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Textile Creation

1,097 bytes added, 23:39, 17 January 2017
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'''__NOTOC__{{Skill infobox|title = Textile Creation|image =|caption = |skilltype = Trade Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don''' is t fit the craft that produces cloth fabrics for use in [[tailoring]]. It makes use mainly of other categories) -->|maxlevel = 50 <!-- List without bonus levels -->|req = <!-- Any other skills needed to gain this skill -->|skilltrainers = [[cottonGeorge Madler]].<!-- List skill trainers, 3 max -->}}
[[George Madler]] teaches {{Quote|Leave a quote about the basics skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the craft for 200 councils (ie. gold)article as well.}}
Note that the == {{msg:BASEPAGENAME}} Overview=='''Cotton GinTextile Creation''' focuses on processing Cotton. Many of the items it creates are required for [[Tailoring]], and later recipes will increase the amount of cloth you make per cotton. A high level in Textile Creation is currently represented by the ''sword rack'' near George!strongly recommended for who plans to do a lot of tailoring.
=== In-Game Description ===The craft of turning raw ingredients into cloth. Textile creation includes cotton, wool, silk, and many other fiber types. Cloth made from animal hides (e.g. leather) comes from the Tanning skill instead. === Training {{msg:BASEPAGENAME}} ===<!-- A list of methods to learn and level the skill -->* [[George Madler]] teaches Textile Creation at  ==Related Skills==Primarly:
* [[Tailoring]]
* [[Gardening]] (with level 35 skill in Gardening, [[cotton]] can be grown into more cotton)
Secondary{{:* [[Leatherworking]] (some of items created in Textile Creation, are used in Leatherworking recipes)* [[Dye Making]] to make the dye, used to colour a piece of armor.{{msg:BASEPAGENAME}}/Recipes}}
==Level Up Rewards=={| {{STDTmsg:BASEPAGENAME}}Mechanics ==! Level !! Bonus !! Skill !!| === Carded Cotton Creation ===|-|20 || +1 Most recipes require Carded Cotton, or require a different textile that requires Carded Cotton to || Skinning|-|30 || +1 make. At first, you can only created Carded Cotton by hand, with no chance of Perfect Cotton. As you gain level and buy better Carded Cotton recipes, the time required per Carded and the amount of Perfect Cotton increases. At level 45, you can take advantage of a recipe that changes the Cotton requirement from 5 to || Tailoring|-|40 || +1 4, giving you a 25% boost to || Leatherworking|-|50 || +1 to || Tailoring|-|}production.
==Bonus Sources==You can get 6 additional levels from the following rewards{{:* Tanning 10* Tanning 30* Tailoring 10* Tailoring 50* Dye Making 20* Dye Making 40{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Trivia ==
'''Write a little about this history of the skill, or things that don't belong in above areas'''
==RecipesGallery=={{:Textile Creation Recipes}}
[[Category:Skills]][[Category:Trade Skills]]
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