Changes

Jump to: navigation, search

Hammer/Treasure Effects

6,264 bytes added, 18:52, 27 March 2017
m
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Hammer/Treasure Effects:By Ability]]
<!-- This table is from patch v273v277, January 22March 25, 2017 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| || of Hammering || <b>Tier 67</b> - Hammer Base Damage +2023% || Head, MainHand || {{Spoiler|
*; Tier 1
*Hammer Damage +3
*; Tier 6
*Hammer Base Damage +20%
*; Tier 7
*Hammer Base Damage +23%
|Expand}}
|-
| || of Vindictive Clubbing || <b>Tier 1214</b> - Hammer attacks deal +1215% damage but generate +3645% Rage || Legs, Necklace || {{Spoiler|
*; Tier 1
*Hammer attacks deal +1% damage but generate +3% Rage
*; Tier 12
*Hammer attacks deal +12% damage but generate +36% Rage
*; Tier 13
*Hammer attacks deal +13% damage but generate +39% Rage
*; Tier 14
*Hammer attacks deal +15% damage but generate +45% Rage
|Expand}}
|-
| || of Braining || <b>Tier 1214</b> - Hammer attacks deal +1620% damage to targets whose Rage meters are at least 66% full || Chest, Hands || {{Spoiler|
*; Tier 1
*Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full
*; Tier 12
*Hammer attacks deal +16% damage to targets whose Rage meters are at least 66% full
*; Tier 13
*Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full
*; Tier 14
*Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full
|Expand}}
|-
| || of Dazing || <b>Tier 1214</b> - Hammer attacks have a 1214% chance to Knock Down targets whose Rage meter is at least 66% full || Feet || {{Spoiler|
*; Tier 1
*Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 12
*Hammer attacks have a 12% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 13
*Hammer attacks have a 13% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 14
*Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full
|Expand}}
|-
| || of Seismic Slamming || <b>Tier 1214</b> - Seismic Impact Damage +3747% || Head, Ring || {{Spoiler|
*; Tier 1
*Seismic Impact Damage +4%
*; Tier 12
*Seismic Impact Damage +37%
*; Tier 13
*Seismic Impact Damage +42%
*; Tier 14
*Seismic Impact Damage +47%
|Expand}}
|-
| || || <b>Tier 67</b> - Way of the Hammer boosts Slashing and Piercing Damage +1215% for 10 seconds || Ring || {{Spoiler|
*; Tier 1
*Way of the Hammer boosts Slashing and Piercing Damage +2% for 10 seconds
*; Tier 6
*Way of the Hammer boosts Slashing and Piercing Damage +12% for 10 seconds
*; Tier 7
*Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds
|Expand}}
|-
| || of Seismic Events || <b>Tier 67</b> - Seismic Impact hits all targets within 8 meters and deals +1821% damage || Hands || {{Spoiler|
*; Tier 1
*Seismic Impact hits all targets within 8 meters and deals +3% damage
*; Tier 6
*Seismic Impact hits all targets within 8 meters and deals +18% damage
*; Tier 7
*Seismic Impact hits all targets within 8 meters and deals +21% damage
|Expand}}
|-
| || || <b>Tier 67</b> - Seismic Impact restores 60 70 Armor to you || OffHand, Necklace || {{Spoiler|
*; Tier 1
*Seismic Impact restores 10 Armor to you
*; Tier 6
*Seismic Impact restores 60 Armor to you
*; Tier 7
*Seismic Impact restores 70 Armor to you
|Expand}}
|-
| || || <b>Tier 1214</b> - Seismic Impact deals +5571% damage to targets that are Knocked Down || Chest, Feet || {{Spoiler|
*; Tier 1
*Seismic Impact deals +11% damage to targets that are Knocked Down
*; Tier 12
*Seismic Impact deals +55% damage to targets that are Knocked Down
*; Tier 13
*Seismic Impact deals +63% damage to targets that are Knocked Down
*; Tier 14
*Seismic Impact deals +71% damage to targets that are Knocked Down
|Expand}}
|-
| Reverberating || || <b>Tier 1214</b> - Reverberating Strike Damage +2731% || Legs, MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike Damage +5%
*; Tier 12
*Reverberating Strike Damage +27%
*; Tier 13
*Reverberating Strike Damage +29%
*; Tier 14
*Reverberating Strike Damage +31%
|Expand}}
|-
| || || <b>Tier 1214</b> - Way of the Hammer restores 60 70 Armor to all targets || Hands, Necklace || {{Spoiler|
*; Tier 1
*Way of the Hammer restores 16 Armor to all targets
*; Tier 12
*Way of the Hammer restores 60 Armor to all targets
*; Tier 13
*Way of the Hammer restores 65 Armor to all targets
*; Tier 14
*Way of the Hammer restores 70 Armor to all targets
|Expand}}
|-
| || || <b>Tier 1214</b> - Reverberating Strike deals 54 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns || Head || {{Spoiler|
*; Tier 1
*Reverberating Strike deals 10 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
*; Tier 12
*Reverberating Strike deals 54 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
*; Tier 13
*Reverberating Strike deals 58 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
*; Tier 14
*Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
|Expand}}
|-
| || of Slagging || <b>Tier 1214</b> - Pound To Slag Damage +5165% || Chest, Feet || {{Spoiler|
*; Tier 1
*Pound To Slag Damage +7%
*; Tier 12
*Pound To Slag Damage +51%
*; Tier 13
*Pound To Slag Damage +58%
*; Tier 14
*Pound To Slag Damage +65%
|Expand}}
|-
| || || <b>Tier 1214</b> - Hurl Lightning and Thunderstrike Damage +3547% || Chest, Ring || {{Spoiler|
*; Tier 1
*Hurl Lightning and Thunderstrike Damage +5%
*; Tier 12
*Hurl Lightning and Thunderstrike Damage +35%
*; Tier 13
*Hurl Lightning and Thunderstrike Damage +41%
*; Tier 14
*Hurl Lightning and Thunderstrike Damage +47%
|Expand}}
|-
| || of Healthy Obliteration || <b>Tier 1214</b> - Pound To Slag restores 96 108 health to you || Ring, OffHand || {{Spoiler|
*; Tier 1
*Pound To Slag restores 8 health to you
*; Tier 12
*Pound To Slag restores 96 health to you
*; Tier 13
*Pound To Slag restores 102 health to you
*; Tier 14
*Pound To Slag restores 108 health to you
|Expand}}
|-
| || of Frenzied Slagging || <b>Tier 1214</b> - Pound To Slag deals +2428% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Hands || {{Spoiler|
*; Tier 1
*Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 12
*Pound To Slag deals +24% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 13
*Pound To Slag deals +26% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 14
*Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
|Expand}}
|-
| || of Proud Pounding || <b>Tier 1</b> - Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds || Necklace ||
|-
| || || <b>Tier 67</b> - Way of the Hammer boosts all targets' Electricity Damage +1216% for 10 seconds || MainHand || {{Spoiler|
*; Tier 1
*Way of the Hammer boosts all targets' Electricity Damage +2% for 10 seconds
*; Tier 6
*Way of the Hammer boosts all targets' Electricity Damage +12% for 10 seconds
*; Tier 7
*Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds
|Expand}}
|-
| || of Nice Looking Hammers || <b>Tier 1214</b> - Look At My Hammer restores +62 72 health to you || OffHand, Ring || {{Spoiler|
*; Tier 1
*Look At My Hammer restores +7 health to you
*; Tier 12
*Look At My Hammer restores +62 health to you
*; Tier 13
*Look At My Hammer restores +67 health to you
*; Tier 14
*Look At My Hammer restores +72 health to you
|Expand}}
|-
| || of Attractive Clubs || <b>Tier 1214</b> - Look At My Hammer restores +92 106 armor to you || Chest, Necklace || {{Spoiler|
*; Tier 1
*Look At My Hammer restores +15 armor to you
*; Tier 12
*Look At My Hammer restores +92 armor to you
*; Tier 13
*Look At My Hammer restores +99 armor to you
*; Tier 14
*Look At My Hammer restores +106 armor to you
|Expand}}
|-
| || of Safe Clubbing || <b>Tier 1214</b> - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 30 36 for 5 seconds || Head || {{Spoiler|
*; Tier 1
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds
*; Tier 12
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 30 for 5 seconds
*; Tier 13
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 33 for 5 seconds
*; Tier 14
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 67</b> - After using Look At My Hammer, all other Hammer attacks cost -8 9 Power for 8 seconds || Hands || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds
*; Tier 7
*After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 67</b> - After using Look At My Hammer, all other Hammer attacks cost -7 8 Power for 10 seconds || MainHand || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds
*; Tier 7
*After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 67</b> - After using Look At My Hammer, all other Hammer attacks cost -6 7 Power for 12 seconds || Legs || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds
*; Tier 7
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 1214</b> - Leaping Smash Damage +6280% || Legs, MainHand || {{Spoiler|
*; Tier 1
*Leaping Smash Damage +7%
*; Tier 12
*Leaping Smash Damage +62%
*; Tier 13
*Leaping Smash Damage +71%
*; Tier 14
*Leaping Smash Damage +80%
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 1214</b> - Leaping Smash and Latent Charge boost your Core Attack damage +67 87 for 6 seconds || Ring, Necklace || {{Spoiler|
*; Tier 1
*Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds
*; Tier 12
*Leaping Smash and Latent Charge boost your Core Attack damage +67 for 6 seconds
*; Tier 13
*Leaping Smash and Latent Charge boost your Core Attack damage +77 for 6 seconds
*; Tier 14
*Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds
|Expand}}
|-
| || of Armored Leaping || <b>Tier 1214</b> - Leaping Smash restores 40 46 Armor to you || Chest, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash restores 7 Armor to you
*; Tier 12
*Leaping Smash restores 40 Armor to you
*; Tier 13
*Leaping Smash restores 43 Armor to you
*; Tier 14
*Leaping Smash restores 46 Armor to you
|Expand}}
|-
| || of Rib Removal || <b>Tier 1214</b> - Rib Shatter Direct Damage +3747% || OffHand, Ring || {{Spoiler|
*; Tier 1
*Rib Shatter Direct Damage +10%
*; Tier 12
*Rib Shatter Direct Damage +37%
*; Tier 13
*Rib Shatter Direct Damage +42%
*; Tier 14
*Rib Shatter Direct Damage +47%
|Expand}}
|-
| || of Rib Removal || <b>Tier 1214</b> - Rib Shatter deals +120 160 Trauma damage over 20 seconds || Feet, MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals +10 Trauma damage over 20 seconds
*; Tier 12
*Rib Shatter deals +120 Trauma damage over 20 seconds
*; Tier 13
*Rib Shatter deals +140 Trauma damage over 20 seconds
*; Tier 14
*Rib Shatter deals +160 Trauma damage over 20 seconds
|Expand}}
|-
| || || <b>Tier 1214</b> - Hurl Lightning Damage +3248% and Reuse Time -1 || MainHand, Necklace || {{Spoiler|
*; Tier 1
*Hurl Lightning Damage +10% and Reuse Time -1
*; Tier 12
*Hurl Lightning Damage +32% and Reuse Time -1
*; Tier 13
*Hurl Lightning Damage +40% and Reuse Time -1
*; Tier 14
*Hurl Lightning Damage +48% and Reuse Time -1
|Expand}}
|-
| || of Ribcage Explosion || <b>Tier 1214</b> - Rib Shatter deals +130 170 damage to targets that are knocked down || Legs, Necklace || {{Spoiler|
*; Tier 1
*Rib Shatter deals +20 damage to targets that are knocked down
*; Tier 12
*Rib Shatter deals +130 damage to targets that are knocked down
*; Tier 13
*Rib Shatter deals +150 damage to targets that are knocked down
*; Tier 14
*Rib Shatter deals +170 damage to targets that are knocked down
|Expand}}
|-
| || || <b>Tier 67</b> - Way of the Hammer grants all targets +10 12 Direct Mitigation for 10 seconds || Head, Legs || {{Spoiler|
*; Tier 1
*Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds
*; Tier 6
*Way of the Hammer grants all targets +10 Direct Mitigation for 10 seconds
*; Tier 7
*Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds
|Expand}}
|-
| || || <b>Tier 1214</b> - Rib Shatter and Leaping Smash deal +4357% direct damage to targets whose Rage meters are at least 66% full || Head, Hands || {{Spoiler|
*; Tier 1
*Rib Shatter and Leaping Smash deal +10% direct damage to targets whose Rage meters are at least 66% full
*; Tier 12
*Rib Shatter and Leaping Smash deal +43% direct damage to targets whose Rage meters are at least 66% full
*; Tier 13
*Rib Shatter and Leaping Smash deal +50% direct damage to targets whose Rage meters are at least 66% full
*; Tier 14
*Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full
|Expand}}
|-
| || of Thunder Healing || <b>Tier 1214</b> - Thunderstrike heals you for 28 33 health || Legs, Necklace || {{Spoiler|
*; Tier 1
*Thunderstrike heals you for 2 health
*; Tier 12
*Thunderstrike heals you for 28 health
*; Tier 13
*Thunderstrike heals you for 30 health
*; Tier 14
*Thunderstrike heals you for 33 health
|Expand}}
|-
| || of Discordant Thunder || <b>Tier 1214</b> - Thunderstrike deals +1618% damage and knocks all targets back || Hands, Feet || {{Spoiler|
*; Tier 1
*Thunderstrike deals +5% damage and knocks all targets back
*; Tier 12
*Thunderstrike deals +16% damage and knocks all targets back
*; Tier 13
*Thunderstrike deals +17% damage and knocks all targets back
*; Tier 14
*Thunderstrike deals +18% damage and knocks all targets back
|Expand}}
|-
| Thunderstriking || of Thunder Strikes || <b>Tier 1214</b> - Thunderstrike Damage +4048% || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Thunderstrike Damage +7%
*; Tier 12
*Thunderstrike Damage +40%
*; Tier 13
*Thunderstrike Damage +44%
*; Tier 14
*Thunderstrike Damage +48%
|Expand}}
|-
| Discharging || || <b>Tier 1214</b> - Discharging Strike Damage +3042% || Legs, MainHand || {{Spoiler|
*; Tier 1
*Discharging Strike Damage +8%
*Discharging Strike Damage +26%
*; Tier 11
*Discharging Strike Damage +2830%
*; Tier 12
*Discharging Strike Damage +3034%*; Tier 13*Discharging Strike Damage +38%*; Tier 14*Discharging Strike Damage +42%
|Expand}}
|-
| || || <b>Tier 1214</b> - Discharging Strike deals +12% damage plus 4155% more damage if target's Rage meter is at least 66% full || Hands, Feet || {{Spoiler|
*; Tier 1
*Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full
*; Tier 12
*Discharging Strike deals +12% damage plus 41% more damage if target's Rage meter is at least 66% full
*; Tier 13
*Discharging Strike deals +12% damage plus 48% more damage if target's Rage meter is at least 66% full
*; Tier 14
*Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full
|Expand}}
|-
| || || <b>Tier 1214</b> - Discharging Strike and Latent Charge boost your Epic Attack damage +70 90 for 15 seconds || OffHand, Ring || {{Spoiler|
*; Tier 1
*Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds
*; Tier 12
*Discharging Strike and Latent Charge boost your Epic Attack damage +70 for 15 seconds
*; Tier 13
*Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
*; Tier 14
*Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
|Expand}}
|-
| || of Discount Discharges || <b>Tier 67</b> - Discharging Strike Power Cost -17 20 || Head, Chest || {{Spoiler|
*; Tier 1
*Discharging Strike Power Cost -7
*; Tier 6
*Discharging Strike Power Cost -17
*; Tier 7
*Discharging Strike Power Cost -20
|Expand}}
|-
| || || <b>Tier 1214</b> - Hurl Lightning deals +1622% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns || OffHand || {{Spoiler|
*; Tier 1
*Hurl Lightning deals +5% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 12
*Hurl Lightning deals +16% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 13
*Hurl Lightning deals +19% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 14
*Hurl Lightning deals +22% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns
|Expand}}
|-
| Reckful || || <b>Tier 67</b> - Reckless Slam boosts your direct damage mitigation +10 14 for 5 seconds || Head, OffHand || {{Spoiler|
*; Tier 1
*Reckless Slam boosts your direct damage mitigation +2 for 5 seconds
*Reckless Slam boosts your direct damage mitigation +8 for 5 seconds
*; Tier 6
*Reckless Slam boosts your direct damage mitigation +10 12 for 5 seconds*; Tier 7*Reckless Slam boosts your direct damage mitigation +14 for 5 seconds
|Expand}}
|-
| || || <b>Tier 1214</b> - Hurl Lightning Damage +4359% || Head, Feet || {{Spoiler|
*; Tier 1
*Hurl Lightning Damage +10%
*; Tier 12
*Hurl Lightning Damage +43%
*; Tier 13
*Hurl Lightning Damage +51%
*; Tier 14
*Hurl Lightning Damage +59%
|Expand}}
|-
| Reckless || of Reckless Slamming || <b>Tier 1214</b> - Reckless Slam Damage +3251% || Chest, MainHand || {{Spoiler|
*; Tier 1
*Reckless Slam Damage +10%
*Reckless Slam Damage +30%
*; Tier 12
*Reckless Slam Damage +3237%*; Tier 13*Reckless Slam Damage +44%*; Tier 14*Reckless Slam Damage +51%
|Expand}}
|-
| || || <b>Tier 1214</b> - Latent Charge Direct Damage +9295% || Head, Legs || {{Spoiler|
*; Tier 1
*Latent Charge Direct Damage +3720%
*; Tier 2
*Latent Charge Direct Damage +4225%
*; Tier 3
*Latent Charge Direct Damage +4730%
*; Tier 4
*Latent Charge Direct Damage +5235%
*; Tier 5
*Latent Charge Direct Damage +5740%
*; Tier 6
*Latent Charge Direct Damage +6245%
*; Tier 7
*Latent Charge Direct Damage +6750%
*; Tier 8
*Latent Charge Direct Damage +7255%
*; Tier 9
*Latent Charge Direct Damage +7760%
*; Tier 10
*Latent Charge Direct Damage +8265%
*; Tier 11
*Latent Charge Direct Damage +8770%
*; Tier 12
*Latent Charge Direct Damage +9275%*; Tier 13*Latent Charge Direct Damage +85%*; Tier 14*Latent Charge Direct Damage +95%
|Expand}}
|-
| || || <b>Tier 1214</b> - Reckless Slam deals +2838% damage and taunts -280 320 || Necklace, Ring || {{Spoiler|
*; Tier 1
*Reckless Slam deals +6% damage and taunts -60
*; Tier 12
*Reckless Slam deals +28% damage and taunts -280
*; Tier 13
*Reckless Slam deals +33% damage and taunts -300
*; Tier 14
*Reckless Slam deals +38% damage and taunts -320
|Expand}}
|-
| || || <b>Tier 1214</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 80 for 9 seconds || Hands, Feet || {{Spoiler|
*; Tier 1
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +7 for 9 seconds
*; Tier 12
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds
*; Tier 13
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +71 for 9 seconds
*; Tier 14
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds
|Expand}}
|-
| || || <b>Tier 1214</b> - Latent Charge deals +120 160 Electricity damage after a 15 second delay || Chest, Hands || {{Spoiler|
*; Tier 1
*Latent Charge deals +10 Electricity damage after a 15 second delay
*; Tier 12
*Latent Charge deals +120 Electricity damage after a 15 second delay
*; Tier 13
*Latent Charge deals +140 Electricity damage after a 15 second delay
*; Tier 14
*Latent Charge deals +160 Electricity damage after a 15 second delay
|Expand}}
|-
| || of Taunting Reverberations || <b>Tier 1214</b> - Reverberating Strike restores 24 28 armor to you and taunts -215 245 || Chest, OffHand || {{Spoiler|
*; Tier 1
*Reverberating Strike restores 2 armor to you and taunts -50
*; Tier 12
*Reverberating Strike restores 24 armor to you and taunts -215
*; Tier 13
*Reverberating Strike restores 26 armor to you and taunts -230
*; Tier 14
*Reverberating Strike restores 28 armor to you and taunts -245
|Expand}}
|}
12,245
edits

Navigation menu