498
edits
Changes
v435 update
See also: [[Staff/Treasure Effects:By Ability]]
<!-- Updated to v414 v435 on Fri Oct 04 2024 23Mon Sep 15 2025 09:2408:28 16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Staff-Fighting || <b>Level 100120</b> - Staff Base Damage +5060% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Staff Damage +5
*; Level 100
:Staff Base Damage +50%
*; Level 110
:Staff Base Damage +55%
*; Level 120
:Staff Base Damage +60%
}}
|-
| || || <b>Level 100125</b> - Armor from Combat Refresh Abilities +67 82 when Staff is active || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Armor from Combat Refresh Abilities +10 when Staff is active
*; Level 100
:Armor from Combat Refresh Abilities +67 when Staff is active
*; Level 105
:Armor from Combat Refresh Abilities +70 when Staff is active
*; Level 110
:Armor from Combat Refresh Abilities +73 when Staff is active
*; Level 115
:Armor from Combat Refresh Abilities +76 when Staff is active
*; Level 120
:Armor from Combat Refresh Abilities +79 when Staff is active
*; Level 125
:Armor from Combat Refresh Abilities +82 when Staff is active
}}
|-
| || || <b>Level 100125</b> - Smash, Double Hit, and Heed The Stick Damage +157 197 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smash, Double Hit, and Heed The Stick Damage +5
*; Level 100
:Smash, Double Hit, and Heed The Stick Damage +157
*; Level 105
:Smash, Double Hit, and Heed The Stick Damage +165
*; Level 110
:Smash, Double Hit, and Heed The Stick Damage +173
*; Level 115
:Smash, Double Hit, and Heed The Stick Damage +181
*; Level 120
:Smash, Double Hit, and Heed The Stick Damage +189
*; Level 125
:Smash, Double Hit, and Heed The Stick Damage +197
}}
|-
| || || <b>Level 100125</b> - Nice Attack Power Cost -66 86 when Staff is active || Rare || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attack Power Cost -2 when Staff is active
*; Level 100
:Nice Attack Power Cost -66 when Staff is active
*; Level 105
:Nice Attack Power Cost -70 when Staff is active
*; Level 110
:Nice Attack Power Cost -74 when Staff is active
*; Level 115
:Nice Attack Power Cost -78 when Staff is active
*; Level 120
:Nice Attack Power Cost -82 when Staff is active
*; Level 125
:Nice Attack Power Cost -86 when Staff is active
}}
|-
| || of Smashing Vulnerabilities || <b>Level 100125</b> - All Staff attacks have a 67.575% chance to trigger the target's Vulnerability || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
*; Level 100
:All Staff attacks have a 6.5% chance to trigger the target's Vulnerability
*; Level 105
:All Staff attacks have a 6.75% chance to trigger the target's Vulnerability
*; Level 110
:All Staff attacks have a 7% chance to trigger the target's Vulnerability
*; Level 115
:All Staff attacks have a 7.25% chance to trigger the target's Vulnerability
*; Level 120
:All Staff attacks have a 7.5% chance to trigger the target's Vulnerability
*; Level 125
:All Staff attacks have a 7.75% chance to trigger the target's Vulnerability
}}
|-
| || of Fiery Smashing || <b>Level 100125</b> - Phoenix Strike costs -20 25 Power and boosts your Direct Fire Damage +2429% for 30 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
*; Level 100
:Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds
*; Level 105
:Phoenix Strike costs -21 Power and boosts your Direct Fire Damage +25% for 30 seconds
*; Level 110
:Phoenix Strike costs -22 Power and boosts your Direct Fire Damage +26% for 30 seconds
*; Level 115
:Phoenix Strike costs -23 Power and boosts your Direct Fire Damage +27% for 30 seconds
*; Level 120
:Phoenix Strike costs -24 Power and boosts your Direct Fire Damage +28% for 30 seconds
*; Level 125
:Phoenix Strike costs -25 Power and boosts your Direct Fire Damage +29% for 30 seconds
}}
|-
| || of Crushing Streaks || <b>Level 100120</b> - Double Hit causes your next attack to deal +150 200 damage if it is a Crushing attack || Uncommon || Ring, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
*; Level 100
:Double Hit causes your next attack to deal +150 damage if it is a Crushing attack
*; Level 110
:Double Hit causes your next attack to deal +175 damage if it is a Crushing attack
*; Level 120
:Double Hit causes your next attack to deal +200 damage if it is a Crushing attack
}}
|-
| || || <b>Level 100120</b> - Pin heals you for 55 65 health || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Pin heals you for 10 health
*; Level 100
:Pin heals you for 55 health
*; Level 110
:Pin heals you for 60 health
*; Level 120
:Pin heals you for 65 health
}}
|-
| || || <b>Level 100125</b> - Pin boosts Core Attack and Nice Attack Damage +122 152 for 15 seconds || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin boosts Core Attack and Nice Attack Damage +8 for 15 seconds
*; Level 100
:Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds
*; Level 105
:Pin boosts Core Attack and Nice Attack Damage +128 for 15 seconds
*; Level 110
:Pin boosts Core Attack and Nice Attack Damage +134 for 15 seconds
*; Level 115
:Pin boosts Core Attack and Nice Attack Damage +140 for 15 seconds
*; Level 120
:Pin boosts Core Attack and Nice Attack Damage +146 for 15 seconds
*; Level 125
:Pin boosts Core Attack and Nice Attack Damage +152 for 15 seconds
}}
|-
| || of Accurate Suppression || <b>Level 100120</b> - Suppress and Heed the Stick have +43 51 Accuracy || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Suppress and Heed the Stick have +7 Accuracy
*; Level 100
:Suppress and Heed the Stick have +43 Accuracy
*; Level 110
:Suppress and Heed the Stick have +47 Accuracy
*; Level 120
:Suppress and Heed the Stick have +51 Accuracy
}}
|-
| || of Double Hits || <b>Level 100125</b> - Double Hit Damage +3747% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit Damage +8%
*; Level 100
:Double Hit Damage +37%
*; Level 105
:Double Hit Damage +39%
*; Level 110
:Double Hit Damage +41%
*; Level 115
:Double Hit Damage +43%
*; Level 120
:Double Hit Damage +45%
*; Level 125
:Double Hit Damage +47%
}}
|-
| || of The Phoenix || <b>Level 100125</b> - Phoenix Strike Damage +80105% || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike Damage +7%
*; Level 100
:Phoenix Strike Damage +80%
*; Level 105
:Phoenix Strike Damage +85%
*; Level 110
:Phoenix Strike Damage +90%
*; Level 115
:Phoenix Strike Damage +95%
*; Level 120
:Phoenix Strike Damage +100%
*; Level 125
:Phoenix Strike Damage +105%
}}
|-
| || of The Phoenix || <b>Level 100125</b> - Phoenix Strike deals +5777% Fire damage to melee attackers, and ability reuse timer is -7 seconds || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike deals +5% Fire damage to melee attackers, and ability reuse timer is -4 seconds
*; Level 100
:Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds
*; Level 105
:Phoenix Strike deals +61% Fire damage to melee attackers, and ability reuse timer is -7 seconds
*; Level 110
:Phoenix Strike deals +65% Fire damage to melee attackers, and ability reuse timer is -7 seconds
*; Level 115
:Phoenix Strike deals +69% Fire damage to melee attackers, and ability reuse timer is -7 seconds
*; Level 120
:Phoenix Strike deals +73% Fire damage to melee attackers, and ability reuse timer is -7 seconds
*; Level 125
:Phoenix Strike deals +77% Fire damage to melee attackers, and ability reuse timer is -7 seconds
}}
|-
| || of The Phoenix || <b>Level 100125</b> - Phoenix Strike deals +245 315 Fire damage to melee attackers || Epic || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike deals +63 Fire damage to melee attackers
*; Level 100
:Phoenix Strike deals +245 Fire damage to melee attackers
*; Level 105
:Phoenix Strike deals +259 Fire damage to melee attackers
*; Level 110
:Phoenix Strike deals +273 Fire damage to melee attackers
*; Level 115
:Phoenix Strike deals +287 Fire damage to melee attackers
*; Level 120
:Phoenix Strike deals +301 Fire damage to melee attackers
*; Level 125
:Phoenix Strike deals +315 Fire damage to melee attackers
}}
|-
| || || <b>Level 100120</b> - Double Hit costs -20 24 Power and makes the target 1214% more vulnerable to direct Fire and Cold damage for 8 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Double Hit costs -2 Power and makes the target 3% more vulnerable to direct Fire and Cold damage for 8 seconds
*; Level 100
:Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds
*; Level 110
:Double Hit costs -22 Power and makes the target 13% more vulnerable to direct Fire and Cold damage for 8 seconds
*; Level 120
:Double Hit costs -24 Power and makes the target 14% more vulnerable to direct Fire and Cold damage for 8 seconds
}}
|-
| || of Efficient Thrusting || <b>Level 100125</b> - Headcracker and Strategic Thrust deal +3040% damage and reuse timer is -1 second || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second
*; Level 100
:Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second
*; Level 105
:Headcracker and Strategic Thrust deal +32% damage and reuse timer is -1 second
*; Level 110
:Headcracker and Strategic Thrust deal +34% damage and reuse timer is -1 second
*; Level 115
:Headcracker and Strategic Thrust deal +36% damage and reuse timer is -1 second
*; Level 120
:Headcracker and Strategic Thrust deal +38% damage and reuse timer is -1 second
*; Level 125
:Headcracker and Strategic Thrust deal +40% damage and reuse timer is -1 second
}}
|-
| || of Defensive Staff Fighting || <b>Level 100125</b> - Suppress and Deflective Spin Damage +4555% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress and Deflective Spin Damage +7%
*; Level 100
:Suppress and Deflective Spin Damage +45%
*; Level 105
:Suppress and Deflective Spin Damage +47%
*; Level 110
:Suppress and Deflective Spin Damage +49%
*; Level 115
:Suppress and Deflective Spin Damage +51%
*; Level 120
:Suppress and Deflective Spin Damage +53%
*; Level 125
:Suppress and Deflective Spin Damage +55%
}}
|-
| || of Hot Hits || <b>Level 100125</b> - Double Hit ignites the target, dealing 246 306 Fire damage over 12 seconds || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit ignites the target, dealing 18 Fire damage over 12 seconds
*; Level 100
:Double Hit ignites the target, dealing 246 Fire damage over 12 seconds
*; Level 105
:Double Hit ignites the target, dealing 258 Fire damage over 12 seconds
*; Level 110
:Double Hit ignites the target, dealing 270 Fire damage over 12 seconds
*; Level 115
:Double Hit ignites the target, dealing 282 Fire damage over 12 seconds
*; Level 120
:Double Hit ignites the target, dealing 294 Fire damage over 12 seconds
*; Level 125
:Double Hit ignites the target, dealing 306 Fire damage over 12 seconds
}}
|-
| || of Cold Blocking || <b>Level 100125</b> - Blocking Stance boosts your Cold Damage +79.7500000000000001% for 30 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance boosts your Cold Damage +3% for 30 seconds
*; Level 100
:Blocking Stance boosts your Cold Damage +7.75% for 30 seconds
*; Level 105
:Blocking Stance boosts your Cold Damage +8% for 30 seconds
*; Level 110
:Blocking Stance boosts your Cold Damage +8.25000000000001% for 30 seconds
*; Level 115
:Blocking Stance boosts your Cold Damage +8.50000000000001% for 30 seconds
*; Level 120
:Blocking Stance boosts your Cold Damage +8.75000000000001% for 30 seconds
*; Level 125
:Blocking Stance boosts your Cold Damage +9.00000000000001% for 30 seconds
}}
|-
| || of Concussive Cracking || <b>Level 100125</b> - Double Hit deals +4454% damage and hastens the current reuse timer of Headcracker by 2 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
*; Level 100
:Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 105
:Double Hit deals +46% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 110
:Double Hit deals +48% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 115
:Double Hit deals +50% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 120
:Double Hit deals +52% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 125
:Double Hit deals +54% damage and hastens the current reuse timer of Headcracker by 2 seconds
}}
|-
| || of Lunging || <b>Level 100125</b> - Lunge deals +5570% damage to health and armor || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +7% damage to health and armor
*; Level 100
:Lunge deals +55% damage to health and armor
*; Level 105
:Lunge deals +58% damage to health and armor
*; Level 110
:Lunge deals +61% damage to health and armor
*; Level 115
:Lunge deals +64% damage to health and armor
*; Level 120
:Lunge deals +67% damage to health and armor
*; Level 125
:Lunge deals +70% damage to health and armor
}}
|-
| || of Group-Lunging || <b>Level 100125</b> - Lunge hits all enemies within 7 meters and deals +215 265 damage to health and armor, but reuse timer is +2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge hits all enemies within 7 meters and deals +25 damage to health and armor, but reuse timer is +2 seconds
*; Level 100
:Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds
*; Level 105
:Lunge hits all enemies within 7 meters and deals +225 damage to health and armor, but reuse timer is +2 seconds
*; Level 110
:Lunge hits all enemies within 7 meters and deals +235 damage to health and armor, but reuse timer is +2 seconds
*; Level 115
:Lunge hits all enemies within 7 meters and deals +245 damage to health and armor, but reuse timer is +2 seconds
*; Level 120
:Lunge hits all enemies within 7 meters and deals +255 damage to health and armor, but reuse timer is +2 seconds
*; Level 125
:Lunge hits all enemies within 7 meters and deals +265 damage to health and armor, but reuse timer is +2 seconds
}}
|-
| || of Bloody Redirection || <b>Level 100125</b> - Redirect causes target to bleed, dealing 592 772 Trauma damage over 8 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect causes target to bleed, dealing 40 Trauma damage over 8 seconds
*; Level 100
:Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds
*; Level 105
:Redirect causes target to bleed, dealing 628 Trauma damage over 8 seconds
*; Level 110
:Redirect causes target to bleed, dealing 664 Trauma damage over 8 seconds
*; Level 115
:Redirect causes target to bleed, dealing 700 Trauma damage over 8 seconds
*; Level 120
:Redirect causes target to bleed, dealing 736 Trauma damage over 8 seconds
*; Level 125
:Redirect causes target to bleed, dealing 772 Trauma damage over 8 seconds
}}
|-
| || of Knockback Lunges || <b>Level 100125</b> - Lunge deals +91 126 damage and knocks the target backwards || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +2 damage and knocks the target backwards
*; Level 100
:Lunge deals +91 damage and knocks the target backwards
*; Level 105
:Lunge deals +98 damage and knocks the target backwards
*; Level 110
:Lunge deals +105 damage and knocks the target backwards
*; Level 115
:Lunge deals +112 damage and knocks the target backwards
*; Level 120
:Lunge deals +119 damage and knocks the target backwards
*; Level 125
:Lunge deals +126 damage and knocks the target backwards
}}
|-
| || of Safe-Lunging || <b>Level 100125</b> - Lunge causes the next attack that hits you to deal 37 47 less damage || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge causes the next attack that hits you to deal 10 less damage
*; Level 100
:Lunge causes the next attack that hits you to deal 37 less damage
*; Level 105
:Lunge causes the next attack that hits you to deal 39 less damage
*; Level 110
:Lunge causes the next attack that hits you to deal 41 less damage
*; Level 115
:Lunge causes the next attack that hits you to deal 43 less damage
*; Level 120
:Lunge causes the next attack that hits you to deal 45 less damage
*; Level 125
:Lunge causes the next attack that hits you to deal 47 less damage
}}
|-
| || of Healthy Deflection || <b>Level 100125</b> - Deflective Spin heals 330 405 Health over 15 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin heals 45 Health over 15 seconds
*; Level 100
:Deflective Spin heals 330 Health over 15 seconds
*; Level 105
:Deflective Spin heals 345 Health over 15 seconds
*; Level 110
:Deflective Spin heals 360 Health over 15 seconds
*; Level 115
:Deflective Spin heals 375 Health over 15 seconds
*; Level 120
:Deflective Spin heals 390 Health over 15 seconds
*; Level 125
:Deflective Spin heals 405 Health over 15 seconds
}}
|-
| || of Deflection || <b>Level 100125</b> - Deflective Spin damage +100125. Targets' next attack deals -10% damage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin damage +5. Targets' next attack deals -10% damage
*; Level 100
:Deflective Spin damage +100. Targets' next attack deals -10% damage
*; Level 105
:Deflective Spin damage +105. Targets' next attack deals -10% damage
*; Level 110
:Deflective Spin damage +110. Targets' next attack deals -10% damage
*; Level 115
:Deflective Spin damage +115. Targets' next attack deals -10% damage
*; Level 120
:Deflective Spin damage +120. Targets' next attack deals -10% damage
*; Level 125
:Deflective Spin damage +125. Targets' next attack deals -10% damage
}}
|-
| || || <b>Level 100125</b> - Deflective Spin restores 82 102 Health instantly and provides +37 47 Mitigation from all Elite attacks for 10 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin restores 6 Health instantly and provides +10 Mitigation from all Elite attacks for 10 seconds
*; Level 100
:Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds
*; Level 105
:Deflective Spin restores 86 Health instantly and provides +39 Mitigation from all Elite attacks for 10 seconds
*; Level 110
:Deflective Spin restores 90 Health instantly and provides +41 Mitigation from all Elite attacks for 10 seconds
*; Level 115
:Deflective Spin restores 94 Health instantly and provides +43 Mitigation from all Elite attacks for 10 seconds
*; Level 120
:Deflective Spin restores 98 Health instantly and provides +45 Mitigation from all Elite attacks for 10 seconds
*; Level 125
:Deflective Spin restores 102 Health instantly and provides +47 Mitigation from all Elite attacks for 10 seconds
}}
|-
| || || <b>Level 100125</b> - Deflective Spin gives you +2227% Projectile Evasion for 15 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin gives you +3% Projectile Evasion for 15 seconds
*; Level 100
:Deflective Spin gives you +22% Projectile Evasion for 15 seconds
*; Level 105
:Deflective Spin gives you +23% Projectile Evasion for 15 seconds
*; Level 110
:Deflective Spin gives you +24% Projectile Evasion for 15 seconds
*; Level 115
:Deflective Spin gives you +25% Projectile Evasion for 15 seconds
*; Level 120
:Deflective Spin gives you +26% Projectile Evasion for 15 seconds
*; Level 125
:Deflective Spin gives you +27% Projectile Evasion for 15 seconds
}}
|-
| || of Accurate Pinning || <b>Level 100120</b> - Pin deals +150 200 damage and has +30 36 Accuracy (which cancels out the Evasion that certain monsters have) || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
:Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 80
:Pin deals +120 damage and has +25 24 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 90
:Pin deals +135 damage and has +27 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 100
:Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 110
:Pin deals +175 damage and has +33 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 120
:Pin deals +200 damage and has +36 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || || <b>Level 100125</b> - Blocking Stance increases your Max Health +63 78 for 30 seconds (and heals you for 6378) || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance increases your Max Health +6 for 30 seconds (and heals you for 6)
*; Level 100
:Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63)
*; Level 105
:Blocking Stance increases your Max Health +66 for 30 seconds (and heals you for 66)
*; Level 110
:Blocking Stance increases your Max Health +69 for 30 seconds (and heals you for 69)
*; Level 115
:Blocking Stance increases your Max Health +72 for 30 seconds (and heals you for 72)
*; Level 120
:Blocking Stance increases your Max Health +75 for 30 seconds (and heals you for 75)
*; Level 125
:Blocking Stance increases your Max Health +78 for 30 seconds (and heals you for 78)
}}
|-
| || of Mind-Body Arts || <b>Level 100125</b> - Blocking Stance boosts your Psychic Damage +79.7500000000000001% for 30 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance boosts your Psychic Damage +3% for 30 seconds
*; Level 100
:Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds
*; Level 105
:Blocking Stance boosts your Psychic Damage +8% for 30 seconds
*; Level 110
:Blocking Stance boosts your Psychic Damage +8.25000000000001% for 30 seconds
*; Level 115
:Blocking Stance boosts your Psychic Damage +8.50000000000001% for 30 seconds
*; Level 120
:Blocking Stance boosts your Psychic Damage +8.75000000000001% for 30 seconds
*; Level 125
:Blocking Stance boosts your Psychic Damage +9.00000000000001% for 30 seconds
}}
|-
| || || <b>Level 100125</b> - For 60 seconds after using Blocking Stance, First Aid heals you +92 122 || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 60 seconds after using Blocking Stance, First Aid heals you +11
*; Level 100
:For 60 seconds after using Blocking Stance, First Aid heals you +92
*; Level 105
:For 60 seconds after using Blocking Stance, First Aid heals you +98
*; Level 110
:For 60 seconds after using Blocking Stance, First Aid heals you +104
*; Level 115
:For 60 seconds after using Blocking Stance, First Aid heals you +110
*; Level 120
:For 60 seconds after using Blocking Stance, First Aid heals you +116
*; Level 125
:For 60 seconds after using Blocking Stance, First Aid heals you +122
}}
|-
| || || <b>Level 100120</b> - Blocking Stance mitigates +15 19 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 19 more || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Blocking Stance mitigates +2 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +2 more
*; Level 100
:Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more
*; Level 110
:Blocking Stance mitigates +17 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +17 more
*; Level 120
:Blocking Stance mitigates +19 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +19 more
}}
|-
| || of Redirection || <b>Level 100125</b> - Redirect Damage +124154% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect Damage +10%
*; Level 100
:Redirect Damage +124%
*; Level 105
:Redirect Damage +130%
*; Level 110
:Redirect Damage +136%
*; Level 115
:Redirect Damage +142%
*; Level 120
:Redirect Damage +148%
*; Level 125
:Redirect Damage +154%
}}
|-
| || || <b>Level 100125</b> - For 60 seconds after using Redirect, First Aid heals you +99 129 || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:For 60 seconds after using Redirect, First Aid heals you +15
*; Level 100
:For 60 seconds after using Redirect, First Aid heals you +99
*; Level 105
:For 60 seconds after using Redirect, First Aid heals you +105
*; Level 110
:For 60 seconds after using Redirect, First Aid heals you +111
*; Level 115
:For 60 seconds after using Redirect, First Aid heals you +117
*; Level 120
:For 60 seconds after using Redirect, First Aid heals you +123
*; Level 125
:For 60 seconds after using Redirect, First Aid heals you +129
}}
|-
| || of Potent Redirection || <b>Level 100125</b> - Redirect generates no Rage, reduces Rage by 15602060, and taunts -960 1185 || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect generates no Rage, reduces Rage by 100, and taunts -105
*; Level 100
:Redirect generates no Rage, reduces Rage by 1560, and taunts -960
*; Level 105
:Redirect generates no Rage, reduces Rage by 1660, and taunts -1005
*; Level 110
:Redirect generates no Rage, reduces Rage by 1760, and taunts -1050
*; Level 115
:Redirect generates no Rage, reduces Rage by 1860, and taunts -1095
*; Level 120
:Redirect generates no Rage, reduces Rage by 1960, and taunts -1140
*; Level 125
:Redirect generates no Rage, reduces Rage by 2060, and taunts -1185
}}
|-
| || || <b>Level 100125</b> - Redirect deals +84 114 damage and stuns the target || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect deals +3 damage and stuns the target
*; Level 100
:Redirect deals +84 damage and stuns the target
*; Level 105
:Redirect deals +90 damage and stuns the target
*; Level 110
:Redirect deals +96 damage and stuns the target
*; Level 115
:Redirect deals +102 damage and stuns the target
*; Level 120
:Redirect deals +108 damage and stuns the target
*; Level 125
:Redirect deals +114 damage and stuns the target
}}
|-
| || of Strategic Thrusts || <b>Level 100125</b> - Strategic Thrust deals +6075% damage, plus 45% more damage if the target is Vulnerable || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable
*; Level 100
:Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable
*; Level 105
:Strategic Thrust deals +63% damage, plus 45% more damage if the target is Vulnerable
*; Level 110
:Strategic Thrust deals +66% damage, plus 45% more damage if the target is Vulnerable
*; Level 115
:Strategic Thrust deals +69% damage, plus 45% more damage if the target is Vulnerable
*; Level 120
:Strategic Thrust deals +72% damage, plus 45% more damage if the target is Vulnerable
*; Level 125
:Strategic Thrust deals +75% damage, plus 45% more damage if the target is Vulnerable
}}
|-
| || || <b>Level 100125</b> - Strategic Thrust and Lunge Damage +3949% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Thrust and Lunge Damage +10%
*; Level 100
:Strategic Thrust and Lunge Damage +39%
*; Level 105
:Strategic Thrust and Lunge Damage +41%
*; Level 110
:Strategic Thrust and Lunge Damage +43%
*; Level 115
:Strategic Thrust and Lunge Damage +45%
*; Level 120
:Strategic Thrust and Lunge Damage +47%
*; Level 125
:Strategic Thrust and Lunge Damage +49%
}}
|-
| || of Opportunistic Vulnerabilities || <b>Level 100125</b> - If Strategic Thrust is used on a Vulnerable target, it deals +141 176 damage and restores 100 125 Health to you || Rare || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
*; Level 100
:If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you
*; Level 105
:If Strategic Thrust is used on a Vulnerable target, it deals +148 damage and restores 105 Health to you
*; Level 110
:If Strategic Thrust is used on a Vulnerable target, it deals +155 damage and restores 110 Health to you
*; Level 115
:If Strategic Thrust is used on a Vulnerable target, it deals +162 damage and restores 115 Health to you
*; Level 120
:If Strategic Thrust is used on a Vulnerable target, it deals +169 damage and restores 120 Health to you
*; Level 125
:If Strategic Thrust is used on a Vulnerable target, it deals +176 damage and restores 125 Health to you
}}
|-
| || of Heedfulness || <b>Level 100125</b> - Heed The Stick Damage +7797% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick Damage +10%
*; Level 100
:Heed The Stick Damage +77%
*; Level 105
:Heed The Stick Damage +81%
*; Level 110
:Heed The Stick Damage +85%
*; Level 115
:Heed The Stick Damage +89%
*; Level 120
:Heed The Stick Damage +93%
*; Level 125
:Heed The Stick Damage +97%
}}
|-
| || of Potent Heeding || <b>Level 100125</b> - Heed The Stick deals +16% Damage and Taunts +1200 1500 || Uncommon || Chest, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick deals +1% Damage and Taunts +60
*; Level 100
:Heed The Stick deals +16% Damage and Taunts +1200
*; Level 105
:Heed The Stick deals +16% Damage and Taunts +1260
*; Level 110
:Heed The Stick deals +16% Damage and Taunts +1320
*; Level 115
:Heed The Stick deals +16% Damage and Taunts +1380
*; Level 120
:Heed The Stick deals +16% Damage and Taunts +1440
*; Level 125
:Heed The Stick deals +16% Damage and Taunts +1500
}}
|-
| || of Healthy Heeding || <b>Level 100125</b> - Heed The Stick heals you for 36 46 health (or armor if health is full) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick heals you for 5 health (or armor if health is full)
*; Level 100
:Heed The Stick heals you for 36 health (or armor if health is full)
*; Level 105
:Heed The Stick heals you for 38 health (or armor if health is full)
*; Level 110
:Heed The Stick heals you for 40 health (or armor if health is full)
*; Level 115
:Heed The Stick heals you for 42 health (or armor if health is full)
*; Level 120
:Heed The Stick heals you for 44 health (or armor if health is full)
*; Level 125
:Heed The Stick heals you for 46 health (or armor if health is full)
}}
|-
| || of Thickheaded Heeding || <b>Level 100125</b> - Heed The Stick gives you +21 26 mitigation from direct attacks for 10 seconds || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 30
:Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
*; Level 100
:Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds
*; Level 105
:Heed The Stick gives you +22 mitigation from direct attacks for 10 seconds
*; Level 110
:Heed The Stick gives you +23 mitigation from direct attacks for 10 seconds
*; Level 115
:Heed The Stick gives you +24 mitigation from direct attacks for 10 seconds
*; Level 120
:Heed The Stick gives you +25 mitigation from direct attacks for 10 seconds
*; Level 125
:Heed The Stick gives you +26 mitigation from direct attacks for 10 seconds
}}
|-
| || of Headcracking || <b>Level 100125</b> - Headcracker Damage +7595% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker Damage +8%
*; Level 100
:Headcracker Damage +75%
*; Level 105
:Headcracker Damage +79%
*; Level 110
:Headcracker Damage +83%
*; Level 115
:Headcracker Damage +87%
*; Level 120
:Headcracker Damage +91%
*; Level 125
:Headcracker Damage +95%
}}
|-
| || || <b>Level 100125</b> - Headcracker deals +140 190 damage, generates no Rage, and reduces Rage by 200 250 || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker deals +5 damage, generates no Rage, and reduces Rage by 10
*; Level 100
:Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200
*; Level 105
:Headcracker deals +150 damage, generates no Rage, and reduces Rage by 210
*; Level 110
:Headcracker deals +160 damage, generates no Rage, and reduces Rage by 220
*; Level 115
:Headcracker deals +170 damage, generates no Rage, and reduces Rage by 230
*; Level 120
:Headcracker deals +180 damage, generates no Rage, and reduces Rage by 240
*; Level 125
:Headcracker deals +190 damage, generates no Rage, and reduces Rage by 250
}}
|-
| Uncrackable || || <b>Level 100125</b> - After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:After using Headcracker, you take -50% damage from Psychic attacks for 5 seconds
:After using Headcracker, you take -59% damage from Psychic attacks for 15 seconds
*; Level 100
:After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
*; Level 105
:After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
*; Level 110
:After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
*; Level 115
:After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
*; Level 120
:After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
*; Level 125
:After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
}}
|-
| || of Pinning || <b>Level 100125</b> - Pin Damage +7696% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin Damage +5%
*; Level 100
:Pin Damage +76%
*; Level 105
:Pin Damage +80%
*; Level 110
:Pin Damage +84%
*; Level 115
:Pin Damage +88%
*; Level 120
:Pin Damage +92%
*; Level 125
:Pin Damage +96%
}}
|-
| || || <b>Level 100125</b> - Pin generates no Rage and reduces Rage by 1200 1575 || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin generates no Rage and reduces Rage by 50
*; Level 100
:Pin generates no Rage and reduces Rage by 1200
*; Level 105
:Pin generates no Rage and reduces Rage by 1275
*; Level 110
:Pin generates no Rage and reduces Rage by 1350
*; Level 115
:Pin generates no Rage and reduces Rage by 1425
*; Level 120
:Pin generates no Rage and reduces Rage by 1500
*; Level 125
:Pin generates no Rage and reduces Rage by 1575
}}
|-
| || of Agonizing Pins || <b>Level 100125</b> - Pin causes target's attacks to deal -6277% damage for 5 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Pin causes target's attacks to deal -10% damage for 5 seconds
*; Level 100
:Pin causes target's attacks to deal -62% damage for 5 seconds
*; Level 105
:Pin causes target's attacks to deal -65% damage for 5 seconds
*; Level 110
:Pin causes target's attacks to deal -68% damage for 5 seconds
*; Level 115
:Pin causes target's attacks to deal -71% damage for 5 seconds
*; Level 120
:Pin causes target's attacks to deal -74% damage for 5 seconds
*; Level 125
:Pin causes target's attacks to deal -77% damage for 5 seconds
}}
|-
| || of The Phoenix || <b>Level 100125</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 125 Health to you || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 35
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 35 Health to you
*; Level 100
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you
*; Level 105
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 105 Health to you
*; Level 110
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 110 Health to you
*; Level 115
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 115 Health to you
*; Level 120
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 120 Health to you
*; Level 125
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 125 Health to you
}}
|-
}}
|-
| || of Healthy Suppression || <b>Level 100125</b> - Suppress heals you for 57 72 health || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress heals you for 15 health
*; Level 100
:Suppress heals you for 57 health
*; Level 105
:Suppress heals you for 60 health
*; Level 110
:Suppress heals you for 63 health
*; Level 115
:Suppress heals you for 66 health
*; Level 120
:Suppress heals you for 69 health
*; Level 125
:Suppress heals you for 72 health
}}
|-
| || of Suppression || <b>Level 100125</b> - Suppress Damage +6075% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress Damage +7%
*; Level 100
:Suppress Damage +60%
*; Level 105
:Suppress Damage +63%
*; Level 110
:Suppress Damage +66%
*; Level 115
:Suppress Damage +68.99%
*; Level 120
:Suppress Damage +72%
*; Level 125
:Suppress Damage +75%
}}
|-
| || of Contemplative Suppression || <b>Level 100125</b> - Suppress deals +4050% damage and causes targets to lose an additional 500 625 Rage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress deals +7% damage and causes targets to lose an additional 25 Rage
*; Level 100
:Suppress deals +40% damage and causes targets to lose an additional 500 Rage
*; Level 105
:Suppress deals +42% damage and causes targets to lose an additional 525 Rage
*; Level 110
:Suppress deals +44% damage and causes targets to lose an additional 550 Rage
*; Level 115
:Suppress deals +46% damage and causes targets to lose an additional 575 Rage
*; Level 120
:Suppress deals +48% damage and causes targets to lose an additional 600 Rage
*; Level 125
:Suppress deals +50% damage and causes targets to lose an additional 625 Rage
}}
|-
| || of Stunning Suppression || <b>Level 100125</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 380 damage. || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
*; Level 100
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage.
*; Level 105
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +300 damage.
*; Level 110
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +320 damage.
*; Level 115
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +340 damage.
*; Level 120
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +360 damage.
*; Level 125
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +380 damage.
}}
|}