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Unarmed/Treasure Effects:By Ability

360 bytes removed, 15:02, 23 January 2019
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v304on January 22, May 25, 2018 2019 from v316-->
==<!--start-->Unarmed Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly should be obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br><span style = "color: red"><b>Note that this only shows the max-level version of each treasure effectand ability.</b></span>
<b><u>General Mods</u></b><br>
* Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds<br>
* Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
<br>
<b><u>Barrage</u></b><br>
* Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds<br>
* Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)<br>
* Barrage Damage +57%<br>
* Barrage Damage +57%<br>
* Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds<br>
* Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds<br>
* Barrage costs -13 Power and restores 19 Armor to you<br>
* Barrage costs -13 Power and restores 19 Armor to you<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
<br>
<b><u>Bodyslam5</u></b><br>
* Hip Throw and Bodyslam deal +128 armor damage<br>
* Hip Throw and Bodyslam deal +128 armor damage<br>
* Bodyslam heals you for 114 health<br>
<br>
<b><u>Bruising Blow5</u></b><br>
* Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself)<br>
* Bruising Blow Damage +57%<br>
* Bruising Blow and Headbutt restore 24 Health<br>
<br>
<b><u>Claw Barrage3</u></b><br>* Slashing Strike and Claw Barrage boost damage from Epic attacks +45 50 for 10 seconds<br>* Slashing Strike and Claw Barrage boost damage from Epic attacks +45 50 for 10 seconds<br>
<br>
<b><u>Cobra Strike5</u></b><br>
* Cobra Strike and Mamba Strike Damage +40%<br>
* Cobra Strike and Mamba Strike Damage +40%<br>
* Cobra Strike and Mamba Strike restore 28 Armor to you<br>
<br>
<b><u>Front Kick6</u></b><br>
* Kick Damage +54<br>
* Kick Damage +54<br>
* While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick<br>
<br>
<b><u>Headbutt7</u></b><br>
* Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)<br>
* Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)<br>
* Bruising Blow and Headbutt restore 24 Health<br>
<br>
<b><u>Hip Throw5</u></b><br>
* Hip Throw Damage +51%<br>
* Hip Throw Damage +51%<br>
* Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20<br>
<br>
<b><u>Infuriating Fist4</u></b><br>
* Jab and Infuriating Fist Damage +56<br>
* Jab and Infuriating Fist Damage +56<br>
* Punch, Jab, and Infuriating Fist restore 16 Health to you<br>
* Punch, Jab, and Infuriating Fist restore 16 Health to you<br>
* Infuriating Fist deals +3942% damage and taunts +280320<br>* Infuriating Fist deals +3942% damage and taunts +280320<br>* Infuriating Fist taunts +400 420 and deals 102 114 Trauma damage over 12 seconds<br>* Infuriating Fist taunts +400 420 and deals 102 114 Trauma damage over 12 seconds<br>* Infuriating Fist generates no Rage and instead reduces Rage by 525600<br>* Infuriating Fist generates no Rage and instead reduces Rage by 525600<br>
<br>
<b><u>Jab6</u></b><br>
* Jab and Infuriating Fist Damage +56<br>
* Jab and Infuriating Fist Damage +56<br>
* While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab<br>
<br>
<b><u>Knee Kick6</u></b><br>
* Knee Kick Damage +46%<br>
* Knee Kick Damage +46%<br>
* Headbutt and Knee Kick deal +118 armor damage<br>
<br>
<b><u>Mamba Strike5</u></b><br>
* Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>
* Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>
* Cobra Strike and Mamba Strike restore 28 Armor to you<br>
<br>
<b><u>Punch7</u></b><br>
* Punch, Jab, and Infuriating Fist restore 16 Health to you<br>
* Punch, Jab, and Infuriating Fist restore 16 Health to you<br>
* While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab<br>
<br>
<b><u>Slashing Strike3</u></b><br>
* Slashing Strike Damage +31%<br>
* Slashing Strike Damage +31%<br>
* Slashing Strike deals +114 Trauma damage over 12 seconds<br>
* Slashing Strike deals +114 Trauma damage over 12 seconds<br>
* Slashing Strike and Claw Barrage boost damage from Epic attacks +45 50 for 10 seconds<br>* Slashing Strike and Claw Barrage boost damage from Epic attacks +45 50 for 10 seconds<br>* Slashing Strike deals +1213% damage and hastens the current reuse timer of Hip Throw by 2 seconds<br>* Slashing Strike deals +1213% damage and hastens the current reuse timer of Hip Throw by 2 seconds<br>
<br>
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