for 10 20 seconds
*; Tier 3
*Psi Adrenaline Health Wave increases your damage done with Crushing grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks by 4% for 10 20 seconds
*; Tier 4
*Psi Adrenaline Health Wave increases your damage done with Crushing grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks by 5% for 10 20 seconds
*; Tier 5
*Psi Adrenaline Health Wave increases your damage done with Crushing grants all targets +20 Mitigation vs. Electricity, Acid, and Nature attacks by for 20 seconds*; Tier 6% *Psi Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 10 20 seconds
|Expand}}
|-
| || of Armor Surprises Health Waves || <b>Tier 126</b> - Psi Health Wave, Armor Wave restores 58 armor to all targets after a 25 second delay , and Power Wave restore +6 Health, Armor, and Power respectively every few seconds || LegsChest, Necklace OffHand || {{Spoiler|
*; Tier 1
*Psi Health Wave, Armor Wave restores 10 armor to all targets after a 25 second delay, and Power Wave restore +1 Health, Armor, and Power respectively every few seconds
*; Tier 2
*Psi Health Wave, Armor Wave restores 14 armor to all targets after a 25 second delay, and Power Wave restore +2 Health, Armor, and Power respectively every few seconds
*; Tier 3
*Psi Health Wave, Armor Wave restores 18 armor to all targets after a 25 second delay, and Power Wave restore +3 Health, Armor, and Power respectively every few seconds
*; Tier 4
*Psi Health Wave, Armor Wave restores 23 armor to all targets after a 25 second delay, and Power Wave restore +4 Health, Armor, and Power respectively every few seconds
*; Tier 5
*Psi Health Wave, Armor Wave restores 26 armor to all targets after a 25 second delay, and Power Wave restore +5 Health, Armor, and Power respectively every few seconds
*; Tier 6
*Psi Armor Health Wave restores 30 armor to all targets after a 25 second delay*; Tier 7*Psi , Armor Wave restores 34 armor to all targets after a 25 second delay*; Tier 8*Psi Armor , and Power Wave restores 39 armor to all targets after a 25 second delay*; Tier 9*Psi restore +6 Health, Armor Wave restores 43 armor to all targets after a 25 second delay*; Tier 10*Psi Armor Wave restores 48 armor to all targets after a 25 second delay*; Tier 11*Psi Armor Wave restores 53 armor to all targets after a 25 second delay*; Tier 12*Psi Armor Wave restores 58 armor to all targets after a 25 second delay, and Power respectively every few seconds
|Expand}}
|-
| || of Waves of Instant Armor || <b>Tier 612</b> - Psi Armor Wave and Mind Armor Wave instantly restore 60 restores 40 armor to you all targets || LegsHands, Necklace || {{Spoiler|
*; Tier 1
*Psi Armor Wave and Mind Armor Wave instantly restore 10 restores 7 armor to youall targets
*; Tier 2
*Psi Armor Wave and Mind Armor Wave instantly restore 20 restores 10 armor to youall targets
*; Tier 3
*Psi Armor Wave and Mind Armor Wave instantly restore 30 restores 13 armor to youall targets
*; Tier 4
*Psi Armor Wave and Mind Armor Wave instantly restore 40 restores 16 armor to youall targets
*; Tier 5
*Psi Armor Wave and Mind Armor Wave instantly restore 50 restores 19 armor to youall targets
*; Tier 6
*Psi Armor Wave and Mind instantly restores 22 armor to all targets*; Tier 7*Psi Armor Wave instantly restores 25 armor to all targets*; Tier 8*Psi Armor Wave instantly restores 28 armor to all targets*; Tier 9*Psi Armor Wave instantly restores 31 armor to all targets*; Tier 10*Psi Armor Wave instantly restores 34 armor to all targets*; Tier 11*Psi Armor Wave instantly restores 37 armor to all targets*; Tier 12*Psi Armor Wave instantly restore 60 restores 40 armor to youall targets
|Expand}}
|-
| || of Armor Surprises || <b>Tier 12</b> - Psi Power Armor Wave restores 22 power and Psi Adrenaline Wave restore 70 armor to all targets after a 25 second delay || ChestLegs, OffHand Necklace || {{Spoiler|
*; Tier 1
*Psi Power Armor Wave restores 3 power and Psi Adrenaline Wave restore 15 armor to all targets after a 25 second delay
*; Tier 2
*Psi Power Armor Wave restores 4 power and Psi Adrenaline Wave restore 20 armor to all targets after a 25 second delay
*; Tier 3
*Psi Power Armor Wave restores 5 power and Psi Adrenaline Wave restore 25 armor to all targets after a 25 second delay
*; Tier 4
*Psi Power Armor Wave restores 6 power and Psi Adrenaline Wave restore 30 armor to all targets after a 25 second delay
*; Tier 5
*Psi Power Armor Wave restores 7 power and Psi Adrenaline Wave restore 35 armor to all targets after a 25 second delay
*; Tier 6
*Psi Power Armor Wave restores 8 power and Psi Adrenaline Wave restore 40 armor to all targets after a 25 second delay
*; Tier 7
*Psi Power Armor Wave restores 10 power and Psi Adrenaline Wave restore 45 armor to all targets after a 25 second delay
*; Tier 8
*Psi Power Armor Wave restores 12 power and Psi Adrenaline Wave restore 50 armor to all targets after a 25 second delay
*; Tier 9
*Psi Power Armor Wave restores 14 power and Psi Adrenaline Wave restore 55 armor to all targets after a 25 second delay
*; Tier 10
*Psi Power Armor Wave restores 17 power and Psi Adrenaline Wave restore 60 armor to all targets after a 25 second delay
*; Tier 11
*Psi Power Armor Wave restores 19 power and Psi Adrenaline Wave restore 65 armor to all targets after a 25 second delay
*; Tier 12
*Psi Power Armor Wave restores 22 power and Psi Adrenaline Wave restore 70 armor to all targets after a 25 second delay
|Expand}}
|-
| || of System Shock Waves of Instant Armor || <b>Tier 126</b> - System Shock deals +53% damage Psi Health Wave and Psi Armor Wave instantly restore 52 armor to you || Legs, MainHand Necklace || {{Spoiler|
*; Tier 1
*System Shock deals +9% damagePsi Health Wave and Psi Armor Wave instantly restore 12 armor to you
*; Tier 2
*System Shock deals +13% damagePsi Health Wave and Psi Armor Wave instantly restore 20 armor to you
*; Tier 3
*System Shock deals +17% damagePsi Health Wave and Psi Armor Wave instantly restore 28 armor to you
*; Tier 4
*System Shock deals +21% damagePsi Health Wave and Psi Armor Wave instantly restore 36 armor to you
*; Tier 5
*System Shock deals +25% damagePsi Health Wave and Psi Armor Wave instantly restore 44 armor to you
*; Tier 6
*System Shock deals +29% damage*; Tier 7*System Shock deals +33% damage*; Tier 8*System Shock deals +37% damage*; Tier 9*System Shock deals +41% damage*; Tier 10*System Shock deals +45% damage*; Tier 11*System Shock deals +49% damage*; Tier 12*System Shock deals +53% damagePsi Health Wave and Psi Armor Wave instantly restore 52 armor to you
|Expand}}
|-
| || of Painful Bubbles Shielding Agony || <b>Tier 12</b> - Pain Bubble Agonize deals 144 Psychic +14% damage before applying the bubble and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Necklace, OffHand Head || {{Spoiler|
*; Tier 1
*Pain Bubble Agonize deals 12 Psychic +3% damage before applying the bubbleand conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
*; Tier 2
*Pain Bubble Agonize deals 24 Psychic +4% damage before applying the bubbleand conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
*; Tier 3
*Pain Bubble Agonize deals 36 Psychic +5% damage before applying the bubbleand conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
*; Tier 4
*Pain Bubble Agonize deals 48 Psychic +6% damage before applying the bubbleand conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
*; Tier 5
*Pain Bubble Agonize deals 60 Psychic +7% damage before applying the bubbleand conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
*; Tier 6
*Pain Bubble Agonize deals 72 Psychic +8% damage before applying the bubbleand conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
*; Tier 7
*Pain Bubble Agonize deals 84 Psychic +9% damage before applying the bubbleand conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
*; Tier 8
*Pain Bubble Agonize deals 96 Psychic +10% damage before applying the bubbleand conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
*; Tier 9
*Pain Bubble Agonize deals 108 Psychic +11% damage before applying the bubbleand conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
*; Tier 10
*Pain Bubble Agonize deals 120 Psychic +12% damage before applying the bubbleand conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
*; Tier 11
*Pain Bubble Agonize deals 132 Psychic +13% damage before applying the bubbleand conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
*; Tier 12
*Pain Bubble Agonize deals 144 Psychic +14% damage before applying the bubbleand conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
|Expand}}
|-
| || of Mental Prowess || <b>Tier 56</b> - Psi Adrenaline Wave increases your damage done with Slashing attacks by 6% for 10 seconds Max Power +30 when Mentalism is active || MainHand Hands, OffHand || {{Spoiler|
*; Tier 1
*Psi Adrenaline Wave increases your damage done with Slashing attacks by 2% for 10 secondsMax Power +5 when Mentalism is active
*; Tier 2
*Psi Adrenaline Wave increases your damage done with Slashing attacks by 3% for Max Power +10 secondswhen Mentalism is active
*; Tier 3
*Psi Adrenaline Wave increases your damage done with Slashing attacks by 4% for 10 secondsMax Power +15 when Mentalism is active
*; Tier 4
*Psi Adrenaline Wave increases your damage done with Slashing attacks by 5% for 10 secondsMax Power +20 when Mentalism is active
*; Tier 5
*Psi Adrenaline Wave increases your damage done with Slashing attacks by Max Power +25 when Mentalism is active*; Tier 6% for 10 seconds*Max Power +30 when Mentalism is active
|Expand}}
|-
| || of Aftershocks || <b>Tier 12</b> - System Shock deals +22 damage Psi Power Wave and 30 more over 10 seconds Psi Adrenaline Wave restore 26 power to all targets after a 25 second delay || LegsChest, MainHand, Ring OffHand || {{Spoiler|
*; Tier 1
*System Shock deals +1 damage Psi Power Wave and Psi Adrenaline Wave restore 10 more over 10 secondspower to all targets after a 25 second delay
*; Tier 2
*System Shock deals +3 damage Psi Power Wave and 10 more over 10 secondsPsi Adrenaline Wave restore 11 power to all targets after a 25 second delay
*; Tier 3
*System Shock deals +5 damage Psi Power Wave and 10 more over 10 secondsPsi Adrenaline Wave restore 12 power to all targets after a 25 second delay
*; Tier 4
*System Shock deals +7 damage Psi Power Wave and 10 more over 10 secondsPsi Adrenaline Wave restore 13 power to all targets after a 25 second delay
*; Tier 5
*System Shock deals +5 damage Psi Power Wave and 20 more over 10 secondsPsi Adrenaline Wave restore 14 power to all targets after a 25 second delay
*; Tier 6
*System Shock deals +7 damage Psi Power Wave and 20 more over 10 secondsPsi Adrenaline Wave restore 15 power to all targets after a 25 second delay
*; Tier 7
*System Shock deals +9 damage Psi Power Wave and 20 more over 10 secondsPsi Adrenaline Wave restore 16 power to all targets after a 25 second delay
*; Tier 8
*System Shock deals +10 damage Psi Power Wave and 20 more over 10 secondsPsi Adrenaline Wave restore 18 power to all targets after a 25 second delay
*; Tier 9
*System Shock deals +12 damage Psi Power Wave and 30 more over 10 secondsPsi Adrenaline Wave restore 20 power to all targets after a 25 second delay
*; Tier 10
*System Shock deals +15 damage Psi Power Wave and 30 more over 10 secondsPsi Adrenaline Wave restore 22 power to all targets after a 25 second delay
*; Tier 11
*System Shock deals +18 damage Psi Power Wave and 30 more over 10 secondsPsi Adrenaline Wave restore 24 power to all targets after a 25 second delay
*; Tier 12
*System Shock deals +22 damage Psi Power Wave and 30 more over 10 secondsPsi Adrenaline Wave restore 26 power to all targets after a 25 second delay
|Expand}}
|-
| || of Panicked Healing Sudden Power Overloads || <b>Tier 12</b> - Panic Charge Psi Power Wave instantly restores 68 armor 20 power to all targets || FeetHead, Head Hands || {{Spoiler|
*; Tier 1
*Panic Charge Psi Power Wave instantly restores 6 armor5 power to all targets
*; Tier 2
*Panic Charge Psi Power Wave instantly restores 12 armor6 power to all targets
*; Tier 3
*Panic Charge Psi Power Wave instantly restores 18 armor7 power to all targets
*; Tier 4
*Panic Charge Psi Power Wave instantly restores 24 armor8 power to all targets
*; Tier 5
*Panic Charge Psi Power Wave instantly restores 30 armor10 power to all targets
*; Tier 6
*Panic Charge Psi Power Wave instantly restores 36 armor11 power to all targets
*; Tier 7
*Panic Charge Psi Power Wave instantly restores 42 armor12 power to all targets
*; Tier 8
*Panic Charge Psi Power Wave instantly restores 48 armor14 power to all targets
*; Tier 9
*Panic Charge Psi Power Wave instantly restores 54 armor15 power to all targets
*; Tier 10
*Panic Charge Psi Power Wave instantly restores 60 armor16 power to all targets
*; Tier 11
*Panic Charge Psi Power Wave instantly restores 64 armor18 power to all targets
*; Tier 12
*Panic Charge Psi Power Wave instantly restores 68 armor20 power to all targets|Expand}}|-| || || <b>Tier 6</b> - Psi Power Wave and Psi Adrenaline Wave instantly restore 19 power to you || Chest, OffHand || {{Spoiler|*; Tier 1*Psi Power Wave and Psi Adrenaline Wave instantly restore 5 power to you*; Tier 2*Psi Power Wave and Psi Adrenaline Wave instantly restore 7 power to you*; Tier 3*Psi Power Wave and Psi Adrenaline Wave instantly restore 11 power to you*; Tier 4*Psi Power Wave and Psi Adrenaline Wave instantly restore 14 power to you*; Tier 5*Psi Power Wave and Psi Adrenaline Wave instantly restore 17 power to you*; Tier 6*Psi Power Wave and Psi Adrenaline Wave instantly restore 19 power to you
|Expand}}
|-
| || || <b>Tier 6</b> - Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 6 Power for 20 seconds || MainHand, Necklace Hands || {{Spoiler|
*; Tier 1
*Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -501 Power for 20 seconds
*; Tier 2
*Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -12 Power for 20 seconds
*; Tier 3
*Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1503 Power for 20 seconds
*; Tier 4
*Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -24 Power for 20 seconds
*; Tier 5
*Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -2505 Power for 20 seconds
*; Tier 6
*Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -36 Power for 20 seconds
|Expand}}
|-
| || || <b>Tier 6</b> - Psi Max Health Wave instantly heals you for 38 health +33 when Mentalism is active || ChestLegs, OffHand || {{Spoiler|
*; Tier 1
*Psi Max Health Wave instantly heals you for 10 health+8 when Mentalism is active
*; Tier 2
*Psi Max Health Wave instantly heals you for 17 health+13 when Mentalism is active
*; Tier 3
*Psi Max Health Wave instantly heals you for 22 health+18 when Mentalism is active
*; Tier 4
*Psi Max Health Wave instantly heals you for 27 health+23 when Mentalism is active
*; Tier 5
*Psi Max Health Wave instantly heals you for 33 health+28 when Mentalism is active
*; Tier 6
*Psi Max Health Wave instantly heals you for 38 health+33 when Mentalism is active
|Expand}}
|-
| || || <b>Tier 126</b> - Reconstruct also restores 26 power to the target Psi Health Wave, Armor Wave, and Power Wave grant all targets +6 Psychic Damage for 60 seconds || Legs , MainHand || {{Spoiler|
*; Tier 1
*Reconstruct also restores 3 power to the targetPsi Health Wave, Armor Wave, and Power Wave grant all targets +1 Psychic Damage for 60 seconds
*; Tier 2
*Reconstruct also restores 5 power to the targetPsi Health Wave, Armor Wave, and Power Wave grant all targets +2 Psychic Damage for 60 seconds
*; Tier 3
*Reconstruct also restores 7 power to the targetPsi Health Wave, Armor Wave, and Power Wave grant all targets +3 Psychic Damage for 60 seconds
*; Tier 4
*Reconstruct also restores 9 power to the targetPsi Health Wave, Armor Wave, and Power Wave grant all targets +4 Psychic Damage for 60 seconds
*; Tier 5
*Reconstruct also restores 11 power to the targetPsi Health Wave, Armor Wave, and Power Wave grant all targets +5 Psychic Damage for 60 seconds
*; Tier 6
*Reconstruct also restores 13 power to the target*; Tier 7*Reconstruct also restores 15 power to the target*; Tier 8*Reconstruct also restores 17 power to the target*; Tier 9*Reconstruct also restores 19 power to the target*; Tier 10*Reconstruct also restores 21 power to the target*; Tier 11*Reconstruct also restores 23 power to the target*; Tier 12*Reconstruct also restores 26 power to the targetPsi Health Wave, Armor Wave, and Power Wave grant all targets +6 Psychic Damage for 60 seconds
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|-
| || of Reconstruction || <b>Tier 126</b> - Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +96 7% for 20 seconds || Chest, OffHand, Ring MainHand || {{Spoiler|
*; Tier 1
*Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +82% for 20 seconds
*; Tier 2
*Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +163% for 20 seconds
*; Tier 3
*Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +244% for 20 seconds
*; Tier 4
*Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +325% for 20 seconds
*; Tier 5
*Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +406% for 20 seconds
*; Tier 6
*Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +48*; Tier 7*Reconstruct Healing +56*; Tier 8*Reconstruct Healing +64*; Tier 9*Reconstruct Healing +72*; Tier 10*Reconstruct Healing +80*; Tier 11*Reconstruct Healing +88*; Tier 12*Reconstruct Healing +96% for 20 seconds
|Expand}}
|-
| || of Health Waves || <b>Tier 6</b> - Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +6 7% for 20 seconds || Chest, OffHand MainHand || {{Spoiler|
*; Tier 1
*Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +12% for 20 seconds
*; Tier 2
*Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +23% for 20 seconds
*; Tier 3
*Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +34% for 20 seconds
*; Tier 4
*Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +45% for 20 seconds
*; Tier 5
*Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +56% for 20 seconds
*; Tier 6
*Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +67% for 20 seconds
|Expand}}
|-
| || of Armored Reconstruction || <b>Tier 126</b> - Revitalize restores 33 armor to YOU (regardless of the target of the ability) Psi Adrenaline Wave increases all targets' Crushing damage +7% for 20 seconds || Necklace, Ring MainHand || {{Spoiler|
*; Tier 1
*Revitalize restores 8 armor to YOU (regardless of the target of the ability)Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds
*; Tier 2
*Revitalize restores 10 armor to YOU (regardless of the target of the ability)Psi Adrenaline Wave increases all targets' Crushing damage +3% for 20 seconds
*; Tier 3
*Revitalize restores 12 armor to YOU (regardless of the target of the ability)Psi Adrenaline Wave increases all targets' Crushing damage +4% for 20 seconds
*; Tier 4
*Revitalize restores 14 armor to YOU (regardless of the target of the ability)Psi Adrenaline Wave increases all targets' Crushing damage +5% for 20 seconds
*; Tier 5
*Revitalize restores 16 armor to YOU (regardless of the target of the ability)Psi Adrenaline Wave increases all targets' Crushing damage +6% for 20 seconds
*; Tier 6
*Revitalize restores 18 armor to YOU (regardless of the target of the ability)*; Tier Psi Adrenaline Wave increases all targets' Crushing damage +7*Revitalize restores % for 20 armor to YOU (regardless of the target of the ability)*; Tier 8*Revitalize restores 21 armor to YOU (regardless of the target of the ability)*; Tier 9*Revitalize restores 24 armor to YOU (regardless of the target of the ability)*; Tier 10*Revitalize restores 27 armor to YOU (regardless of the target of the ability)*; Tier 11*Revitalize restores 30 armor to YOU (regardless of the target of the ability)*; Tier 12*Revitalize restores 33 armor to YOU (regardless of the target of the ability)seconds
|Expand}}
|-
| || of Calming Shocks Agonizing Feedback || <b>Tier 126</b> - Electrify depletes 800 Rage Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU || Necklace, Chest MainHand || {{Spoiler|
*; Tier 1
*Electrify depletes 200 RageAgonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU
*; Tier 2
*Electrify depletes 250 RageAgonize deals +18% damage and reuse timer is -7 seconds, but the ability deals 30 health damage to YOU
*; Tier 3
*Electrify depletes 300 RageAgonize deals +26% damage and reuse timer is -8 seconds, but the ability deals 45 health damage to YOU
*; Tier 4
*Electrify depletes 350 RageAgonize deals +34% damage and reuse timer is -9 seconds, but the ability deals 60 health damage to YOU
*; Tier 5
*Electrify depletes 400 RageAgonize deals +42% damage and reuse timer is -10 seconds, but the ability deals 75 health damage to YOU
*; Tier 6
*Electrify depletes 450 Rage*; Tier 7*Electrify depletes 500 Rage*; Tier 8*Electrify depletes 550 Rage*; Tier 9*Electrify depletes 600 Rage*; Tier 10*Electrify depletes 650 Rage*; Tier Agonize deals +50% damage and reuse timer is -11*Electrify depletes 700 Rage*; Tier 12*Electrify depletes 800 Rageseconds, but the ability deals 90 health damage to YOU
|Expand}}
|-
| Agonizing || of Lingering Mindreaves Agony || <b>Tier 12</b> - Mindreave deals Agonize Damage +6 damage and 20 more over 10 seconds 51% || Chest, Feet Hands || {{Spoiler|
*; Tier 1
*Mindreave deals Agonize Damage +1 damage and 10 more over 10 seconds7%
*; Tier 2
*Mindreave deals Agonize Damage +2 damage and 10 more over 10 seconds11%
*; Tier 3
*Mindreave deals Agonize Damage +3 damage and 10 more over 10 seconds15%
*; Tier 4
*Mindreave deals Agonize Damage +4 damage and 10 more over 10 seconds19%
*; Tier 5
*Mindreave deals Agonize Damage +5 damage and 10 more over 10 seconds23%
*; Tier 6
*Mindreave deals Agonize Damage +6 damage and 10 more over 10 seconds27%
*; Tier 7
*Mindreave deals Agonize Damage +1 damage and 20 more over 10 seconds31%
*; Tier 8
*Mindreave deals Agonize Damage +2 damage and 20 more over 10 seconds35%
*; Tier 9
*Mindreave deals Agonize Damage +3 damage and 20 more over 10 seconds39%
*; Tier 10
*Mindreave deals Agonize Damage +4 damage and 20 more over 10 seconds43%
*; Tier 11
*Mindreave deals Agonize Damage +5 damage and 20 more over 10 seconds47%
*; Tier 12
*Mindreave deals Agonize Damage +6 damage and 20 more over 10 seconds51%
|Expand}}
|-
| || of System Shock || <b>Tier 512</b> - Psi Adrenaline Wave increases your damage done with Electricity attacks by 6Panic Charge Damage +93% for 10 seconds || MainHand Ring, Feet || {{Spoiler|
*; Tier 1
*Psi Adrenaline Wave increases your damage done with Electricity attacks by 2Panic Charge Damage +5% for 10 seconds
*; Tier 2
*Psi Adrenaline Wave increases your damage done with Electricity attacks by 3Panic Charge Damage +13% for 10 seconds
*; Tier 3
*Psi Adrenaline Wave increases your damage done with Electricity attacks by 4Panic Charge Damage +21% for 10 seconds
*; Tier 4
*Psi Adrenaline Wave increases your damage done with Electricity attacks by 5Panic Charge Damage +29% for 10 seconds
*; Tier 5
*Psi Adrenaline Wave increases your damage done with Electricity attacks by Panic Charge Damage +37%*; Tier 6*Panic Charge Damage +45%*; Tier 7*Panic Charge Damage +53%*; Tier 8*Panic Charge Damage +61% for *; Tier 9*Panic Charge Damage +69%*; Tier 10 seconds*Panic Charge Damage +77%*; Tier 11*Panic Charge Damage +85%*; Tier 12*Panic Charge Damage +93%
|Expand}}
|-
| || of Refreshing Shocks System Shock || <b>Tier 12</b> - Electrify restores 78 Armor to you Panic Charge boosts the damage of all your attacks +17 for 20 seconds || HandsRing, Legs OffHand || {{Spoiler|
*; Tier 1
*Electrify restores 12 Armor to youPanic Charge boosts the damage of all your attacks +2 for 20 seconds
*; Tier 2
*Electrify restores 18 Armor to youPanic Charge boosts the damage of all your attacks +3 for 20 seconds
*; Tier 3
*Electrify restores 24 Armor to youPanic Charge boosts the damage of all your attacks +4 for 20 seconds
*; Tier 4
*Electrify restores 30 Armor to youPanic Charge boosts the damage of all your attacks +6 for 20 seconds
*; Tier 5
*Electrify restores 36 Armor to youPanic Charge boosts the damage of all your attacks +7 for 20 seconds
*; Tier 6
*Electrify restores 42 Armor to youPanic Charge boosts the damage of all your attacks +9 for 20 seconds
*; Tier 7
*Electrify restores 48 Armor to youPanic Charge boosts the damage of all your attacks +10 for 20 seconds
*; Tier 8
*Electrify restores 54 Armor to youPanic Charge boosts the damage of all your attacks +11 for 20 seconds
*; Tier 9
*Electrify restores 60 Armor to youPanic Charge boosts the damage of all your attacks +12 for 20 seconds
*; Tier 10
*Electrify restores 66 Armor to youPanic Charge boosts the damage of all your attacks +14 for 20 seconds
*; Tier 11
*Electrify restores 72 Armor to youPanic Charge boosts the damage of all your attacks +16 for 20 seconds
*; Tier 12
*Electrify restores 78 Armor to youPanic Charge boosts the damage of all your attacks +17 for 20 seconds
|Expand}}
|-
| || of Critical Shocks Panicked Healing || <b>Tier 12</b> - System Shock has a 66% chance Panic Charge knocks all targets back and restores 50 armor to deal +65 damage you || MainHandFeet, Ring Head || {{Spoiler|
*; Tier 1
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 6 armor to deal +10 damageyou
*; Tier 2
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 10 armor to deal +15 damageyou
*; Tier 3
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 14 armor to deal +20 damageyou
*; Tier 4
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 18 armor to deal +25 damageyou
*; Tier 5
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 22 armor to deal +30 damageyou
*; Tier 6
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 26 armor to deal +35 damageyou
*; Tier 7
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 30 armor to deal +40 damageyou
*; Tier 8
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 34 armor to deal +45 damageyou
*; Tier 9
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 38 armor to deal +50 damageyou
*; Tier 10
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 42 armor to deal +55 damageyou
*; Tier 11
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 46 armor to deal +60 damageyou
*; Tier 12
*System Shock has a 66% chance Panic Charge knocks all targets back and restores 50 armor to deal +65 damageyou
|Expand}}
|-
| || of Sudden Power Overloads Electrification || <b>Tier 12</b> - Psi Power Wave instantly restores 18 power to all targets Electrify Damage +38% || ChestMainHand, Hands Legs || {{Spoiler|
*; Tier 1
*Psi Power Wave instantly restores 1 power to all targetsElectrify Damage +5%
*; Tier 2
*Psi Power Wave instantly restores 2 power to all targetsElectrify Damage +8%
*; Tier 3
*Psi Power Wave instantly restores 3 power to all targetsElectrify Damage +11%
*; Tier 4
*Psi Power Wave instantly restores 4 power to all targetsElectrify Damage +14%
*; Tier 5
*Psi Power Wave instantly restores 5 power to all targetsElectrify Damage +17%
*; Tier 6
*Psi Power Wave instantly restores 6 power to all targetsElectrify Damage +20%
*; Tier 7
*Psi Power Wave instantly restores 8 power to all targetsElectrify Damage +23%
*; Tier 8
*Psi Power Wave instantly restores 10 power to all targetsElectrify Damage +26%
*; Tier 9
*Psi Power Wave instantly restores 12 power to all targetsElectrify Damage +29%
*; Tier 10
*Psi Power Wave instantly restores 14 power to all targetsElectrify Damage +32%
*; Tier 11
*Psi Power Wave instantly restores 16 power to all targetsElectrify Damage +35%
*; Tier 12
*Psi Power Wave instantly restores 18 power to all targetsElectrify Damage +38%
|Expand}}
|-
| Mindreaver's || of Mindreaving || <b>Tier 12</b> - Mindreave Pain Bubble deals +16 60 damage and restores 40 armor to you || Chest, Feet Hands || {{Spoiler|
*; Tier 1
*Mindreave Pain Bubble deals +1 5 damageand restores 40 armor to you
*; Tier 2
*Mindreave Pain Bubble deals +2 10 damageand restores 40 armor to you
*; Tier 3
*Mindreave Pain Bubble deals +3 15 damageand restores 40 armor to you
*; Tier 4
*Mindreave Pain Bubble deals +4 20 damageand restores 40 armor to you
*; Tier 5
*Mindreave Pain Bubble deals +5 25 damageand restores 40 armor to you
*; Tier 6
*Mindreave Pain Bubble deals +6 30 damageand restores 40 armor to you
*; Tier 7
*Mindreave Pain Bubble deals +8 35 damageand restores 40 armor to you
*; Tier 8
*Mindreave Pain Bubble deals +10 40 damageand restores 40 armor to you
*; Tier 9
*Mindreave Pain Bubble deals +12 45 damageand restores 40 armor to you
*; Tier 10
*Mindreave Pain Bubble deals +14 50 damageand restores 40 armor to you
*; Tier 11
*Mindreave Pain Bubble deals +15 55 damageand restores 40 armor to you
*; Tier 12
*Mindreave Pain Bubble deals +16 60 damageand restores 40 armor to you
|Expand}}
|-
| || of Shocking Dissemination Calming Shocks || <b>Tier 12</b> - Electrify hits all targets within 20 meters generates no rage and deals +48 damage removes 800 Rage || Hands Necklace, Chest || {{Spoiler|
*; Tier 1
*Electrify hits all targets within 20 meters generates no rage and deals +2 damageremoves 250 Rage
*; Tier 2
*Electrify hits all targets within 20 meters generates no rage and deals +5 damageremoves 300 Rage
*; Tier 3
*Electrify hits all targets within 20 meters generates no rage and deals +10 damageremoves 350 Rage
*; Tier 4
*Electrify hits all targets within 20 meters generates no rage and deals +14 damageremoves 400 Rage
*; Tier 5
*Electrify hits all targets within 20 meters generates no rage and deals +20 damageremoves 450 Rage
*; Tier 6
*Electrify hits all targets within 20 meters generates no rage and deals +24 damageremoves 500 Rage
*; Tier 7
*Electrify hits all targets within 20 meters generates no rage and deals +28 damageremoves 550 Rage
*; Tier 8
*Electrify hits all targets within 20 meters generates no rage and deals +32 damageremoves 600 Rage
*; Tier 9
*Electrify hits all targets within 20 meters generates no rage and deals +36 damageremoves 650 Rage
*; Tier 10
*Electrify hits all targets within 20 meters generates no rage and deals +40 damageremoves 700 Rage
*; Tier 11
*Electrify hits all targets within 20 meters generates no rage and deals +44 damageremoves 750 Rage
*; Tier 12
*Electrify hits all targets within 20 meters generates no rage and deals +48 damageremoves 800 Rage
|Expand}}
|-
| || of Stunning Mindreaves Refreshing Shocks || <b>Tier 12</b> - Mindreave has a 12% chance Electrify restores 48 Health to stun the target you || Feet , Ring || {{Spoiler|
*; Tier 1
*Mindreave has a 1% chance Electrify restores 8 Health to stun the targetyou
*; Tier 2
*Mindreave has a 2% chance Electrify restores 11 Health to stun the targetyou
*; Tier 3
*Mindreave has a 3% chance Electrify restores 14 Health to stun the targetyou
*; Tier 4
*Mindreave has a 4% chance Electrify restores 17 Health to stun the targetyou
*; Tier 5
*Mindreave has a 5% chance Electrify restores 20 Health to stun the targetyou
*; Tier 6
*Mindreave has a 6% chance Electrify restores 24 Health to stun the targetyou
*; Tier 7
*Mindreave has a 7% chance Electrify restores 28 Health to stun the targetyou
*; Tier 8
*Mindreave has a 8% chance Electrify restores 32 Health to stun the targetyou
*; Tier 9
*Mindreave has a 9% chance Electrify restores 36 Health to stun the targetyou
*; Tier 10
*Mindreave has a 10% chance Electrify restores 40 Health to stun the targetyou
*; Tier 11
*Mindreave has a 11% chance Electrify restores 44 Health to stun the targetyou
*; Tier 12
*Mindreave has a 12% chance Electrify restores 48 Health to stun the targetyou
|Expand}}
|-
| || || <b>Tier 126</b> - Psi Health Wave instantly heals all targets for 37 health Reconstruct Reuse Timer -350 || ChestMainHand, OffHand Necklace || {{Spoiler|
*; Tier 1
*Psi Health Wave instantly heals all targets for 10 healthReconstruct Reuse Timer -1
*; Tier 2
*Psi Health Wave instantly heals all targets for 12 healthReconstruct Reuse Timer -150
*; Tier 3
*Psi Health Wave instantly heals all targets for 14 healthReconstruct Reuse Timer -2
*; Tier 4
*Psi Health Wave instantly heals all targets for 16 healthReconstruct Reuse Timer -250
*; Tier 5
*Psi Health Wave instantly heals all targets for 18 healthReconstruct Reuse Timer -3
*; Tier 6
*Psi Health Wave instantly heals all targets for 20 health*; Tier 7*Psi Health Wave instantly heals all targets for 22 health*; Tier 8*Psi Health Wave instantly heals all targets for 25 health*; Tier 9*Psi Health Wave instantly heals all targets for 28 health*; Tier 10*Psi Health Wave instantly heals all targets for 30 health*; Tier 11*Psi Health Wave instantly heals all targets for 33 health*; Tier 12*Psi Health Wave instantly heals all targets for 37 healthReconstruct Reuse Timer -350
|Expand}}
|-
| || of Critical Hits Recharging Shocks || <b>Tier 12</b> - Archery/Mentalism Critical Hit +60% when Mentalism is active Electrify restores 30 power to you || Head, Chest || {{Spoiler|
*; Tier 1
*Archery/Mentalism Critical Hit +5% when Mentalism is activeElectrify restores 3 power to you
*; Tier 2
*Archery/Mentalism Critical Hit +10% when Mentalism is activeElectrify restores 5 power to you
*; Tier 3
*Archery/Mentalism Critical Hit +15% when Mentalism is activeElectrify restores 8 power to you
*; Tier 4
*Archery/Mentalism Critical Hit +20% when Mentalism is activeElectrify restores 10 power to you
*; Tier 5
*Archery/Mentalism Critical Hit +25% when Mentalism is activeElectrify restores 13 power to you
*; Tier 6
*Archery/Mentalism Critical Hit +30% when Mentalism is activeElectrify restores 15 power to you
*; Tier 7
*Archery/Mentalism Critical Hit +35% when Mentalism is activeElectrify restores 18 power to you
*; Tier 8
*Archery/Mentalism Critical Hit +40% when Mentalism is activeElectrify restores 20 power to you
*; Tier 9
*Archery/Mentalism Critical Hit +45% when Mentalism is activeElectrify restores 23 power to you
*; Tier 10
*Archery/Mentalism Critical Hit +50% when Mentalism is activeElectrify restores 25 power to you
*; Tier 11
*Archery/Mentalism Critical Hit +55% when Mentalism is activeElectrify restores 27 power to you
*; Tier 12
*Archery/Mentalism Critical Hit +60% when Mentalism is activeElectrify restores 30 power to you
|Expand}}
|-
| || of System Shock Painful Bubbles || <b>Tier 12</b> - Panic Charge boosts the damage of all your attacks Pain Bubble Damage +13 for 20 seconds 144 || RingNecklace, OffHand || {{Spoiler|
*; Tier 1
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +2 for 20 seconds12
*; Tier 2
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +3 for 20 seconds24
*; Tier 3
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +4 for 20 seconds36
*; Tier 4
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +5 for 20 seconds48
*; Tier 5
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +6 for 20 seconds60
*; Tier 6
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +7 for 20 seconds72
*; Tier 7
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +8 for 20 seconds84
*; Tier 8
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +9 for 20 seconds96
*; Tier 9
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +10 for 20 seconds108
*; Tier 10
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +11 for 20 seconds120
*; Tier 11
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +12 for 20 seconds132
*; Tier 12
*Panic Charge boosts the damage of all your attacks Pain Bubble Damage +13 for 20 seconds144
|Expand}}
|-
| || of Armor Waves Bursting Bubbles || <b>Tier 612</b> - Psi Armor Wave Healing +6 Pain Bubble increases the damage of your ranged attacks by 10% for 10 seconds || ChestRing, OffHand Feet || {{Spoiler|
*; Tier 1
*Psi Armor Wave Healing +Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds
*; Tier 2
*Psi Armor Wave Healing +Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds
*; Tier 3
*Psi Armor Wave Healing +Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds
*; Tier 4
*Psi Armor Wave Healing +Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds
*; Tier 5
*Psi Armor Wave Healing +Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds
*; Tier 6
*Psi Armor Wave Healing +Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds*; Tier 7*Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds*; Tier 8*Pain Bubble increases the damage of your ranged attacks by 6.5% for 10 seconds*; Tier 9*Pain Bubble increases the damage of your ranged attacks by 7% for 10 seconds*; Tier 10*Pain Bubble increases the damage of your ranged attacks by 8% for 10 seconds*; Tier 11*Pain Bubble increases the damage of your ranged attacks by 9% for 10 seconds*; Tier 12*Pain Bubble increases the damage of your ranged attacks by 10% for 10 seconds
|Expand}}
|}
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