498
edits
Changes
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Animal Handling/Treasure Effects|Animal Handling Treasure Effects]]==
</includeonly>See also: [[Animal Handling/Treasure Effects:By Slot]]
See also: [[Animal Handling/Treasure Effects:By Ability]]
<!-- Updated to v435 on January 22, 2019 from v316 Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Shrill Tricks || <b>Level 70125</b> - Shrill Command deals +3654% damage and hastens the current reuse timer of Clever Trick by 2 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command deals +6% damage and hastens the current reuse timer of Clever Trick by 1 second
*; Level 10
:Shrill Command deals +8% damage and hastens the current reuse timer of Clever Trick by 1 second
*; Level 1015
:Shrill Command deals +10% damage and hastens the current reuse timer of Clever Trick by 1 second
*; Level 1520
:Shrill Command deals +12% damage and hastens the current reuse timer of Clever Trick by 1 second
*; Level 2025
:Shrill Command deals +14% damage and hastens the current reuse timer of Clever Trick by 1 second
*; Level 2530
:Shrill Command deals +16% damage and hastens the current reuse timer of Clever Trick by 1 second
*; Level 35
:Shrill Command deals +18% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 40
:Shrill Command deals +20% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 4045
:Shrill Command deals +22% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 4550
:Shrill Command deals +24% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 5055
:Shrill Command deals +26% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 5560
:Shrill Command deals +28% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 6065
:Shrill Command deals +30% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 70
:Shrill Command deals +32% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 75
:Shrill Command deals +34% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 80
:Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 85
:Shrill Command deals +38% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 90
:Shrill Command deals +40% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 95
:Shrill Command deals +42% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 100
:Shrill Command deals +44% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 105
:Shrill Command deals +46% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 110
:Shrill Command deals +48% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 115
:Shrill Command deals +50% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 120
:Shrill Command deals +52% damage and hastens the current reuse timer of Clever Trick by 2 seconds
*; Level 125
:Shrill Command deals +54% damage and hastens the current reuse timer of Clever Trick by 2 seconds
}}
|-
| || of Hurried Shrieking || <b>Level 70125</b> - Shrill Command deals +3452% damage and shortens the current reuse time of Sic 'Em by 1 second || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command deals +6% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 10
:Shrill Command deals +87.5% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 15
:Shrill Command deals +109% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 20
:Shrill Command deals +10.5% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 25
:Shrill Command deals +12% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 2530
:Shrill Command deals +14% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 3035
:Shrill Command deals +16% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 3540
:Shrill Command deals +18% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 4045
:Shrill Command deals +20% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 4550
:Shrill Command deals +22% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 5055
:Shrill Command deals +24% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 5560
:Shrill Command deals +26% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 6065
:Shrill Command deals +28% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 70
:Shrill Command deals +30% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 75
:Shrill Command deals +32% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 80
:Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 85
:Shrill Command deals +36% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 90
:Shrill Command deals +38% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 95
:Shrill Command deals +40% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 100
:Shrill Command deals +42% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 105
:Shrill Command deals +44% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 110
:Shrill Command deals +46% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 115
:Shrill Command deals +48% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 120
:Shrill Command deals +50% damage and shortens the current reuse time of Sic 'Em by 1 second
*; Level 125
:Shrill Command deals +52% damage and shortens the current reuse time of Sic 'Em by 1 second
}}
|-
| || of Shrill Commands || <b>Level 70125</b> - Shrill Command Damage +4268.99% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command Damage +35%
*; Level 10
:Shrill Command Damage +67%
*; Level 15
:Shrill Command Damage +9%
*; Level 20
:Shrill Command Damage +1211%
*; Level 25
:Shrill Command Damage +13%
*; Level 30
:Shrill Command Damage +15%
*; Level 35
:Shrill Command Damage +17%
*; Level 40
:Shrill Command Damage +19%
*; Level 45
:Shrill Command Damage +21%
*; Level 4050
:Shrill Command Damage +24%
*; Level 4555
:Shrill Command Damage +27%
*; Level 5060
:Shrill Command Damage +30%
*; Level 5565
:Shrill Command Damage +33%
*; Level 6070
:Shrill Command Damage +36%
*; Level 6575
:Shrill Command Damage +39%
*; Level 7080
:Shrill Command Damage +42%
*; Level 85
:Shrill Command Damage +45%
*; Level 90
:Shrill Command Damage +48%
*; Level 95
:Shrill Command Damage +51%
*; Level 100
:Shrill Command Damage +54%
*; Level 105
:Shrill Command Damage +56.99%
*; Level 110
:Shrill Command Damage +60%
*; Level 115
:Shrill Command Damage +63%
*; Level 120
:Shrill Command Damage +66%
*; Level 125
:Shrill Command Damage +68.99%
}}
|-
| || of Shrill Moments || <b>Level 70125</b> - Shrill Command deals +2334% damage and reduces the target's Rage by -425 530 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command deals +10% damage and reduces the target's Rage by -50
*; Level 10
:Shrill Command deals +11% damage and reduces the target's Rage by -7570
*; Level 15
:Shrill Command deals +12% damage and reduces the target's Rage by -10090
*; Level 20
:Shrill Command deals +13% damage and reduces the target's Rage by -125110
*; Level 25
:Shrill Command deals +14% damage and reduces the target's Rage by -150130
*; Level 30
:Shrill Command deals +15% damage and reduces the target's Rage by -175150
*; Level 35
:Shrill Command deals +16% damage and reduces the target's Rage by -200170
*; Level 40
:Shrill Command deals +17% damage and reduces the target's Rage by -225190
*; Level 45
:Shrill Command deals +18% damage and reduces the target's Rage by -250210
*; Level 50
:Shrill Command deals +19% damage and reduces the target's Rage by -275230
*; Level 55
:Shrill Command deals +20% damage and reduces the target's Rage by -300250
*; Level 60
:Shrill Command deals +21% damage and reduces the target's Rage by -325270
*; Level 65
:Shrill Command deals +22% damage and reduces the target's Rage by -375290
*; Level 70
:Shrill Command deals +23% damage and reduces the target's Rage by -425310*; Level 75:Shrill Command deals +24% damage and reduces the target's Rage by -330*; Level 80:Shrill Command deals +25% damage and reduces the target's Rage by -350*; Level 85:Shrill Command deals +26% damage and reduces the target's Rage by -370*; Level 90:Shrill Command deals +27% damage and reduces the target's Rage by -390*; Level 95:Shrill Command deals +28% damage and reduces the target's Rage by -410*; Level 100:Shrill Command deals +29% damage and reduces the target's Rage by -430*; Level 105:Shrill Command deals +30% damage and reduces the target's Rage by -450*; Level 110:Shrill Command deals +31% damage and reduces the target's Rage by -470*; Level 115:Shrill Command deals +32% damage and reduces the target's Rage by -490*; Level 120:Shrill Command deals +33% damage and reduces the target's Rage by -510*; Level 125:Shrill Command deals +34% damage and reduces the target's Rage by -530
}}
|-
| || of Synchronized Slashing || <b>Level 70125</b> - Monstrous Rage boosts your Slashing attack damage +1627% for 8 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Monstrous Rage boosts your Slashing attack damage +1% for 8 seconds
*; Level 70
:Monstrous Rage boosts your Slashing attack damage +16% for 8 seconds
*; Level 75
:Monstrous Rage boosts your Slashing attack damage +17% for 8 seconds
*; Level 80
:Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds
*; Level 85
:Monstrous Rage boosts your Slashing attack damage +19% for 8 seconds
*; Level 90
:Monstrous Rage boosts your Slashing attack damage +20% for 8 seconds
*; Level 95
:Monstrous Rage boosts your Slashing attack damage +21% for 8 seconds
*; Level 100
:Monstrous Rage boosts your Slashing attack damage +22% for 8 seconds
*; Level 105
:Monstrous Rage boosts your Slashing attack damage +23% for 8 seconds
*; Level 110
:Monstrous Rage boosts your Slashing attack damage +24% for 8 seconds
*; Level 115
:Monstrous Rage boosts your Slashing attack damage +25% for 8 seconds
*; Level 120
:Monstrous Rage boosts your Slashing attack damage +26% for 8 seconds
*; Level 125
:Monstrous Rage boosts your Slashing attack damage +27% for 8 seconds
}}
|-
| || of Synchronized Crushing || <b>Level 70125</b> - Monstrous Rage boosts your Crushing attack damage +1728% for 8 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Monstrous Rage boosts your Crushing attack damage +1% for 8 seconds
*; Level 70
:Monstrous Rage boosts your Crushing attack damage +17% for 8 seconds
*; Level 75
:Monstrous Rage boosts your Crushing attack damage +18% for 8 seconds
*; Level 80
:Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds
*; Level 85
:Monstrous Rage boosts your Crushing attack damage +20% for 8 seconds
*; Level 90
:Monstrous Rage boosts your Crushing attack damage +21% for 8 seconds
*; Level 95
:Monstrous Rage boosts your Crushing attack damage +22% for 8 seconds
*; Level 100
:Monstrous Rage boosts your Crushing attack damage +23% for 8 seconds
*; Level 105
:Monstrous Rage boosts your Crushing attack damage +24% for 8 seconds
*; Level 110
:Monstrous Rage boosts your Crushing attack damage +25% for 8 seconds
*; Level 115
:Monstrous Rage boosts your Crushing attack damage +26% for 8 seconds
*; Level 120
:Monstrous Rage boosts your Crushing attack damage +27% for 8 seconds
*; Level 125
:Monstrous Rage boosts your Crushing attack damage +28% for 8 seconds
}}
|-
| || of Enhanced Orders || <b>Level 70125</b> - Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99 176 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +8
*; Level 70
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
*; Level 75
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +106
*; Level 80
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
*; Level 85
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +120
*; Level 90
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +127
*; Level 95
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +134
*; Level 100
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +141
*; Level 105
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +148
*; Level 110
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +155
*; Level 115
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +162
*; Level 120
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +169
*; Level 125
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +176
}}
|-
| || of Synchronized Sprinting || <b>Level 70125</b> - When you use Sic Em, your sprint speed increases by +8 11.5 for 10 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:When you use Sic Em, your sprint speed increases by +1 for 10 seconds
:When you use Sic Em, your sprint speed increases by +7 for 10 seconds
*; Level 55
:When you use Sic Em, your sprint speed increases by +67.5 3 for 10 seconds
*; Level 60
:When you use Sic Em, your sprint speed increases by +7 .6 for 10 seconds
*; Level 65
:When you use Sic Em, your sprint speed increases by +7.5 9 for 10 seconds
*; Level 70
:When you use Sic Em, your sprint speed increases by +8 .2 for 10 seconds*; Level 75:When you use Sic Em, your sprint speed increases by +8.5 for 10 seconds*; Level 80:When you use Sic Em, your sprint speed increases by +8.8 for 10 seconds*; Level 85:When you use Sic Em, your sprint speed increases by +9.1 for 10 seconds*; Level 90:When you use Sic Em, your sprint speed increases by +9.4 for 10 seconds*; Level 95:When you use Sic Em, your sprint speed increases by +9.7 for 10 seconds*; Level 100:When you use Sic Em, your sprint speed increases by +10 for 10 seconds*; Level 105:When you use Sic Em, your sprint speed increases by +10.3 for 10 seconds*; Level 110:When you use Sic Em, your sprint speed increases by +10.6 for 10 seconds*; Level 115:When you use Sic Em, your sprint speed increases by +10.9 for 10 seconds*; Level 120:When you use Sic Em, your sprint speed increases by +11.2 for 10 seconds*; Level 125:When you use Sic Em, your sprint speed increases by +11.5 for 10 seconds
}}
|-
| || of Speedy Slashing || <b>Level 70125</b> - Sic Em boosts your pet's Slashing attacks (if any) +22 130 damage for 10 seconds || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em boosts your pet's Slashing attacks (if any) +2 10 damage for 10 seconds
*; Level 10
:Sic Em boosts your pet's Slashing attacks (if any) +3 15 damage for 10 seconds
*; Level 15
:Sic Em boosts your pet's Slashing attacks (if any) +4 20 damage for 10 seconds
*; Level 20
:Sic Em boosts your pet's Slashing attacks (if any) +6 25 damage for 10 seconds
*; Level 25
:Sic Em boosts your pet's Slashing attacks (if any) +8 30 damage for 10 seconds
*; Level 30
:Sic Em boosts your pet's Slashing attacks (if any) +9 35 damage for 10 seconds
*; Level 35
:Sic Em boosts your pet's Slashing attacks (if any) +11 40 damage for 10 seconds
*; Level 40
:Sic Em boosts your pet's Slashing attacks (if any) +13 45 damage for 10 seconds
*; Level 45
:Sic Em boosts your pet's Slashing attacks (if any) +14 50 damage for 10 seconds
*; Level 50
:Sic Em boosts your pet's Slashing attacks (if any) +15 55 damage for 10 seconds
*; Level 55
:Sic Em boosts your pet's Slashing attacks (if any) +16 60 damage for 10 seconds
*; Level 60
:Sic Em boosts your pet's Slashing attacks (if any) +18 65 damage for 10 seconds
*; Level 65
:Sic Em boosts your pet's Slashing attacks (if any) +20 70 damage for 10 seconds
*; Level 70
:Sic Em boosts your pet's Slashing attacks (if any) +22 75 damage for 10 seconds*; Level 75:Sic Em boosts your pet's Slashing attacks (if any) +80 damage for 10 seconds*; Level 80:Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds*; Level 85:Sic Em boosts your pet's Slashing attacks (if any) +90 damage for 10 seconds*; Level 90:Sic Em boosts your pet's Slashing attacks (if any) +95 damage for 10 seconds*; Level 95:Sic Em boosts your pet's Slashing attacks (if any) +100 damage for 10 seconds*; Level 100:Sic Em boosts your pet's Slashing attacks (if any) +105 damage for 10 seconds*; Level 105:Sic Em boosts your pet's Slashing attacks (if any) +110 damage for 10 seconds*; Level 110:Sic Em boosts your pet's Slashing attacks (if any) +115 damage for 10 seconds*; Level 115:Sic Em boosts your pet's Slashing attacks (if any) +120 damage for 10 seconds*; Level 120:Sic Em boosts your pet's Slashing attacks (if any) +125 damage for 10 seconds*; Level 125:Sic Em boosts your pet's Slashing attacks (if any) +130 damage for 10 seconds
}}
|-
| || of Sudden Crushing || <b>Level 70125</b> - Sic Em boosts your pet's Crushing attacks (if any) +22 130 damage for 10 seconds || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em boosts your pet's Crushing attacks (if any) +2 10 damage for 10 seconds
*; Level 10
:Sic Em boosts your pet's Crushing attacks (if any) +3 15 damage for 10 seconds
*; Level 15
:Sic Em boosts your pet's Crushing attacks (if any) +4 20 damage for 10 seconds
*; Level 20
:Sic Em boosts your pet's Crushing attacks (if any) +6 25 damage for 10 seconds
*; Level 25
:Sic Em boosts your pet's Crushing attacks (if any) +8 30 damage for 10 seconds
*; Level 30
:Sic Em boosts your pet's Crushing attacks (if any) +9 35 damage for 10 seconds
*; Level 35
:Sic Em boosts your pet's Crushing attacks (if any) +11 40 damage for 10 seconds
*; Level 40
:Sic Em boosts your pet's Crushing attacks (if any) +13 45 damage for 10 seconds
*; Level 45
:Sic Em boosts your pet's Crushing attacks (if any) +14 50 damage for 10 seconds
*; Level 50
:Sic Em boosts your pet's Crushing attacks (if any) +15 55 damage for 10 seconds
*; Level 55
:Sic Em boosts your pet's Crushing attacks (if any) +16 60 damage for 10 seconds
*; Level 60
:Sic Em boosts your pet's Crushing attacks (if any) +18 65 damage for 10 seconds
*; Level 65
:Sic Em boosts your pet's Crushing attacks (if any) +20 70 damage for 10 seconds
*; Level 70
:Sic Em boosts your pet's Crushing attacks (if any) +22 75 damage for 10 seconds*; Level 75:Sic Em boosts your pet's Crushing attacks (if any) +80 damage for 10 seconds*; Level 80:Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds*; Level 85:Sic Em boosts your pet's Crushing attacks (if any) +90 damage for 10 seconds*; Level 90:Sic Em boosts your pet's Crushing attacks (if any) +95 damage for 10 seconds*; Level 95:Sic Em boosts your pet's Crushing attacks (if any) +100 damage for 10 seconds*; Level 100:Sic Em boosts your pet's Crushing attacks (if any) +105 damage for 10 seconds*; Level 105:Sic Em boosts your pet's Crushing attacks (if any) +110 damage for 10 seconds*; Level 110:Sic Em boosts your pet's Crushing attacks (if any) +115 damage for 10 seconds*; Level 115:Sic Em boosts your pet's Crushing attacks (if any) +120 damage for 10 seconds*; Level 120:Sic Em boosts your pet's Crushing attacks (if any) +125 damage for 10 seconds*; Level 125:Sic Em boosts your pet's Crushing attacks (if any) +130 damage for 10 seconds
}}
|-
| || of Precision Siccing || <b>Level 70125</b> - Sic Em gives both you and your pet +28% 50 Accuracy for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em gives both you and your pet +2% Accuracy for 10 seconds
*; Level 10
:Sic Em gives both you and your pet +4% Accuracy for 10 seconds
*; Level 15
:Sic Em gives both you and your pet +6% Accuracy for 10 seconds
*; Level 20
:Sic Em gives both you and your pet +8% Accuracy for 10 seconds
*; Level 25
:Sic Em gives both you and your pet +10% Accuracy for 10 seconds
*; Level 30
:Sic Em gives both you and your pet +12% Accuracy for 10 seconds
*; Level 35
:Sic Em gives both you and your pet +14% Accuracy for 10 seconds
*; Level 40
:Sic Em gives both you and your pet +16% Accuracy for 10 seconds
*; Level 45
:Sic Em gives both you and your pet +18% Accuracy for 10 seconds
*; Level 50
:Sic Em gives both you and your pet +20% Accuracy for 10 seconds
*; Level 55
:Sic Em gives both you and your pet +22% Accuracy for 10 seconds
*; Level 60
:Sic Em gives both you and your pet +24% Accuracy for 10 seconds
*; Level 65
:Sic Em gives both you and your pet +26% Accuracy for 10 seconds
*; Level 70
:Sic Em gives both you and your pet +28% Accuracy for 10 seconds*; Level 75:Sic Em gives both you and your pet +30 Accuracy for 10 seconds*; Level 80:Sic Em gives both you and your pet +32 Accuracy for 10 seconds*; Level 85:Sic Em gives both you and your pet +34 Accuracy for 10 seconds*; Level 90:Sic Em gives both you and your pet +36 Accuracy for 10 seconds*; Level 95:Sic Em gives both you and your pet +38 Accuracy for 10 seconds*; Level 100:Sic Em gives both you and your pet +40 Accuracy for 10 seconds*; Level 105:Sic Em gives both you and your pet +42 Accuracy for 10 seconds*; Level 110:Sic Em gives both you and your pet +44 Accuracy for 10 seconds*; Level 115:Sic Em gives both you and your pet +46 Accuracy for 10 seconds*; Level 120:Sic Em gives both you and your pet +48 Accuracy for 10 seconds*; Level 125:Sic Em gives both you and your pet +50 Accuracy for 10 seconds
}}
|-
| || of Calming Siccing || <b>Level 70125</b> - Sic Em causes your pet's attacks to generate -168 338 Rage for 10 seconds || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em causes your pet's attacks to generate -12 26 Rage for 10 seconds
*; Level 10
:Sic Em causes your pet's attacks to generate -24 39 Rage for 10 seconds
*; Level 15
:Sic Em causes your pet's attacks to generate -36 52 Rage for 10 seconds
*; Level 20
:Sic Em causes your pet's attacks to generate -48 65 Rage for 10 seconds
*; Level 25
:Sic Em causes your pet's attacks to generate -60 78 Rage for 10 seconds
*; Level 30
:Sic Em causes your pet's attacks to generate -72 91 Rage for 10 seconds
*; Level 35
:Sic Em causes your pet's attacks to generate -84 104 Rage for 10 seconds
*; Level 40
:Sic Em causes your pet's attacks to generate -96 117 Rage for 10 seconds
*; Level 45
:Sic Em causes your pet's attacks to generate -108 130 Rage for 10 seconds
*; Level 50
:Sic Em causes your pet's attacks to generate -120 143 Rage for 10 seconds
*; Level 55
:Sic Em causes your pet's attacks to generate -132 156 Rage for 10 seconds
*; Level 60
:Sic Em causes your pet's attacks to generate -144 169 Rage for 10 seconds
*; Level 65
:Sic Em causes your pet's attacks to generate -156 182 Rage for 10 seconds
*; Level 70
:Sic Em causes your pet's attacks to generate -168 195 Rage for 10 seconds*; Level 75:Sic Em causes your pet's attacks to generate -208 Rage for 10 seconds*; Level 80:Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds*; Level 85:Sic Em causes your pet's attacks to generate -234 Rage for 10 seconds*; Level 90:Sic Em causes your pet's attacks to generate -247 Rage for 10 seconds*; Level 95:Sic Em causes your pet's attacks to generate -260 Rage for 10 seconds*; Level 100:Sic Em causes your pet's attacks to generate -273 Rage for 10 seconds*; Level 105:Sic Em causes your pet's attacks to generate -286 Rage for 10 seconds*; Level 110:Sic Em causes your pet's attacks to generate -299 Rage for 10 seconds*; Level 115:Sic Em causes your pet's attacks to generate -312 Rage for 10 seconds*; Level 120:Sic Em causes your pet's attacks to generate -325 Rage for 10 seconds*; Level 125:Sic Em causes your pet's attacks to generate -338 Rage for 10 seconds
}}
|-
| || || <b>Level 70125</b> - Sic 'Em restores 35 73 Health to both you and your pet || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic 'Em restores 4 5 Health to both you and your pet
*; Level 10
:Sic 'Em restores 5 7 Health to both you and your pet
*; Level 15
:Sic 'Em restores 6 9 Health to both you and your pet
*; Level 20
:Sic 'Em restores 8 11 Health to both you and your pet
*; Level 25
:Sic 'Em restores 10 13 Health to both you and your pet
*; Level 30
:Sic 'Em restores 11 16 Health to both you and your pet
*; Level 35
:Sic 'Em restores 14 19 Health to both you and your pet
*; Level 40
:Sic 'Em restores 17 22 Health to both you and your pet
*; Level 45
:Sic 'Em restores 20 25 Health to both you and your pet
*; Level 50
:Sic 'Em restores 23 28 Health to both you and your pet
*; Level 55
:Sic 'Em restores 26 31 Health to both you and your pet
*; Level 60
:Sic 'Em restores 29 34 Health to both you and your pet
*; Level 65
:Sic 'Em restores 32 37 Health to both you and your pet
*; Level 70
:Sic 'Em restores 35 40 Health to both you and your pet*; Level 75:Sic 'Em restores 43 Health to both you and your pet*; Level 80:Sic 'Em restores 46 Health to both you and your pet*; Level 85:Sic 'Em restores 49 Health to both you and your pet*; Level 90:Sic 'Em restores 52 Health to both you and your pet*; Level 95:Sic 'Em restores 55 Health to both you and your pet*; Level 100:Sic 'Em restores 58 Health to both you and your pet*; Level 105:Sic 'Em restores 61 Health to both you and your pet*; Level 110:Sic 'Em restores 64 Health to both you and your pet*; Level 115:Sic 'Em restores 67 Health to both you and your pet*; Level 120:Sic 'Em restores 70 Health to both you and your pet*; Level 125:Sic 'Em restores 73 Health to both you and your pet
}}
|-
| || of Concerned Pets || <b>Level 70125</b> - Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +240500% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +20%
*; Level 10
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +40%
*; Level 15
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +60%
*; Level 20
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +80%
*; Level 25
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +100%
*; Level 30
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +120%
*; Level 35
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +140%
*; Level 40
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +160%
*; Level 45
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +180%
*; Level 50
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +200%
*; Level 55
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +180220%
*; Level 60
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +200240%
*; Level 65
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +220260%
*; Level 70
:Get It Off Me boosts increases your pet's attacks taunt Taunt an additional +240280%*; Level 75:Get It Off Me increases your pet's Taunt an additional +300%*; Level 80:Get It Off Me increases your pet's Taunt an additional +320%*; Level 85:Get It Off Me increases your pet's Taunt an additional +340%*; Level 90:Get It Off Me increases your pet's Taunt an additional +360%*; Level 95:Get It Off Me increases your pet's Taunt an additional +380%*; Level 100:Get It Off Me increases your pet's Taunt an additional +400%*; Level 105:Get It Off Me increases your pet's Taunt an additional +420%*; Level 110:Get It Off Me increases your pet's Taunt an additional +440%*; Level 115:Get It Off Me increases your pet's Taunt an additional +460%*; Level 120:Get It Off Me increases your pet's Taunt an additional +480%*; Level 125:Get It Off Me increases your pet's Taunt an additional +500%
}}
|-
| || of Regenerative Pleas || <b>Level 70125</b> - Get It Off Me restores 100 177 Armor to you || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Get It Off Me restores 20 Armor to you
*; Level 70
:Get It Off Me restores 100 Armor to you
*; Level 75
:Get It Off Me restores 107 Armor to you
*; Level 80
:Get It Off Me restores 114 Armor to you
*; Level 85
:Get It Off Me restores 121 Armor to you
*; Level 90
:Get It Off Me restores 128 Armor to you
*; Level 95
:Get It Off Me restores 135 Armor to you
*; Level 100
:Get It Off Me restores 142 Armor to you
*; Level 105
:Get It Off Me restores 149 Armor to you
*; Level 110
:Get It Off Me restores 156 Armor to you
*; Level 115
:Get It Off Me restores 163 Armor to you
*; Level 120
:Get It Off Me restores 170 Armor to you
*; Level 125
:Get It Off Me restores 177 Armor to you
}}
|-
| || of Post-Assault Recovery || <b>Level 70125</b> - Get It Off Me heals you for 85 241 Health after a 15 second delay || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Get It Off Me heals you for 20 25 Health after a 15 second delay
*; Level 10
:Get It Off Me heals you for 25 34 Health after a 15 second delay
*; Level 15
:Get It Off Me heals you for 30 43 Health after a 15 second delay
*; Level 20
:Get It Off Me heals you for 35 52 Health after a 15 second delay
*; Level 25
:Get It Off Me heals you for 40 61 Health after a 15 second delay
*; Level 30
:Get It Off Me heals you for 45 70 Health after a 15 second delay
*; Level 35
:Get It Off Me heals you for 50 79 Health after a 15 second delay
*; Level 40
:Get It Off Me heals you for 55 88 Health after a 15 second delay
*; Level 45
:Get It Off Me heals you for 60 97 Health after a 15 second delay
*; Level 50
:Get It Off Me heals you for 65 106 Health after a 15 second delay
*; Level 55
:Get It Off Me heals you for 70 115 Health after a 15 second delay
*; Level 60
:Get It Off Me heals you for 75 124 Health after a 15 second delay
*; Level 65
:Get It Off Me heals you for 80 133 Health after a 15 second delay
*; Level 70
:Get It Off Me heals you for 142 Health after a 15 second delay*; Level 75:Get It Off Me heals you for 151 Health after a 15 second delay*; Level 80:Get It Off Me heals you for 160 Health after a 15 second delay*; Level 85 :Get It Off Me heals you for 169 Health after a 15 second delay*; Level 90:Get It Off Me heals you for 178 Health after a 15 second delay*; Level 95:Get It Off Me heals you for 187 Health after a 15 second delay*; Level 100:Get It Off Me heals you for 196 Health after a 15 second delay*; Level 105:Get It Off Me heals you for 205 Health after a 15 second delay*; Level 110:Get It Off Me heals you for 214 Health after a 15 second delay*; Level 115:Get It Off Me heals you for 223 Health after a 15 second delay*; Level 120:Get It Off Me heals you for 232 Health after a 15 second delay*; Level 125:Get It Off Me heals you for 241 Health after a 15 second delay
}}
|-
| || || <b>Level 70125</b> - Feed Pet restores 80 212 Health (or Armor if Health is full) to your pet after a 20 second delay || Uncommon || Ring, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Feed Pet restores 15 20 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 10
:Feed Pet restores 20 28 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 15
:Feed Pet restores 25 36 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 20
:Feed Pet restores 30 44 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 25
:Feed Pet restores 35 52 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 30
:Feed Pet restores 40 60 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 35
:Feed Pet restores 45 68 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 40
:Feed Pet restores 50 76 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 45
:Feed Pet restores 55 84 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 50
:Feed Pet restores 60 92 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 55
:Feed Pet restores 65 100 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 60
:Feed Pet restores 70 108 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 65
:Feed Pet restores 75 116 Health (or Armor if Health is full) to your pet after a 20 second delay
*; Level 70
:Feed Pet restores 124 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 75:Feed Pet restores 132 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 80 :Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 85:Feed Pet restores 148 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 90:Feed Pet restores 156 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 95:Feed Pet restores 164 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 100:Feed Pet restores 172 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 105:Feed Pet restores 180 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 110:Feed Pet restores 188 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 115:Feed Pet restores 196 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 120:Feed Pet restores 204 Health (or Armor if Health is full) to your pet after a 20 second delay*; Level 125:Feed Pet restores 212 Health (or Armor if Health is full) to your pet after a 20 second delay
}}
|-
| || || <b>Level 70120</b> - Feed Pet restores 70 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 6.5 second || Rare || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Feed Pet restores 10 Armor to your pet and hastens the current reuse timer of Clever Trick by -1 second
*; Level 70
:Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second
*; Level 80
:Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second
*; Level 90
:Feed Pet restores 90 Armor to your pet and hastens the current reuse timer of Clever Trick by -5 second
*; Level 100
:Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -5.5 second
*; Level 110
:Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -6 second
*; Level 120
:Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -6.5 second
}}
|-
| Treat Keeper's || || <b>Level 70125</b> - Animal Handling Healing +84 150 || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling Healing +6
*; Level 70
:Animal Handling Healing +84
*; Level 75
:Animal Handling Healing +90
*; Level 80
:Animal Handling Healing +96
*; Level 85
:Animal Handling Healing +102
*; Level 90
:Animal Handling Healing +108
*; Level 95
:Animal Handling Healing +114
*; Level 100
:Animal Handling Healing +120
*; Level 105
:Animal Handling Healing +126
*; Level 110
:Animal Handling Healing +132
*; Level 115
:Animal Handling Healing +138
*; Level 120
:Animal Handling Healing +144
*; Level 125
:Animal Handling Healing +150
}}
|-
| || || <b>Level 70125</b> - Wild Endurance heals your pet for 106 183 Health (or Armor if Health is full) || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wild Endurance heals your pet for 15 Health (or Armor if Health is full)
*; Level 70
:Wild Endurance heals your pet for 106 Health (or Armor if Health is full)
*; Level 75
:Wild Endurance heals your pet for 113 Health (or Armor if Health is full)
*; Level 80
:Wild Endurance heals your pet for 120 Health (or Armor if Health is full)
*; Level 85
:Wild Endurance heals your pet for 127 Health (or Armor if Health is full)
*; Level 90
:Wild Endurance heals your pet for 134 Health (or Armor if Health is full)
*; Level 95
:Wild Endurance heals your pet for 141 Health (or Armor if Health is full)
*; Level 100
:Wild Endurance heals your pet for 148 Health (or Armor if Health is full)
*; Level 105
:Wild Endurance heals your pet for 155 Health (or Armor if Health is full)
*; Level 110
:Wild Endurance heals your pet for 162 Health (or Armor if Health is full)
*; Level 115
:Wild Endurance heals your pet for 169 Health (or Armor if Health is full)
*; Level 120
:Wild Endurance heals your pet for 176 Health (or Armor if Health is full)
*; Level 125
:Wild Endurance heals your pet for 183 Health (or Armor if Health is full)
}}
|-
| || || <b>Level 70125</b> - Nimble Limbs heals your pet for 87 164 Health (or Armor if Health is full) || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nimble Limbs heals your pet for 7 Health (or Armor if Health is full)
*; Level 70
:Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)
*; Level 75
:Nimble Limbs heals your pet for 94 Health (or Armor if Health is full)
*; Level 80
:Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)
*; Level 85
:Nimble Limbs heals your pet for 108 Health (or Armor if Health is full)
*; Level 90
:Nimble Limbs heals your pet for 115 Health (or Armor if Health is full)
*; Level 95
:Nimble Limbs heals your pet for 122 Health (or Armor if Health is full)
*; Level 100
:Nimble Limbs heals your pet for 129 Health (or Armor if Health is full)
*; Level 105
:Nimble Limbs heals your pet for 136 Health (or Armor if Health is full)
*; Level 110
:Nimble Limbs heals your pet for 143 Health (or Armor if Health is full)
*; Level 115
:Nimble Limbs heals your pet for 150 Health (or Armor if Health is full)
*; Level 120
:Nimble Limbs heals your pet for 157 Health (or Armor if Health is full)
*; Level 125
:Nimble Limbs heals your pet for 164 Health (or Armor if Health is full)
}}
|-
| Pet Sadist's || || <b>Level 70125</b> - Using Unnatural Wrath on your pet heals you for 34 56 Health (or Armor if Health is full) || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Using Unnatural Wrath on your pet heals you for 8 Health (or Armor if Health is full)
*; Level 70
:Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)
*; Level 75
:Using Unnatural Wrath on your pet heals you for 36 Health (or Armor if Health is full)
*; Level 80
:Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)
*; Level 85
:Using Unnatural Wrath on your pet heals you for 40 Health (or Armor if Health is full)
*; Level 90
:Using Unnatural Wrath on your pet heals you for 42 Health (or Armor if Health is full)
*; Level 95
:Using Unnatural Wrath on your pet heals you for 44 Health (or Armor if Health is full)
*; Level 100
:Using Unnatural Wrath on your pet heals you for 46 Health (or Armor if Health is full)
*; Level 105
:Using Unnatural Wrath on your pet heals you for 48 Health (or Armor if Health is full)
*; Level 110
:Using Unnatural Wrath on your pet heals you for 50 Health (or Armor if Health is full)
*; Level 115
:Using Unnatural Wrath on your pet heals you for 52 Health (or Armor if Health is full)
*; Level 120
:Using Unnatural Wrath on your pet heals you for 54 Health (or Armor if Health is full)
*; Level 125
:Using Unnatural Wrath on your pet heals you for 56 Health (or Armor if Health is full)
}}
|-
| || of Pet Abuse || <b>Level 70125</b> - Unnatural Wrath causes your pet to bleed for 140 160 trauma damage over 10 seconds, but also deal +48 225 damage per attack during that time || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +9 damage per attack during that time
*; Level 10
:Unnatural Wrath causes your pet to bleed for 20 trauma damage over 10 seconds, but also deal +12 18 damage per attack during that time
*; Level 15
:Unnatural Wrath causes your pet to bleed for 30 trauma damage over 10 seconds, but also deal +15 27 damage per attack during that time
*; Level 20
:Unnatural Wrath causes your pet to bleed for 40 trauma damage over 10 seconds, but also deal +18 36 damage per attack during that time
*; Level 25
:Unnatural Wrath causes your pet to bleed for 50 trauma damage over 10 seconds, but also deal +21 45 damage per attack during that time
*; Level 30
:Unnatural Wrath causes your pet to bleed for 60 trauma damage over 10 seconds, but also deal +24 54 damage per attack during that time
*; Level 35
:Unnatural Wrath causes your pet to bleed for 70 trauma damage over 10 seconds, but also deal +27 63 damage per attack during that time
*; Level 40
:Unnatural Wrath causes your pet to bleed for 80 trauma damage over 10 seconds, but also deal +30 72 damage per attack during that time
*; Level 45
:Unnatural Wrath causes your pet to bleed for 90 trauma damage over 10 seconds, but also deal +33 81 damage per attack during that time
*; Level 50
:Unnatural Wrath causes your pet to bleed for 100 trauma damage over 10 seconds, but also deal +36 90 damage per attack during that time
*; Level 55
:Unnatural Wrath causes your pet to bleed for 110 trauma damage over 10 seconds, but also deal +39 99 damage per attack during that time
*; Level 60
:Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +42 108 damage per attack during that time
*; Level 65
:Unnatural Wrath causes your pet to bleed for 130 trauma damage over 10 seconds, but also deal +45 117 damage per attack during that time
*; Level 70
:Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 126 damage per attack during that time*; Level 75:Unnatural Wrath causes your pet to bleed for 150 trauma damage over 10 seconds, but also deal +135 damage per attack during that time*; Level 80:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time*; Level 85:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +153 damage per attack during that time*; Level 90:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +162 damage per attack during that time*; Level 95:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +171 damage per attack during that time*; Level 100:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +180 damage per attack during that time*; Level 105:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +189 damage per attack during that time*; Level 110:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +198 damage per attack during that time*; Level 115:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +207 damage per attack during that time*; Level 120:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +216 damage per attack during that time*; Level 125:Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +225 damage per attack during that time
}}
|-
| || of Traumatic Beatings || <b>Level 70125</b> - Unnatural Wrath grants your pet +4578% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 140 250 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 70
:Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 140 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 75
:Unnatural Wrath grants your pet +48% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 150 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 80
:Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 85
:Unnatural Wrath grants your pet +54% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 170 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 90
:Unnatural Wrath grants your pet +57% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 180 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 95
:Unnatural Wrath grants your pet +60% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 190 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 100
:Unnatural Wrath grants your pet +63% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 200 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 105
:Unnatural Wrath grants your pet +66% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 210 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 110
:Unnatural Wrath grants your pet +69% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 220 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 115
:Unnatural Wrath grants your pet +72% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 230 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 120
:Unnatural Wrath grants your pet +75% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 240 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
*; Level 125
:Unnatural Wrath grants your pet +78% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 250 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
}}
|-
| || || <b>Level 70120</b> - Wild Endurance gives your pet complete stun immunity and +7 12 Health/Armor healing per second for 15 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
*; Level 70
:Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds
*; Level 80
:Wild Endurance gives your pet complete stun immunity and +8 Health/Armor healing per second for 15 seconds
*; Level 90
:Wild Endurance gives your pet complete stun immunity and +9 Health/Armor healing per second for 15 seconds
*; Level 100
:Wild Endurance gives your pet complete stun immunity and +10 Health/Armor healing per second for 15 seconds
*; Level 110
:Wild Endurance gives your pet complete stun immunity and +11 Health/Armor healing per second for 15 seconds
*; Level 120
:Wild Endurance gives your pet complete stun immunity and +12 Health/Armor healing per second for 15 seconds
}}
|-
| || || <b>Level 70125</b> - After using Wild Endurance, your next use of Feed Pet restores +106 183 Health/Armor || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
*; Level 70
:After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor
*; Level 75
:After using Wild Endurance, your next use of Feed Pet restores +113 Health/Armor
*; Level 80
:After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor
*; Level 85
:After using Wild Endurance, your next use of Feed Pet restores +127 Health/Armor
*; Level 90
:After using Wild Endurance, your next use of Feed Pet restores +134 Health/Armor
*; Level 95
:After using Wild Endurance, your next use of Feed Pet restores +141 Health/Armor
*; Level 100
:After using Wild Endurance, your next use of Feed Pet restores +148 Health/Armor
*; Level 105
:After using Wild Endurance, your next use of Feed Pet restores +155 Health/Armor
*; Level 110
:After using Wild Endurance, your next use of Feed Pet restores +162 Health/Armor
*; Level 115
:After using Wild Endurance, your next use of Feed Pet restores +169 Health/Armor
*; Level 120
:After using Wild Endurance, your next use of Feed Pet restores +176 Health/Armor
*; Level 125
:After using Wild Endurance, your next use of Feed Pet restores +183 Health/Armor
}}
|-
| || || <b>Level 70125</b> - Nimble Limbs grants your pet +14 25 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 70
:Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 75
:Nimble Limbs grants your pet +15 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 80
:Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 85
:Nimble Limbs grants your pet +17 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 90
:Nimble Limbs grants your pet +18 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 95
:Nimble Limbs grants your pet +19 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 100
:Nimble Limbs grants your pet +20 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 105
:Nimble Limbs grants your pet +21 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 110
:Nimble Limbs grants your pet +22 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 115
:Nimble Limbs grants your pet +23 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 120
:Nimble Limbs grants your pet +24 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
*; Level 125
:Nimble Limbs grants your pet +25 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
}}
|-
| Treat Keeper's || || <b>Level 70125</b> - That'll Do restores 64 108 Health to your pet and 28 50 Power to you || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:That'll Do restores 12 Health to your pet and 2 Power to you
*; Level 70
:That'll Do restores 64 Health to your pet and 28 Power to you
*; Level 75
:That'll Do restores 68 Health to your pet and 30 Power to you
*; Level 80
:That'll Do restores 72 Health to your pet and 32 Power to you
*; Level 85
:That'll Do restores 76 Health to your pet and 34 Power to you
*; Level 90
:That'll Do restores 80 Health to your pet and 36 Power to you
*; Level 95
:That'll Do restores 84 Health to your pet and 38 Power to you
*; Level 100
:That'll Do restores 88 Health to your pet and 40 Power to you
*; Level 105
:That'll Do restores 92 Health to your pet and 42 Power to you
*; Level 110
:That'll Do restores 96 Health to your pet and 44 Power to you
*; Level 115
:That'll Do restores 100 Health to your pet and 46 Power to you
*; Level 120
:That'll Do restores 104 Health to your pet and 48 Power to you
*; Level 125
:That'll Do restores 108 Health to your pet and 50 Power to you
}}
|-
| Hunter's || || <b>Level 125</b> - Direct Piercing Damage +25% when Animal Handling is active. Direct Slashing Damage +25% when Animal Handling is active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Piercing Damage +1% when Animal Handling is active. Direct Slashing Damage +1% when Animal Handling is active
*; Level 10
:Direct Piercing Damage +2% when Animal Handling is active. Direct Slashing Damage +2% when Animal Handling is active
*; Level 15
:Direct Piercing Damage +3% when Animal Handling is active. Direct Slashing Damage +3% when Animal Handling is active
*; Level 20
:Direct Piercing Damage +4% when Animal Handling is active. Direct Slashing Damage +4% when Animal Handling is active
*; Level 25
:Direct Piercing Damage +5% when Animal Handling is active. Direct Slashing Damage +5% when Animal Handling is active
*; Level 30
:Direct Piercing Damage +6% when Animal Handling is active. Direct Slashing Damage +6% when Animal Handling is active
*; Level 35
:Direct Piercing Damage +7% when Animal Handling is active. Direct Slashing Damage +7% when Animal Handling is active
*; Level 40
:Direct Piercing Damage +8% when Animal Handling is active. Direct Slashing Damage +8% when Animal Handling is active
*; Level 45
:Direct Piercing Damage +9% when Animal Handling is active. Direct Slashing Damage +9% when Animal Handling is active
*; Level 50
:Direct Piercing Damage +10% when Animal Handling is active. Direct Slashing Damage +10% when Animal Handling is active
*; Level 55
:Direct Piercing Damage +11% when Animal Handling is active. Direct Slashing Damage +11% when Animal Handling is active
*; Level 60
:Direct Piercing Damage +12% when Animal Handling is active. Direct Slashing Damage +12% when Animal Handling is active
*; Level 65
:Direct Piercing Damage +13% when Animal Handling is active. Direct Slashing Damage +13% when Animal Handling is active
*; Level 70
:Direct Piercing Damage +14% when Animal Handling is active. Direct Slashing Damage +14% when Animal Handling is active
*; Level 75
:Direct Piercing Damage +15% when Animal Handling is active. Direct Slashing Damage +15% when Animal Handling is active
*; Level 80
:Direct Piercing Damage +16% when Animal Handling is active. Direct Slashing Damage +16% when Animal Handling is active
*; Level 85
:Direct Piercing Damage +17% when Animal Handling is active. Direct Slashing Damage +17% when Animal Handling is active
*; Level 90
:Direct Piercing Damage +18% when Animal Handling is active. Direct Slashing Damage +18% when Animal Handling is active
*; Level 95
:Direct Piercing Damage +19% when Animal Handling is active. Direct Slashing Damage +19% when Animal Handling is active
*; Level 100
:Direct Piercing Damage +20% when Animal Handling is active. Direct Slashing Damage +20% when Animal Handling is active
*; Level 105
:Direct Piercing Damage +21% when Animal Handling is active. Direct Slashing Damage +21% when Animal Handling is active
*; Level 110
:Direct Piercing Damage +22% when Animal Handling is active. Direct Slashing Damage +22% when Animal Handling is active
*; Level 115
:Direct Piercing Damage +23% when Animal Handling is active. Direct Slashing Damage +23% when Animal Handling is active
*; Level 120
:Direct Piercing Damage +24% when Animal Handling is active. Direct Slashing Damage +24% when Animal Handling is active
*; Level 125
:Direct Piercing Damage +25% when Animal Handling is active. Direct Slashing Damage +25% when Animal Handling is active
}}
|-
| || || <b>Level 125</b> - Direct Electricity Damage +25% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +25% when Animal Handling is active || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage +1% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +1% when Animal Handling is active
*; Level 10
:Direct Electricity Damage +2% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +2% when Animal Handling is active
*; Level 15
:Direct Electricity Damage +3% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +3% when Animal Handling is active
*; Level 20
:Direct Electricity Damage +4% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +4% when Animal Handling is active
*; Level 25
:Direct Electricity Damage +5% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +5% when Animal Handling is active
*; Level 30
:Direct Electricity Damage +6% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +6% when Animal Handling is active
*; Level 35
:Direct Electricity Damage +7% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +7% when Animal Handling is active
*; Level 40
:Direct Electricity Damage +8% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +8% when Animal Handling is active
*; Level 45
:Direct Electricity Damage +9% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +9% when Animal Handling is active
*; Level 50
:Direct Electricity Damage +10% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +10% when Animal Handling is active
*; Level 55
:Direct Electricity Damage +11% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +11% when Animal Handling is active
*; Level 60
:Direct Electricity Damage +12% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +12% when Animal Handling is active
*; Level 65
:Direct Electricity Damage +13% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +13% when Animal Handling is active
*; Level 70
:Direct Electricity Damage +14% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +14% when Animal Handling is active
*; Level 75
:Direct Electricity Damage +15% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +15% when Animal Handling is active
*; Level 80
:Direct Electricity Damage +16% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +16% when Animal Handling is active
*; Level 85
:Direct Electricity Damage +17% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +17% when Animal Handling is active
*; Level 90
:Direct Electricity Damage +18% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +18% when Animal Handling is active
*; Level 95
:Direct Electricity Damage +19% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +19% when Animal Handling is active
*; Level 100
:Direct Electricity Damage +20% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +20% when Animal Handling is active
*; Level 105
:Direct Electricity Damage +21% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +21% when Animal Handling is active
*; Level 110
:Direct Electricity Damage +22% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +22% when Animal Handling is active
*; Level 115
:Direct Electricity Damage +23% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +23% when Animal Handling is active
*; Level 120
:Direct Electricity Damage +24% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +24% when Animal Handling is active
*; Level 125
:Direct Electricity Damage +25% when Animal Handling is active. Fire Damage (Direct & Per-Tick) +25% when Animal Handling is active
}}
|-
| Hunter's || || <b>Level 70125</b> - Direct Piercing Cold Damage +25% when Animal Handling is active. Direct Darkness Damage +1425% when Animal Handling is active || Hands Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Piercing Cold Damage +1% when Animal Handling is active. Direct Darkness Damage +1% when Animal Handling is active
*; Level 10
:Direct Piercing Cold Damage +2% when Animal Handling is active. Direct Darkness Damage +2% when Animal Handling is active
*; Level 15
:Direct Piercing Cold Damage +3% when Animal Handling is active. Direct Darkness Damage +3% when Animal Handling is active
*; Level 20
:Direct Piercing Cold Damage +4% when Animal Handling is active. Direct Darkness Damage +4% when Animal Handling is active
*; Level 25
:Direct Piercing Cold Damage +5% when Animal Handling is active. Direct Darkness Damage +5% when Animal Handling is active
*; Level 30
:Direct Piercing Cold Damage +6% when Animal Handling is active. Direct Darkness Damage +6% when Animal Handling is active
*; Level 35
:Direct Piercing Cold Damage +7% when Animal Handling is active. Direct Darkness Damage +7% when Animal Handling is active
*; Level 40
:Direct Piercing Cold Damage +8% when Animal Handling is active. Direct Darkness Damage +8% when Animal Handling is active
*; Level 45
:Direct Piercing Cold Damage +9% when Animal Handling is active. Direct Darkness Damage +9% when Animal Handling is active
*; Level 50
:Direct Piercing Cold Damage +10% when Animal Handling is active. Direct Darkness Damage +10% when Animal Handling is active
*; Level 55
:Direct Piercing Cold Damage +11% when Animal Handling is active. Direct Darkness Damage +11% when Animal Handling is active
*; Level 60
:Direct Piercing Cold Damage +12% when Animal Handling is active. Direct Darkness Damage +12% when Animal Handling is active
*; Level 65
:Direct Piercing Cold Damage +13% when Animal Handling is active. Direct Darkness Damage +13% when Animal Handling is active
*; Level 70
:Direct Piercing Cold Damage +14% when Animal Handling is active. Direct Darkness Damage +14% when Animal Handling is active*; Level 75:Direct Cold Damage +15% when Animal Handling is active. Direct Darkness Damage +15% when Animal Handling is active*; Level 80:Direct Cold Damage +16% when Animal Handling is active. Direct Darkness Damage +16% when Animal Handling is active*; Level 85:Direct Cold Damage +17% when Animal Handling is active. Direct Darkness Damage +17% when Animal Handling is active*; Level 90:Direct Cold Damage +18% when Animal Handling is active. Direct Darkness Damage +18% when Animal Handling is active*; Level 95:Direct Cold Damage +19% when Animal Handling is active. Direct Darkness Damage +19% when Animal Handling is active*; Level 100:Direct Cold Damage +20% when Animal Handling is active. Direct Darkness Damage +20% when Animal Handling is active*; Level 105:Direct Cold Damage +21% when Animal Handling is active. Direct Darkness Damage +21% when Animal Handling is active*; Level 110:Direct Cold Damage +22% when Animal Handling is active. Direct Darkness Damage +22% when Animal Handling is active*; Level 115:Direct Cold Damage +23% when Animal Handling is active. Direct Darkness Damage +23% when Animal Handling is active*; Level 120:Direct Cold Damage +24% when Animal Handling is active. Direct Darkness Damage +24% when Animal Handling is active*; Level 125:Direct Cold Damage +25% when Animal Handling is active. Direct Darkness Damage +25% when Animal Handling is active
}}
|-
| || || <b>Level 70125</b> - Psychic Damage (Direct & Per-Tick) +23% when Animal Handling is active. Direct Electricity Crushing Damage +1423% when Animal Handling is active || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Psychic Damage (Direct Electricity & Per-Tick) +1% when Animal Handling is active. Direct Crushing Damage +1% when Animal Handling is active
*; Level 10
:Psychic Damage (Direct & Per-Tick) +1.5% when Animal Handling is active. Direct Electricity Crushing Damage +21.5% when Animal Handling is active
*; Level 15
:Psychic Damage (Direct & Per-Tick) +2% when Animal Handling is active. Direct Electricity Crushing Damage +32% when Animal Handling is active
*; Level 20
:Psychic Damage (Direct & Per-Tick) +2.5% when Animal Handling is active. Direct Electricity Crushing Damage +42.5% when Animal Handling is active
*; Level 25
:Psychic Damage (Direct & Per-Tick) +3% when Animal Handling is active. Direct Electricity Crushing Damage +53% when Animal Handling is active
*; Level 30
:Psychic Damage (Direct & Per-Tick) +4% when Animal Handling is active. Direct Electricity Crushing Damage +64% when Animal Handling is active
*; Level 35
:Psychic Damage (Direct & Per-Tick) +5% when Animal Handling is active. Direct Electricity Crushing Damage +75% when Animal Handling is active
*; Level 40
:Psychic Damage (Direct & Per-Tick) +6% when Animal Handling is active. Direct Electricity Crushing Damage +86% when Animal Handling is active
*; Level 45
:Psychic Damage (Direct & Per-Tick) +7% when Animal Handling is active. Direct Electricity Crushing Damage +97% when Animal Handling is active
*; Level 50
:Psychic Damage (Direct & Per-Tick) +8% when Animal Handling is active. Direct Electricity Crushing Damage +108% when Animal Handling is active
*; Level 55
:Psychic Damage (Direct & Per-Tick) +9% when Animal Handling is active. Direct Electricity Crushing Damage +119% when Animal Handling is active
*; Level 60
:Psychic Damage (Direct & Per-Tick) +10% when Animal Handling is active. Direct Electricity Crushing Damage +1210% when Animal Handling is active
*; Level 65
:Psychic Damage (Direct & Per-Tick) +11% when Animal Handling is active. Direct Electricity Crushing Damage +1311% when Animal Handling is active
*; Level 70
:Psychic Damage (Direct & Per-Tick) +12% when Animal Handling is active. Direct Crushing Damage +12% when Animal Handling is active*; Level 75:Psychic Damage (Direct & Per-Tick) +13% when Animal Handling is active. Direct Electricity Crushing Damage +13% when Animal Handling is active*; Level 80:Psychic Damage (Direct & Per-Tick) +14% when Animal Handling is active. Direct Crushing Damage +14% when Animal Handling is active*; Level 85:Psychic Damage (Direct & Per-Tick) +15% when Animal Handling is active. Direct Crushing Damage +15% when Animal Handling is active*; Level 90:Psychic Damage (Direct & Per-Tick) +16% when Animal Handling is active. Direct Crushing Damage +16% when Animal Handling is active*; Level 95:Psychic Damage (Direct & Per-Tick) +17% when Animal Handling is active. Direct Crushing Damage +17% when Animal Handling is active*; Level 100:Psychic Damage (Direct & Per-Tick) +18% when Animal Handling is active. Direct Crushing Damage +18% when Animal Handling is active*; Level 105:Psychic Damage (Direct & Per-Tick) +19% when Animal Handling is active. Direct Crushing Damage +19% when Animal Handling is active*; Level 110:Psychic Damage (Direct & Per-Tick) +20% when Animal Handling is active. Direct Crushing Damage +20% when Animal Handling is active*; Level 115:Psychic Damage (Direct & Per-Tick) +21% when Animal Handling is active. Direct Crushing Damage +21% when Animal Handling is active*; Level 120:Psychic Damage (Direct & Per-Tick) +22% when Animal Handling is active. Direct Crushing Damage +22% when Animal Handling is active*; Level 125:Psychic Damage (Direct & Per-Tick) +23% when Animal Handling is active. Direct Crushing Damage +23% when Animal Handling is active
}}
|-
| || of Healthy Pets || <b>Level 70125</b> - Animal Handling pets have +104 181 Max Health || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have +13 Max Health
*; Level 70
:Animal Handling pets have +104 Max Health
*; Level 75
:Animal Handling pets have +111 Max Health
*; Level 80
:Animal Handling pets have +118 Max Health
*; Level 85
:Animal Handling pets have +125 Max Health
*; Level 90
:Animal Handling pets have +132 Max Health
*; Level 95
:Animal Handling pets have +139 Max Health
*; Level 100
:Animal Handling pets have +146 Max Health
*; Level 105
:Animal Handling pets have +153 Max Health
*; Level 110
:Animal Handling pets have +160 Max Health
*; Level 115
:Animal Handling pets have +167 Max Health
*; Level 120
:Animal Handling pets have +174 Max Health
*; Level 125
:Animal Handling pets have +181 Max Health
}}
|-
| || of Plated Pets || <b>Level 70125</b> - Animal Handling pets have +133 232 Max Armor || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have +16 Max Armor
*; Level 70
:Animal Handling pets have +133 Max Armor
*; Level 75
:Animal Handling pets have +142 Max Armor
*; Level 80
:Animal Handling pets have +151 Max Armor
*; Level 85
:Animal Handling pets have +160 Max Armor
*; Level 90
:Animal Handling pets have +169 Max Armor
*; Level 95
:Animal Handling pets have +178 Max Armor
*; Level 100
:Animal Handling pets have +187 Max Armor
*; Level 105
:Animal Handling pets have +196 Max Armor
*; Level 110
:Animal Handling pets have +205 Max Armor
*; Level 115
:Animal Handling pets have +214 Max Armor
*; Level 120
:Animal Handling pets have +223 Max Armor
*; Level 125
:Animal Handling pets have +232 Max Armor
}}
|-
| || of Vicious Pets || <b>Level 70125</b> - Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +30 direct 154 damage with each attack || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +2 direct 10 damage with each attack
*; Level 10
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +4 direct 16 damage with each attack
*; Level 15
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +5 direct 22 damage with each attack
*; Level 20
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +7 direct 28 damage with each attack
*; Level 25
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +8 direct 34 damage with each attack
*; Level 30
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +10 direct 40 damage with each attack
*; Level 35
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +12 direct 46 damage with each attack
*; Level 40
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +14 direct 52 damage with each attack
*; Level 45
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +16 direct 58 damage with each attack
*; Level 50
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +18 direct 64 damage with each attack
*; Level 55
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +21 direct 70 damage with each attack
*; Level 60
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +24 direct 76 damage with each attack
*; Level 65
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +27 direct 82 damage with each attack
*; Level 70
:Animal Handling pets ' Sic 'Em and Clever Trick attacks deal +30 direct 88 damage*; Level 75:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +94 damage*; Level 80:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage*; Level 85:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +106 damage*; Level 90:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +112 damage*; Level 95:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +118 damage*; Level 100:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +124 damage*; Level 105:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +130 damage*; Level 110:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +136 damage*; Level 115:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +142 damage*; Level 120:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +148 damage*; Level 125:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +154 damage with each attack
}}
|-
| Vicious || of Deadly Vicious Pets || <b>Level 70125</b> - Animal Handling pets ' Sic 'Em attacks deal +1825% direct damage with each attack || Rare || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets ' Sic 'Em attacks deal +51% direct damage with each attack
*; Level 10
:Animal Handling pets ' Sic 'Em attacks deal +62% direct damage with each attack
*; Level 15
:Animal Handling pets ' Sic 'Em attacks deal +73% direct damage with each attack
*; Level 20
:Animal Handling pets ' Sic 'Em attacks deal +84% direct damage with each attack
*; Level 25
:Animal Handling pets ' Sic 'Em attacks deal +95% direct damage with each attack
*; Level 30
:Animal Handling pets ' Sic 'Em attacks deal +106% direct damage with each attack
*; Level 35
:Animal Handling pets ' Sic 'Em attacks deal +117% direct damage with each attack
*; Level 40
:Animal Handling pets ' Sic 'Em attacks deal +128% direct damage with each attack
*; Level 45
:Animal Handling pets ' Sic 'Em attacks deal +139% direct damage with each attack
*; Level 50
:Animal Handling pets ' Sic 'Em attacks deal +1410% direct damage with each attack
*; Level 55
:Animal Handling pets ' Sic 'Em attacks deal +1511% direct damage with each attack
*; Level 60
:Animal Handling pets ' Sic 'Em attacks deal +1612% direct damage with each attack
*; Level 65
:Animal Handling pets ' Sic 'Em attacks deal +1713% direct damage with each attack
*; Level 70
:Animal Handling pets ' Sic 'Em attacks deal +14% damage*; Level 75:Animal Handling pets' Sic 'Em attacks deal +15% damage*; Level 80:Animal Handling pets' Sic 'Em attacks deal +16% damage*; Level 85:Animal Handling pets' Sic 'Em attacks deal +17% damage*; Level 90:Animal Handling pets' Sic 'Em attacks deal +18% direct damage with each attack*; Level 95:Animal Handling pets' Sic 'Em attacks deal +19% damage*; Level 100:Animal Handling pets' Sic 'Em attacks deal +20% damage*; Level 105:Animal Handling pets' Sic 'Em attacks deal +21% damage*; Level 110:Animal Handling pets' Sic 'Em attacks deal +22% damage*; Level 115:Animal Handling pets' Sic 'Em attacks deal +23% damage*; Level 120:Animal Handling pets' Sic 'Em attacks deal +24% damage*; Level 125:Animal Handling pets' Sic 'Em attacks deal +25% damage
}}
|-
| Aggressive || || <b>Level 70125</b> - Animal Handling pets' Sic 'Em abilities taunt +1050 2500 || Rare || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' Sic 'Em abilities taunt +75100
*; Level 10
:Animal Handling pets' Sic 'Em abilities taunt +150200
*; Level 15
:Animal Handling pets' Sic 'Em abilities taunt +225300
*; Level 20
:Animal Handling pets' Sic 'Em abilities taunt +300400*; Level 25:Animal Handling pets' Sic 'Em abilities taunt +500*; Level 30:Animal Handling pets' Sic 'Em abilities taunt +600*; Level 35:Animal Handling pets' Sic 'Em abilities taunt +700*; Level 40:Animal Handling pets' Sic 'Em abilities taunt +800*; Level 45:Animal Handling pets' Sic 'Em abilities taunt +900*; Level 50:Animal Handling pets' Sic 'Em abilities taunt +1000*; Level 55:Animal Handling pets' Sic 'Em abilities taunt +1100*; Level 60:Animal Handling pets' Sic 'Em abilities taunt +1200*; Level 65:Animal Handling pets' Sic 'Em abilities taunt +1300*; Level 70:Animal Handling pets' Sic 'Em abilities taunt +1400*; Level 75:Animal Handling pets' Sic 'Em abilities taunt +1500*; Level 80:Animal Handling pets' Sic 'Em abilities taunt +1600*; Level 85:Animal Handling pets' Sic 'Em abilities taunt +1700*; Level 90:Animal Handling pets' Sic 'Em abilities taunt +1800*; Level 95:Animal Handling pets' Sic 'Em abilities taunt +1900*; Level 100:Animal Handling pets' Sic 'Em abilities taunt +2000*; Level 105:Animal Handling pets' Sic 'Em abilities taunt +2100*; Level 110:Animal Handling pets' Sic 'Em abilities taunt +2200*; Level 115:Animal Handling pets' Sic 'Em abilities taunt +2300*; Level 120:Animal Handling pets' Sic 'Em abilities taunt +2400*; Level 125:Animal Handling pets' Sic 'Em abilities taunt +2500}}|-| || of Violent Injuries || <b>Level 125</b> - Animal Handling pets deal +65% damage when they critically hit || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Animal Handling pets deal +2% damage when they critically hit*; Level 10:Animal Handling pets deal +4% damage when they critically hit*; Level 15:Animal Handling pets deal +6% damage when they critically hit*; Level 20:Animal Handling pets deal +8% damage when they critically hit
*; Level 25
:Animal Handling pets' Sic 'Em abilities taunt deal +37510% damage when they critically hit
*; Level 30
:Animal Handling pets' Sic 'Em abilities taunt deal +45012% damage when they critically hit
*; Level 35
:Animal Handling pets' Sic 'Em abilities taunt deal +52514% damage when they critically hit
*; Level 40
:Animal Handling pets' Sic 'Em abilities taunt deal +60016% damage when they critically hit
*; Level 45
:Animal Handling pets' Sic 'Em abilities taunt deal +67518% damage when they critically hit
*; Level 50
:Animal Handling pets' Sic 'Em abilities taunt deal +75020% damage when they critically hit
*; Level 55
:Animal Handling pets' Sic 'Em abilities taunt deal +82523% damage when they critically hit
*; Level 60
:Animal Handling pets' Sic 'Em abilities taunt deal +90026% damage when they critically hit
*; Level 65
:Animal Handling pets' Sic 'Em abilities taunt deal +97529% damage when they critically hit
*; Level 70
:Animal Handling pets' Sic 'Em abilities taunt deal +105032% damage when they critically hit*; Level 75:Animal Handling pets deal +35% damage when they critically hit*; Level 80:Animal Handling pets deal +38% damage when they critically hit*; Level 85:Animal Handling pets deal +41% damage when they critically hit*; Level 90:Animal Handling pets deal +44% damage when they critically hit*; Level 95:Animal Handling pets deal +47% damage when they critically hit*; Level 100:Animal Handling pets deal +50% damage when they critically hit*; Level 105:Animal Handling pets deal +53% damage when they critically hit*; Level 110:Animal Handling pets deal +56% damage when they critically hit*; Level 115:Animal Handling pets deal +59% damage when they critically hit*; Level 120:Animal Handling pets deal +62% damage when they critically hit*; Level 125:Animal Handling pets deal +65% damage when they critically hit
}}
|-
| || of Enthusiastic Orders Scary Looking Pets || <b>Level 70125</b> - Animal Handling pets have taunt as if they did +56 Enthusiasm (which boosts XP earned and critical-hit chance) 500% additional damage || Uncommon || Legs, MainHand Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have taunt as if they did +4 Enthusiasm (which boosts XP earned and critical-hit chance)20% additional damage
*; Level 10
:Animal Handling pets have taunt as if they did +8 Enthusiasm (which boosts XP earned and critical-hit chance)40% additional damage
*; Level 15
:Animal Handling pets have taunt as if they did +12 Enthusiasm (which boosts XP earned and critical-hit chance)60% additional damage
*; Level 20
:Animal Handling pets have taunt as if they did +16 Enthusiasm (which boosts XP earned and critical-hit chance)80% additional damage
*; Level 25
:Animal Handling pets have taunt as if they did +20 Enthusiasm (which boosts XP earned and critical-hit chance)100% additional damage
*; Level 30
:Animal Handling pets have taunt as if they did +24 Enthusiasm (which boosts XP earned and critical-hit chance)120% additional damage
*; Level 35
:Animal Handling pets have taunt as if they did +28 Enthusiasm (which boosts XP earned and critical-hit chance)140% additional damage
*; Level 40
:Animal Handling pets have taunt as if they did +32 Enthusiasm (which boosts XP earned and critical-hit chance)160% additional damage
*; Level 45
:Animal Handling pets have taunt as if they did +36 Enthusiasm (which boosts XP earned and critical-hit chance)180% additional damage
*; Level 50
:Animal Handling pets have taunt as if they did +40 Enthusiasm (which boosts XP earned and critical-hit chance)200% additional damage
*; Level 55
:Animal Handling pets have taunt as if they did +44 Enthusiasm (which boosts XP earned and critical-hit chance)220% additional damage
*; Level 60
:Animal Handling pets have taunt as if they did +48 Enthusiasm (which boosts XP earned and critical-hit chance)240% additional damage
*; Level 65
:Animal Handling pets have taunt as if they did +52 Enthusiasm (which boosts XP earned and critical-hit chance)260% additional damage
*; Level 70
:Animal Handling pets have taunt as if they did +56 Enthusiasm (which boosts XP earned and critical-hit chance)280% additional damage*; Level 75:Animal Handling pets taunt as if they did +300% additional damage*; Level 80:Animal Handling pets taunt as if they did +320% additional damage*; Level 85:Animal Handling pets taunt as if they did +340% additional damage*; Level 90:Animal Handling pets taunt as if they did +360% additional damage*; Level 95:Animal Handling pets taunt as if they did +380% additional damage*; Level 100:Animal Handling pets taunt as if they did +400% additional damage*; Level 105:Animal Handling pets taunt as if they did +420% additional damage*; Level 110:Animal Handling pets taunt as if they did +440% additional damage*; Level 115:Animal Handling pets taunt as if they did +460% additional damage*; Level 120:Animal Handling pets taunt as if they did +480% additional damage*; Level 125:Animal Handling pets taunt as if they did +500% additional damage
}}
|-
| || of Scary Wimpy Looking Pets || <b>Level 70125</b> - Animal Handling pets taunt as if they did +140their opponents 72% additional damage less || LegsUncommon || Chest, Necklace Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets taunt as if they did +10their opponents 3% additional damageless
*; Level 10
:Animal Handling pets taunt as if they did +20their opponents 5% additional damageless
*; Level 15
:Animal Handling pets taunt as if they did +30their opponents 7% additional damageless
*; Level 20
:Animal Handling pets taunt as if they did +40their opponents 9% additional damageless
*; Level 25
:Animal Handling pets taunt as if they did +50their opponents 12% additional damageless
*; Level 30
:Animal Handling pets taunt as if they did +60their opponents 15% additional damageless
*; Level 35
:Animal Handling pets taunt as if they did +70their opponents 18% additional damageless
*; Level 40
:Animal Handling pets taunt as if they did +80their opponents 21% additional damageless
*; Level 45
:Animal Handling pets taunt as if they did +90their opponents 24% additional damageless
*; Level 50
:Animal Handling pets taunt as if they did +100their opponents 27% additional damageless
*; Level 55
:Animal Handling pets taunt as if they did +110their opponents 30% additional damageless
*; Level 60
:Animal Handling pets taunt as if they did +120their opponents 33% additional damageless
*; Level 65
:Animal Handling pets taunt as if they did +130their opponents 36% additional damageless
*; Level 70
:Animal Handling pets taunt as if they did +140their opponents 39% additional damageless*; Level 75:Animal Handling pets taunt their opponents 42% less*; Level 80:Animal Handling pets taunt their opponents 45% less*; Level 85:Animal Handling pets taunt their opponents 48% less*; Level 90:Animal Handling pets taunt their opponents 51% less*; Level 95:Animal Handling pets taunt their opponents 54% less*; Level 100:Animal Handling pets taunt their opponents 57% less*; Level 105:Animal Handling pets taunt their opponents 60% less*; Level 110:Animal Handling pets taunt their opponents 63% less*; Level 115:Animal Handling pets taunt their opponents 66% less*; Level 120:Animal Handling pets taunt their opponents 69% less*; Level 125:Animal Handling pets taunt their opponents 72% less
}}
|-
| || of Wimpy Looking Pets || <b>Level 70125</b> - Animal Handling pets taunt their opponents 28' damage-over-time effects (if any) deal +250% less damage per tick || Uncommon || ChestNecklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets taunt their opponents 2' damage-over-time effects (if any) deal +10% lessdamage per tick
*; Level 10
:Animal Handling pets taunt their opponents 4' damage-over-time effects (if any) deal +20% lessdamage per tick
*; Level 15
:Animal Handling pets taunt their opponents 6' damage-over-time effects (if any) deal +30% lessdamage per tick
*; Level 20
:Animal Handling pets taunt their opponents 8' damage-over-time effects (if any) deal +40% lessdamage per tick
*; Level 25
:Animal Handling pets taunt their opponents 10' damage-over-time effects (if any) deal +50% lessdamage per tick
*; Level 30
:Animal Handling pets taunt their opponents 12' damage-over-time effects (if any) deal +60% lessdamage per tick
*; Level 35
:Animal Handling pets taunt their opponents 14' damage-over-time effects (if any) deal +70% lessdamage per tick
*; Level 40
:Animal Handling pets taunt their opponents 16' damage-over-time effects (if any) deal +80% lessdamage per tick
*; Level 45
:Animal Handling pets taunt their opponents 18' damage-over-time effects (if any) deal +90% lessdamage per tick
*; Level 50
:Animal Handling pets taunt their opponents 20' damage-over-time effects (if any) deal +100% lessdamage per tick
*; Level 55
:Animal Handling pets taunt their opponents 22' damage-over-time effects (if any) deal +110% lessdamage per tick
*; Level 60
:Animal Handling pets taunt their opponents 24' damage-over-time effects (if any) deal +120% lessdamage per tick
*; Level 65
:Animal Handling pets taunt their opponents 26' damage-over-time effects (if any) deal +130% lessdamage per tick
*; Level 70
:Animal Handling pets taunt ' damage-over-time effects (if any) deal +140% damage per tick*; Level 75:Animal Handling pets' damage-over-time effects (if any) deal +150% damage per tick*; Level 80:Animal Handling pets' damage-over-time effects (if any) deal +160% damage per tick*; Level 85:Animal Handling pets' damage-over-time effects (if any) deal +170% damage per tick*; Level 90:Animal Handling pets' damage-over-time effects (if any) deal +180% damage per tick*; Level 95:Animal Handling pets' damage-over-time effects (if any) deal +190% damage per tick*; Level 100:Animal Handling pets' damage-over-time effects (if any) deal +200% damage per tick*; Level 105:Animal Handling pets' damage-over-time effects (if any) deal +210% damage per tick*; Level 110:Animal Handling pets' damage-over-time effects (if any) deal +220% damage per tick*; Level 115:Animal Handling pets' damage-over-time effects (if any) deal +230% damage per tick*; Level 120:Animal Handling pets' damage-over-time effects (if any) deal +240% damage per tick*; Level 125:Animal Handling pets' damage-over-time effects (if any) deal +250% damage per tick}}|-| || || <b>Level 30</b> - Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full) || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 30:Animal Handling pets absorb some direct damage based on their opponents 28remaining Armor (absorbing 0% when armor is empty, up to 20% lesswhen armor is full)
}}
|-
| || || <b>Level 70125</b> - Animal Handling pet attacks bypass 29 mitigation derived from armor pets have +75% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes) || Uncommon || Head, Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pet attacks bypass 2 mitigation derived from armorpets have +3% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 10
:Animal Handling pet attacks bypass 4 mitigation derived from armorpets have +6% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 15
:Animal Handling pet attacks bypass 6 mitigation derived from armorpets have +9% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 20
:Animal Handling pet attacks bypass 8 mitigation derived from armorpets have +12% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 25
:Animal Handling pet attacks bypass 10 mitigation derived from armorpets have +15% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 30
:Animal Handling pet attacks bypass 12 mitigation derived from armorpets have +18% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 35
:Animal Handling pet attacks bypass 14 mitigation derived from armorpets have +21% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 40
:Animal Handling pet attacks bypass 16 mitigation derived from armorpets have +24% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 45
:Animal Handling pet attacks bypass 18 mitigation derived from armorpets have +27% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 50
:Animal Handling pet attacks bypass 20 mitigation derived from armorpets have +30% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 55
:Animal Handling pet attacks bypass 22 mitigation derived from armorpets have +33% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 60
:Animal Handling pet attacks bypass 25 mitigation derived from armorpets have +36% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 65
:Animal Handling pet attacks bypass 27 mitigation derived from armorpets have +39% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
*; Level 70
:Animal Handling pet attacks bypass 29 mitigation derived from armorpets have +42% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 75:Animal Handling pets have +45% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 80:Animal Handling pets have +48% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 85:Animal Handling pets have +51% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 90:Animal Handling pets have +54% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 95:Animal Handling pets have +57% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 100:Animal Handling pets have +60% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 105:Animal Handling pets have +63% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 110:Animal Handling pets have +66% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 115:Animal Handling pets have +69% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 120:Animal Handling pets have +72% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)*; Level 125:Animal Handling pets have +75% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes)
}}
|-
| || || <b>Level 30125</b> - Animal Handling pets gain have +13.5 % Max Armor Absorbency. (Normally , and every second they mitigate 1 point of damage for every 25 recover Armor remaining; this effect changes it equal to 1 for every 20 2% of their Max Armor.) || Chest Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Animal Handling pets have +1.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 10:Animal Handling pets have +2% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 15:Animal Handling pets have +2.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 20:Animal Handling pets have +3% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 25:Animal Handling pets have +3.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor
*; Level 30
:Animal Handling pets gain have +4% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 35:Animal Handling pets have +4.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 40:Animal Handling pets have +5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 45:Animal Handling pets have +5.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 50:Animal Handling pets have +6% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 55:Animal Handling pets have +6.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 60:Animal Handling pets have +7% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 65:Animal Handling pets have +7.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 70:Animal Handling pets have +8% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 75:Animal Handling pets have +8.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 80:Animal Handling pets have +9% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 85:Animal Handling pets have +9.5 % Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 90:Animal Handling pets have +10% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 95:Animal Handling pets have +10.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor*; Level 100:Animal Handling pets have +11% Max Armor, and every second they recover Armor equal to 2% of their Max Armor Absorbency*; Level 105:Animal Handling pets have +11. (Normally 5% Max Armor, and every second they mitigate 1 point recover Armor equal to 2% of damage for their Max Armor*; Level 110:Animal Handling pets have +12% Max Armor, and every 25 second they recover Armor equal to 2% of their Max Armor remaining*; this effect changes it Level 115:Animal Handling pets have +12.5% Max Armor, and every second they recover Armor equal to 1 for 2% of their Max Armor*; Level 120:Animal Handling pets have +13% Max Armor, and every 20 second they recover Armorequal to 2% of their Max Armor*; Level 125:Animal Handling pets have +13.)5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor
}}
|-
| || || <b>Level 70125</b> - Animal Handling pets have ' healing abilities, if any, restore +4288% Death Avoidance (ignores a fatal attack once; resets after 15 minutes) health || Uncommon || HeadMainHand, Necklace Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have ' healing abilities, if any, restore +316% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 10
:Animal Handling pets have ' healing abilities, if any, restore +619% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 15
:Animal Handling pets have ' healing abilities, if any, restore +922% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 20
:Animal Handling pets have ' healing abilities, if any, restore +1225% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 25
:Animal Handling pets have ' healing abilities, if any, restore +1528% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 30
:Animal Handling pets have ' healing abilities, if any, restore +1831% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 35
:Animal Handling pets have ' healing abilities, if any, restore +2134% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 40
:Animal Handling pets have ' healing abilities, if any, restore +2437% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 45
:Animal Handling pets have ' healing abilities, if any, restore +2740% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 50
:Animal Handling pets have ' healing abilities, if any, restore +3043% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 55
:Animal Handling pets have ' healing abilities, if any, restore +3346% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 60
:Animal Handling pets have ' healing abilities, if any, restore +3649% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 65
:Animal Handling pets have ' healing abilities, if any, restore +3952% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)health
*; Level 70
:Animal Handling pets have ' healing abilities, if any, restore +4255% Death Avoidance (ignores a fatal attack oncehealth*; resets after 15 minutes)Level 75:Animal Handling pets' healing abilities, if any, restore +58% health*; Level 80:Animal Handling pets' healing abilities, if any, restore +61% health*; Level 85:Animal Handling pets' healing abilities, if any, restore +64% health*; Level 90:Animal Handling pets' healing abilities, if any, restore +67% health*; Level 95:Animal Handling pets' healing abilities, if any, restore +70% health*; Level 100:Animal Handling pets' healing abilities, if any, restore +73% health*; Level 105:Animal Handling pets' healing abilities, if any, restore +76% health*; Level 110:Animal Handling pets' healing abilities, if any, restore +79% health*; Level 115:Animal Handling pets' healing abilities, if any, restore +82% health*; Level 120:Animal Handling pets' healing abilities, if any, restore +85% health*; Level 125:Animal Handling pets' healing abilities, if any, restore +88% health
}}
|-
| || || <b>Level 70125</b> - Animal Handling pets recover Nimble Limbs gives pet +20 Armor every five 28% melee evasion for 30 seconds (whether in combat or not) || Legs, OffHand Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets recover Nimble Limbs gives pet +2 Armor every five 4% melee evasion for 30 seconds (whether in combat or not)
*; Level 10
:Animal Handling pets recover Nimble Limbs gives pet +3 Armor every five 5% melee evasion for 30 seconds (whether in combat or not)
*; Level 15
:Animal Handling pets recover Nimble Limbs gives pet +4 Armor every five 6% melee evasion for 30 seconds (whether in combat or not)
*; Level 20
:Animal Handling pets recover Nimble Limbs gives pet +5 Armor every five 7% melee evasion for 30 seconds (whether in combat or not)
*; Level 25
:Animal Handling pets recover Nimble Limbs gives pet +6 Armor every five 8% melee evasion for 30 seconds (whether in combat or not)
*; Level 30
:Animal Handling pets recover Nimble Limbs gives pet +7 Armor every five 9% melee evasion for 30 seconds (whether in combat or not)
*; Level 35
:Animal Handling pets recover Nimble Limbs gives pet +8 Armor every five 10% melee evasion for 30 seconds (whether in combat or not)
*; Level 40
:Animal Handling pets recover Nimble Limbs gives pet +9 Armor every five 11% melee evasion for 30 seconds (whether in combat or not)
*; Level 45
:Animal Handling pets recover Nimble Limbs gives pet +10 Armor every five 12% melee evasion for 30 seconds (whether in combat or not)
*; Level 50
:Animal Handling pets recover Nimble Limbs gives pet +12 Armor every five 13% melee evasion for 30 seconds (whether in combat or not)
*; Level 55
:Animal Handling pets recover Nimble Limbs gives pet +14 Armor every five % melee evasion for 30 seconds (whether in combat or not)
*; Level 60
:Animal Handling pets recover Nimble Limbs gives pet +16 Armor every five 15% melee evasion for 30 seconds (whether in combat or not)
*; Level 65
:Animal Handling pets recover Nimble Limbs gives pet +18 Armor every five 16% melee evasion for 30 seconds (whether in combat or not)
*; Level 70
:Animal Handling pets recover Nimble Limbs gives pet +17% melee evasion for 30 seconds*; Level 75:Nimble Limbs gives pet +18% melee evasion for 30 seconds*; Level 80:Nimble Limbs gives pet +19% melee evasion for 30 seconds*; Level 85:Nimble Limbs gives pet +20 Armor every five % melee evasion for 30 seconds*; Level 90:Nimble Limbs gives pet +21% melee evasion for 30 seconds*; Level 95:Nimble Limbs gives pet +22% melee evasion for 30 seconds*; Level 100:Nimble Limbs gives pet +23% melee evasion for 30 seconds*; Level 105:Nimble Limbs gives pet +24% melee evasion for 30 seconds*; Level 110:Nimble Limbs gives pet +25% melee evasion for 30 seconds*; Level 115:Nimble Limbs gives pet +26% melee evasion for 30 seconds*; Level 120:Nimble Limbs gives pet +27% melee evasion for 30 seconds*; Level 125:Nimble Limbs gives pet +28% melee evasion for 30 seconds (whether in combat or not)
}}
|-
| || of Viciously Clever Pets || <b>Level 70125</b> - Animal Handling pets' healing Clever Trick abilities, if any, restore deal +24% health 380 damage || Uncommon || MainHandChest, Legs OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +5% health20 damage
*; Level 10
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +6% health35 damage
*; Level 15
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +7% health50 damage
*; Level 20
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +9% health65 damage
*; Level 25
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +11% health80 damage
*; Level 30
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +12% health95 damage
*; Level 35
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +13% health110 damage
*; Level 40
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +15% health125 damage
*; Level 45
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +16% health140 damage
*; Level 50
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +18% health155 damage
*; Level 55
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +19% health170 damage
*; Level 60
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +21% health185 damage
*; Level 65
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +22% health200 damage
*; Level 70
:Animal Handling pets' healing Clever Trick abilities, if any, restore deal +24% health215 damage*; Level 75:Animal Handling pets' Clever Trick abilities deal +230 damage*; Level 80:Animal Handling pets' Clever Trick abilities deal +245 damage*; Level 85:Animal Handling pets' Clever Trick abilities deal +260 damage*; Level 90:Animal Handling pets' Clever Trick abilities deal +275 damage*; Level 95:Animal Handling pets' Clever Trick abilities deal +290 damage*; Level 100:Animal Handling pets' Clever Trick abilities deal +305 damage*; Level 105:Animal Handling pets' Clever Trick abilities deal +320 damage*; Level 110:Animal Handling pets' Clever Trick abilities deal +335 damage*; Level 115:Animal Handling pets' Clever Trick abilities deal +350 damage*; Level 120:Animal Handling pets' Clever Trick abilities deal +365 damage*; Level 125:Animal Handling pets' Clever Trick abilities deal +380 damage
}}
|-
| || of Deadly Pets || <b>Level 70125</b> - Animal Handling pets gain 14' Clever Trick abilities deal +32% melee evasion damage || Epic || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets gain 1' Clever Trick abilities deal +5% melee evasiondamage
*; Level 10
:Animal Handling pets gain 2' Clever Trick abilities deal +6% melee evasiondamage
*; Level 15
:Animal Handling pets gain 3' Clever Trick abilities deal +7% melee evasiondamage
*; Level 20
:Animal Handling pets gain 4' Clever Trick abilities deal +8% melee evasiondamage
*; Level 25
:Animal Handling pets gain ' Clever Trick abilities deal +9% damage*; Level 30:Animal Handling pets' Clever Trick abilities deal +10% damage*; Level 35:Animal Handling pets' Clever Trick abilities deal +11% damage*; Level 40:Animal Handling pets' Clever Trick abilities deal +12% damage*; Level 45:Animal Handling pets' Clever Trick abilities deal +13% damage*; Level 50:Animal Handling pets' Clever Trick abilities deal +14% damage*; Level 55:Animal Handling pets' Clever Trick abilities deal +15% damage*; Level 60:Animal Handling pets' Clever Trick abilities deal +16% damage*; Level 65:Animal Handling pets' Clever Trick abilities deal +17% damage*; Level 70:Animal Handling pets' Clever Trick abilities deal +18% damage*; Level 75:Animal Handling pets' Clever Trick abilities deal +20% damage*; Level 80:Animal Handling pets' Clever Trick abilities deal +21% damage*; Level 85:Animal Handling pets' Clever Trick abilities deal +23% damage*; Level 90:Animal Handling pets' Clever Trick abilities deal +24% damage*; Level 95:Animal Handling pets' Clever Trick abilities deal +26% damage*; Level 100:Animal Handling pets' Clever Trick abilities deal +27% damage*; Level 105:Animal Handling pets' Clever Trick abilities deal +28% damage*; Level 110:Animal Handling pets' Clever Trick abilities deal +29% damage*; Level 115:Animal Handling pets' Clever Trick abilities deal +30% damage*; Level 120:Animal Handling pets' Clever Trick abilities deal +31% damage*; Level 125:Animal Handling pets' Clever Trick abilities deal +32% damage}}|-| || of Trick Bites || <b>Level 120</b> - For 21 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage || Rare || MainHand, Necklace, Legs || {{Spoiler|Click Expand to reveal|*; Level 10:For 10 seconds after using Clever Trick, animal handling pets' basic attacks have a 20% chance to deal double damage*; Level 20:For 11 seconds after using Clever Trick, animal handling pets' basic attacks have a 20% chance to deal double damage*; Level 30:For 12 seconds after using Clever Trick, animal handling pets' basic attacks have a 20% chance to deal double damage*; Level 40:For 13 seconds after using Clever Trick, animal handling pets' basic attacks have a 20% chance to deal double damage*; Level 50:For 14 seconds after using Clever Trick, animal handling pets' basic attacks have a 25% chance to deal double damage*; Level 60:For 15 seconds after using Clever Trick, animal handling pets' basic attacks have a 25% chance to deal double damage*; Level 70:For 16 seconds after using Clever Trick, animal handling pets' basic attacks have a 25% chance to deal double damage*; Level 80:For 17 seconds after using Clever Trick, animal handling pets' basic attacks have a 25% chance to deal double damage*; Level 90:For 18 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage*; Level 100:For 19 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage*; Level 110:For 20 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage*; Level 120:For 21 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage}}|-| || of Pestering Bites || <b>Level 120</b> - Animal Handling pets' basic attacks deal +32% damage || Rare || Ring, OffHand || {{Spoiler|Click Expand to reveal|*; Level 10:Animal Handling pets' basic attacks deal +5% damage*; Level 20:Animal Handling pets' basic attacks deal +7% damage*; Level 30:Animal Handling pets' basic attacks deal +9% damage*; Level 40:Animal Handling pets' basic attacks deal +11% damage*; Level 50:Animal Handling pets' basic attacks deal +13% damage*; Level 60:Animal Handling pets' basic attacks deal +15% damage*; Level 70:Animal Handling pets' basic attacks deal +18% damage*; Level 80:Animal Handling pets' basic attacks deal +20% damage*; Level 90:Animal Handling pets' basic attacks deal +23% damage*; Level 100:Animal Handling pets' basic attacks deal +26% damage*; Level 110:Animal Handling pets' basic attacks deal +29% damage*; Level 120:Animal Handling pets' basic attacks deal +32% damage}}|-| || of Weak Spots || <b>Level 125</b> - Mark Weakness Damage +253 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Level 30:Mark Weakness Damage +25*; Level 35:Mark Weakness Damage +37*; Level 40:Mark Weakness Damage +49*; Level 45:Mark Weakness Damage +61*; Level 50:Mark Weakness Damage +73*; Level 55:Mark Weakness Damage +85*; Level 60:Mark Weakness Damage +97*; Level 65:Mark Weakness Damage +109*; Level 70:Mark Weakness Damage +121*; Level 75:Mark Weakness Damage +133*; Level 80:Mark Weakness Damage +145*; Level 85:Mark Weakness Damage +157*; Level 90:Mark Weakness Damage +169*; Level 95:Mark Weakness Damage +181*; Level 100:Mark Weakness Damage +193*; Level 105:Mark Weakness Damage +205*; Level 110:Mark Weakness Damage +217*; Level 115:Mark Weakness Damage +229*; Level 120:Mark Weakness Damage +241*; Level 125:Mark Weakness Damage +253}}|-| Weakness-Seeking || || <b>Level 125</b> - Mark Weakness Damage +95% || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 30:Mark Weakness Damage +6%*; Level 35:Mark Weakness Damage +12%*; Level 40:Mark Weakness Damage +18%*; Level 45:Mark Weakness Damage +24%*; Level 50:Mark Weakness Damage +30%*; Level 55:Mark Weakness Damage +36%*; Level 60:Mark Weakness Damage +41%*; Level 65:Mark Weakness Damage +46%*; Level 70:Mark Weakness Damage +51%*; Level 75:Mark Weakness Damage +55%*; Level 80:Mark Weakness Damage +59%*; Level 85:Mark Weakness Damage +63%*; Level 90:Mark Weakness Damage +67%*; Level 95:Mark Weakness Damage +71%*; Level 100:Mark Weakness Damage +75%*; Level 105:Mark Weakness Damage +79%*; Level 110:Mark Weakness Damage +83%*; Level 115:Mark Weakness Damage +87%*; Level 120:Mark Weakness Damage +91%*; Level 125:Mark Weakness Damage +95%}}|-| Weakness Exploiter's || of Shared Weakness || <b>Level 120</b> - When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 10) || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 30:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 1)*; Level 40:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 2)*; Level 50:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 3)*; Level 60:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 4)*; Level 70:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 5)*; Level 80:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 6)*; Level 90:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 7)*; Level 100:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 8)*; Level 110:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 9)*; Level 120:When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 10)}}|-| || of Obvious Weaknesses || <b>Level 120</b> - Mark Weakness further increases target's Pet Vulnerability +20%. Reuse time -4 seconds. || Rare || OffHand || {{Spoiler|Click Expand to reveal|*; Level 30:Mark Weakness further increases target's Pet Vulnerability +2%. Reuse time -1 seconds.*; Level 40:Mark Weakness further increases target's Pet Vulnerability +4%. Reuse time -1 seconds.*; Level 50:Mark Weakness further increases target's Pet Vulnerability +6%. Reuse time -2 seconds.*; Level 60:Mark Weakness further increases target's Pet Vulnerability +8%. Reuse time -2 seconds.*; Level 70:Mark Weakness further increases target's Pet Vulnerability +10%. Reuse time -3 seconds.*; Level 80:Mark Weakness further increases target's Pet Vulnerability +12%. Reuse time -3 seconds.*; Level 90:Mark Weakness further increases target's Pet Vulnerability +14%. Reuse time -4 seconds.*; Level 100:Mark Weakness further increases target's Pet Vulnerability +16%. Reuse time -4 seconds.*; Level 110:Mark Weakness further increases target's Pet Vulnerability +18%. Reuse time -4 seconds.*; Level 120:Mark Weakness further increases target's Pet Vulnerability +20% melee evasion. Reuse time -4 seconds.}}|-| || of Cruel Exploitation || <b>Level 125</b> - Mark Weakness causes your next attack to deal +242 damage if it is a Psychic attack || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 30
:Animal Handling pets gain 6% melee evasionMark Weakness causes your next attack to deal +14 damage if it is a Psychic attack
*; Level 35
:Animal Handling pets gain 7% melee evasionMark Weakness causes your next attack to deal +26 damage if it is a Psychic attack
*; Level 40
:Animal Handling pets gain 8% melee evasionMark Weakness causes your next attack to deal +38 damage if it is a Psychic attack
*; Level 45
:Animal Handling pets gain 9% melee evasionMark Weakness causes your next attack to deal +50 damage if it is a Psychic attack
*; Level 50
:Animal Handling pets gain 10% melee evasionMark Weakness causes your next attack to deal +62 damage if it is a Psychic attack
*; Level 55
:Animal Handling pets gain 11% melee evasionMark Weakness causes your next attack to deal +74 damage if it is a Psychic attack
*; Level 60
:Animal Handling pets gain 12% melee evasionMark Weakness causes your next attack to deal +86 damage if it is a Psychic attack
*; Level 65
:Animal Handling pets gain 13% melee evasionMark Weakness causes your next attack to deal +98 damage if it is a Psychic attack
*; Level 70
:Animal Handling pets gain 14% melee evasionMark Weakness causes your next attack to deal +110 damage if it is a Psychic attack*; Level 75:Mark Weakness causes your next attack to deal +122 damage if it is a Psychic attack*; Level 80:Mark Weakness causes your next attack to deal +134 damage if it is a Psychic attack*; Level 85:Mark Weakness causes your next attack to deal +146 damage if it is a Psychic attack*; Level 90:Mark Weakness causes your next attack to deal +158 damage if it is a Psychic attack*; Level 95:Mark Weakness causes your next attack to deal +170 damage if it is a Psychic attack*; Level 100:Mark Weakness causes your next attack to deal +182 damage if it is a Psychic attack*; Level 105:Mark Weakness causes your next attack to deal +194 damage if it is a Psychic attack*; Level 110:Mark Weakness causes your next attack to deal +206 damage if it is a Psychic attack*; Level 115:Mark Weakness causes your next attack to deal +218 damage if it is a Psychic attack*; Level 120:Mark Weakness causes your next attack to deal +230 damage if it is a Psychic attack*; Level 125:Mark Weakness causes your next attack to deal +242 damage if it is a Psychic attack
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