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Bard/Abilities

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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[Bard/Abilities|Bard Complete Ability List]]==
</includeonly><noinclude><!-- Updated to v427 v446 on Sat May 10 2025 23Fri Jan 16 2026 02:5106:14 39 GMT-0600 0700 (Mountain Daylight Standard Time) using FoxnEagle's auto-wiki-generator --></noinclude>
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
| {{Ability icon|Song of Resurgence|2}} || 2 || Song of Resurgence || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 10 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 13<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
|-
| {{Ability icon|Entrancing Lullaby|2}} || 3 || Entrancing Lullaby || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 10 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <br><b>Health DmgWhen effect ends, deal:</b> 6 9 Psychic || || <b>Power Cost:</b> 10<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || Leveling
|-
| {{Ability icon|Blast of Fury|2}} || 4 || Blast of Fury || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 20 Nature || <b>Power Cost:</b> 16<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
| {{Ability icon|Disharmony 3|2}} || 22 || Disharmony 3 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 19 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || Leveling
|-
| {{Ability icon|Entrancing Lullaby 2|2}} || 23 || Entrancing Lullaby 2 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 15 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <br><b>Health DmgWhen effect ends, deal:</b> 31 44 Psychic || || <b>Power Cost:</b> 16<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || Leveling
|-
| {{Ability icon|Blast of Fury 3|2}} || 24 || Blast of Fury 3 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 70 Nature || <b>Power Cost:</b> 27<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
| {{Ability icon|Blast of Despair 4|2}} || 42 || Blast of Despair 4 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 86 Nature<br><b>Dmg to Vulnerable:</b> 86 Nature<br><b>Enemy Rage:</b> -270 || <b>Power Cost:</b> 23<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || Leveling
|-
| {{Ability icon|Entrancing Lullaby 3|2}} || 43 || Entrancing Lullaby 3 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 20 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <br><b>Health DmgWhen effect ends, deal:</b> 76 106 Psychic || || <b>Power Cost:</b> 23<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || Leveling
|-
| {{Ability icon|Blast of Fury 5|2}} || 44 || Blast of Fury 5 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 160 Nature || <b>Power Cost:</b> 38<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
| {{Ability icon|Virtuoso's Ballad 3|2}} || 50 || Virtuoso's Ballad 3 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +30% direct damage and cost -16 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 56<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || Leveling
|-
| {{Ability icon|Hymn of Resurrection|2}} || 50 || Hymn of Resurrection || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 50% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 87<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1800 || Treasure Effect
|-
| {{Ability icon|Moment of Resolve 5|2}} || 50 || Moment of Resolve 5 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 50% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 60 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 40<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Disharmony 7|2}} || 61 || Disharmony 7 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 81 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Percussa]]
|-
| {{Ability icon|Entrancing Lullaby 4|2}} || 63 || Entrancing Lullaby 4 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 25 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <br><b>Health DmgWhen effect ends, deal:</b> 151 211 Psychic || || <b>Power Cost:</b> 29<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Percussa]]
|-
| {{Ability icon|Blast of Fury 7|2}} || 64 || Blast of Fury 7 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 306 Nature || <b>Power Cost:</b> 47<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Virtuoso's Ballad 5|2}} || 70 || Virtuoso's Ballad 5 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +40% direct damage and cost -31 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 69<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Percussa]]
|-
| {{Ability icon|Hymn of Resurrection 2|2}} || 70 || Hymn of Resurrection 2 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 108<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1800 || Treasure Effect
|-
| {{Ability icon|Moment of Resolve 7|2}} || 70 || Moment of Resolve 7 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 60% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 76 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 50<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Disharmony 9|2}} || 81 || Disharmony 9 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 128 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Raina]]
|-
| {{Ability icon|Entrancing Lullaby 5|2}} || 83 || Entrancing Lullaby 5 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <br><b>Health DmgWhen effect ends, deal:</b> 237 332 Psychic || || <b>Power Cost:</b> 35<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
|-
| {{Ability icon|Blast of Fury 9|2}} || 84 || Blast of Fury 9 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 476 Nature || <b>Power Cost:</b> 58<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Fury 9]]
| {{Ability icon|Virtuoso's Ballad 7|2}} || 90 || Virtuoso's Ballad 7 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -49 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 85<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Item:</b> [[Bard: Virtuoso's Ballad 7]]
|-
| {{Ability icon|Hymn of Resurrection 3|2}} || 90 || Hymn of Resurrection 3 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 132<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1200 || Treasure Effect
|-
| {{Ability icon|Moment of Resolve 9|2}} || 90 || Moment of Resolve 9 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 70% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 92 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 61<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Item:</b> [[Bard: Moment of Resolve 9]]
|-
| {{Ability icon|Blast of Defiance 9|2}} || 95 || Blast of Defiance 9 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 180 || <b>Damage:</b> 346 Nature || <b>Power Cost:</b> 74<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Defiance 9]]
|-
| {{Ability icon|Song of Bravery 10|2}} || 96 || Song of Bravery 10 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies || || <b>Power Cost:</b> 55<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Despair 9|2}} || 98 || Blast of Despair 9 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 360 Nature<br><b>Dmg to Vulnerable:</b> 360 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Thunderous Note 10|2}} || 98 || Thunderous Note 10 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 434 Trauma || <b>Power Cost:</b> 41<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|(Internal - SoD10)|2}} || 99 || (Internal - SoD10) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 312 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Discord 10|2}} || 99 || Song of Discord 10 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 312 Trauma || || <b>Power Cost:</b> 56<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Rally 10|2}} || 100 || Rally 10 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target || || <b>Power Cost:</b> 67<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Anthem of Avoidance 8|2}} || 100 || Anthem of Avoidance 8 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 41<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Virtuoso's Ballad 8|2}} || 100 || Virtuoso's Ballad 8 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -58 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 93<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Moment of Resolve 10|2}} || 100 || Moment of Resolve 10 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 75% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 100 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 67<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Disharmony 11|2}} || 101 || Disharmony 11 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 181 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Entrancing Lullaby 6|2}} || 103 || Entrancing Lullaby 6 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 468 Psychic || || <b>Power Cost:</b> 42<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Fury 11|2}} || 104 || Blast of Fury 11 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 666 Nature || <b>Power Cost:</b> 69<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Resurgence 11|2}} || 105 || Song of Resurgence 11 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 40 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 59<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Defiance 10|2}} || 105 || Blast of Defiance 10 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 200 || <b>Damage:</b> 405 Nature || <b>Power Cost:</b> 81<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Bravery 11|2}} || 106 || Song of Bravery 11 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies || || <b>Power Cost:</b> 60<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Despair 10|2}} || 108 || Blast of Despair 10 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 422 Nature<br><b>Dmg to Vulnerable:</b> 422 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 44<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Thunderous Note 11|2}} || 108 || Thunderous Note 11 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 510 Trauma || <b>Power Cost:</b> 44<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|(Internal - SoD11)|2}} || 109 || (Internal - SoD11) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 367 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Discord 11|2}} || 109 || Song of Discord 11 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 367 Trauma || || <b>Power Cost:</b> 61<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Rally 11|2}} || 110 || Rally 11 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target || || <b>Power Cost:</b> 73<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Anthem of Avoidance 9|2}} || 110 || Anthem of Avoidance 9 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Virtuoso's Ballad 9|2}} || 110 || Virtuoso's Ballad 9 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -67 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 101<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Moment of Resolve 11|2}} || 110 || Moment of Resolve 11 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 80% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 108 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 73<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Disharmony 12|2}} || 111 || Disharmony 12 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 211 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Fury 12|2}} || 114 || Blast of Fury 12 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 771 Nature || <b>Power Cost:</b> 76<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Resurgence 12|2}} || 115 || Song of Resurgence 12 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 43 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 65<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Defiance 11|2}} || 115 || Blast of Defiance 11 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 220 || <b>Damage:</b> 469 Nature || <b>Power Cost:</b> 88<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Bravery 12|2}} || 116 || Song of Bravery 12 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies || || <b>Power Cost:</b> 65<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Despair 11|2}} || 118 || Blast of Despair 11 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 486 Nature<br><b>Dmg to Vulnerable:</b> 486 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 48<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Thunderous Note 12|2}} || 118 || Thunderous Note 12 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 586 Trauma || <b>Power Cost:</b> 48<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|(Internal - SoD12)|2}} || 119 || (Internal - SoD12) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 421 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Discord 12|2}} || 119 || Song of Discord 12 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 421 Trauma || || <b>Power Cost:</b> 67<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Rally 12|2}} || 120 || Rally 12 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target || || <b>Power Cost:</b> 79<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Anthem of Avoidance 10|2}} || 120 || Anthem of Avoidance 10 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 49<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Virtuoso's Ballad 10|2}} || 120 || Virtuoso's Ballad 10 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -76 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 110<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Hymn of Resurrection 4|2}} || 120 || Hymn of Resurrection 4 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 171<br><b>AoE:</b> 30<br><b>Cooldown:</b> 900 ||
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| {{Ability icon|Moment of Resolve 12|2}} || 120 || Moment of Resolve 12 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 85% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 116 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 79<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Disharmony 13|2}} || 121 || Disharmony 13 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 242 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Blast of Fury 13|2}} || 124 || Blast of Fury 13 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 877 Nature || <b>Power Cost:</b> 82<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Song of Resurgence 13|2}} || 125 || Song of Resurgence 13 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 46 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds || || <b>Power Cost:</b> 70<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Song of Bravery 13|2}} || 125 || Song of Bravery 13 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies || || <b>Power Cost:</b> 70<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Rally 13|2}} || 125 || Rally 13 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target || || <b>Power Cost:</b> 83<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Anthem of Avoidance 11|2}} || 125 || Anthem of Avoidance 11 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 51<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Entrancing Lullaby 7|2}} || 125 || Entrancing Lullaby 7 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 635 Psychic || || <b>Power Cost:</b> 51<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Virtuoso's Ballad 11|2}} || 125 || Virtuoso's Ballad 11 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -85 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage || || <b>Power Cost:</b> 115<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Blast of Defiance 12|2}} || 125 || Blast of Defiance 12 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 240 || <b>Damage:</b> 532 Nature || <b>Power Cost:</b> 96<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|(Internal - SoD13)|2}} || 125 || (Internal - SoD13) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 453 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Song of Discord 13|2}} || 125 || Song of Discord 13 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 453 Trauma || || <b>Power Cost:</b> 70<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
|}
569
edits