Changes

Jump to: navigation, search

Staff/Treasure Effects

883 bytes added, 14:36, 25 May 2018
m
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Staff/Treasure Effects:By Ability]]
<!-- This table is from patch v298v304, February 16May 25, 2018 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|-
| || of Staff-Fighting || <b>Tier 7</b> - Staff Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Staff Damage +3
*; Tier 7
:Staff Base Damage +23%
|Expand}}
|-
| || || <b>Tier 14</b> - Armor from Combat Refresh Abilities +40 when Staff is active || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Armor from Combat Refresh Abilities +12 when Staff is active
*; Tier 14
:Armor from Combat Refresh Abilities +40 when Staff is active
|Expand}}
|-
| || || <b>Tier 14</b> - Smash, Double Hit, and Heed The Stick Damage +15 || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Smash, Double Hit, and Heed The Stick Damage +2
*; Tier 14
:Smash, Double Hit, and Heed The Stick Damage +15
|Expand}}
|-
| || || <b>Tier 14</b> - Nice Attack Power Cost -19 when Staff is active || Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Nice Attack Power Cost -5 when Staff is active
*; Tier 14
:Nice Attack Power Cost -19 when Staff is active
|Expand}}
|-
| || of Smashing Vulnerabilities || <b>Tier 14</b> - All Staff attacks have a 5% chance to trigger the target's Vulnerability || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
*; Tier 14
:All Staff attacks have a 5% chance to trigger the target's Vulnerability
|Expand}}
|-
| || of Fiery Smashing || <b>Tier 14</b> - Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
*; Tier 14
:Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
|Expand}}
|-
| || of Crushing Streaks || <b>Tier 7</b> - Double Hit causes your next attack to deal +90 damage if it is a Crushing attack || Ring, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
*; Tier 7
:Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
|Expand}}
|-
| || || <b>Tier 7</b> - Pin heals you for 40 health || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pin heals you for 10 health
*; Tier 7
:Pin heals you for 40 health
|Expand}}
|-
| || || <b>Tier 14</b> - Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds
*; Tier 14
:Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
|Expand}}
|-
| || of Accurate Suppression || <b>Tier 7</b> - Suppress and Heed the Stick have +34 Accuracy || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Suppress and Heed the Stick have +10 Accuracy
*; Tier 7
:Suppress and Heed the Stick have +34 Accuracy
|Expand}}
|-
| || of Double Hits || <b>Tier 14</b> - Double Hit Damage +32% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Double Hit Damage +12%
*; Tier 14
:Double Hit Damage +32%
|Expand}}
|-
| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike Damage +54% || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Phoenix Strike Damage +10%
*; Tier 7
:Phoenix Strike Damage +54%
|Expand}}
|-
| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike deals +20% damage and reuse timer is -8 seconds || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Phoenix Strike deals +5% damage and reuse timer is -4 seconds
*; Tier 7
:Phoenix Strike deals +20% damage and reuse timer is -8 seconds
|Expand}}
|-
| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike restores 99 Health to you || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Phoenix Strike restores 30 Health to you
*; Tier 7
:Phoenix Strike restores 99 Health to you
|Expand}}
|-
| || of Slashy Double Hits || <b>Tier 7</b> - Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Double Hit costs -2 Power and makes the target 3% more vulnerable to Slashing for 15 seconds
*; Tier 7
:Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
|Expand}}
|-
| || of Efficient Thrusting || <b>Tier 14</b> - Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second
*; Tier 14
:Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
|Expand}}
|-
| || of Defensive Staff Fighting || <b>Tier 14</b> - Suppress and Deflective Spin Damage +36% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Suppress and Deflective Spin Damage +8%
*; Tier 14
:Suppress and Deflective Spin Damage +36%
|Expand}}
|-
| || of Hot Hits || <b>Tier 14</b> - Double Hit ignites the target, dealing 115 Fire damage over 15 seconds || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Double Hit ignites the target, dealing 15 Fire damage over 15 seconds
*; Tier 14
:Double Hit ignites the target, dealing 115 Fire damage over 15 seconds
|Expand}}
|-
| || of Cold Blocking || <b>Tier 14</b> - Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Blocking Stance boosts your Direct Cold Damage +6% for 30 seconds
*; Tier 14
:Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
|Expand}}
|-
| || of Concussive Cracking || <b>Tier 14</b> - Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds || MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
*; Tier 14
:Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
|Expand}}
|-
| || of Lunging || <b>Tier 14</b> - Lunge deals +39% damage to health and armor || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Lunge deals +3% damage to health and armor
*; Tier 14
:Lunge deals +39% damage to health and armor
|Expand}}
|-
| || of Group-Lunging || <b>Tier 14</b> - Lunge hits all enemies within 5 meters, but deals -21% damage and reuse timer is +2 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Lunge hits all enemies within 5 meters, but deals -55% damage and reuse timer is +2 seconds
*; Tier 14
:Lunge hits all enemies within 5 meters, but deals -21% damage and reuse timer is +2 seconds
|Expand}}
|-
| || of Bloody Redirection || <b>Tier 14</b> - Redirect deals +78 Trauma damage over 15 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Redirect deals +39 Trauma damage over 15 seconds
*; Tier 14
:Redirect deals +78 Trauma damage over 15 seconds
|Expand}}
|-
| || of Knockback Lunges || <b>Tier 14</b> - Lunge deals +35 damage and knocks the target backwards || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Lunge deals +1 damage and knocks the target backwards
*; Tier 14
:Lunge deals +35 damage and knocks the target backwards
|Expand}}
|-
| || of Lunging || <b>Tier 14</b> - Lunge deals +90 armor damage || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Lunge deals +12 armor damage
*; Tier 14
:Lunge deals +90 armor damage
|Expand}}
|-
| || of Healthy Deflection || <b>Tier 14</b> - Deflective Spin heals 84 Health over 60 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Deflective Spin heals 6 Health over 60 seconds
*; Tier 14
:Deflective Spin heals 84 Health over 60 seconds
|Expand}}
|-
| || of Refreshing Deflection || <b>Tier 14</b> - Deflective Spin restores 36 Power after a 20 second delay || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Deflective Spin restores 6 Power after a 20 second delay
*; Tier 14
:Deflective Spin restores 36 Power after a 20 second delay
|Expand}}
|-
| || of Second Chances || <b>Tier 14</b> - If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health
*; Tier 14
:If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
|Expand}}
|-
| || of Accurate Pinning || <b>Tier 7</b> - Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
*; Tier 7
:Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
|Expand}}
|-
| || of Zen Stances || <b>Tier 14</b> - Blocking Stance restores 32 Power to you || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Blocking Stance restores 4 Power to you
*; Tier 14
:Blocking Stance restores 32 Power to you
|Expand}}
|-
| || of Mind-Body Arts || <b>Tier 14</b> - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal +1 damage
*; Tier 14
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
|Expand}}
|-
| || || <b>Tier 14</b> - For 60 seconds after using Blocking Stance, First Aid heals you +56 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:For 60 seconds after using Blocking Stance, First Aid heals you +11
*; Tier 14
:For 60 seconds after using Blocking Stance, First Aid heals you +56
|Expand}}
|-
| || of Redirection || <b>Tier 14</b> - Redirect Damage +101% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Redirect Damage +19%
*; Tier 14
:Redirect Damage +101%
|Expand}}
|-
| || || <b>Tier 7</b> - For 60 seconds after using Redirect, First Aid heals you +51 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:For 60 seconds after using Redirect, First Aid heals you +15
*; Tier 7
:For 60 seconds after using Redirect, First Aid heals you +51
|Expand}}
|-
| || of Potent Redirection || <b>Tier 14</b> - Redirect generates no Rage, reduces Rage by 960, and taunts -690 || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Redirect generates no Rage, reduces Rage by 100, and taunts -105
*; Tier 14
:Redirect generates no Rage, reduces Rage by 960, and taunts -690
|Expand}}
|-
| || || <b>Tier 14</b> - Redirect deals +48 damage and stuns the target || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Redirect deals +3 damage and stuns the target
*; Tier 14
:Redirect deals +48 damage and stuns the target
|Expand}}
|-
| || of Strategic Thrusts || <b>Tier 14</b> - Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Strategic Thrust deals +15% damage, plus 35% more damage if the target is Vulnerable
*; Tier 14
:Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
|Expand}}
|-
| || || <b>Tier 14</b> - Strategic Thrust and Lunge Damage +60% || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Strategic Thrust and Lunge Damage +17%
*; Tier 14
:Strategic Thrust and Lunge Damage +60%
|Expand}}
|-
| || of Fatal Opportunistic Vulnerabilities || <b>Tier 14</b> - If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
*; Tier 14
:If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
|Expand}}
|-
| || of Heedfulness || <b>Tier 14</b> - Heed The Stick Damage +63% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Heed The Stick Damage +11%
*; Tier 14
:Heed The Stick Damage +63%
|Expand}}
|-
| || of Potent Heeding || <b>Tier 14</b> - Heed The Stick deals +15% Damage and Taunts +840 || Chest, Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Heed The Stick deals +1% Damage and Taunts +60
*; Tier 14
:Heed The Stick deals +15% Damage and Taunts +840
|Expand}}
|-
| || of Healthy Heeding || <b>Tier 14</b> - Heed The Stick heals you for 24 health (or armor if health is full) || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Heed The Stick heals you for 5 health (or armor if health is full)
*; Tier 14
:Heed The Stick heals you for 24 health (or armor if health is full)
|Expand}}
|-
| || of Thickheaded Heeding || <b>Tier 7</b> - Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
*; Tier 7
:Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds
|Expand}}
|-
| || of Headcracking || <b>Tier 14</b> - Headcracker Damage +60% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Headcracker Damage +8%
*; Tier 14
:Headcracker Damage +60%
|Expand}}
|-
| || || <b>Tier 14</b> - Headcracker deals +80 damage, generates no Rage, and reduces Rage by 210 || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Headcracker deals +5 damage, generates no Rage, and reduces Rage by 15
*; Tier 14
:Headcracker deals +80 damage, generates no Rage, and reduces Rage by 210
|Expand}}
|-
| Uncrackable || || <b>Tier 7</b> - After using Headcracker, you take half damage from Psychic attacks for 11 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:After using Headcracker, you take half damage from Psychic attacks for 5 seconds
*; Tier 7
:After using Headcracker, you take half damage from Psychic attacks for 11 seconds
|Expand}}
|-
| || of Pinning || <b>Tier 14</b> - Pin Damage +61% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pin Damage +5%
*; Tier 14
:Pin Damage +61%
|Expand}}
|-
| || || <b>Tier 14</b> - Pin generates no Rage and reduces Rage by 750 || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pin generates no Rage and reduces Rage by 50
*; Tier 14
:Pin generates no Rage and reduces Rage by 750
|Expand}}
|-
| || of Agonizing Pins || <b>Tier 7</b> - Pin causes target's attacks to deal -40% damage for 5 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pin causes target's attacks to deal -10% damage for 5 seconds
*; Tier 7
:Pin causes target's attacks to deal -40% damage for 5 seconds
|Expand}}
|-
| || of The Phoenix || <b>Tier 7</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 62 Health to you || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 20 Health to you
*; Tier 7
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 62 Health to you
|Expand}}
|-
| || || <b>Tier 1</b> - Phoenix Strike deals +10% damage and triggers the target's Vulnerability || MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Phoenix Strike deals +10% damage and triggers the target's Vulnerability
|Expand}}
|-
| || of Healthy Suppression || <b>Tier 14</b> - Suppress heals you for 40 health || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Suppress heals you for 15 health
*; Tier 14
:Suppress heals you for 40 health
|Expand}}
|-
| || of Suppression || <b>Tier 14</b> - Suppress Damage +51% || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Suppress Damage +10%
*; Tier 14
:Suppress Damage +51%
|Expand}}
|-
| || of Contemplative Suppression || <b>Tier 14</b> - Suppress deals +33% damage and causes targets to lose an additional 350 Rage || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Suppress deals +5% damage and causes targets to lose an additional 25 Rage
*; Tier 14
:Suppress deals +33% damage and causes targets to lose an additional 350 Rage
|Expand}}
|-
| || of Stunning Suppression || <b>Tier 14</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage. || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
*; Tier 14
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
|Expand}}
|}
12,245
edits

Navigation menu