12,245
edits
Changes
m
* Hygiene +1<br>
* Hygiene +1<br>
* Hygiene +1<br>
* Sprint Speed Boost +1<br>
* Falling Damage -50%<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Max Underwater Held Breath +6<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +40<br>
* Max Health +40<br>
* Max Health +40<br>
* Max Health +40<br>
* Max Power +24<br>
* Max Power +24<br>
* Max Power +24<br>
* Max Power +24<br>
* Health from Combat Refresh Abilities +38<br>
* Health from Combat Refresh Abilities +38<br>
* Health from Combat Refresh Abilities +38<br>
* Health from Combat Refresh Abilities +38<br>
* Power from Combat Refresh Abilities +18<br>
* Power from Combat Refresh Abilities +18<br>
* Power from Combat Refresh Abilities +18<br>
* Power from Combat Refresh Abilities +18<br>
* Armor from Combat Refresh Abilities +44<br>
* Armor from Combat Refresh Abilities +44<br>
* Armor from Combat Refresh Abilities +44<br>
* Armor from Combat Refresh Abilities +44<br>
* Health Regen (In-Combat) +16<br>
* Health Regen (In-Combat) +16<br>
* Health Regen (In-Combat) +16<br>
* Health Regen (In-Combat) +16<br>
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
* Armor Regen (In-Combat) +16<br>
* Armor Regen (In-Combat) +16<br>
* Armor Regen (In-Combat) +16<br>
* Armor Regen (In-Combat) +16<br>
* Healing Received From First Aid +49<br>
* Healing Received From First Aid +49<br>
* Healing Received From First Aid +49<br>
* Armor Received from Patch Armor +64<br>
* Armor Received from Patch Armor +64<br>
* Armor Received from Patch Armor +64<br>
* Chance of Uncommon Loot +32%<br>
* Chance of Uncommon Loot +32%<br>
* Chance of Rare Loot +12%<br>
* Chance of Rare Loot +12%<br>
* Inventory Slots +8<br>
* Inventory Slots +8<br>
* Taunt From Attack Damage +28%<br>
* Taunt From Attack Damage +28%<br>
* Taunt From Attack Damage +28%<br>
* Direct Electricity Damage Reduction +24<br>
* Direct Psychic Damage Reduction +24<br>
* Trauma Damage Reduction +7<br>
* Nature Damage Reduction +7<br>
* Poison Damage Reduction +7<br>
* Combat XP Boost +4%<br>
* Poison Damage (Direct&Per-Tick) +10<br>
* Trauma Damage (Direct&Per-Tick) +10<br>
* Nature Damage (Direct&Per-Tick) +10<br>
* Healing Received from Major Healing Abilities +44<br>
* Healing Received from Major Healing Abilities +44<br>
* Monster Rage Boost -7%<br>
* Monster Rage Boost -7%<br>
* Accuracy Boost +18<br>
* Accuracy Boost +18<br>
* Fish Gut Damage +47%<br>
* Fish Gut Damage +47%<br>
* Stake The Heart Damage +75%<br>
* Stake The Heart Damage +75%<br>
* Spore Bomb Damage +30%<br>
* Spore Bomb Damage +30%<br>
* Crossbow Base Damage +41%<br>
* Crossbow Base Damage +41%<br>
* Crossbow Reuse Timer -7.5<br>
* Crossbow Reuse Timer -7.5<br>
* Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds<br>
* Crossbow abilities restore 116 health after a 15 second delay<br>
* Crossbow abilities restore 174 armor after a 15 second delay<br>
* Healing of your Major Healing Abilities +42<br>
* Healing of your Major Healing Abilities +42<br>
* Major Healing abilities have a 65% chance to also restore 114 Armor<br>
* Major Healing abilities have a 65% chance to also restore 114 Armor<br>
* Major Healing abilities have a 65% chance to restore an additional 76 Health<br>
* Major Healing abilities have a 65% chance to restore an additional 76 Health<br>
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<b><u>General Mods</u></b><br>
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