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Priest/Treasure Effects:By Ability

2 bytes removed, 15:00, 23 January 2019
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v304on January 22, May 25, 2018 2019 from v316-->
==<!--start-->Priest Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly should be obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br><span style = "color: red"><b>Note that this only shows the max-level version of each treasure effectand ability.</b></span>
<b><u>General Mods</u></b><br>
* Direct Fire Damage +31 when Priest is active<br>
<br>
<b><u>Admonish8</u></b><br>
* The maximum Power restored by Admonish increases +9<br>
* The maximum Power restored by Admonish increases +9<br>
* Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)<br>
<br>
<b><u>Castigate7</u></b><br>
* Castigate Damage +85<br>
* Castigate Damage +85<br>
* Castigate boosts your Nice Attack Damage +84 for 8 seconds<br>
<br>
<b><u>Corrupt Hate8</u></b><br>
* Corrupt Hate Damage +207<br>
* Corrupt Hate Damage +207<br>
* Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack<br>
<br>
<b><u>Exhilarate5</u></b><br>
* Exhilarate Healing +31<br>
* Exhilarate Healing +31<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
<br>
<b><u>Flamestrike7</u></b><br>
* Flamestrike Damage +290<br>
* Flamestrike Damage +290<br>
* Flamestrike deals 425 Fire damage over 10 seconds<br>
<br>
<b><u>Give Warmth4</u></b><br>
* Give Warmth restores 55 Health and +15 Body Heat<br>
* Give Warmth restores 55 Health and +15 Body Heat<br>
* Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds<br>
<br>
<b><u>Invigorate6</u></b><br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Invigorate restores +20 Health, Armor, and Power<br>
<br>
<b><u>Mend Flesh8</u></b><br>
* Mend Flesh Healing +66<br>
* Mend Flesh Healing +66<br>
* Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds<br>
<br>
<b><u>Relentless Hope3</u></b><br>
* Relentless Hope Healing +48<br>
* Relentless Hope Healing +48<br>
* Relentless Hope Armor Healing +75<br>
<br>
<b><u>Remedy7</u></b><br>
* Remedy removes ongoing Fire effects (up to 29 dmg/sec)<br>
* Remedy restores 58 Armor<br>
* Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target<br>
<br>
<b><u>Righteous Flame7</u></b><br>
* Righteous Flame Direct Damage +135<br>
* Righteous Flame Direct Damage +135<br>
* Righteous Flame deals +185 Fire damage over 10 seconds<br>
<br>
<b><u>Tether Soul2</u></b><br>
<br>
<b><u>Triage7</u></b><br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Triage restores 70 Health over 15 seconds<br>
<br>
<b><u>Unfetter2</u></b><br>
* Unfetter grants immunity to Knockback effects for 12 seconds<br>
* Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds<br>
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