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Rabid Deer

162 bytes added, 18:57, 26 February 2018
Updated to template.
| health = 150
| rage = 181
| effective = Slashing, Piercing, | vineffective = Poison (Very), Trauma (Very)
}}
'''Rabid Deer''' are [[Ruminant|Deer]] sometimes encountered West of [[Serbule Keep]]. Instead of fleeing like normal deer, they attack players on sight.
{{MOB Location| location1 ==Locations==; [[Serbule]]: | desc1 = Sometimes found West of Serbule Keep.| armor1 = 51| health1 = 150| rage1 = 181; [[| location2 = Serbule Hills]]: The Rabid Deer in Serbule Hills have a somewhat higher armor (| desc2 = Roaming around the zone.| armor2 = 71) and health (| health2 = 215).| rage2 = X}}
==Combat Abilities==
==Miscellaneous==
* {||'''Skin''': |?* |-|'''Meat''': Vension* |{{Item|Venison}}|-|'''Skull''': |{{Item|AnimalSkull}}|}
==Reported Loot==
* {|| {{Item|Strange Dirt}}* Femurs| {{Item|Femur}}* | {{Item|Venison}}* |-| {{Item|Grass}}|}
[[Category:Serbule Creatures]][[Category:Ruminant]][[Category:Serbule Hills Creatures]]
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