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Druid/Treasure Effects:By Ability

2 bytes added, 23:01, 10 June 2017
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v279v284, May 9June 09, 2017 -->
==<!--start-->Druid Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
<b><u>General Mods</u></b><br>
* Druid Skill Base Damage +23%<br>
* Druid Skill Base Damage +23%<br>
* Indirect Nature Damage +36% when Druid is active<br>
* Indirect Nature Damage +36% when Druid is active<br>
* Max Health +35 when Druid is active<br>
* Max Health +35 when Druid is active<br>
* Indirect Nature Damage +36% when Druid is active<br>
* Indirect Nature Damage +36% when Druid is active<br>
* All Druid abilities have a 18% chance to restore 15 Power to you<br>
* All Druid abilities have a 18% chance to restore 15 Power to you<br>
* Druid Skill Base Damage +23%<br>
* Druid Skill Base Damage +23%<br>
* Delerium Damage +73%<br>
* Delerium Damage +73%<br>
<br>
<b><u>Brambleskin</u></b><br>
* Brambleskin increases your Max Health by +61 for 30 seconds and heals you for 72 health61 Health<br>* Brambleskin increases your Max Health by +61 for 30 seconds and heals you for 72 health61 Health<br>
* Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor<br>
* Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor<br>
* Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health<br>
* Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health<br>
* Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power<br>
* Brambleskin increases your Max Power by +39 for 30 seconds and restores 39 Power<br>
* Brambleskin heals you for 72 health<br>
* Brambleskin heals you for 72 health<br>
<br>
<b><u>Cloud Sight</u></b><br>
* Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%<br>
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
* Cloud Sight and Delerium Damage +54%<br>
* Cloud Sight and Delerium Damage +54%<br>
* Cloud Sight Damage +53%<br>
* Cloud Sight Damage +53%<br>
* Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%<br>
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
<br>
<b><u>Cosmic Strike</u></b><br>
<br>
<b><u>Delerium</u></b><br>
* Delerium depletes +565 rage and taunts -420<br>
* Delerium depletes +565 rage and taunts -420<br>
* Delerium depletes +360 rage and deals +55 damage<br>
* Delerium depletes +360 rage and deals +55 damage<br>
* Cloud Sight and Delerium Damage +54%<br>
* Cloud Sight and Delerium Damage +54%<br>
* Delerium depletes +360 rage and deals +55 damage<br>
* Delerium depletes +360 rage and deals +55 damage<br>
* Delerium depletes +565 rage and taunts -420<br>
* Delerium depletes +565 rage and taunts -420<br>
<br>
<b><u>Energize</u></b><br>
* Energize restores 87 armor to each target<br>
* Energize restores 87 armor to each target<br>
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
* Energize Healing +56<br>
* Energize Healing +56<br>
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
* Energize restores 87 armor to each target<br>
* Energize restores 87 armor to each target<br>
<br>
<b><u>Fill With Bile</u></b><br>
<br>
<b><u>Healing Sanctuary</u></b><br>
* Your Healing Sanctuary restores +15 health with each heal<br>
* Your Healing Sanctuary restores +15 health with each heal<br>
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
* Healing Sanctuary immediately heals you for 70 health upon summoning<br>
* Healing Sanctuary immediately heals you for 70 health upon summoning<br>
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
* Your Healing Sanctuary restores +15 health with each heal<br>
* Your Healing Sanctuary restores +15 health with each heal<br>
<br>
<b><u>Heart Thorn</u></b><br>
<br>
<b><u>Pulse of Life</u></b><br>
* Regrowth and Pulse of Life Healing +28%<br>
* Regrowth and Pulse of Life Healing +28%<br>
* Pulse of Life Healing +42<br>
* Pulse of Life Healing +42<br>
* Pulse of Life gives +17 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds<br>
* Pulse of Life restores 70 Health over 15 seconds<br>
* Pulse of Life restores 70 Health over 15 seconds<br>
* Pulse of Life gives +17 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds<br>
* Regrowth and Pulse of Life Healing +28%<br>
* Regrowth and Pulse of Life Healing +28%<br>
<br>
<b><u>Regrowth</u></b><br>
* Regrowth Healing +70<br>
* Regrowth Healing +70<br>
* Regrowth restores 42 Power<br>
* Regrowth restores +38 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)<br>
* Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds<br>
* Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds<br>
* Regrowth restores +38 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)<br>
* Regrowth restores 42 Power<br>
* Regrowth and Pulse of Life Healing +28%<br>
* Regrowth and Pulse of Life Healing +28%<br>
* Rotskin Armor Damage +50%<br>
* Rotskin Armor Damage +50%<br>
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
* Rotskin deals 170 Trauma damage to health over 15 seconds<br>
* Rotskin deals 170 Trauma damage to health over 15 seconds<br>
* Rotskin hits all targets within 10 meters and deals 70 direct health damage<br>
* Rotskin shortens the current reuse timer of Regrowth by 5 seconds<br>
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
<br>
<b><u>Shillelagh</u></b><br>
* Toxinball Damage +72%<br>
* Toxinball Damage +72%<br>
* Toxinball Power Cost -15<br>
* Toxinball deals 108 Poison damage over 12 seconds<br>
* Toxinball deals 108 Poison damage over 12 seconds<br>
* Toxinball Power Cost -15<br>
<br>
<b><u>Trackless Steps</u></b><br>
<br>
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