12,245
edits
Changes
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v279, May 9, 2017 -->
==<!--start-->Gourmand Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>General Mods</u></b><br>
* Direct Crushing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
* Direct Acid Damage +54<br>
* Direct Cold Damage +54<br>
* Direct Crushing Damage +54<br>
* Direct Darkness Damage +54<br>
* Direct Demonic Damage +54<br>
* Direct Divine Damage +54<br>
* Direct Electricity Damage +54<br>
* Direct Fire Damage +54<br>
* Direct Nature Damage +54<br>
* Direct Piercing Damage +54<br>
* Direct Poison Damage +54<br>
* Direct Psychic Damage +54<br>
* Direct Slashing Damage +54<br>
* Direct Sonic Damage +54<br>
* Direct Trauma Damage +54<br>
* Archery Ability Power Cost -14%, Battle Chemistry Ability Power Cost -13%, Bard Ability Power Cost -13%<br>
* Cow Ability Power Cost -14%, Deer Ability Power Cost -13%, Pig Ability Power Cost -13%<br>
* Druid Ability Power Cost -14%, Lycanthropy Ability Power Cost -13%, Armor Patching Ability Power Cost -13%<br>
* Fire Magic Ability Power Cost -14%, Ice Magic Ability Power Cost -13%, Necromancy Ability Power Cost -13%<br>
* Hammer Ability Power Cost -14%, Staff Ability Power Cost -13%, Knife Ability Power Cost -13%<br>
* Max Cleanliness +14, Max Community +13, Max Peaceableness +13<br>
* Mentalism Ability Power Cost -14%, Psychology Ability Power Cost -13%, Crossbow Ability Power Cost -13%<br>
* Spider Ability Power Cost -14%, Giant Bat Ability Power Cost -13%, First Aid Ability Power Cost -13%<br>
* Sword Ability Power Cost -14%, Shield Ability Power Cost -13%, Unarmed Ability Power Cost -13%<br>
* Your attacks deal +54 damage to (corporeal) Undead<br>
* Your attacks deal +54 damage to (non-ruminant) Ungulates<br>
* Your attacks deal +54 damage to Aberrations<br>
* Your attacks deal +54 damage to Arthropods<br>
* Your attacks deal +54 damage to Bears<br>
* Your attacks deal +54 damage to Canines<br>
* Your attacks deal +54 damage to Constructs<br>
* Your attacks deal +54 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Demons<br>
* Your attacks deal +54 damage to Dinosaurs<br>
* Your attacks deal +54 damage to Elementals<br>
* Your attacks deal +54 damage to Elves<br>
* Your attacks deal +54 damage to Felines<br>
* Your attacks deal +54 damage to Fey<br>
* Your attacks deal +54 damage to Fish<br>
* Your attacks deal +54 damage to Fungoids<br>
* Your attacks deal +54 damage to Giants<br>
* Your attacks deal +54 damage to Goblins<br>
* Your attacks deal +54 damage to Humans<br>
* Your attacks deal +54 damage to Incorporeal Creatures<br>
* Your attacks deal +54 damage to Orcs<br>
* Your attacks deal +54 damage to Rakshasa<br>
* Your attacks deal +54 damage to Rodents<br>
* Your attacks deal +54 damage to Ruminants<br>
* Your burst attacks deal +127 damage to Elite enemies<br>
* Your melee attacks deal +84 damage to Elite enemies<br>
* Your projectile attacks deal +84 damage to Elite enemies<br>
* Your take -16 damage from Elite monsters' attacks and -8 damage from non-Elite attacks. You also gain Max Health +16<br>
* Dwarves gain +138 Max Health<br>
* Dwarves gain +40 Max Bodyheat<br>
* Dwarves gain +40 Max Hydration<br>
* Dwarves gain +40 Max Metabolism<br>
* Dwarves gain +62 Max Power<br>
* Dwarves gain +97 Max Health<br>
* Elves earn +12.7% Combat XP when feeling Clean, but earn -12.7% Combat XP when Dirty<br>
* Elves earn +16.6% Combat XP when feeling Clean, but earn NO Combat XP when Dirty<br>
* Elves gain +138 Max Health<br>
* Elves gain +40 Max Bodyheat<br>
* Elves gain +40 Max Hydration<br>
* Elves gain +40 Max Metabolism<br>
* Elves gain +62 Max Power<br>
* Elves gain +97 Max Health<br>
* Fairies gain +138 Max Health<br>
* Fairies gain +40 Max Bodyheat<br>
* Fairies gain +40 Max Hydration<br>
* Fairies gain +40 Max Metabolism<br>
* Fairies gain +62 Max Power<br>
* Fairies gain +97 Max Health<br>
* Humans earn +12.7% Combat XP when feeling Community-Minded, but earn -12.7% Combat XP when Lonely<br>
* Humans earn +16.6% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely<br>
* Humans gain +138 Max Health<br>
* Humans gain +40 Max Bodyheat<br>
* Humans gain +40 Max Hydration<br>
* Humans gain +40 Max Metabolism<br>
* Humans gain +62 Max Power<br>
* Humans gain +97 Max Health<br>
* Orcs gain +138 Max Health<br>
* Orcs gain +40 Max Bodyheat<br>
* Orcs gain +40 Max Hydration<br>
* Orcs gain +40 Max Metabolism<br>
* Orcs gain +62 Max Power<br>
* Orcs gain +97 Max Health<br>
* Rakshasa earn +12.7% Combat XP when feeling Peaceable, but earn -12.7% Combat XP when feeling Dead Inside<br>
* Rakshasa earn +16.6% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside<br>
* Rakshasa gain +138 Max Health<br>
* Rakshasa gain +40 Max Bodyheat<br>
* Rakshasa gain +40 Max Hydration<br>
* Rakshasa gain +40 Max Metabolism<br>
* Rakshasa gain +62 Max Power<br>
* Rakshasa gain +97 Max Health<br>
<br>
==<!--start-->Gourmand Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>General Mods</u></b><br>
* Direct Crushing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
* Direct Crushing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
* Direct Piercing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
* Direct Slashing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
* Direct Acid Damage +54<br>
* Direct Cold Damage +54<br>
* Direct Crushing Damage +54<br>
* Direct Darkness Damage +54<br>
* Direct Demonic Damage +54<br>
* Direct Divine Damage +54<br>
* Direct Electricity Damage +54<br>
* Direct Fire Damage +54<br>
* Direct Nature Damage +54<br>
* Direct Piercing Damage +54<br>
* Direct Poison Damage +54<br>
* Direct Psychic Damage +54<br>
* Direct Slashing Damage +54<br>
* Direct Sonic Damage +54<br>
* Direct Trauma Damage +54<br>
* Archery Ability Power Cost -14%, Battle Chemistry Ability Power Cost -13%, Bard Ability Power Cost -13%<br>
* Cow Ability Power Cost -14%, Deer Ability Power Cost -13%, Pig Ability Power Cost -13%<br>
* Druid Ability Power Cost -14%, Lycanthropy Ability Power Cost -13%, Armor Patching Ability Power Cost -13%<br>
* Fire Magic Ability Power Cost -14%, Ice Magic Ability Power Cost -13%, Necromancy Ability Power Cost -13%<br>
* Hammer Ability Power Cost -14%, Staff Ability Power Cost -13%, Knife Ability Power Cost -13%<br>
* Max Cleanliness +14, Max Community +13, Max Peaceableness +13<br>
* Mentalism Ability Power Cost -14%, Psychology Ability Power Cost -13%, Crossbow Ability Power Cost -13%<br>
* Spider Ability Power Cost -14%, Giant Bat Ability Power Cost -13%, First Aid Ability Power Cost -13%<br>
* Sword Ability Power Cost -14%, Shield Ability Power Cost -13%, Unarmed Ability Power Cost -13%<br>
* Your attacks deal +54 damage to (corporeal) Undead<br>
* Your attacks deal +54 damage to (non-ruminant) Ungulates<br>
* Your attacks deal +54 damage to Aberrations<br>
* Your attacks deal +54 damage to Arthropods<br>
* Your attacks deal +54 damage to Bears<br>
* Your attacks deal +54 damage to Canines<br>
* Your attacks deal +54 damage to Constructs<br>
* Your attacks deal +54 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Demons<br>
* Your attacks deal +54 damage to Dinosaurs<br>
* Your attacks deal +54 damage to Elementals<br>
* Your attacks deal +54 damage to Elves<br>
* Your attacks deal +54 damage to Felines<br>
* Your attacks deal +54 damage to Fey<br>
* Your attacks deal +54 damage to Fish<br>
* Your attacks deal +54 damage to Fungoids<br>
* Your attacks deal +54 damage to Giants<br>
* Your attacks deal +54 damage to Goblins<br>
* Your attacks deal +54 damage to Humans<br>
* Your attacks deal +54 damage to Incorporeal Creatures<br>
* Your attacks deal +54 damage to Orcs<br>
* Your attacks deal +54 damage to Rakshasa<br>
* Your attacks deal +54 damage to Rodents<br>
* Your attacks deal +54 damage to Ruminants<br>
* Your burst attacks deal +127 damage to Elite enemies<br>
* Your melee attacks deal +84 damage to Elite enemies<br>
* Your projectile attacks deal +84 damage to Elite enemies<br>
* Your take -16 damage from Elite monsters' attacks and -8 damage from non-Elite attacks. You also gain Max Health +16<br>
* Dwarves gain +138 Max Health<br>
* Dwarves gain +40 Max Bodyheat<br>
* Dwarves gain +40 Max Hydration<br>
* Dwarves gain +40 Max Metabolism<br>
* Dwarves gain +62 Max Power<br>
* Dwarves gain +97 Max Health<br>
* Elves earn +12.7% Combat XP when feeling Clean, but earn -12.7% Combat XP when Dirty<br>
* Elves earn +16.6% Combat XP when feeling Clean, but earn NO Combat XP when Dirty<br>
* Elves gain +138 Max Health<br>
* Elves gain +40 Max Bodyheat<br>
* Elves gain +40 Max Hydration<br>
* Elves gain +40 Max Metabolism<br>
* Elves gain +62 Max Power<br>
* Elves gain +97 Max Health<br>
* Fairies gain +138 Max Health<br>
* Fairies gain +40 Max Bodyheat<br>
* Fairies gain +40 Max Hydration<br>
* Fairies gain +40 Max Metabolism<br>
* Fairies gain +62 Max Power<br>
* Fairies gain +97 Max Health<br>
* Humans earn +12.7% Combat XP when feeling Community-Minded, but earn -12.7% Combat XP when Lonely<br>
* Humans earn +16.6% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely<br>
* Humans gain +138 Max Health<br>
* Humans gain +40 Max Bodyheat<br>
* Humans gain +40 Max Hydration<br>
* Humans gain +40 Max Metabolism<br>
* Humans gain +62 Max Power<br>
* Humans gain +97 Max Health<br>
* Orcs gain +138 Max Health<br>
* Orcs gain +40 Max Bodyheat<br>
* Orcs gain +40 Max Hydration<br>
* Orcs gain +40 Max Metabolism<br>
* Orcs gain +62 Max Power<br>
* Orcs gain +97 Max Health<br>
* Rakshasa earn +12.7% Combat XP when feeling Peaceable, but earn -12.7% Combat XP when feeling Dead Inside<br>
* Rakshasa earn +16.6% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside<br>
* Rakshasa gain +138 Max Health<br>
* Rakshasa gain +40 Max Bodyheat<br>
* Rakshasa gain +40 Max Hydration<br>
* Rakshasa gain +40 Max Metabolism<br>
* Rakshasa gain +62 Max Power<br>
* Rakshasa gain +97 Max Health<br>
<br>