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<!-- Updated as of patch v272v273, December 17January 22, 2016 2017 -->
==<!--start-->Unarmed Slot List==
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>Head</u></b><br>
* Unarmed Damage +2023%<br>* Unarmed attacks deal +14 18 Armor damage<br>* Unarmed attacks have a 1921% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>* Unarmed attacks have a 1214% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>* Taunt From Attack Damage +6070% when Unarmed is active<br>* Mamba Strike deals +200225% Crushing damage and +300 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>* Barrage costs -12 13 Power and restores 15 25 Armor to you<br>* Hip Throw and Bodyslam deal +1826% damage and generate -250 320 Rage<br>* Bodyslam deals +3040% damage and slows target's movement speed by 45%<br>* Slashing Strike and Claw Barrage boost damage from Epic attacks +42 49 for 10 seconds<br>* Infuriating Fist generates no Rage and instead reduces Rage by 450550<br>
<b><u>Chest</u></b><br>
* Jab and Infuriating Fist Damage +4856<br>* Knee Kick Damage +4052%<br>* 1418% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab<br>* Kick attacks restore 43 59 Armor<br>* Hip Throw Damage +4353%<br>* Bodyslam heals you for 100 120 health<br>* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +32 42 for 7 seconds<br>* Cobra Strike and Mamba Strike restore 24 32 Armor to you<br>* Slashing Strike deals +1519% damage and hastens the current reuse timer of Hip Throw by 2 .5 seconds<br>* Infuriating Fist generates no Rage and instead reduces Rage by 450550<br>
<b><u>Legs</u></b><br>
* Unarmed attacks deal +2229% damage when you have 33% or less of your Armor left<br>* 2230% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab<br>* Kick Damage +4662<br>* Kick attacks deal +3443% damage when you have 33% or less of your Armor left<br>* Barrage Damage +4961%<br>* Barrage and Headbutt ignite the target, causing them to take 95 125 damage over 20 seconds<br>* Headbutt and Knee Kick deal +95 128 armor damage<br>* Hip Throw and Bodyslam deal +1826% damage and generate -250 320 Rage<br>* Cobra Strike and Mamba Strike Damage +3243%<br>* Bruisng Blow deals +1627% damage and hastens the current reuse timer of Bodyslam by 10 seconds<br>* Bruising Blow and Headbutt restore 20 26 Health<br>
<b><u>Hands</u></b><br>
* Kick attacks deal +911% damage and grant you 69% Physical Damage Reflection for 15 seconds<br>* 1820% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick<br>* Barrage hits all enemies within 5 meters and deals +2428% damage, but reuse timer is +3 seconds<br>* Headbutt deals +1224% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)<br>* Hip Throw and Bodyslam deal +100 136 armor damage<br>* Hip Throw hits all enemies within 8 meters and deals +1517% damage, but Power cost is +20<br>* Bodyslam deals +3040% damage and slows target's movement speed by 45%<br>* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +32 42 for 7 seconds<br>* Slashing Strike deals +1519% damage and hastens the current reuse timer of Hip Throw by 2 .5 seconds<br>* Infuriating Fist taunts +240 280 and deals 90 105 Trauma damage over 15 seconds<br>
<b><u>Feet</u></b><br>
* Jab and Infuriating Fist Damage +4856<br>* Knee Kick Damage +4052%<br>* 1418% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab<br>* 2230% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab<br>* Front Kick Damage +3338%<br>* 1820% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick<br>* Cobra Strike and Mamba Strike Damage +3243%<br>* Bruisng Blow deals +1627% damage and hastens the current reuse timer of Bodyslam by 10 seconds<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Infuriating Fist taunts +240 280 and deals 90 105 Trauma damage over 15 seconds<br>
<b><u>MainHand</u></b><br>
* Unarmed Damage +2023%<br>* Unarmed attacks deal +14 18 Armor damage<br>* Unarmed attacks deal +6 9 damage and have +12 18 Accuracy (which cancels out the Evasion that certain monsters have)<br>* Unarmed attacks have a 1921% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>* Unarmed attacks have a 1214% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>* Kick Damage +4662<br>* Hip Throw Damage +4353%<br>* Bodyslam Damage +4355%<br>* Bodyslam deals +330 450 damage to non-Elite enemies<br>* Bruising Blow Damage +4562%<br>* Slashing Strike deals +2025% damage plus 30 45 Trauma damage over 15 seconds<br>
<b><u>OffHand</u></b><br>
* Punch, Jab, and Infuriating Fist restore 14 19 Health to you<br>* Mamba Strike deals +200225% Crushing damage and +300 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>* Mamba Strike and Front Kick deal 65 90 Trauma damage over 15 seconds<br>* Kick attacks deal +1417% damage and slow target's movement speed by 45%<br>* Barrage costs -12 13 Power and restores 15 25 Armor to you<br>* Bodyslam heals you for 100 120 health<br>* Slashing Strike Damage +3547%<br>* Slashing Strike and Claw Barrage boost damage from Epic attacks +42 49 for 10 seconds<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Infuriating Fist deals +3540% damage and taunts +300400<br>
<b><u>Necklace</u></b><br>
* Unarmed attacks deal +2229% damage when you have 33% or less of your Armor left<br>* Unarmed attacks deal +6 9 damage and have +12 18 Accuracy (which cancels out the Evasion that certain monsters have)<br>* Mamba Strike and Front Kick deal 65 90 Trauma damage over 15 seconds<br>* Kick attacks deal +3443% damage when you have 33% or less of your Armor left<br>* Barrage and Headbutt make the target 1821% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)<br>* Hip Throw and Bodyslam deal +100 136 armor damage<br>* Bruising Blow causes the target to take +1823% damage from Poison for 20 seconds (this effect does not stack with itself)<br>* Bodyslam deals +330 450 damage to non-Elite enemies<br>* Bruising Blow and Headbutt restore 20 26 Health<br>* Slashing Strike Damage +3547%<br>* Slashing Strike deals +2025% damage plus 30 45 Trauma damage over 15 seconds<br>
<b><u>Ring</u></b><br>
* Punch, Jab, and Infuriating Fist restore 14 19 Health to you<br>* Taunt From Attack Damage +6070% when Unarmed is active<br>* Kick Damage +4662<br>* Kick attacks restore 43 59 Armor<br>* Barrage Damage +4961%<br>* Barrage and Headbutt ignite the target, causing them to take 95 125 damage over 20 seconds<br>* Headbutt and Knee Kick deal +95 128 armor damage<br>* Bodyslam Damage +4355%<br>* Cobra Strike and Mamba Strike restore 24 32 Armor to you<br>* Bruising Blow Damage +4562%<br>* Infuriating Fist deals +3540% damage and taunts +300400<br>