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Archery

5,884 bytes added, 09:43
Updating Ability Overview
:: Level 25
 == {{msg:BASEPAGENAME}} Basic AbilitiesAbility Overview ==Items in <i>(Under Constructionparenthesis)</i> are available through mods <br>=== {{msg<b>Note:BASEPAGENAME}} Advanced Abilities===</b> All archery attacks can critically hit based on your Anatomical knowledge of the creature. Get to studying! <br>Archery plays into critical hits quite a bit, mods allow critical hits to cause a poison DOT or an AoE burst of Acid (on top of the attack dealing more damage). <br>All Archery attacks (excluding bow bash and energy bows) require ammunition. Higher ability tiers require better ammunition!{| {{AATST}}|- style="backgroundborder-top: #ec81bfsolid 1px;"! align="left" style="width:120px100px;"|Type !! Icon !! Name !! Damage <span style="cursor:pointer;"br>'''Ability'''Type(s) !! Range </spanbr> || style="width:120px"|(meters) !! CD <span style="cursor: pointer;"br>'''Learn From'''</span> || (seconds) !! style="width:100px"|<span style="cursor: pointer600px;">'''Req.'''</span> || align="left"|Misc. NotesComments
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| '''Acid Arrow''' || [[Squidlips]] || colspan="7" style="border- top:solid 1px;"|| Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''.
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| '''Fire Arrow''' rowspan="3" |<b>Basic Attack</b>| [[Velkort]] {{Ability icon|Blitz Shot| 1}}| Blitz Shot| style="text-align:center;" | Piercing <br> <i>(Poison)</i>| style="text-align:center;" | 30| style="text- align:center;" | 1| ''Requires Beginner's Reservoir Arrows or better''The fastest CD of any skill, each shot consumes ammunition. Good range, good damage, the best dakka, and deals extra damage to vulnerable enemies. Mod allows complete damage swap from Piercing to Poison.
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| '''Poison Arrow''' || [[Marna]] || colspan="6" style="border- top:solid 1px;"|| Fire a poison-tipped arrow at your target, causing Poison damage over time. ''Requires Beginner's Reservoir Arrow or better.''
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| '''Snare Arrow''' {{Ability icon|Bow Bash|1}}|Bow Bash| [[Elahil]] style="text-align:center;" |Crushing| style="text- align:center;" |5| style="text-align:center;" | 3 | An alternate option for a basic attack, slower, but doesn't use ammo. Can be modded to give flat physical damage reduction and/or a knockback if you don''Special''': Target becomes mesmerized t want to carry barbed arrows for 10 seconds or until attackedHook Shot.
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| '''Heavy Shot''' || [[Elahil]] || colspan="7" style="border- |top:solid 1px;"|
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| '''<b>Core Attack</b> | {{Ability icon|Aimed Shot|1}} | Aimed Shot| style="text-align:center;" | Piercing| style="text-align:center;" | 30| style="text-align:center;" | 9| Extra damage, extra accuracy, mods provide buffs.|-| colspan="7" style="border-top:solid 1px;"||-| <b>Epic Attack</b>| {{Ability icon|Heavy Shot|1}} | Heavy Multishot'Shot| style="text-align:center;" | Piercing| style="text-align:center;" | 20| style="text-align:center;" | 40| Bigger arrow (fires Dense Arrows), bigger damage, doesn't travel as far.|-| colspan="7" style="border-top:solid 1px;"||-| <b>Major Heal</b>| {{Ability icon|Restorative Arrow|1}} | Restorative Arrow| style="text-align:center;" | Piercing| style="text-align:center;" | 30| style="text-align:center;" | 30| You shoot a Reservoir Arrow at an ally, it hurts them... and heals them. Can be modded to give a shield, restore power, and can also be modded to shoot yourself! Damage mods do not boost friendly damage.|-| colspan="7" style="border-top:solid 1px;"||-| <b>Minor Heal</b>| {{Ability icon||1}} | N/A| style="text-align:center;" | N/A| style="text-align:center;" | N/A| style="text-align:center;" | N/A| Archery has no Minor Heal, any mods that buff Minor Heals will have no effect on this skill.|-| colspan="7" style="border-top:solid 1px;"||-| <b>Nice Attack</b>| {{Ability icon|Mangling Shot|1}} | Mangling Shot| style="text-align:center;" | Piercing| style="text-align:center;" | 30| style="text-align:center;" | 20| Fires a Long Arrow to stun an enemy. Extra damage to Vulnerable enemies. Can be modded for numerous debuffs and can be modded to hit a secondary creature.|-| colspan="7" style="border-top:solid 1px;"||-| <b>Signature Debuff</b>| {{Ability icon|Snare Arrow|1}} | Snare Arrow| style="text-align:center;" | Piercing| style="text-align:center;" | 30| style="text-align:center;" | 30| Fires a Snare Arrow to mesmerize an enemy for 20 seconds. Can be modded for heal, buff, and a debuff.|-| colspan="7" style="border-top:solid 1px;"||-| <b>Survival Utility</b>| {{Ability icon||1}} | N/A| style="text-align:center;" | N/A| style="text-align:center;" | N/A| style="text-align:center;" | N/A| Your Survival Utility is being high DPS at a 30 meter range!|-| colspan="7" style="border-top:solid 1px;"||-| <b>Other Abilities</b>| {{Ability icon|Poison Arrow|1}} | Poison Arrow| style="text-align:center;" | Poison <br> Poison DOT| style="text-align:center;" | 30| style="text-align:center;" | 10| Fires a Reservoir Arrow. The centerpiece to any Poison Archery build as it can be modded to reduce the poison resistance of any creature (resistances can fall below 0). Damage mods for Poison Arrow apply to the mod that adds DOT damage when you critically hit.|-| || colspan="6" style="border-top:solid 1px;"||-| || {{Ability icon|Acid Arrow|1}} | Acid Arrow| style="text-align:center;" | Acid <br> Acid Armor| style="text-align:center;" | 30| style="text-align:center;" | 10| Fires a Reservoir Arrow. Deals bonus armor damage. Acid damage increases are applied twice as long as an enemy has armor, as the Acid damage and Direct Armor Acid damage both receive the flat and % increases. Damage mods specifically for Acid Arrow apply to the mod that adds Burst damage when you critically hit|-| || colspan="6" style="border-top:solid 1px;"||-| || {{Ability icon|Fire Arrow|1}} | Fire Arrow| style="text-align:center;" | Fire <br> Fire DOT| style="text-align:center;" | 30| style="text-align:center;" | 15| Fires a Reservoir Arrow. As with most fire damage, its base damage is higher, but it also enrages the enemy twice as fast. Low synergy with the rest of Archery, but does have innate Fire DOT to deal with Troll' s regen.|-| || colspan="6" style="border-top:solid 1px;"||-| || {{Ability icon|Hook Shot|1}} | Hook Shot| style="text-align:center;" |Piercing| [[Elahil]] style="text-align:center;" |30| style="text- align:center;" |11| <i>GET OVER HERE!</i> <br> Fires a Barbed Arrow and yoinks the target to you. Can be modded to silence Non-Elite targets (they don't call for help). Another key piece of the Poison Archer build as it also can be modded to reduce target''Special'''s resistance to poison (and fire).|-| || colspan="6" style="border-top:solid 1px;"||-| || {{Ability icon|Multishot|1}} | Multishot| style="text-align: Hits all targets within range. center;" | AoE Piercing <br> <i>(But AoE Fire)</i>| style="text-align:center;" | 30| style="text-align:center;" | 15| Fire at everything in a 30 meter radius, always consumes exactly 5 arrows.) Great for getting the entire room to focus you so you can die faster! Can be modded to convert Piercing to Fire damage.|-| || colspan="6" style="border-top:solid 1px;"||-| || {{Ability icon|Heavy Multishot|1}} | Heavy Multishot| style="text-align:center;" | AoE Piercing| style="text-align:center;" | 20| style="text-align:center;" | 30| Fire at everything in a 20 meter radius with Dense Arrows! Consumes 5 arrows. Can be modded to buff Nice Attack and Epic Attack and/or be modded to deal some hefty AoE damage by itself.|-| || colspan="6" style="border-top:solid 1px;"||-| || {{Ability icon|Long Shot|1}} | Long Shot| style="text-align:center;" | Piercing| style="text-align:center;" | 45| style="text-align:center;" | 10| Fire a Long Arrow. Extra range and can be modded to reduce enemy resistance to Poison, Trauma, and Acid!
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