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Fire Magic/Treasure Effects:By Slot

30 bytes removed, 14:52, 26 February 2019
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<!-- Updated on January 22February 26, 2019 from v316v318-->
==<!--start-->Fire Magic Slot List==
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>Head</u></b><br>
* Fire Magic Base Damage +2335%<br>
* Direct Fire Damage Reduction +42 when Fire Magic is active, Indirect Fire Damage Reduction +14 when Fire Magic is active<br>
* Room-Temperature Ball Damage +7063%<br>* Super Fireball deals +4436% damage and reuse timer is -1 second, but generates +100% Rage<br>
* Flesh to Fuel restores +54 Armor<br>
* Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds<br>* Ring of Fire Damage +3328%<br>* Scintillating Frost and Scintillating Flame stun and deal +90% damage to Vulnerable targets<br>* Fire Bolts Molten Veins Response Damage +42%50<br>* Calefaction Damage +5346%<br>
* Frostball slows target's movement by 25% and deals +14 damage<br>
* Frostball, Scintillating Frost, and Defensive Chill grant +7 9 Direct and Indirect Cold Protection for 10 seconds<br>* Fire Walls deal +18 47 damage per hit<br>
<b><u>Chest</u></b><br>
* All fire spells deal up to +32 101 damage (randomly determined)<br>* Scintillating Flame and Scintillating Frost Damage +3632%<br>* Calefaction causes target to take +4039% damage from Cold for 12 seconds<br>
* Super Fireball causes the target to take +53% damage from indirect Fire (this effect does not stack with itself)<br>
* You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>
* You regain 27 Health when using Ring of Fire, Defensive Burst, or Defensive Chill<br>
* Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds<br>* Ring of Fire Damage +3328%<br>* Fireball and Frostball Damage +3732%<br>
* Defensive Burst and Defensive Chill restore 36 Armor to you<br>
* Fire Walls have +110 154 Max Health<br>
* Scintillating Flame restores 29 Health<br>
* Scintillating Frost and Defensive Chill restore 27 Armor<br>
* Fire Bolts deal +102 armor damageMolten Veins restores 49 Armor<br>* Calefaction and Defensive Burst Damage +3227% and Reuse Timer -1 second<br>* Defensive Chill Damage +4034%<br>
* Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds<br>
<b><u>Hands</u></b><br>
* Indirect Fire Damage +47%when Fire Magic is active<br>* Super Fireball Damage +4436%<br>
* Flesh To Fuel Power Restoration +22<br>
* Fire Breath hits all targets within 8 meters and deals +2821.5% damage, but reuse timer is +3 seconds and Power cost is +33%<br>* Room-Temperature Ball Damage +3223% and reuse timer -3 seconds<br>* Scintillating Frost Flame and Scintillating Flame Frost stun and deal +90% damage to Vulnerable targets<br>* Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +70 damage19%<br>
* Calefaction deals 189 additional Fire damage after a 12 second delay<br>
* Frostball targets all enemies within 10 meters and deals +32 damage, but reuse timer is +3 seconds<br>
* Fire Walls' attacks taunt +150220%<br>
<b><u>Feet</u></b><br>
* All fire spells deal up to +32 101 damage (randomly determined)<br>* Scintillating Flame and Scintillating Frost Damage +3632%<br>* Indirect Fire Damage +47%when Fire Magic is active<br>* Super Fireball Damage +4436%<br>
* Flesh To Fuel Power Restoration +22<br>
* Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds<br>
* Calefaction Damage +5346%<br>
* Calefaction restores 40 Health<br>
* Fireball and Frostball Damage +3732%<br>
* Frostball slows target's movement by 25% and deals +14 damage<br>
* Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds<br>
* Molten Veins causes any nearby Fire Walls to recover 103 health<br>
<b><u>MainHand</u></b><br>
* Fire Magic Base Damage +2335%<br>* Room-Temperature Ball Damage +7063%<br>* Fire Breath Damage +3126%<br>
* Flesh to Fuel restores +54 Armor<br>
* Scintillating Frost and Scintillating Flame stun and deal +90% damage to Vulnerable targetsMolten Veins restores 49 Armor<br>* Molten Veins deals 75 Fire Bolts deal +102 armor damage<br>* Fire Bolts deals +20% over 10 seconds in response to melee damage and reuse timer is -2 seconds, but Power cost is +10<br>
* Calefaction deals 189 additional Fire damage after a 12 second delay<br>
* Defensive Burst deals +2318% damage and raises Basic Attack Damage +24% for 10 seconds<br>* 25 seconds after summoning a When you are near your Fire Wall, you regain 62 heal 9 Healthper second<br>* Defensive Chill Damage +4034%<br>* Molten Veins causes any nearby Fire Walls to recover 103 health<br>
* Fire Magic Base Damage +15%<br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds<br>
* Calefaction causes target to take +4039% damage from Cold for 12 seconds<br>
* Flesh to Fuel boosts your Core Attack Damage +104 for 7 seconds<br>
* Room-Temperature Ball deals Darkness damage and causes +108 damage over 12 seconds<br>
* Scintillating Flame and Scintillating Frost Damage +20 and Power Cost -9<br>
* Scintillating Flame restores 29 Health<br>
* Ring of Fire deals +4943% damage but has a 5% chance to deal 128 fire damage to YOU<br>
* Scintillating Frost and Defensive Chill restore 27 Armor<br>
* Molten Veins deals 75 Fire Bolts deals +20% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage<br>* Fire Walls have +110 154 Max Health<br>
<b><u>Necklace</u></b><br>
* Fire Breath and Super Fireball deal +140 damage over 10 seconds<br>
* Fire Breath Damage +3126%<br>
* Fire Magic Base Damage +15%<br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds<br>
* Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds<br>
* Flesh to Fuel boosts your Core Attack Damage +104 for 7 seconds<br>
* Ring of Fire deals +4943% damage but has a 5% chance to deal 128 fire damage to YOU<br>* Fire Bolts Molten Veins Response Damage +42%50<br>
* Calefaction restores 40 Health<br>
* Defensive Burst deals +2318% damage and raises Basic Attack Damage +24% for 10 seconds<br>* 25 seconds after summoning a When you are near your Fire Wall, you regain 62 heal 9 Healthper second<br>* Fire Walls deal +18 47 damage per hit<br>
<b><u>Ring</u></b><br>
* Direct Fire Damage Reduction +42 when Fire Magic is active, Indirect Fire Damage Reduction +14 when Fire Magic is active<br>
* Super Fireball deals +4436% damage and reuse timer is -1 second, but generates +100% Rage<br>
* Room-Temperature Ball deals Darkness damage and causes +108 damage over 12 seconds<br>
* You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>
* You regain 27 Health when using Ring of Fire, Defensive Burst, or Defensive Chill<br>
* Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds<br>* Calefaction and Defensive Burst Damage +3227% and Reuse Timer -1 second<br>* Defensive Chill Damage +4034%<br>* Frostball, Scintillating Frost, and Defensive Chill grant +7 9 Direct and Indirect Cold Protection for 10 seconds<br>
* Defensive Burst and Defensive Chill restore 36 Armor to you<br>
* Fire Walls' attacks taunt +150220%<br>
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