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Shield/Treasure Effects

73,902 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Shield/Treasure Effects|Shield Treasure Effects]]==
</includeonly>See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Ability]]
<!-- This table is from patch v304, May 25, 2018 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| || of Shielding || <b>Tier 7Level 120</b> - Shield Mastery Base Damage +2360% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Shield Skill Damage +3*; Tier 2:Shield Mastery Base Damage +8%5*; Tier 3Level 20:Shield Mastery Base Damage +1110%*; Tier 4:Shield Mastery Base Damage +14%*; Tier 5Level 30:Shield Mastery Base Damage +1715%*; Tier 6Level 40
:Shield Mastery Base Damage +20%
*; Tier 7Level 50:Shield Mastery Base Damage +2325%*; Level 60:Shield Mastery Base Damage +30%*; Level 70:Shield Mastery Base Damage +35%*; Level 80:Shield Mastery Base Damage +40%*; Level 90:Shield Mastery Base Damage +45%*; Level 100:Shield Mastery Base Damage +50%*; Level 110:Shield Mastery Base Damage +55%*; Level 120:Shield Mastery Base Damage +60%
}}
|-
| || of Bashing || <b>Tier 14Level 125</b> - All Shield Bash Abilities Damage +2329% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1:All Shield Bash Abilities Damage +3%*; Tier 2:All Shield Bash Abilities Damage +4%*; Tier 3Level 5
:All Shield Bash Abilities Damage +5%
*; Tier 4Level 10
:All Shield Bash Abilities Damage +6%
*; Tier 5Level 15:All Shield Bash Abilities Damage +7%*; Level 20
:All Shield Bash Abilities Damage +8%
*; Tier 6Level 25:All Shield Bash Abilities Damage +9%*; Level 30
:All Shield Bash Abilities Damage +10%
*; Tier 7Level 35:All Shield Bash Abilities Damage +11%*; Level 40
:All Shield Bash Abilities Damage +12%
*; Tier 8Level 45:All Shield Bash Abilities Damage +13%*; Level 50
:All Shield Bash Abilities Damage +14%
*; Tier 9Level 55:All Shield Bash Abilities Damage +15%*; Level 60
:All Shield Bash Abilities Damage +16%
*; Tier 10Level 65:All Shield Bash Abilities Damage +17%*; Level 70
:All Shield Bash Abilities Damage +18%
*; Tier 11Level 75:All Shield Bash Abilities Damage +19%*; Level 80
:All Shield Bash Abilities Damage +20%
*; Tier 12Level 85
:All Shield Bash Abilities Damage +21%
*; Tier 13Level 90
:All Shield Bash Abilities Damage +22%
*; Tier 14Level 95
:All Shield Bash Abilities Damage +23%
*; Level 100
:All Shield Bash Abilities Damage +24%
*; Level 105
:All Shield Bash Abilities Damage +25%
*; Level 110
:All Shield Bash Abilities Damage +26%
*; Level 115
:All Shield Bash Abilities Damage +27%
*; Level 120
:All Shield Bash Abilities Damage +28%
*; Level 125
:All Shield Bash Abilities Damage +29%
}}
|-
| || of Hearty Bashing || <b>Tier 14Level 125</b> - All types of shield Bash attacks restore 14 30 Armor || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1:All types of shield Bash attacks restore 1 Armor*; Tier 2:All types of shield Bash attacks restore 2 Armor*; Tier 3:All types of shield Bash attacks restore 3 Armor*; Tier 4:All types of shield Bash attacks restore 4 Armor*; Tier Level 5:All types of shield Bash attacks restore 5 Armor*; Tier 6
:All types of shield Bash attacks restore 6 Armor
*; Tier 7Level 10
:All types of shield Bash attacks restore 7 Armor
*; Tier 8Level 15
:All types of shield Bash attacks restore 8 Armor
*; Tier 9Level 20
:All types of shield Bash attacks restore 9 Armor
*; Tier 10Level 25
:All types of shield Bash attacks restore 10 Armor
*; Tier 11Level 30
:All types of shield Bash attacks restore 11 Armor
*; Tier 12Level 35
:All types of shield Bash attacks restore 12 Armor
*; Tier 13Level 40
:All types of shield Bash attacks restore 13 Armor
*; Tier 14Level 45
:All types of shield Bash attacks restore 14 Armor
*; Level 50
:All types of shield Bash attacks restore 15 Armor
*; Level 55
:All types of shield Bash attacks restore 16 Armor
*; Level 60
:All types of shield Bash attacks restore 17 Armor
*; Level 65
:All types of shield Bash attacks restore 18 Armor
*; Level 70
:All types of shield Bash attacks restore 19 Armor
*; Level 75
:All types of shield Bash attacks restore 20 Armor
*; Level 80
:All types of shield Bash attacks restore 21 Armor
*; Level 85
:All types of shield Bash attacks restore 22 Armor
*; Level 90
:All types of shield Bash attacks restore 23 Armor
*; Level 95
:All types of shield Bash attacks restore 24 Armor
*; Level 100
:All types of shield Bash attacks restore 25 Armor
*; Level 105
:All types of shield Bash attacks restore 26 Armor
*; Level 110
:All types of shield Bash attacks restore 27 Armor
*; Level 115
:All types of shield Bash attacks restore 28 Armor
*; Level 120
:All types of shield Bash attacks restore 29 Armor
*; Level 125
:All types of shield Bash attacks restore 30 Armor
}}
|-
| Armor Master's || || <b>Tier 1Level 20</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20
:While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
}}
|-
| || of Reconciliatory Stunning Physical Shielding || <b>Tier 14Level 120</b> - Stunning Bash restores 31 Health All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Chest, OffHand Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Stunning Bash restores All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 Healthtimes*; Tier 2Level 20:Stunning Bash restores 7 HealthAll Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 3Level 30:Stunning Bash restores 9 HealthAll Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 4Level 40:Stunning Bash restores 11 Health*; Tier All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5:Stunning Bash restores 13 Healthtimes*; Tier 6Level 50:Stunning Bash restores 15 HealthAll Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 7Level 60:Stunning Bash restores 17 HealthAll Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 8Level 70:Stunning Bash restores 19 HealthAll Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 9Level 80:Stunning Bash restores 21 HealthAll Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 10Level 90:Stunning Bash restores All Shield attacks have a 23 Health% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 11Level 100:Stunning Bash restores 25 HealthAll Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 12Level 110:Stunning Bash restores 27 HealthAll Shield attacks have a 25% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 13Level 120:Stunning Bash restores 29 Health*; Tier 14:Stunning Bash restores 31 HealthAll Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
}}
|-
| || of Esoteric Shielding || <b>Level 120</b> - All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 20:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 30:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 40:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 50:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 60:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 70:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 80:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 90:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 100:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 110:All Shield attacks have a 25% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 120:All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times}}|-| || || <b>Level 125</b> - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +125 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage*; Level 10:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +10 damage*; Level 15:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +15 damage*; Level 20:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +20 damage*; Level 25:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +25 damage*; Level 30:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +30 damage*; Level 35:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +35 damage*; Level 40:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +40 damage*; Level 45:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +45 damage*; Level 50:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +50 damage*; Level 55:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +55 damage*; Level 60:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +60 damage*; Level 65:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +65 damage*; Level 70:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +70 damage*; Level 75:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +75 damage*; Level 80:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage*; Level 85:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage*; Level 90:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage*; Level 95:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage*; Level 100:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage*; Level 105:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +105 damage*; Level 110:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +110 damage*; Level 115:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +115 damage*; Level 120:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +120 damage*; Level 125:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +125 damage}}|-| || of Stunning Bashes || <b>Tier 14Level 125</b> - Stunning Bash Damage +81125% || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Stunning Bash Damage +10%
*; Tier 2Level 10:Stunning Bash Damage +14%*; Level 15:Stunning Bash Damage +18%*; Tier 3Level 20:Stunning Bash Damage +2022%*; Tier 4Level 25:Stunning Bash Damage +2526%*; Tier 5Level 30
:Stunning Bash Damage +30%
*; Tier 6Level 35
:Stunning Bash Damage +35%
*; Tier 7Level 40
:Stunning Bash Damage +40%
*; Tier 8Level 45
:Stunning Bash Damage +45%
*; Tier 9Level 50
:Stunning Bash Damage +50%
*; Tier 10Level 55
:Stunning Bash Damage +55%
*; Tier 11Level 60
:Stunning Bash Damage +60%
*; Tier 12Level 65:Stunning Bash Damage +6765%*; Tier 13Level 70:Stunning Bash Damage +7470%*; Tier 14Level 75:Stunning Bash Damage +8175%*; Level 80:Stunning Bash Damage +80%*; Level 85:Stunning Bash Damage +85%*; Level 90:Stunning Bash Damage +90%*; Level 95:Stunning Bash Damage +95%*; Level 100:Stunning Bash Damage +100%*; Level 105:Stunning Bash Damage +105%*; Level 110:Stunning Bash Damage +110%*; Level 115:Stunning Bash Damage +115%*; Level 120:Stunning Bash Damage +120%*; Level 125:Stunning Bash Damage +125%
}}
|-
| Armored || || <b>Tier 14Level 125</b> - Max Armor +54 87 when Shield is active || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Max Armor +4 when Shield is active
*; Tier 2Level 10
:Max Armor +8 when Shield is active
*; Tier 3Level 15
:Max Armor +12 when Shield is active
*; Tier 4Level 20
:Max Armor +16 when Shield is active
*; Tier 5Level 25
:Max Armor +20 when Shield is active
*; Tier 6Level 30
:Max Armor +24 when Shield is active
*; Tier 7Level 35
:Max Armor +28 when Shield is active
*; Tier 8Level 40
:Max Armor +32 when Shield is active
*; Tier 9Level 45
:Max Armor +36 when Shield is active
*; Tier 10Level 50
:Max Armor +40 when Shield is active
*; Tier 11Level 55
:Max Armor +44 when Shield is active
*; Tier 12Level 60
:Max Armor +48 when Shield is active
*; Tier 13Level 65
:Max Armor +51 when Shield is active
*; Tier 14Level 70
:Max Armor +54 when Shield is active
*; Level 75
:Max Armor +57 when Shield is active
*; Level 80
:Max Armor +60 when Shield is active
*; Level 85
:Max Armor +63 when Shield is active
*; Level 90
:Max Armor +66 when Shield is active
*; Level 95
:Max Armor +69 when Shield is active
*; Level 100
:Max Armor +72 when Shield is active
*; Level 105
:Max Armor +75 when Shield is active
*; Level 110
:Max Armor +78 when Shield is active
*; Level 115
:Max Armor +81 when Shield is active
*; Level 120
:Max Armor +84 when Shield is active
*; Level 125
:Max Armor +87 when Shield is active
}}
|-
| Protective || || <b>Tier 14Level 125</b> - While Shield skill active: Mitigate Slashing Mitigation +618, Piercing Mitigation +518, and Crushing Mitigation +5 while Shield skill active 18. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:While Shield skill active: Mitigate Slashing Mitigation +12, Piercing Mitigation +12, and Crushing Mitigation +1 while 2. Versus Elite attackers, these values are doubled*; Level 10:While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled*; Tier 2Level 15:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +14, and Crushing Mitigation +1 while 2. Versus Elite attackers, these values are doubled*; Level 20:While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled*; Tier 3Level 25:While Shield skill active: Mitigate Slashing Mitigation +26, Piercing Mitigation +24, and Crushing Mitigation +1 while 4. Versus Elite attackers, these values are doubled*; Level 30:While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled*; Tier 4Level 35:While Shield skill active: Mitigate Slashing Mitigation +26, Piercing Mitigation +26, and Crushing Mitigation +2 while 6. Versus Elite attackers, these values are doubled*; Level 40:While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled*; Tier 5Level 45:While Shield skill active: Mitigate Slashing Mitigation +38, Piercing Mitigation +28, and Crushing Mitigation +2 while 6. Versus Elite attackers, these values are doubled*; Level 50:While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled*; Tier 6Level 55:While Shield skill active: Mitigate Slashing Mitigation +310, Piercing Mitigation +38, and Crushing Mitigation +2 while 8. Versus Elite attackers, these values are doubled*; Level 60:While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled*; Tier 7Level 65:While Shield skill active: Mitigate Slashing Mitigation +310, Piercing Mitigation +310, and Crushing Mitigation +3 while 10. Versus Elite attackers, these values are doubled*; Level 70:While Shield skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled*; Tier 8Level 75:While Shield skill active: Mitigate Slashing Mitigation +412, Piercing Mitigation +312, and Crushing Mitigation +3 while 10. Versus Elite attackers, these values are doubled*; Level 80:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Tier 9Level 85:While Shield skill active: Mitigate Slashing Mitigation +414, Piercing Mitigation +412, and Crushing Mitigation +3 while 12. Versus Elite attackers, these values are doubled*; Level 90:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled*; Tier 10Level 95:While Shield skill active: Mitigate Slashing Mitigation +414, Piercing Mitigation +414, and Crushing Mitigation +4 while 14. Versus Elite attackers, these values are doubled*; Level 100:While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled*; Tier 11Level 105:While Shield skill active: Mitigate Slashing Mitigation +516, Piercing Mitigation +416, and Crushing Mitigation +4 while 14. Versus Elite attackers, these values are doubled*; Level 110:While Shield skill active: Mitigate Slashing +16, Piercing +16, and Crushing +16. Versus Elite attackers, these values are doubled*; Tier 12Level 115:While Shield skill active: Mitigate Slashing Mitigation +518, Piercing Mitigation +516, and Crushing Mitigation +4 while Shield skill active16. Versus Elite attackers, these values are doubled*; Tier 13Level 120:While Shield skill active: Mitigate Slashing Mitigation +518, Piercing Mitigation +518, and Crushing Mitigation +5 while Shield skill active16. Versus Elite attackers, these values are doubled*; Tier 14Level 125:While Shield skill active: Mitigate Slashing Mitigation +618, Piercing Mitigation +518, and Crushing Mitigation +5 while Shield skill active18. Versus Elite attackers, these values are doubled
}}
|-
| Acid-Free Proof || of Acid Resistance || <b>Tier 14Level 125</b> - Max Armor +75, Direct Acid Mitigation +28 50, and Indirect Acid Mitigation +4 while Shield skill active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Max Armor +3, Direct Acid Mitigation +2 , and Indirect Acid Mitigation +1 while Shield skill active*; Tier 2Level 10:Max Armor +6, Direct Acid Mitigation +4 , and Indirect Acid Mitigation +1 while Shield skill active*; Tier 3Level 15:Max Armor +9, Direct Acid Mitigation +6 , and Indirect Acid Mitigation +1 while Shield skill active*; Tier 4Level 20:Max Armor +12, Direct Acid Mitigation +8 , and Indirect Acid Mitigation +2 while Shield skill active*; Tier 5Level 25:Max Armor +15, Direct Acid Mitigation +10 , and Indirect Acid Mitigation +2 while Shield skill active*; Tier 6Level 30:Max Armor +18, Direct Acid Mitigation +12 , and Indirect Acid Mitigation +2 while Shield skill active*; Tier 7Level 35:Max Armor +21, Direct Acid Mitigation +14 , and Indirect Acid Mitigation +3 while Shield skill active*; Tier 8Level 40:Max Armor +24, Direct Acid Mitigation +16 , and Indirect Acid Mitigation +3 while Shield skill active*; Tier 9Level 45:Max Armor +27, Direct Acid Mitigation +18 , and Indirect Acid Mitigation +3 while Shield skill active*; Tier 10Level 50:Max Armor +30, Direct Acid Mitigation +20 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 11Level 55:Max Armor +33, Direct Acid Mitigation +22 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 12Level 60:Max Armor +36, Direct Acid Mitigation +24 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 13Level 65:Max Armor +39, Direct Acid Mitigation +26 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 14Level 70:Max Armor +42, Direct Acid Mitigation +28 , and Indirect Acid Mitigation +4 while Shield skill active*; Level 75:Max Armor +45, Direct Acid Mitigation +30, and Indirect Acid Mitigation +4 while Shield skill active*; Level 80:Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active*; Level 85:Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active*; Level 90:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active*; Level 95:Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active*; Level 100:Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active*; Level 105:Max Armor +63, Direct Acid Mitigation +42, and Indirect Acid Mitigation +4 while Shield skill active*; Level 110:Max Armor +66, Direct Acid Mitigation +44, and Indirect Acid Mitigation +4 while Shield skill active*; Level 115:Max Armor +69, Direct Acid Mitigation +46, and Indirect Acid Mitigation +4 while Shield skill active*; Level 120:Max Armor +72, Direct Acid Mitigation +48, and Indirect Acid Mitigation +4 while Shield skill active*; Level 125:Max Armor +75, Direct Acid Mitigation +50, and Indirect Acid Mitigation +4 while Shield skill active
}}
|-
| Armored || of Neck Defense || <b>Tier 14Level 125</b> - Max Armor +56 100 when Shield is active || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Max Armor +4 when Shield is active
*; Tier 2Level 10
:Max Armor +8 when Shield is active
*; Tier 3Level 15
:Max Armor +12 when Shield is active
*; Tier 4Level 20
:Max Armor +16 when Shield is active
*; Tier 5Level 25
:Max Armor +20 when Shield is active
*; Tier 6Level 30
:Max Armor +24 when Shield is active
*; Tier 7Level 35
:Max Armor +28 when Shield is active
*; Tier 8Level 40
:Max Armor +32 when Shield is active
*; Tier 9Level 45
:Max Armor +36 when Shield is active
*; Tier 10Level 50
:Max Armor +40 when Shield is active
*; Tier 11Level 55
:Max Armor +44 when Shield is active
*; Tier 12Level 60
:Max Armor +48 when Shield is active
*; Tier 13Level 65
:Max Armor +52 when Shield is active
*; Tier 14Level 70
:Max Armor +56 when Shield is active
*; Level 75
:Max Armor +60 when Shield is active
*; Level 80
:Max Armor +64 when Shield is active
*; Level 85
:Max Armor +68 when Shield is active
*; Level 90
:Max Armor +72 when Shield is active
*; Level 95
:Max Armor +76 when Shield is active
*; Level 100
:Max Armor +80 when Shield is active
*; Level 105
:Max Armor +84 when Shield is active
*; Level 110
:Max Armor +88 when Shield is active
*; Level 115
:Max Armor +92 when Shield is active
*; Level 120
:Max Armor +96 when Shield is active
*; Level 125
:Max Armor +100 when Shield is active
}}
|-
| || || <b>Tier 14Level 125</b> - Stunning Bash causes the target to take 186 318 Trauma damage over 12 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
*; Tier 2Level 10
:Stunning Bash causes the target to take 42 Trauma damage over 12 seconds
*; Tier 3Level 15
:Stunning Bash causes the target to take 54 Trauma damage over 12 seconds
*; Tier 4Level 20
:Stunning Bash causes the target to take 66 Trauma damage over 12 seconds
*; Tier 5Level 25
:Stunning Bash causes the target to take 78 Trauma damage over 12 seconds
*; Tier 6Level 30
:Stunning Bash causes the target to take 90 Trauma damage over 12 seconds
*; Tier 7Level 35
:Stunning Bash causes the target to take 102 Trauma damage over 12 seconds
*; Tier 8Level 40
:Stunning Bash causes the target to take 114 Trauma damage over 12 seconds
*; Tier 9Level 45
:Stunning Bash causes the target to take 126 Trauma damage over 12 seconds
*; Tier 10Level 50
:Stunning Bash causes the target to take 138 Trauma damage over 12 seconds
*; Tier 11Level 55
:Stunning Bash causes the target to take 150 Trauma damage over 12 seconds
*; Tier 12Level 60
:Stunning Bash causes the target to take 162 Trauma damage over 12 seconds
*; Tier 13Level 65
:Stunning Bash causes the target to take 174 Trauma damage over 12 seconds
*; Tier 14Level 70
:Stunning Bash causes the target to take 186 Trauma damage over 12 seconds
*; Level 75
:Stunning Bash causes the target to take 198 Trauma damage over 12 seconds
*; Level 80
:Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
*; Level 85
:Stunning Bash causes the target to take 222 Trauma damage over 12 seconds
*; Level 90
:Stunning Bash causes the target to take 234 Trauma damage over 12 seconds
*; Level 95
:Stunning Bash causes the target to take 246 Trauma damage over 12 seconds
*; Level 100
:Stunning Bash causes the target to take 258 Trauma damage over 12 seconds
*; Level 105
:Stunning Bash causes the target to take 270 Trauma damage over 12 seconds
*; Level 110
:Stunning Bash causes the target to take 282 Trauma damage over 12 seconds
*; Level 115
:Stunning Bash causes the target to take 294 Trauma damage over 12 seconds
*; Level 120
:Stunning Bash causes the target to take 306 Trauma damage over 12 seconds
*; Level 125
:Stunning Bash causes the target to take 318 Trauma damage over 12 seconds
}}
|-
| || of Disrupting Bashes || <b>Tier 14Level 125</b> - Disrupting Bash further reduces target's Rage by 620 1280 || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Disrupting Bash further reduces target's Rage by 115
*; Tier 2Level 10
:Disrupting Bash further reduces target's Rage by 150
*; Tier 3Level 15
:Disrupting Bash further reduces target's Rage by 185
*; Tier 4Level 20
:Disrupting Bash further reduces target's Rage by 220
*; Tier 5Level 25
:Disrupting Bash further reduces target's Rage by 255
*; Tier 6Level 30
:Disrupting Bash further reduces target's Rage by 290
*; Tier 7Level 35
:Disrupting Bash further reduces target's Rage by 325
*; Tier 8Level 40
:Disrupting Bash further reduces target's Rage by 360
*; Tier 9Level 45
:Disrupting Bash further reduces target's Rage by 395
*; Tier 10Level 50
:Disrupting Bash further reduces target's Rage by 430
*; Tier 11Level 55
:Disrupting Bash further reduces target's Rage by 465
*; Tier 12Level 60
:Disrupting Bash further reduces target's Rage by 500
*; Tier 13Level 65
:Disrupting Bash further reduces target's Rage by 560
*; Tier 14Level 70
:Disrupting Bash further reduces target's Rage by 620
*; Level 75
:Disrupting Bash further reduces target's Rage by 680
*; Level 80
:Disrupting Bash further reduces target's Rage by 740
*; Level 85
:Disrupting Bash further reduces target's Rage by 800
*; Level 90
:Disrupting Bash further reduces target's Rage by 860
*; Level 95
:Disrupting Bash further reduces target's Rage by 920
*; Level 100
:Disrupting Bash further reduces target's Rage by 980
*; Level 105
:Disrupting Bash further reduces target's Rage by 1040
*; Level 110
:Disrupting Bash further reduces target's Rage by 1100
*; Level 115
:Disrupting Bash further reduces target's Rage by 1160
*; Level 120
:Disrupting Bash further reduces target's Rage by 1220
*; Level 125
:Disrupting Bash further reduces target's Rage by 1280
}}
|-
| || of Disrupting Bashes || <b>Tier 14Level 125</b> - Disrupting Bash Damage +66107.5% || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Disrupting Bash Damage +10%
*; Tier 2Level 10:Disrupting Bash Damage +1413%*; Tier 3Level 15:Disrupting Bash Damage +1816%*; Tier 4Level 20:Disrupting Bash Damage +19%*; Level 25
:Disrupting Bash Damage +22%
*; Tier Level 30:Disrupting Bash Damage +25%*; Level 35:Disrupting Bash Damage +29%*; Level 40:Disrupting Bash Damage +33%*; Level 45:Disrupting Bash Damage +37%*; Level 50:Disrupting Bash Damage +41%*; Level 55:Disrupting Bash Damage +45%*; Level 60:Disrupting Bash Damage +49%*; Level 65:Disrupting Bash Damage +53.5%*; Level 70:Disrupting Bash Damage +58%*; Level 75:Disrupting Bash Damage +62.5%*; Level 80:Disrupting Bash Damage +2667%*; Tier 6Level 85:Disrupting Bash Damage +3071.5%*; Tier 7Level 90:Disrupting Bash Damage +3476%*; Tier 8Level 95:Disrupting Bash Damage +3880.5%*; Tier 9Level 100:Disrupting Bash Damage +4285%*; Tier 10Level 105:Disrupting Bash Damage +4689.5%*; Tier 11Level 110:Disrupting Bash Damage +5094%*; Tier 12Level 115:Disrupting Bash Damage +5498.5%*; Tier 13Level 120:Disrupting Bash Damage +60103%*; Tier 14Level 125:Disrupting Bash Damage +66107.5%
}}
|-
| || of Disrupting Bashes Ablative Disruption || <b>Tier 14Level 125</b> - Disrupting Bash deals +41% causes the next attack that hits you to deal 47 less damage and taunts +380 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Disrupting Bash causes the next attack that hits you to deal 10 less damage*; Level 10:Disrupting Bash causes the next attack that hits you to deal 11 less damage*; Level 15:Disrupting Bash deals +causes the next attack that hits you to deal 12 less damage*; Level 20:Disrupting Bash causes the next attack that hits you to deal 13% less damage and taunts +*; Level 25:Disrupting Bash causes the next attack that hits you to deal 14 less damage*; Tier 2Level 30:Disrupting Bash deals +causes the next attack that hits you to deal 15% less damage*; Level 35:Disrupting Bash causes the next attack that hits you to deal 16 less damage and taunts +50*; Tier 3Level 40:Disrupting Bash deals +causes the next attack that hits you to deal 17% less damage*; Level 45:Disrupting Bash causes the next attack that hits you to deal 18 less damage and taunts +75*; Tier 4Level 50:Disrupting Bash deals +causes the next attack that hits you to deal 19% less damage*; Level 55:Disrupting Bash causes the next attack that hits you to deal 20 less damage and taunts +100*; Tier 5Level 60:Disrupting Bash deals +causes the next attack that hits you to deal 21% less damage and taunts +125*; Tier 6Level 65:Disrupting Bash deals +causes the next attack that hits you to deal 23% less damage and taunts +150*; Tier 7Level 70:Disrupting Bash deals +causes the next attack that hits you to deal 25% less damage and taunts +175*; Tier 8Level 75:Disrupting Bash deals +causes the next attack that hits you to deal 27% less damage and taunts +200*; Tier 9Level 80:Disrupting Bash deals +causes the next attack that hits you to deal 29% less damage and taunts +225*; Tier 10Level 85:Disrupting Bash deals +causes the next attack that hits you to deal 31% less damage and taunts +250*; Tier 11Level 90:Disrupting Bash deals +causes the next attack that hits you to deal 33% less damage and taunts +275*; Tier 12Level 95:Disrupting Bash deals +causes the next attack that hits you to deal 35% less damage and taunts +300*; Tier 13Level 100:Disrupting Bash causes the next attack that hits you to deal 37 less damage*; Level 105:Disrupting Bash deals +38% causes the next attack that hits you to deal 39 less damage and taunts +340*; Tier 14Level 110:Disrupting Bash deals +causes the next attack that hits you to deal 41% less damage*; Level 115:Disrupting Bash causes the next attack that hits you to deal 43 less damage*; Level 120:Disrupting Bash causes the next attack that hits you to deal 45 less damage*; Level 125:Disrupting Bash causes the next attack that hits you to deal 47 less damage and taunts +380
}}
|-
| || of Rageless Infuriation Infuriating Assaults || <b>Tier 14Level 125</b> - Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 630 25 for 6 seconds || Rare || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Infuriating Bash reduces the Power cost of melee attacks by 1for 6 seconds*; Level 10:Infuriating Bash reduces the Power cost of melee attacks by 2 for 6 seconds*; Level 15:Infuriating Bash reduces the Power cost of melee attacks by 3 for 6 seconds*; Level 20:Infuriating Bash reduces the Power cost of melee attacks by 4 for 6 seconds*; Level 25:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1255 for 6 seconds*; Level 30:Infuriating Bash reduces the Power cost of melee attacks by 6 for 6 seconds*; Level 35:Infuriating Bash reduces the Power cost of melee attacks by 7 for 6 seconds*; Level 40:Infuriating Bash reduces the Power cost of melee attacks by 8 for 6 seconds*; Level 45:Infuriating Bash reduces the Power cost of melee attacks by 9 for 6 seconds*; Level 50:Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds*; Tier 2Level 55:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 16011 for 6 seconds*; Tier 3Level 60:Infuriating Bash reduces the Power cost of melee attacks by 12 for 6 seconds*; Level 65:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 19513 for 6 seconds*; Tier 4Level 70:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 23014 for 6 seconds*; Tier 5Level 75:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 26515 for 6 seconds*; Tier Level 80:Infuriating Bash reduces the Power cost of melee attacks by 16 for 6seconds*; Level 85:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 30017 for 6 seconds*; Tier 7Level 90:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 33518 for 6 seconds*; Tier 8Level 95:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 37019 for 6 seconds*; Tier 9Level 100:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 40520 for 6 seconds*; Tier 10Level 105:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 44021 for 6 seconds*; Tier 11Level 110:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 47522 for 6 seconds*; Tier 12Level 115:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 51023 for 6 seconds*; Tier 13Level 120:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 57024 for 6 seconds*; Tier 14Level 125:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 63025 for 6 seconds
}}
|-
| || of Infuriating Bashes || <b>Tier 14Level 125</b> - Infuriating Bash Damage +5782% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1:Infuriating Bash Damage +Level 5%*; Tier 2:Infuriating Bash Damage +910%*; Tier 3Level 10
:Infuriating Bash Damage +13%
*; Tier 4Level 15:Infuriating Bash Damage +1716%*; Tier 5Level 20:Infuriating Bash Damage +2119%*; Tier 6Level 25:Infuriating Bash Damage +22%*; Level 30
:Infuriating Bash Damage +25%
*; Tier 7Level 35:Infuriating Bash Damage +2928%*; Tier 8Level 40:Infuriating Bash Damage +3331%*; Tier 9Level 45:Infuriating Bash Damage +34%*; Level 50
:Infuriating Bash Damage +37%
*; Tier 10Level 55:Infuriating Bash Damage +4140%*; Tier 11Level 60:Infuriating Bash Damage +4543%*; Tier 12Level 65:Infuriating Bash Damage +46%*; Level 70
:Infuriating Bash Damage +49%
*; Tier 13Level 75:Infuriating Bash Damage +5352%*; Tier 14Level 80:Infuriating Bash Damage +5755%*; Level 85:Infuriating Bash Damage +58%*; Level 90:Infuriating Bash Damage +61%*; Level 95:Infuriating Bash Damage +64%*; Level 100:Infuriating Bash Damage +67%*; Level 105:Infuriating Bash Damage +70%*; Level 110:Infuriating Bash Damage +73%*; Level 115:Infuriating Bash Damage +76%*; Level 120:Infuriating Bash Damage +79%*; Level 125:Infuriating Bash Damage +82%
}}
|-
| || of Infuriating Bashes || <b>Tier 14Level 125</b> - Infuriating Bash deals +4254% damage and taunts +290 510 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Infuriating Bash deals +311% damage and taunts +30*; Tier 2Level 10:Infuriating Bash deals +613% damage and taunts +50*; Tier 3Level 15:Infuriating Bash deals +914% damage and taunts +70*; Tier 4Level 20:Infuriating Bash deals +1216% damage and taunts +90*; Tier 5Level 25:Infuriating Bash deals +1517% damage and taunts +110*; Tier 6Level 30:Infuriating Bash deals +1819% damage and taunts +130*; Tier 7Level 35:Infuriating Bash deals +2120% damage and taunts +150*; Tier 8Level 40:Infuriating Bash deals +2422% damage and taunts +170*; Tier 9Level 45:Infuriating Bash deals +2723% damage and taunts +190*; Tier 10Level 50:Infuriating Bash deals +3025% damage and taunts +210*; Tier 11Level 55:Infuriating Bash deals +3326% damage and taunts +230*; Tier 12Level 60:Infuriating Bash deals +3628% damage and taunts +250*; Tier 13Level 65:Infuriating Bash deals +3930% damage and taunts +270*; Tier 14Level 70:Infuriating Bash deals +32% damage and taunts +290*; Level 75:Infuriating Bash deals +34% damage and taunts +310*; Level 80:Infuriating Bash deals +36% damage and taunts +330*; Level 85:Infuriating Bash deals +38% damage and taunts +350*; Level 90:Infuriating Bash deals +40% damage and taunts +370*; Level 95:Infuriating Bash deals +42% damage and taunts +290390*; Level 100:Infuriating Bash deals +44% damage and taunts +410*; Level 105:Infuriating Bash deals +46% damage and taunts +430*; Level 110:Infuriating Bash deals +48% damage and taunts +450*; Level 115:Infuriating Bash deals +50% damage and taunts +470*; Level 120:Infuriating Bash deals +52% damage and taunts +490*; Level 125:Infuriating Bash deals +54% damage and taunts +510
}}
|-
| || || <b>Tier 1Level 125</b> - Strategic Preparation hastens the current reset timer of Emergency Infuriating Bash by 10 deals +75 damage and boosts your Indirect Acid Damage +90 for 7 seconds || Legs Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Strategic Preparation hastens the current reset timer of Emergency Infuriating Bash by deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds*; Level 10 :Infuriating Bash deals +6 damage and boosts your Indirect Acid Damage +8 for 7 seconds*; Level 15:Infuriating Bash deals +9 damage and boosts your Indirect Acid Damage +11 for 7 seconds*; Level 20:Infuriating Bash deals +12 damage and boosts your Indirect Acid Damage +14 for 7 seconds*; Level 25:Infuriating Bash deals +15 damage and boosts your Indirect Acid Damage +17 for 7 seconds*; Level 30:Infuriating Bash deals +18 damage and boosts your Indirect Acid Damage +20 for 7 seconds*; Level 35:Infuriating Bash deals +21 damage and boosts your Indirect Acid Damage +23 for 7 seconds*; Level 40:Infuriating Bash deals +24 damage and boosts your Indirect Acid Damage +26 for 7 seconds*; Level 45:Infuriating Bash deals +27 damage and boosts your Indirect Acid Damage +29 for 7 seconds*; Level 50:Infuriating Bash deals +30 damage and boosts your Indirect Acid Damage +32 for 7 seconds*; Level 55:Infuriating Bash deals +33 damage and boosts your Indirect Acid Damage +35 for 7 seconds*; Level 60:Infuriating Bash deals +36 damage and boosts your Indirect Acid Damage +38 for 7 seconds*; Level 65:Infuriating Bash deals +39 damage and boosts your Indirect Acid Damage +42 for 7 seconds*; Level 70:Infuriating Bash deals +42 damage and boosts your Indirect Acid Damage +46 for 7 seconds*; Level 75:Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +50 for 7 seconds*; Level 80:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds*; Level 85:Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds*; Level 90:Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds*; Level 95:Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds*; Level 100:Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds*; Level 105:Infuriating Bash deals +63 damage and boosts your Indirect Acid Damage +74 for 7 seconds*; Level 110:Infuriating Bash deals +66 damage and boosts your Indirect Acid Damage +78 for 7 seconds*; Level 115:Infuriating Bash deals +69 damage and boosts your Indirect Acid Damage +82 for 7 seconds*; Level 120:Infuriating Bash deals +72 damage and boosts your Indirect Acid Damage +86 for 7 seconds*; Level 125:Infuriating Bash deals +75 damage and boosts your Indirect Acid Damage +90 for 7 seconds
}}
|-
| || || <b>Tier 14Level 30</b> - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 30:Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds}}|-| || || <b>Level 125</b> - Strategic Preparation boosts your in-combat Armor regeneration +24 46 for 20 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
*; Tier 2Level 10
:Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
*; Tier 3Level 15
:Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
*; Tier 4Level 20
:Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
*; Tier 5Level 25
:Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
*; Tier 6Level 30
:Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
*; Tier 7Level 35
:Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
*; Tier 8Level 40
:Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
*; Tier 9Level 45
:Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
*; Tier 10Level 50
:Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
*; Tier 11Level 55
:Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
*; Tier 12Level 60
:Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
*; Tier 13Level 65
:Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
*; Tier 14Level 70
:Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
*; Level 75
:Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds
*; Level 80
:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
*; Level 85
:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
*; Level 90
:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
*; Level 95
:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
*; Level 100
:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
*; Level 105
:Strategic Preparation boosts your in-combat Armor regeneration +38 for 20 seconds
*; Level 110
:Strategic Preparation boosts your in-combat Armor regeneration +40 for 20 seconds
*; Level 115
:Strategic Preparation boosts your in-combat Armor regeneration +42 for 20 seconds
*; Level 120
:Strategic Preparation boosts your in-combat Armor regeneration +44 for 20 seconds
*; Level 125
:Strategic Preparation boosts your in-combat Armor regeneration +46 for 20 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +16 for 20 seconds 202 damage if it is a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack*; Level 10:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +18 damage if it is a Crushing, Slashing, or Piercing attack*; Level 15:Strategic Preparation causes your next attack to deal +3 for 26 damage if it is a Crushing, Slashing, or Piercing attack*; Level 20 seconds:Strategic Preparation causes your next attack to deal +34 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 2Level 25:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +42 damage if it is a Crushing, Slashing, or Piercing attack*; Level 30:Strategic Preparation causes your next attack to deal +50 damage if it is a Crushing, Slashing, or Piercing attack*; Level 35:Strategic Preparation causes your next attack to deal +58 damage if it is a Crushing, Slashing, or Piercing attack*; Level 40:Strategic Preparation causes your next attack to deal +66 damage if it is a Crushing, Slashing, or Piercing attack*; Level 45:Strategic Preparation causes your next attack to deal +74 damage if it is a Crushing, Slashing, or Piercing attack*; Level 50:Strategic Preparation causes your next attack to deal +82 damage if it is a Crushing, Slashing, or Piercing attack*; Level 55:Strategic Preparation causes your next attack to deal +90 damage if it is a Crushing, Slashing, or Piercing attack*; Level 60:Strategic Preparation causes your next attack to deal +98 damage if it is a Crushing, Slashing, or Piercing attack*; Level 65:Strategic Preparation causes your next attack to deal +4 for 20 seconds106 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 3Level 70:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +5 for 20 seconds114 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 4Level 75:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +6 for 20 seconds122 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 5Level 80:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +7 for 20 seconds130 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 6Level 85:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +8 for 20 seconds138 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 7Level 90:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +9 for 20 seconds146 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 8Level 95:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +10 for 20 seconds154 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 9Level 100:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +11 for 20 seconds162 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 10Level 105:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +12 for 20 seconds170 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 11Level 110:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +13 for 20 seconds178 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 12Level 115:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +14 for 20 seconds186 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 13Level 120:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +15 for 20 seconds194 damage if it is a Crushing, Slashing, or Piercing attack*; Tier 14Level 125:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +16 for 20 seconds202 damage if it is a Crushing, Slashing, or Piercing attack
}}
|-
| Unpoisonable Darkness-Free || || <b>Tier 7Level 120</b> - Elemental Ward mitigates 45% of all Poison +82 Darkness damage for 10 30 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20:Elemental Ward mitigates +12 Darkness damage for 30 seconds*; Level 30:Elemental Ward mitigates +19 Darkness damage for 30 seconds*; Level 40:Elemental Ward mitigates +26 Darkness damage for 30 seconds*; Level 50:Elemental Ward mitigates 15% of all Poison +33 Darkness damage for 10 30 seconds*; Tier 2Level 60:Elemental Ward mitigates 20% of all Poison +40 Darkness damage for 10 30 seconds*; Tier 3Level 70:Elemental Ward mitigates 25% of all Poison +47 Darkness damage for 10 30 seconds*; Tier 4Level 80:Elemental Ward mitigates +54 Darkness damage for 30% of all Poison seconds*; Level 90:Elemental Ward mitigates +61 Darkness damage for 10 30 seconds*; Tier 5Level 100:Elemental Ward mitigates 35% of all Poison +68 Darkness damage for 10 30 seconds*; Tier 6Level 110:Elemental Ward mitigates 40% of all Poison +75 Darkness damage for 10 30 seconds*; Tier 7Level 120:Elemental Ward mitigates 45% of all Poison +82 Darkness damage for 10 30 seconds
}}
|-
| Untraumatic || || <b>Tier 7Level 120</b> - Elemental Ward mitigates 40% of all +83 direct Trauma damage for 10 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Elemental Ward mitigates 10% of all +6 direct Trauma damage for 10 30 seconds*; Tier 2Level 20:Elemental Ward mitigates 15% of all +13 direct Trauma damage for 10 30 seconds*; Tier 3Level 30:Elemental Ward mitigates +20% of all direct Trauma damage for 30 seconds*; Level 40:Elemental Ward mitigates +27 direct Trauma damage for 10 30 seconds*; Level 50:Elemental Ward mitigates +34 direct Trauma damage for 30 seconds*; Level 60:Elemental Ward mitigates +41 direct Trauma damage for 30 seconds*; Level 70:Elemental Ward mitigates +48 direct Trauma damage for 30 seconds*; Tier 4Level 80:Elemental Ward mitigates 25% of all +55 direct Trauma damage for 10 30 seconds*; Tier 5Level 90:Elemental Ward mitigates +62 direct Trauma damage for 30% of all seconds*; Level 100:Elemental Ward mitigates +69 direct Trauma damage for 10 30 seconds*; Tier 6Level 110:Elemental Ward mitigates 35% of all +76 direct Trauma damage for 10 30 seconds*; Tier 7Level 120:Elemental Ward mitigates 40% of all +83 direct Trauma damage for 10 30 seconds
}}
|-
| Repositioning || || <b>Tier 14Level 125</b> - Fire Shield and Elemental Ward restore 51 Armor boosts your direct and indirect Electricity damage +67 for 30 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds*; Level 10:Elemental Ward restore 12 Armorboosts your direct and indirect Electricity damage +6 for 30 seconds*; Tier 2Level 15:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +8 for 30 seconds*; Level 20:Elemental Ward restore 15 Armorboosts your direct and indirect Electricity damage +10 for 30 seconds*; Tier 3Level 25:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +12 for 30 seconds*; Level 30:Elemental Ward restore 18 Armorboosts your direct and indirect Electricity damage +14 for 30 seconds*; Tier 4Level 35:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +16 for 30 seconds*; Level 40:Elemental Ward restore 21 Armorboosts your direct and indirect Electricity damage +18 for 30 seconds*; Tier 5Level 45:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +20 for 30 seconds*; Level 50:Elemental Ward restore 24 Armorboosts your direct and indirect Electricity damage +22 for 30 seconds*; Tier 6Level 55:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +25 for 30 seconds*; Level 60:Elemental Ward restore 27 Armorboosts your direct and indirect Electricity damage +28 for 30 seconds*; Tier 7Level 65:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +31 for 30 seconds*; Level 70:Elemental Ward restore boosts your direct and indirect Electricity damage +34 for 30 Armorseconds*; Tier 8Level 75:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +37 for 30 seconds*; Level 80:Elemental Ward restore 33 Armorboosts your direct and indirect Electricity damage +40 for 30 seconds*; Tier 9Level 85:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds*; Level 90:Elemental Ward restore 36 Armorboosts your direct and indirect Electricity damage +46 for 30 seconds*; Tier 10Level 95:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds*; Level 100:Elemental Ward restore 39 Armorboosts your direct and indirect Electricity damage +52 for 30 seconds*; Tier 11Level 105:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +55 for 30 seconds*; Level 110:Elemental Ward restore 42 Armorboosts your direct and indirect Electricity damage +58 for 30 seconds*; Tier 12Level 115:Fire Shield and Elemental Ward restore 45 Armorboosts your direct and indirect Electricity damage +61 for 30 seconds*; Tier 13Level 120:Fire Shield and Elemental Ward restore 48 Armorboosts your direct and indirect Electricity damage +64 for 30 seconds*; Tier 14Level 125:Fire Shield and Elemental Ward restore 51 Armorboosts your direct and indirect Electricity damage +67 for 30 seconds
}}
|-
| || || <b>Level 125</b> - Elemental Ward mitigates +50 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +50 more || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more*; Level 10:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more*; Level 15:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more*; Level 20:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more*; Level 25:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more*; Level 30:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more*; Level 35:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more*; Level 40:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more*; Level 45:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more*; Level 50:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more*; Level 55:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more*; Level 60:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more*; Level 65:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more*; Level 70:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more*; Level 75:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more*; Level 80:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more*; Level 85:Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more*; Level 90:Elemental Ward mitigates +36 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more*; Level 95:Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more*; Level 100:Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more*; Level 105:Elemental Ward mitigates +42 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +42 more*; Level 110:Elemental Ward mitigates +44 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +44 more*; Level 115:Elemental Ward mitigates +46 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +46 more*; Level 120:Elemental Ward mitigates +48 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +48 more*; Level 125:Elemental Ward mitigates +50 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +50 more}}|-| Reinforcing || || <b>Tier 14Level 125</b> - Reinforce restores +93 159 Armor and Shield Team restores +47 80 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Reinforce restores +15 Armor and Shield Team restores +8 Armor
*; Tier 2Level 10
:Reinforce restores +21 Armor and Shield Team restores +11 Armor
*; Tier 3Level 15
:Reinforce restores +27 Armor and Shield Team restores +14 Armor
*; Tier 4Level 20
:Reinforce restores +33 Armor and Shield Team restores +17 Armor
*; Tier 5Level 25
:Reinforce restores +39 Armor and Shield Team restores +20 Armor
*; Tier 6Level 30
:Reinforce restores +45 Armor and Shield Team restores +23 Armor
*; Tier 7Level 35
:Reinforce restores +51 Armor and Shield Team restores +26 Armor
*; Tier 8Level 40
:Reinforce restores +57 Armor and Shield Team restores +29 Armor
*; Tier 9Level 45
:Reinforce restores +63 Armor and Shield Team restores +32 Armor
*; Tier 10Level 50
:Reinforce restores +69 Armor and Shield Team restores +35 Armor
*; Tier 11Level 55
:Reinforce restores +75 Armor and Shield Team restores +38 Armor
*; Tier 12Level 60
:Reinforce restores +81 Armor and Shield Team restores +41 Armor
*; Tier 13Level 65
:Reinforce restores +87 Armor and Shield Team restores +44 Armor
*; Tier 14Level 70
:Reinforce restores +93 Armor and Shield Team restores +47 Armor
*; Level 75
:Reinforce restores +99 Armor and Shield Team restores +50 Armor
*; Level 80
:Reinforce restores +105 Armor and Shield Team restores +53 Armor
*; Level 85
:Reinforce restores +111 Armor and Shield Team restores +56 Armor
*; Level 90
:Reinforce restores +117 Armor and Shield Team restores +59 Armor
*; Level 95
:Reinforce restores +123 Armor and Shield Team restores +62 Armor
*; Level 100
:Reinforce restores +129 Armor and Shield Team restores +65 Armor
*; Level 105
:Reinforce restores +135 Armor and Shield Team restores +68 Armor
*; Level 110
:Reinforce restores +141 Armor and Shield Team restores +71 Armor
*; Level 115
:Reinforce restores +147 Armor and Shield Team restores +74 Armor
*; Level 120
:Reinforce restores +153 Armor and Shield Team restores +77 Armor
*; Level 125
:Reinforce restores +159 Armor and Shield Team restores +80 Armor
}}
|-
| || || <b>Tier 14Level 125</b> - Vigorous Defense restores 75 Health While Bulwark Mode is enabled you recover 44 Armor every 3 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:While Bulwark Mode is enabled you recover 5 Armor every 3 seconds*; Level 10:While Bulwark Mode is enabled you recover 6 Armor every 3 seconds*; Level 15:While Bulwark Mode is enabled you recover 7 Armor every 3 seconds*; Level 20:While Bulwark Mode is enabled you recover 8 Armor every 3 seconds*; Level 25:Vigorous Defense restores While Bulwark Mode is enabled you recover 9 Armor every 3 seconds*; Level 30:While Bulwark Mode is enabled you recover 10 HealthArmor every 3 seconds*; Level 35:While Bulwark Mode is enabled you recover 11 Armor every 3 seconds*; Level 40:While Bulwark Mode is enabled you recover 12 Armor every 3 seconds*; Level 45:While Bulwark Mode is enabled you recover 13 Armor every 3 seconds*; Tier 2Level 50:Vigorous Defense restores 15 HealthWhile Bulwark Mode is enabled you recover 14 Armor every 3 seconds*; Tier Level 55:While Bulwark Mode is enabled you recover 16 Armor every 3seconds*; Level 60:Vigorous Defense restores While Bulwark Mode is enabled you recover 18 Armor every 3 seconds*; Level 65:While Bulwark Mode is enabled you recover 20 HealthArmor every 3 seconds*; Level 70:While Bulwark Mode is enabled you recover 22 Armor every 3 seconds*; Tier 4Level 75:Vigorous Defense restores 25 HealthWhile Bulwark Mode is enabled you recover 24 Armor every 3 seconds*; Tier 5Level 80:Vigorous Defense restores 30 HealthWhile Bulwark Mode is enabled you recover 26 Armor every 3 seconds*; Tier 6Level 85:Vigorous Defense restores 35 HealthWhile Bulwark Mode is enabled you recover 28 Armor every 3 seconds*; Tier 7Level 90:Vigorous Defense restores 40 HealthWhile Bulwark Mode is enabled you recover 30 Armor every 3 seconds*; Tier 8Level 95:Vigorous Defense restores 45 HealthWhile Bulwark Mode is enabled you recover 32 Armor every 3 seconds*; Tier 9Level 100:Vigorous Defense restores 50 HealthWhile Bulwark Mode is enabled you recover 34 Armor every 3 seconds*; Tier 10Level 105:Vigorous Defense restores 55 HealthWhile Bulwark Mode is enabled you recover 36 Armor every 3 seconds*; Tier 11Level 110:Vigorous Defense restores 60 HealthWhile Bulwark Mode is enabled you recover 38 Armor every 3 seconds*; Tier 12Level 115:Vigorous Defense restores 65 HealthWhile Bulwark Mode is enabled you recover 40 Armor every 3 seconds*; Tier 13Level 120:Vigorous Defense restores 70 HealthWhile Bulwark Mode is enabled you recover 42 Armor every 3 seconds*; Tier 14Level 125:Vigorous Defense restores 75 HealthWhile Bulwark Mode is enabled you recover 44 Armor every 3 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Reinforce Power Cost -28 When you are hit, all Shield abilities taunt +334 for 30 seconds (stacks up to 20 times) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:When you are hit, all Shield abilities taunt +12 for 30 seconds (stacks up to 20 times)*; Level 10:When you are hit, all Shield abilities taunt +24 for 30 seconds (stacks up to 20 times)*; Level 15:When you are hit, all Shield abilities taunt +36 for 30 seconds (stacks up to 20 times)*; Level 20:When you are hit, all Shield abilities taunt +48 for 30 seconds (stacks up to 20 times)*; Level 25:When you are hit, all Shield abilities taunt +60 for 30 seconds (stacks up to 20 times)*; Level 30:When you are hit, all Shield abilities taunt +72 for 30 seconds (stacks up to 20 times)*; Level 35:When you are hit, all Shield abilities taunt +84 for 30 seconds (stacks up to 20 times)*; Level 40:When you are hit, all Shield abilities taunt +96 for 30 seconds (stacks up to 20 times)*; Level 45:When you are hit, all Shield abilities taunt +110 for 30 seconds (stacks up to 20 times)*; Level 50:When you are hit, all Shield abilities taunt +124 for 30 seconds (stacks up to 20 times)*; Level 55:When you are hit, all Shield abilities taunt +138 for 30 seconds (stacks up to 20 times)*; Level 60:Reinforce Power Cost -2When you are hit, all Shield abilities taunt +152 for 30 seconds (stacks up to 20 times)*; Tier 2Level 65:Reinforce Power Cost -4When you are hit, all Shield abilities taunt +166 for 30 seconds (stacks up to 20 times)*; Tier 3Level 70:Reinforce Power Cost -6When you are hit, all Shield abilities taunt +180 for 30 seconds (stacks up to 20 times)*; Tier 4Level 75:Reinforce Power Cost -8When you are hit, all Shield abilities taunt +194 for 30 seconds (stacks up to 20 times)*; Tier 5Level 80:Reinforce Power Cost -10When you are hit, all Shield abilities taunt +208 for 30 seconds (stacks up to 20 times)*; Tier 6Level 85:Reinforce Power Cost -12When you are hit, all Shield abilities taunt +222 for 30 seconds (stacks up to 20 times)*; Tier 7Level 90:Reinforce Power Cost -14When you are hit, all Shield abilities taunt +236 for 30 seconds (stacks up to 20 times)*; Tier 8Level 95:Reinforce Power Cost -16When you are hit, all Shield abilities taunt +250 for 30 seconds (stacks up to 20 times)*; Tier 9Level 100:Reinforce Power Cost -18When you are hit, all Shield abilities taunt +264 for 30 seconds (stacks up to 20 times)*; Tier 10Level 105:Reinforce Power Cost -When you are hit, all Shield abilities taunt +278 for 30 seconds (stacks up to 20times)*; Tier 11Level 110:Reinforce Power Cost -22When you are hit, all Shield abilities taunt +292 for 30 seconds (stacks up to 20 times)*; Tier 12Level 115:Reinforce Power Cost -24When you are hit, all Shield abilities taunt +306 for 30 seconds (stacks up to 20 times)*; Tier 13Level 120:Reinforce Power Cost -26When you are hit, all Shield abilities taunt +320 for 30 seconds (stacks up to 20 times)*; Tier 14Level 125:Reinforce Power Cost -28When you are hit, all Shield abilities taunt +334 for 30 seconds (stacks up to 20 times)
}}
|-
| || || <b>Tier 14Level 125</b> - Reinforce causes your Major Healing abilities to restore +46 88 for 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Tier 2Level 10
:Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
*; Tier 3Level 15
:Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
*; Tier 4Level 20
:Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
*; Tier 5Level 25
:Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
*; Tier 6Level 30
:Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
*; Tier 7Level 35
:Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
*; Tier 8Level 40
:Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
*; Tier 9Level 45
:Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
*; Tier 10Level 50
:Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
*; Tier 11Level 55
:Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
*; Tier 12Level 60
:Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
*; Tier 13Level 65
:Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
*; Tier 14Level 70
:Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
*; Level 75
:Reinforce causes your Major Healing abilities to restore +49 for 10 seconds
*; Level 80
:Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
*; Level 85
:Reinforce causes your Major Healing abilities to restore +56 for 10 seconds
*; Level 90
:Reinforce causes your Major Healing abilities to restore +60 for 10 seconds
*; Level 95
:Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
*; Level 100
:Reinforce causes your Major Healing abilities to restore +68 for 10 seconds
*; Level 105
:Reinforce causes your Major Healing abilities to restore +72 for 10 seconds
*; Level 110
:Reinforce causes your Major Healing abilities to restore +76 for 10 seconds
*; Level 115
:Reinforce causes your Major Healing abilities to restore +80 for 10 seconds
*; Level 120
:Reinforce causes your Major Healing abilities to restore +84 for 10 seconds
*; Level 125
:Reinforce causes your Major Healing abilities to restore +88 for 10 seconds
}}
|-
| || || <b>Level 125</b> - When you are hit by a monster's Rage Attack, Reinforce restores +69 Armor for 60 seconds (stacks up to 10 times) || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
*; Level 10
:When you are hit by a monster's Rage Attack, Reinforce restores +8 Armor for 60 seconds (stacks up to 10 times)
*; Level 15
:When you are hit by a monster's Rage Attack, Reinforce restores +10 Armor for 60 seconds (stacks up to 10 times)
*; Level 20
:When you are hit by a monster's Rage Attack, Reinforce restores +12 Armor for 60 seconds (stacks up to 10 times)
*; Level 25
:When you are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)
*; Level 30
:When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)
*; Level 35
:When you are hit by a monster's Rage Attack, Reinforce restores +18 Armor for 60 seconds (stacks up to 10 times)
*; Level 40
:When you are hit by a monster's Rage Attack, Reinforce restores +20 Armor for 60 seconds (stacks up to 10 times)
*; Level 45
:When you are hit by a monster's Rage Attack, Reinforce restores +22 Armor for 60 seconds (stacks up to 10 times)
*; Level 50
:When you are hit by a monster's Rage Attack, Reinforce restores +24 Armor for 60 seconds (stacks up to 10 times)
*; Level 55
:When you are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)
*; Level 60
:When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)
*; Level 65
:When you are hit by a monster's Rage Attack, Reinforce restores +33 Armor for 60 seconds (stacks up to 10 times)
*; Level 70
:When you are hit by a monster's Rage Attack, Reinforce restores +36 Armor for 60 seconds (stacks up to 10 times)
*; Level 75
:When you are hit by a monster's Rage Attack, Reinforce restores +39 Armor for 60 seconds (stacks up to 10 times)
*; Level 80
:When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
*; Level 85
:When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
*; Level 90
:When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
*; Level 95
:When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
*; Level 100
:When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
*; Level 105
:When you are hit by a monster's Rage Attack, Reinforce restores +57 Armor for 60 seconds (stacks up to 10 times)
*; Level 110
:When you are hit by a monster's Rage Attack, Reinforce restores +60 Armor for 60 seconds (stacks up to 10 times)
*; Level 115
:When you are hit by a monster's Rage Attack, Reinforce restores +63 Armor for 60 seconds (stacks up to 10 times)
*; Level 120
:When you are hit by a monster's Rage Attack, Reinforce restores +66 Armor for 60 seconds (stacks up to 10 times)
*; Level 125
:When you are hit by a monster's Rage Attack, Reinforce restores +69 Armor for 60 seconds (stacks up to 10 times)
}}
|-
| || of Burst-Dodging || <b>Tier 7Level 120</b> - Shield Team grants all allies 1325% evasion of burst attacks for 10 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
*; Tier 2Level 20
:Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
*; Tier 3Level 30
:Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
*; Tier 4Level 40
:Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
*; Tier 5Level 50
:Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
*; Tier 6:Shield Team grants all allies 13% evasion of burst attacks for 10 seconds*; Tier 7Level 60
:Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
*; Level 70
:Shield Team grants all allies 15% evasion of burst attacks for 10 seconds
*; Level 80
:Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
*; Level 90
:Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
*; Level 100
:Shield Team grants all allies 21% evasion of burst attacks for 10 seconds
*; Level 110
:Shield Team grants all allies 23% evasion of burst attacks for 10 seconds
*; Level 120
:Shield Team grants all allies 25% evasion of burst attacks for 10 seconds
}}
|-
| || || <b>Tier 7Level 120</b> - Disrupting Bash causes the target to take +914% damage from Crushing attacks for 8 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
*; Tier 2Level 20
:Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
*; Tier 3Level 30
:Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
*; Tier 4Level 40
:Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
*; Tier 5Level 50
:Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
*; Tier 6Level 60
:Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
*; Tier 7Level 70
:Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
*; Level 80
:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
*; Level 90
:Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
*; Level 100
:Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
*; Level 110
:Disrupting Bash causes the target to take +13% damage from Crushing attacks for 8 seconds
*; Level 120
:Disrupting Bash causes the target to take +14% damage from Crushing attacks for 8 seconds
}}
|-
| || || <b>Tier 7Level 120</b> - Shield Team grants all allies +7 24 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1:Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Tier 2Level 10
:Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 3:Shield Team grants all allies +3 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for Level 20 seconds*; Tier 4
:Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 5:Shield Team grants all allies +5 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Tier 6Level 30
:Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 7Level 40:Shield Team grants all allies +7 8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 50:Shield Team grants all allies +10 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 60:Shield Team grants all allies +12 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 70:Shield Team grants all allies +14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 80:Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 90:Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 100:Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 110:Shield Team grants all allies +22 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 120:Shield Team grants all allies +24 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
}}
|-
| || || <b>Tier 7Level 120</b> - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds While Bulwark Mode is enabled, other abilities cost -22 Power to use || Rare || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Vigorous Defense boosts your Sprint Speed +1 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -3 Power to use*; Tier 2Level 20:Vigorous Defense boosts your Sprint Speed +2 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -4 Power to use*; Tier 3Level 30:While Bulwark Mode is enabled, other abilities cost -5 Power to use*; Level 40:While Bulwark Mode is enabled, other abilities cost -6 Power to use*; Level 50:While Bulwark Mode is enabled, other abilities cost -8 Power to use*; Level 60:While Bulwark Mode is enabled, other abilities cost -10 Power to use*; Level 70:While Bulwark Mode is enabled, other abilities cost -12 Power to use*; Level 80:Vigorous Defense boosts your Sprint Speed +3 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -14 Power to use*; Tier 4Level 90:Vigorous Defense boosts your Sprint Speed +4 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -16 Power to use*; Tier 5Level 100:Vigorous Defense boosts your Sprint Speed +5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -18 Power to use*; Tier 6Level 110:Vigorous Defense boosts your Sprint Speed +6 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -20 Power to use*; Tier 7Level 120:Vigorous Defense boosts your Sprint Speed +6.5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -22 Power to use
}}
|-
| || || <b>Tier 7Level 120</b> - Shield Team causes all targets' Survival Utility abilities to restore 57 148 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds*; Level 20:Shield Team causes all targets' Survival Utility abilities to restore 28 Armor to them. Lasts 20 seconds*; Level 30:Shield Team causes all targets' Survival Utility abilities to restore 40 Armor to them. Lasts 20 seconds*; Level 40:Shield Team causes all targets' Survival Utility abilities to restore 10 52 Armor to them. Lasts 20 seconds*; Level 50:Shield Team causes all targets' Survival Utility abilities to restore 64 Armor to them. Lasts 20 seconds*; Level 60:Shield Team causes all targets' Survival Utility abilities to restore 76 Armor to them. Lasts 20 seconds*; Tier 2Level 70:Shield Team causes all targets' Survival Utility abilities to restore 18 88 Armor to them. Lasts 20 seconds*; Tier 3Level 80:Shield Team causes all targets' Survival Utility abilities to restore 26 100 Armor to them. Lasts 20 seconds*; Tier 4Level 90:Shield Team causes all targets' Survival Utility abilities to restore 34 112 Armor to them. Lasts 20 seconds*; Tier 5Level 100:Shield Team causes all targets' Survival Utility abilities to restore 42 124 Armor to them. Lasts 20 seconds*; Tier 6Level 110:Shield Team causes all targets' Survival Utility abilities to restore 50 136 Armor to them. Lasts 20 seconds*; Tier 7Level 120:Shield Team causes all targets' Survival Utility abilities to restore 57 148 Armor to them. Lasts 20 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Reinforce boosts your Nice Attack Damage +140 250 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Reinforce boosts your Nice Attack Damage +10 for 9 seconds
*; Tier 2Level 10
:Reinforce boosts your Nice Attack Damage +20 for 9 seconds
*; Tier 3Level 15
:Reinforce boosts your Nice Attack Damage +30 for 9 seconds
*; Tier 4Level 20
:Reinforce boosts your Nice Attack Damage +40 for 9 seconds
*; Tier 5Level 25
:Reinforce boosts your Nice Attack Damage +50 for 9 seconds
*; Tier 6Level 30
:Reinforce boosts your Nice Attack Damage +60 for 9 seconds
*; Tier 7Level 35
:Reinforce boosts your Nice Attack Damage +70 for 9 seconds
*; Tier 8Level 40
:Reinforce boosts your Nice Attack Damage +80 for 9 seconds
*; Tier 9Level 45
:Reinforce boosts your Nice Attack Damage +90 for 9 seconds
*; Tier 10Level 50
:Reinforce boosts your Nice Attack Damage +100 for 9 seconds
*; Tier 11Level 55
:Reinforce boosts your Nice Attack Damage +110 for 9 seconds
*; Tier 12Level 60
:Reinforce boosts your Nice Attack Damage +120 for 9 seconds
*; Tier 13Level 65
:Reinforce boosts your Nice Attack Damage +130 for 9 seconds
*; Tier 14Level 70
:Reinforce boosts your Nice Attack Damage +140 for 9 seconds
*; Level 75
:Reinforce boosts your Nice Attack Damage +150 for 9 seconds
*; Level 80
:Reinforce boosts your Nice Attack Damage +160 for 9 seconds
*; Level 85
:Reinforce boosts your Nice Attack Damage +170 for 9 seconds
*; Level 90
:Reinforce boosts your Nice Attack Damage +180 for 9 seconds
*; Level 95
:Reinforce boosts your Nice Attack Damage +190 for 9 seconds
*; Level 100
:Reinforce boosts your Nice Attack Damage +200 for 9 seconds
*; Level 105
:Reinforce boosts your Nice Attack Damage +210 for 9 seconds
*; Level 110
:Reinforce boosts your Nice Attack Damage +220 for 9 seconds
*; Level 115
:Reinforce boosts your Nice Attack Damage +230 for 9 seconds
*; Level 120
:Reinforce boosts your Nice Attack Damage +240 for 9 seconds
*; Level 125
:Reinforce boosts your Nice Attack Damage +250 for 9 seconds
}}
|-
| || || <b>Tier Level 125</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 26 Health to you || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you*; Level 10:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you*; Level 25:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you*; Level 30:While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you*; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you*; Level 40:While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you*; Level 45:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you*; Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you*; Level 55:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you*; Level 60:While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you*; Level 65:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Health to you*; Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you*; Level 75:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you*; Level 80:While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you*; Level 85:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you*; Level 90:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you*; Level 95:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you*; Level 100:While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you*; Level 105:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Health to you*; Level 110:While Bulwark Mode is active all your attacks taunt +50% and restore 23 Health to you*; Level 115:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Health to you*; Level 120:While Bulwark Mode is active all your attacks taunt +50% and restore 25 Health to you*; Level 125:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Health to you}}|-| || || <b>Level 125</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 44 Armor to you || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you*; Level 10:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you*; Level 25:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you*; Level 30:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you*; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you*; Level 40:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you*; Level 45:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you*; Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 14Armor to you*; Level 55:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you*; Level 60:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you*; Level 65:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you*; Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you*; Level 75:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you*; Level 80:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you*; Level 85:While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you*; Level 90:While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you*; Level 95:While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you*; Level 100:While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you*; Level 105:While Bulwark Mode is active all your attacks taunt +50% and restore 36 Armor to you*; Level 110:While Bulwark Mode is active all your attacks taunt +50% and restore 38 Armor to you*; Level 115:While Bulwark Mode is active all your attacks taunt +50% and restore 40 Armor to you*; Level 120:While Bulwark Mode is active all your attacks taunt +50% and restore 42 Armor to you*; Level 125:While Bulwark Mode is active all your attacks taunt +50% and restore 44 Armor to you}}|-| || || <b>Level 125</b> - Take the Lead heals you for 84 150 Health after a 15 second delay || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Take the Lead heals you for 6 Health after a 15 second delay
*; Tier 2Level 10
:Take the Lead heals you for 12 Health after a 15 second delay
*; Tier 3Level 15
:Take the Lead heals you for 18 Health after a 15 second delay
*; Tier 4Level 20
:Take the Lead heals you for 24 Health after a 15 second delay
*; Tier 5Level 25
:Take the Lead heals you for 30 Health after a 15 second delay
*; Tier 6Level 30
:Take the Lead heals you for 36 Health after a 15 second delay
*; Tier 7Level 35
:Take the Lead heals you for 42 Health after a 15 second delay
*; Tier 8Level 40
:Take the Lead heals you for 48 Health after a 15 second delay
*; Tier 9Level 45
:Take the Lead heals you for 54 Health after a 15 second delay
*; Tier 10Level 50
:Take the Lead heals you for 60 Health after a 15 second delay
*; Tier 11Level 55
:Take the Lead heals you for 66 Health after a 15 second delay
*; Tier 12Level 60
:Take the Lead heals you for 72 Health after a 15 second delay
*; Tier 13Level 65
:Take the Lead heals you for 78 Health after a 15 second delay
*; Tier 14Level 70
:Take the Lead heals you for 84 Health after a 15 second delay
*; Level 75
:Take the Lead heals you for 90 Health after a 15 second delay
*; Level 80
:Take the Lead heals you for 96 Health after a 15 second delay
*; Level 85
:Take the Lead heals you for 102 Health after a 15 second delay
*; Level 90
:Take the Lead heals you for 108 Health after a 15 second delay
*; Level 95
:Take the Lead heals you for 114 Health after a 15 second delay
*; Level 100
:Take the Lead heals you for 120 Health after a 15 second delay
*; Level 105
:Take the Lead heals you for 126 Health after a 15 second delay
*; Level 110
:Take the Lead heals you for 132 Health after a 15 second delay
*; Level 115
:Take the Lead heals you for 138 Health after a 15 second delay
*; Level 120
:Take the Lead heals you for 144 Health after a 15 second delay
*; Level 125
:Take the Lead heals you for 150 Health after a 15 second delay
}}
|-
| || || <b>Tier 7Level 120</b> - Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 30 114 Power after a 15 second delay || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Take the Lead boosts your movement speed +1 and you recover 15 Power after a 15 second delay*; Level 20:Take the Lead boosts your movement speed +1 and you recover 24 Power after a 15 second delay*; Level 30:Take the Lead boosts your movement speed +1.5 and you recover 33 Power after a 15 second delay*; Level 40:Take the Lead boosts your sprint movement speed by an additional +1 .5 and you recover 9 42 Power after a 15 second delay*; Tier Level 50:Take the Lead boosts your movement speed +2and you recover 51 Power after a 15 second delay*; Level 60:Take the Lead boosts your sprint movement speed by an additional +2 and you recover 12 60 Power after a 15 second delay*; Tier 3Level 70:Take the Lead boosts your sprint movement speed by an additional +3 2.5 and you recover 69 Power after a 15 second delay*; Level 80:Take the Lead boosts your movement speed +2.5 and you recover 78 Power after a 15 second delay*; Tier 4Level 90:Take the Lead boosts your sprint movement speed by an additional +4 3 and you recover 18 87 Power after a 15 second delay*; Tier 5Level 100:Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 21 96 Power after a 15 second delay*; Tier 6Level 110:Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 24 105 Power after a 15 second delay*; Tier 7Level 120:Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 30 114 Power after a 15 second delay
}}
|-
| || || <b>Tier 14Level 125</b> - Take the Lead boosts the taunt of all your attacks +140250% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Take the Lead boosts the taunt of all your attacks +10%
*; Tier 2Level 10
:Take the Lead boosts the taunt of all your attacks +20%
*; Tier 3Level 15
:Take the Lead boosts the taunt of all your attacks +30%
*; Tier 4Level 20
:Take the Lead boosts the taunt of all your attacks +40%
*; Tier 5Level 25
:Take the Lead boosts the taunt of all your attacks +50%
*; Tier 6Level 30
:Take the Lead boosts the taunt of all your attacks +60%
*; Tier 7Level 35
:Take the Lead boosts the taunt of all your attacks +70%
*; Tier 8Level 40
:Take the Lead boosts the taunt of all your attacks +80%
*; Tier 9Level 45
:Take the Lead boosts the taunt of all your attacks +90%
*; Tier 10Level 50
:Take the Lead boosts the taunt of all your attacks +100%
*; Tier 11Level 55
:Take the Lead boosts the taunt of all your attacks +110%
*; Tier 12Level 60
:Take the Lead boosts the taunt of all your attacks +120%
*; Tier 13Level 65
:Take the Lead boosts the taunt of all your attacks +130%
*; Tier 14Level 70
:Take the Lead boosts the taunt of all your attacks +140%
*; Level 75
:Take the Lead boosts the taunt of all your attacks +150%
*; Level 80
:Take the Lead boosts the taunt of all your attacks +160%
*; Level 85
:Take the Lead boosts the taunt of all your attacks +170%
*; Level 90
:Take the Lead boosts the taunt of all your attacks +180%
*; Level 95
:Take the Lead boosts the taunt of all your attacks +190%
*; Level 100
:Take the Lead boosts the taunt of all your attacks +200%
*; Level 105
:Take the Lead boosts the taunt of all your attacks +210%
*; Level 110
:Take the Lead boosts the taunt of all your attacks +220%
*; Level 115
:Take the Lead boosts the taunt of all your attacks +230%
*; Level 120
:Take the Lead boosts the taunt of all your attacks +240%
*; Level 125
:Take the Lead boosts the taunt of all your attacks +250%
}}
|-
| || of Fool Fighting || <b>Tier 14Level 125</b> - Fight Me You Fools Damage +5680% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1:Fight Me You Fools Damage +4%*; Tier 2Level 5
:Fight Me You Fools Damage +8%
*; Tier 3Level 10:Fight Me You Fools Damage +1211%*; Tier 4Level 15:Fight Me You Fools Damage +1614%*; Tier 5Level 20:Fight Me You Fools Damage +17%*; Level 25
:Fight Me You Fools Damage +20%
*; Tier 6Level 30:Fight Me You Fools Damage +2423%*; Tier 7Level 35:Fight Me You Fools Damage +2826%*; Tier 8Level 40:Fight Me You Fools Damage +29%*; Level 45
:Fight Me You Fools Damage +32%
*; Tier 9Level 50:Fight Me You Fools Damage +3635%*; Tier 10Level 55:Fight Me You Fools Damage +4038%*; Tier 11Level 60:Fight Me You Fools Damage +41%*; Level 65
:Fight Me You Fools Damage +44%
*; Tier 12Level 70:Fight Me You Fools Damage +4847%*; Tier 13Level 75:Fight Me You Fools Damage +5250%*; Tier 14Level 80:Fight Me You Fools Damage +53%*; Level 85
:Fight Me You Fools Damage +56%
*; Level 90
:Fight Me You Fools Damage +59%
*; Level 95
:Fight Me You Fools Damage +62%
*; Level 100
:Fight Me You Fools Damage +65%
*; Level 105
:Fight Me You Fools Damage +68%
*; Level 110
:Fight Me You Fools Damage +71%
*; Level 115
:Fight Me You Fools Damage +74%
*; Level 120
:Fight Me You Fools Damage +77%
*; Level 125
:Fight Me You Fools Damage +80%
}}
|-
| || of Fool Fighting || <b>Tier 14Level 125</b> - Fight Me You Fools deals +4465% damage and taunts +400 950 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fight Me You Fools deals +5% damage and taunts +25
*; Tier 2Level 10
:Fight Me You Fools deals +8% damage and taunts +50
*; Tier 3Level 15:Fight Me You Fools deals +1110% damage and taunts +75*; Tier 4Level 20:Fight Me You Fools deals +1413% damage and taunts +100*; Tier 5Level 25:Fight Me You Fools deals +1715% damage and taunts +125*; Tier 6Level 30:Fight Me You Fools deals +2018% damage and taunts +150*; Tier 7Level 35:Fight Me You Fools deals +2320% damage and taunts +175*; Tier 8Level 40:Fight Me You Fools deals +2623% damage and taunts +200*; Tier 9Level 45:Fight Me You Fools deals +2925% damage and taunts +225*; Tier 10Level 50:Fight Me You Fools deals +3228% damage and taunts +250*; Tier 11Level 55:Fight Me You Fools deals +3530% damage and taunts +275*; Tier 12Level 60:Fight Me You Fools deals +3833% damage and taunts +300*; Tier 13Level 65:Fight Me You Fools deals +4135% damage and taunts +350*; Tier 14Level 70:Fight Me You Fools deals +4438% damage and taunts +400*; Level 75:Fight Me You Fools deals +40% damage and taunts +450*; Level 80:Fight Me You Fools deals +43% damage and taunts +500*; Level 85:Fight Me You Fools deals +45% damage and taunts +550*; Level 90:Fight Me You Fools deals +48% damage and taunts +600*; Level 95:Fight Me You Fools deals +50% damage and taunts +650*; Level 100:Fight Me You Fools deals +53% damage and taunts +700*; Level 105:Fight Me You Fools deals +55% damage and taunts +750*; Level 110:Fight Me You Fools deals +58% damage and taunts +800*; Level 115:Fight Me You Fools deals +60% damage and taunts +850*; Level 120:Fight Me You Fools deals +63% damage and taunts +900*; Level 125:Fight Me You Fools deals +65% damage and taunts +950}}|-| || || <b>Level 125</b> - Fight Me You Fools deals +27% damage and restores 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds*; Level 10:Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds*; Level 15:Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds*; Level 20:Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds*; Level 25:Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds*; Level 30:Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds*; Level 35:Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds*; Level 40:Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds*; Level 45:Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds*; Level 50:Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds*; Level 55:Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds*; Level 60:Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds*; Level 65:Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds*; Level 70:Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds*; Level 75:Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds*; Level 80:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds*; Level 85:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds*; Level 90:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds*; Level 95:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds*; Level 100:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds*; Level 105:Fight Me You Fools deals +23% damage and restores 128 Health over 8 seconds*; Level 110:Fight Me You Fools deals +24% damage and restores 128 Health over 8 seconds*; Level 115:Fight Me You Fools deals +25% damage and restores 128 Health over 8 seconds*; Level 120:Fight Me You Fools deals +26% damage and restores 128 Health over 8 seconds*; Level 125:Fight Me You Fools deals +27% damage and restores 128 Health over 8 seconds
}}
|-
| Finisher's || of Finishing || <b>Tier 14Level 125</b> - Finish It Damage +62100% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Finish It Damage +10%
*; Tier 2Level 10:Finish It Damage +1413%*; Tier 3Level 15:Finish It Damage +1816%*; Tier 4Level 20:Finish It Damage +19%*; Level 25
:Finish It Damage +22%
*; Tier 5Level 30:Finish It Damage +25%*; Level 35:Finish It Damage +28%*; Level 40:Finish It Damage +32%*; Level 45:Finish It Damage +36%*; Level 50:Finish It Damage +40%*; Level 55:Finish It Damage +44%*; Level 60:Finish It Damage +48%*; Level 65:Finish It Damage +52%*; Level 70:Finish It Damage +56%*; Level 75:Finish It Damage +2660%*; Tier 6Level 80:Finish It Damage +3064%*; Level 85:Finish It Damage +68%*; Tier 7Level 90:Finish It Damage +3472%*; Tier 8Level 95:Finish It Damage +3876%*; Tier 9Level 100:Finish It Damage +4280%*; Tier 10Level 105:Finish It Damage +4684%*; Tier 11Level 110:Finish It Damage +5088%*; Tier 12Level 115:Finish It Damage +5492%*; Tier 13Level 120:Finish It Damage +5896%*; Tier 14Level 125:Finish It Damage +62100%
}}
|-
| || of Fast Finishes || <b>Tier 14Level 125</b> - Finish It Damage +3261% and Power Cost -17 46 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Finish It Damage +5% and Power Cost -3*; Level 10:Finish It Damage +26% and Power Cost -4*; Tier 2Level 15:Finish It Damage +47% and Power Cost -5*; Tier 3Level 20:Finish It Damage +68% and Power Cost -6*; Tier 4Level 25:Finish It Damage +89% and Power Cost -7*; Tier 5Level 30
:Finish It Damage +10% and Power Cost -8
*; Tier 6Level 35:Finish It Damage +12% and Power Cost -910*; Tier 7Level 40:Finish It Damage +14% and Power Cost -1012*; Tier 8Level 45:Finish It Damage +16% and Power Cost -1114*; Tier 9Level 50:Finish It Damage +18% and Power Cost -1216*; Tier 10Level 55:Finish It Damage +20% and Power Cost -1318*; Tier 11Level 60:Finish It Damage +22% and Power Cost -1420*; Level 65:Finish It Damage +25% and Power Cost -22*; Tier 12Level 70:Finish It Damage +28% and Power Cost -24*; Level 75:Finish It Damage +31% and Power Cost -1526*; Tier 13Level 80:Finish It Damage +34% and Power Cost -28*; Level 85:Finish It Damage +37% and Power Cost -1630*; Tier 14Level 90:Finish It Damage +40% and Power Cost -32*; Level 95:Finish It Damage +43% and Power Cost -34*; Level 100:Finish It Damage +46% and Power Cost -36*; Level 105:Finish It Damage +49% and Power Cost -38*; Level 110:Finish It Damage +52% and Power Cost -40*; Level 115:Finish It Damage +55% and Power Cost -42*; Level 120:Finish It Damage +58% and Power Cost -44*; Level 125:Finish It Damage +61% and Power Cost -1746
}}
|-
| || || <b>Tier 7Level 120</b> - Finish It Restores 56 92 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1:Finish It Restores Level 10 Health*; Tier 2:Finish It Restores 18 16 Health*; Tier 3Level 20:Finish It Restores 26 24 Health*; Tier 4Level 30:Finish It Restores 34 32 Health*; Tier 5Level 40:Finish It Restores 42 40 Health*; Tier 6Level 50:Finish It Restores 50 48 Health*; Tier 7Level 60
:Finish It Restores 56 Health
*; Level 70
:Finish It Restores 62 Health
*; Level 80
:Finish It Restores 68 Health
*; Level 90
:Finish It Restores 74 Health
*; Level 100
:Finish It Restores 80 Health
*; Level 110
:Finish It Restores 86 Health
*; Level 120
:Finish It Restores 92 Health
}}
|-
| Retaliatory || of Retaliatory Finishes || <b>Level 125</b> - When you are hit, Finish It damage is +130 for 40 seconds (stacks up to 15 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit, Finish It damage is +10 for 40 seconds (stacks up to 15 times)
*; Level 10
:When you are hit, Finish It damage is +15 for 40 seconds (stacks up to 15 times)
*; Level 15
:When you are hit, Finish It damage is +20 for 40 seconds (stacks up to 15 times)
*; Level 20
:When you are hit, Finish It damage is +25 for 40 seconds (stacks up to 15 times)
*; Level 25
:When you are hit, Finish It damage is +30 for 40 seconds (stacks up to 15 times)
*; Level 30
:When you are hit, Finish It damage is +35 for 40 seconds (stacks up to 15 times)
*; Level 35
:When you are hit, Finish It damage is +40 for 40 seconds (stacks up to 15 times)
*; Level 40
:When you are hit, Finish It damage is +45 for 40 seconds (stacks up to 15 times)
*; Level 45
:When you are hit, Finish It damage is +50 for 40 seconds (stacks up to 15 times)
*; Level 50
:When you are hit, Finish It damage is +55 for 40 seconds (stacks up to 15 times)
*; Level 55
:When you are hit, Finish It damage is +60 for 40 seconds (stacks up to 15 times)
*; Level 60
:When you are hit, Finish It damage is +65 for 40 seconds (stacks up to 15 times)
*; Level 65
:When you are hit, Finish It damage is +70 for 40 seconds (stacks up to 15 times)
*; Level 70
:When you are hit, Finish It damage is +75 for 40 seconds (stacks up to 15 times)
*; Level 75
:When you are hit, Finish It damage is +80 for 40 seconds (stacks up to 15 times)
*; Level 80
:When you are hit, Finish It damage is +85 for 40 seconds (stacks up to 15 times)
*; Level 85
:When you are hit, Finish It damage is +90 for 40 seconds (stacks up to 15 times)
*; Level 90
:When you are hit, Finish It damage is +95 for 40 seconds (stacks up to 15 times)
*; Level 95
:When you are hit, Finish It damage is +100 for 40 seconds (stacks up to 15 times)
*; Level 100
:When you are hit, Finish It damage is +105 for 40 seconds (stacks up to 15 times)
*; Level 105
:When you are hit, Finish It damage is +110 for 40 seconds (stacks up to 15 times)
*; Level 110
:When you are hit, Finish It damage is +115 for 40 seconds (stacks up to 15 times)
*; Level 115
:When you are hit, Finish It damage is +120 for 40 seconds (stacks up to 15 times)
*; Level 120
:When you are hit, Finish It damage is +125 for 40 seconds (stacks up to 15 times)
*; Level 125
:When you are hit, Finish It damage is +130 for 40 seconds (stacks up to 15 times)
}}
|-
| || of Finishing Bashes || <b>Level 125</b> - All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second
*; Level 10
:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second
*; Level 15
:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second
*; Level 20
:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second
*; Level 25
:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds
*; Level 30
:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds
*; Level 35
:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds
*; Level 40
:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds
*; Level 45
:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 50
:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 55
:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 60
:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 65
:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 70
:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 75
:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 80
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 85
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 90
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 95
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 100
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 105
:All Shield Bash Abilities deal +65 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 110
:All Shield Bash Abilities deal +68 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 115
:All Shield Bash Abilities deal +71 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 120
:All Shield Bash Abilities deal +74 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 125
:All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Finish It by 2 seconds
}}
|-
| || || <b>Level 125</b> - Finish It Damage +300. Finish It Taunt + +2 || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +12. Finish It Taunt + +2
*; Level 10
:Finish It Damage +24. Finish It Taunt + +2
*; Level 15
:Finish It Damage +36. Finish It Taunt + +2
*; Level 20
:Finish It Damage +48. Finish It Taunt + +2
*; Level 25
:Finish It Damage +60. Finish It Taunt + +2
*; Level 30
:Finish It Damage +72. Finish It Taunt + +2
*; Level 35
:Finish It Damage +84. Finish It Taunt + +2
*; Level 40
:Finish It Damage +96. Finish It Taunt + +2
*; Level 45
:Finish It Damage +108. Finish It Taunt + +2
*; Level 50
:Finish It Damage +120. Finish It Taunt + +2
*; Level 55
:Finish It Damage +132. Finish It Taunt + +2
*; Level 60
:Finish It Damage +144. Finish It Taunt + +2
*; Level 65
:Finish It Damage +156. Finish It Taunt + +2
*; Level 70
:Finish It Damage +168. Finish It Taunt + +2
*; Level 75
:Finish It Damage +180. Finish It Taunt + +2
*; Level 80
:Finish It Damage +192. Finish It Taunt + +2
*; Level 85
:Finish It Damage +204. Finish It Taunt + +2
*; Level 90
:Finish It Damage +216. Finish It Taunt + +2
*; Level 95
:Finish It Damage +228. Finish It Taunt + +2
*; Level 100
:Finish It Damage +240. Finish It Taunt + +2
*; Level 105
:Finish It Damage +252. Finish It Taunt + +2
*; Level 110
:Finish It Damage +264. Finish It Taunt + +2
*; Level 115
:Finish It Damage +276. Finish It Taunt + +2
*; Level 120
:Finish It Damage +288. Finish It Taunt + +2
*; Level 125
:Finish It Damage +300. Finish It Taunt + +2
}}
|-
| || || <b>Tier 1Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30
:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
}}
|-
| || || <b>Tier 7Level 120</b> - Fight Me You Fools and Finish It boost boosts Core Attack Damage +128 300 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Fight Me You Fools and Finish It boost boosts Core Attack Damage +25 for 6 seconds*; Level 20 :Fight Me You Fools boosts Core Attack Damage +50 for 6 seconds*; Tier 2Level 30:Fight Me You Fools and Finish It boost boosts Core Attack Damage +38 75 for 6 seconds*; Tier 3Level 40:Fight Me You Fools and Finish It boost boosts Core Attack Damage +56 100 for 6 seconds*; Tier 4Level 50:Fight Me You Fools and Finish It boost boosts Core Attack Damage +74 125 for 6 seconds*; Tier 5Level 60:Fight Me You Fools and Finish It boost boosts Core Attack Damage +92 150 for 6 seconds*; Tier Level 70:Fight Me You Fools boosts Core Attack Damage +175 for 6seconds*; Level 80:Fight Me You Fools and Finish It boost boosts Core Attack Damage +200 for 6 seconds*; Level 90:Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds*; Level 100:Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds*; Level 110 :Fight Me You Fools boosts Core Attack Damage +275 for 6 seconds*; Tier 7Level 120:Fight Me You Fools and Finish It boost boosts Core Attack Damage +128 300 for 6 seconds
}}
|-
| || of Death Avoidance || <b>Tier 14Level 125</b> - Chance to Miraculously Avoid Death +101178% when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Chance to Miraculously Avoid Death +10% when Shield is active
*; Tier 2Level 10
:Chance to Miraculously Avoid Death +17% when Shield is active
*; Tier 3Level 15
:Chance to Miraculously Avoid Death +24% when Shield is active
*; Tier 4Level 20
:Chance to Miraculously Avoid Death +31% when Shield is active
*; Tier 5Level 25
:Chance to Miraculously Avoid Death +38% when Shield is active
*; Tier 6Level 30
:Chance to Miraculously Avoid Death +45% when Shield is active
*; Tier 7Level 35
:Chance to Miraculously Avoid Death +52% when Shield is active
*; Tier 8Level 40
:Chance to Miraculously Avoid Death +59% when Shield is active
*; Tier 9Level 45
:Chance to Miraculously Avoid Death +66% when Shield is active
*; Tier 10Level 50
:Chance to Miraculously Avoid Death +73% when Shield is active
*; Tier 11Level 55
:Chance to Miraculously Avoid Death +80% when Shield is active
*; Tier 12Level 60
:Chance to Miraculously Avoid Death +87% when Shield is active
*; Tier 13Level 65
:Chance to Miraculously Avoid Death +94% when Shield is active
*; Tier 14Level 70
:Chance to Miraculously Avoid Death +101% when Shield is active
*; Level 75
:Chance to Miraculously Avoid Death +108% when Shield is active
*; Level 80
:Chance to Miraculously Avoid Death +115% when Shield is active
*; Level 85
:Chance to Miraculously Avoid Death +122% when Shield is active
*; Level 90
:Chance to Miraculously Avoid Death +129% when Shield is active
*; Level 95
:Chance to Miraculously Avoid Death +136% when Shield is active
*; Level 100
:Chance to Miraculously Avoid Death +143% when Shield is active
*; Level 105
:Chance to Miraculously Avoid Death +150% when Shield is active
*; Level 110
:Chance to Miraculously Avoid Death +157% when Shield is active
*; Level 115
:Chance to Miraculously Avoid Death +164% when Shield is active
*; Level 120
:Chance to Miraculously Avoid Death +171% when Shield is active
*; Level 125
:Chance to Miraculously Avoid Death +178% when Shield is active
}}
|-
| || of Bashing || <b>Tier 14Level 125</b> - All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Fight Me You Fools grants you 29% damage reflection for 10 by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1second*; Level 10:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools grants you 3% by 1 second*; Level 15:All Shield Bash Abilities deal +11 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 20:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 25:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Tier 2Level 30:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools grants you by 1.5% seconds*; Level 35:All Shield Bash Abilities deal +23 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Tier 3Level 40:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools grants you 7% by 1.5 seconds*; Level 45:All Shield Bash Abilities deal +29 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 4Level 50:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools grants you 9% by 2 seconds*; Level 55:All Shield Bash Abilities deal +35 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 5Level 60:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools grants you 11% by 2 seconds*; Level 65:All Shield Bash Abilities deal +41 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 6Level 70:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools grants you 13% by 2 seconds*; Level 75:All Shield Bash Abilities deal +47 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 7Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools grants you 15% by 2 seconds*; Level 85:All Shield Bash Abilities deal +53 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 8Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools grants you 17% by 2 seconds*; Level 95:All Shield Bash Abilities deal +59 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 9Level 100:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools grants you 19% damage reflection for 10 by 2 seconds*; Tier 10Level 105:All Shield Bash Abilities deal +65 damage and hasten the current reuse timer of Fight Me You Fools grants you 21% damage reflection for 10 by 2 seconds*; Tier 11Level 110:All Shield Bash Abilities deal +68 damage and hasten the current reuse timer of Fight Me You Fools grants you 23% damage reflection for 10 by 2 seconds*; Tier 12Level 115:All Shield Bash Abilities deal +71 damage and hasten the current reuse timer of Fight Me You Fools grants you 25% damage reflection for 10 by 2 seconds*; Tier 13Level 120:All Shield Bash Abilities deal +74 damage and hasten the current reuse timer of Fight Me You Fools grants you 27% damage reflection for 10 by 2 seconds*; Tier 14Level 125:All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Fight Me You Fools grants you 29% damage reflection for 10 by 2 seconds
}}
|-
| Fire-Insulated || of Fiery Insulation || <b>Tier 14Level 125</b> - Fire Shield boosts your direct and indirect Cold mitigation +14 25 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
*; Tier 2Level 10
:Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
*; Tier 3Level 15
:Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
*; Tier 4Level 20
:Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
*; Tier 5Level 25
:Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
*; Tier 6Level 30
:Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
*; Tier 7Level 35
:Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
*; Tier 8Level 40
:Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
*; Tier 9Level 45
:Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
*; Tier 10Level 50
:Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
*; Tier 11Level 55
:Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
*; Tier 12Level 60
:Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
*; Tier 13Level 65
:Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
*; Tier 14Level 70
:Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
*; Level 75
:Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
*; Level 105
:Fire Shield boosts your direct and indirect Cold mitigation +21 for 20 seconds
*; Level 110
:Fire Shield boosts your direct and indirect Cold mitigation +22 for 20 seconds
*; Level 115
:Fire Shield boosts your direct and indirect Cold mitigation +23 for 20 seconds
*; Level 120
:Fire Shield boosts your direct and indirect Cold mitigation +24 for 20 seconds
*; Level 125
:Fire Shield boosts your direct and indirect Cold mitigation +25 for 20 seconds
}}
|-
| || of True Fire Shielding || <b>Tier 14Level 125</b> - Fire Shield boosts your direct and indirect Fire mitigation +14 25 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
*; Tier 2Level 10
:Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
*; Tier 3Level 15
:Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
*; Tier 4Level 20
:Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
*; Tier 5Level 25
:Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
*; Tier 6Level 30
:Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
*; Tier 7Level 35
:Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
*; Tier 8Level 40
:Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
*; Tier 9Level 45
:Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
*; Tier 10Level 50
:Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
*; Tier 11Level 55
:Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
*; Tier 12Level 60
:Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
*; Tier 13Level 65
:Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
*; Tier 14Level 70
:Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
*; Level 75
:Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
*; Level 105
:Fire Shield boosts your direct and indirect Fire mitigation +21 for 20 seconds
*; Level 110
:Fire Shield boosts your direct and indirect Fire mitigation +22 for 20 seconds
*; Level 115
:Fire Shield boosts your direct and indirect Fire mitigation +23 for 20 seconds
*; Level 120
:Fire Shield boosts your direct and indirect Fire mitigation +24 for 20 seconds
*; Level 125
:Fire Shield boosts your direct and indirect Fire mitigation +25 for 20 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Tier 7Level 120</b> - Fire Shield causes melee attackers to ignite, dealing 90 180 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
*; Tier 2Level 20
:Fire Shield causes melee attackers to ignite, dealing 40 Fire damage over 10 seconds
*; Tier 3Level 30
:Fire Shield causes melee attackers to ignite, dealing 50 Fire damage over 10 seconds
*; Tier 4Level 40
:Fire Shield causes melee attackers to ignite, dealing 60 Fire damage over 10 seconds
*; Tier 5Level 50:Fire Shield causes melee attackers to ignite, dealing 70 75 Fire damage over 10 seconds*; Tier 6:Fire Shield causes melee attackers to ignite, dealing 80 Fire damage over 10 seconds*; Tier 7Level 60
:Fire Shield causes melee attackers to ignite, dealing 90 Fire damage over 10 seconds
*; Level 70
:Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds
*; Level 80
:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
*; Level 90
:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
*; Level 100
:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
*; Level 110
:Fire Shield causes melee attackers to ignite, dealing 165 Fire damage over 10 seconds
*; Level 120
:Fire Shield causes melee attackers to ignite, dealing 180 Fire damage over 10 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 120</b> - Fire Shield deals +144 Fire damage to melee attackers || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield deals +12 Fire damage to melee attackers
*; Level 20
:Fire Shield deals +24 Fire damage to melee attackers
*; Level 30
:Fire Shield deals +36 Fire damage to melee attackers
*; Level 40
:Fire Shield deals +48 Fire damage to melee attackers
*; Level 50
:Fire Shield deals +60 Fire damage to melee attackers
*; Level 60
:Fire Shield deals +72 Fire damage to melee attackers
*; Level 70
:Fire Shield deals +84 Fire damage to melee attackers
*; Level 80
:Fire Shield deals +96 Fire damage to melee attackers
*; Level 90
:Fire Shield deals +108 Fire damage to melee attackers
*; Level 100
:Fire Shield deals +120 Fire damage to melee attackers
*; Level 110
:Fire Shield deals +132 Fire damage to melee attackers
*; Level 120
:Fire Shield deals +144 Fire damage to melee attackers
}}
|}
498
edits