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Necromancy/Abilities

506 bytes removed, 19:03, 9 May 2017
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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Necromancy/Abilities|{{msg:BASEPAGENAME}} Necromancy Complete Ability List]]==
</includeonly>
<!-- This table is from patch v277v279, March 25May 9, 2017 -->
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
|-
| <span class="extimage64px">{{Ability icon|Raise Skeletal Swordsman 6}}</span>&nbsp; || 70 || Raise Skeletal Swordsman 6 || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>125<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
|-
| <span class="extimage64px">{{Ability icon|Raise Skeletal Battle Mage 6}}</span>&nbsp; || 75 || Raise Skeletal Battle Mage 6 || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>150<br><b>Range: </b>3<br><b>Cooldown: </b>5 || NecromancyGem
|}
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