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User talk:Xerandus1

7 bytes added, 14:58, 2 April 2019
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* '''Melee''' attacks affect a single target with a range of 5m. Typically these are physical damage types.
* '''Projectile''' attacks are ranged attacks against a single target of any damage type. This is not just arrows and thrown knives, but spells like [[Fireball]] and Necromancer[[Necromancy]]'s [[Death's Hold]].* '''Burst''' attacks are area of effect (AoE) attacks that can strike 2+ targets at the same time. Again, these can be physical attacks, like [[Archery]]'s [[Multishot]], or spells like [[Ice Nova]]. There are a number of gear mods that can take what is a melee or projectile attack and turn it into a burst attack.
'''Indirect''' attacks are ones that either do damage over time (DoTs) or are the result of reflected damage. For example, [[Fire Breath]] does direct damage to a target, but also applies a DoT, doing damage every two seconds for 12 seconds. That DoT is indirect damage.
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