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Animal Handling/Abilities

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==[[{{msg:BASEPAGENAME}}/Abilities|Abilities]]==
</includeonly>
<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
| 2 || Call Stabled Pet #1 || Summon the pet in your stable slot #1 || Summon Pet from Stable Slot #1 || || <b>Power Cost: </b>40<br><b>Range: </b>5<br><b>Cooldown: </b>60<br><b>Can Be On Sidebar</b> || None
|-
| 3 || Feed Pet || Give your pet a quick snack to bolster it in the middle of combat. || Pet regains Restores 15 Health/(or Armor if Health is full) to Pet. || || <b>Power Cost: </b>1211<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 5 || That'll Do || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 70 Health/(or Armor and if Health is full) to Pet.Restores 25 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|-
| 6 || Get It Off Me || Order your pet to come to your aid and taunt whatever's attacking you. || For 30 seconds, pet's attacks taunt as if they did 300% more damage, and pet gains +4 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) || || <b>Power Cost: </b>1916<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 7 || Monstrous Rage || Give your pet the signal to unleash its inner fury. || Pet deals +20% damage for one attack || || <b>Power Cost: </b>1917<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None
|-
| 8 || Shrill Command || Use your stern gaze and loud voice to surprise a foe. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 10 25 Psychic || <b>Power Cost: </b>1318<br><b>Range: </b>30<br><b>Cooldown: </b>10 || None
|-
| 9 || Sic 'Em || Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet gains +3 speed for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power || || <b>Power Cost: </b>109<br><b>Range: </b>20<br><b>Cooldown: </b>12 || None
|-
| 10 || Clever Trick || Instruct your pet to perform its special trick ability. (Each type of pet has a trick ability. Their usefulness varies widely.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet-specific clever trick is performed, if pet has sufficient Power remaining || || <b>Power Cost: </b>1716<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 11 || That'll Do 2 || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 105 Health/(or Armor and if Health is full) to Pet.Restores 30 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|-
| 13 || Feed Pet 2 || Give your pet a quick snack to bolster it in the middle of combat. || Pet regains Restores 35 Health/(or Armor if Health is full) to Pet. || || <b>Power Cost: </b>1514<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 15 || Call Stabled Pet #2 || Summon the pet in your stable slot #2 || Summon Pet from Stable Slot #2 || || <b>Power Cost: </b>40<br><b>Range: </b>5<br><b>Cooldown: </b>60<br><b>Can Be On Sidebar</b> || None
|-
| 15 || Unnatural Wrath || Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. || Pet takes 20 41 damage and deals +30 damage for one attack || <b>Damage: </b> 20 41 Nothingness || <b>Power Cost: </b>2221<br><b>Range: </b>5<br><b>Cooldown: </b>10 || None
|-
| 16 || Get It Off Me 2 || Order your pet to come to your aid and taunt whatever's attacking you. || For 30 seconds, pet's attacks taunt as if they did 310% more damage, and pet gains +8 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) || || <b>Power Cost: </b>22<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
| 17 || Wild Endurance || Order your pet to hold its ground. || Pet regenerates 2 Health/Sec and gains Universal Mitigation +5 for 15 seconds || || <b>Power Cost: </b>22<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 18 || Shrill Command 2 || Use your stern gaze and loud voice to surprise a foe. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 15 48 Psychic || <b>Power Cost: </b>1623<br><b>Range: </b>30<br><b>Cooldown: </b>10 || None
|-
| 19 || Sic 'Em 2 || Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet gains +4 speed and +5 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power || || <b>Power Cost: </b>1211<br><b>Range: </b>20<br><b>Cooldown: </b>12 || None
|-
| 20 || Nimble Limbs || Your pet becomes more agile and evasive. || Pet gains +50% Projectile Evasion for 10 seconds || || <b>Power Cost: </b>14<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 21 || That'll Do 3 || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 150 Health/(or Armor and if Health is full) to Pet.Restores 35 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|-
| 23 || Feed Pet 3 || Give your pet a quick snack to bolster it in the middle of combat. || Pet regains Restores 70 Health/(or Armor if Health is full) to Pet. || || <b>Power Cost: </b>18<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 25 || Clever Trick 2 || Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet recovers 25 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining || || <b>Power Cost: </b>2122<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 26 || Get It Off Me 3 || Order your pet to come to your aid and taunt whatever's attacking you. || For 30 seconds, pet's attacks taunt as if they did 320% more damage, and pet gains +12 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) || || <b>Power Cost: </b>2527<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 27 || Monstrous Rage 3 || Give your pet the signal to unleash its inner fury. || Pet deals +60% damage for one attack || || <b>Power Cost: </b>2627<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None
|-
| 28 || Shrill Command 3 || Use your stern gaze and loud voice to surprise a foe. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 27 78 Psychic || <b>Power Cost: </b>2028<br><b>Range: </b>30<br><b>Cooldown: </b>10 || None
|-
| 29 || Sic 'Em 3 || Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet gains +5 speed and +10 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power || || <b>Power Cost: </b>13<br><b>Range: </b>20<br><b>Cooldown: </b>12 || None
| 30 || Nimble Limbs 2 || Your pet becomes more agile and evasive. || Pet gains +60% Projectile Evasion and +33% Burst Evasion for 12 seconds || || <b>Power Cost: </b>16<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 30 || Unnatural Wrath 2 || Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. || Pet takes 46 86 damage and deals +70 damage for one attack || <b>Damage: </b> 46 86 Nothingness || <b>Power Cost: </b>2729<br><b>Range: </b>5<br><b>Cooldown: </b>10 || None
|-
| 31 || That'll Do 4 || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 190 Health/(or Armor and if Health is full) to Pet.Restores 40 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|-
| 32 || Wild Endurance 2 || Order your pet to hold its ground. || Pet regenerates 4 Health/Sec and gains Universal Mitigation +10 for 15 seconds || || <b>Power Cost: </b>2730<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 33 || Feed Pet 4 || Give your pet a quick snack to bolster it in the middle of combat. || Pet regains Restores 105 Health/(or Armor if Health is full) to Pet. || || <b>Power Cost: </b>21<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 34 || Call Stabled Pet #3 || Summon the pet in your stable slot #3 || Summon Pet from Stable Slot #3 || || <b>Power Cost: </b>40<br><b>Range: </b>5<br><b>Cooldown: </b>60<br><b>Can Be On Sidebar</b> || None
|-
| 36 || Get It Off Me 4 || Order your pet to come to your aid and taunt whatever's attacking you. || For 30 seconds, pet's attacks taunt as if they did 330% more damage, and pet gains +16 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) || || <b>Power Cost: </b>2932<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 37 || Monstrous Rage 4 || Give your pet the signal to unleash its inner fury. || Pet deals +80% damage for one attack || || <b>Power Cost: </b>2932<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None
|-
| 38 || Shrill Command 4 || Use your stern gaze and loud voice to surprise a foe. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 41 118 Psychic || <b>Power Cost: </b>2232<br><b>Range: </b>30<br><b>Cooldown: </b>10 || None
|-
| 39 || Sic 'Em 4 || Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet gains +6 speed and +15 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power || || <b>Power Cost: </b>15<br><b>Range: </b>20<br><b>Cooldown: </b>12 || None
|-
| 40 || Nimble Limbs 3 || Your pet becomes more agile and evasive. || Pet gains +70% Projectile Evasion and +50% Burst Evasion for 15 seconds || || <b>Power Cost: </b>1819<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 41 || That'll Do 5 || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 240 Health/(or Armor and if Health is full) to Pet.Restores 45 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|-
| 43 || Feed Pet 5 || Give your pet a quick snack to bolster it in the middle of combat. || Pet regains Restores 150 Health/(or Armor if Health is full) to Pet. || || <b>Power Cost: </b>23<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 44 || Clever Trick 3 || Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet recovers 50 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining || || <b>Power Cost: </b>2425<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 45 || Call Stabled Pet #4 || Summon the pet in your stable slot #4 || Summon Pet from Stable Slot #4 || || <b>Power Cost: </b>40<br><b>Range: </b>5<br><b>Cooldown: </b>60<br><b>Can Be On Sidebar</b> || None
|-
| 45 || Unnatural Wrath 3 || Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. || Pet takes 87 162 damage and deals +100 damage for one attack || <b>Damage: </b> 87 162 Nothingness || <b>Power Cost: </b>3234<br><b>Range: </b>5<br><b>Cooldown: </b>10 || None
|-
| 46 || Get It Off Me 5 || Order your pet to come to your aid and taunt whatever's attacking you. || For 30 seconds, pet's attacks taunt as if they did 340% more damage, and pet gains +20 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) || || <b>Power Cost: </b>3234<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 47 || Monstrous Rage 5 || Give your pet the signal to unleash its inner fury. || Pet deals +100% damage for one attack || || <b>Power Cost: </b>3234<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None
|-
| 47 || Wild Endurance 3 || Order your pet to hold its ground. || Pet regenerates 6 Health/Sec and gains Universal Mitigation +15 for 15 seconds || || <b>Power Cost: </b>3234<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 48 || Shrill Command 5 || Use your stern gaze and loud voice to surprise a foe. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 67 185 Psychic || <b>Power Cost: </b>2535<br><b>Range: </b>30<br><b>Cooldown: </b>10 || None
|-
| 49 || Sic 'Em 5 || Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet gains +7 speed and +20 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power || || <b>Power Cost: </b>1716<br><b>Range: </b>20<br><b>Cooldown: </b>12 || None
|-
| 50 || Nimble Limbs 4 || Your pet becomes more agile and evasive. || Pet gains +75% Projectile Evasion and +66% Burst Evasion for 15 seconds || || <b>Power Cost: </b>20<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 51 || That'll Do 6 || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 300 Health/(or Armor and if Health is full) to Pet.Restores 50 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|-
| 53 || Feed Pet 6 || Give your pet a quick snack to bolster it in the middle of combat. || Pet regains Restores 190 Health/(or Armor if Health is full) to Pet. || || <b>Power Cost: </b>2625<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 55 || Unnatural Wrath 4 || Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. || Pet takes 122 237 damage and deals +150 damage for one attack || <b>Damage: </b> 122 237 Nothingness || <b>Power Cost: </b>3536<br><b>Range: </b>5<br><b>Cooldown: </b>10 || None
|-
| 56 || Get It Off Me 6 || Order your pet to come to your aid and taunt whatever's attacking you. || For 30 seconds, pet's attacks taunt as if they did 350% more damage, and pet gains +24 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) || || <b>Power Cost: </b>3537<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 57 || Monstrous Rage 6 || Give your pet the signal to unleash its inner fury. || Pet deals +120% damage for one attack || || <b>Power Cost: </b>3637<br><b>Range: </b>20<br><b>Cooldown: </b>15 || None
|-
| 57 || Wild Endurance 4 || Order your pet to hold its ground. || Pet regenerates 9 Health/Sec and gains Universal Mitigation +20 for 15 seconds || || <b>Power Cost: </b>3637<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 58 || Shrill Command 6 || Use your stern gaze and loud voice to surprise a foe. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 86 257 Psychic || <b>Power Cost: </b>2737<br><b>Range: </b>30<br><b>Cooldown: </b>10 || None
|-
| 59 || Sic 'Em 6 || Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)<br><br>If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. || Pet gains +8 speed and +25 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power || || <b>Power Cost: </b>18<br><b>Range: </b>20<br><b>Cooldown: </b>12 || None
| 60 || Call Stabled Pet #5 || Summon the pet in your stable slot #5 || Summon Pet from Stable Slot #5 || || <b>Power Cost: </b>40<br><b>Range: </b>5<br><b>Cooldown: </b>60<br><b>Can Be On Sidebar</b> || None
|-
| 60 || Nimble Limbs 5 || Your pet becomes more agile and evasive. || Pet gains +75% Projectile Evasion and +75% Burst Evasion for 15 seconds || || <b>Power Cost: </b>2221<br><b>Range: </b>20<br><b>Cooldown: </b>30 || None
|-
| 61 || That'll Do 7 || Give your pet positive reinforcement after combat to help get it back into shape quickly. || Pet regains Restores 400 Health/(or Armor and if Health is full) to Pet.Restores 55 Power to Pet. || || <b>Power Cost: </b>0<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Can Be On Sidebar</b> || None
|}
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