451
edits
Changes
no edit summary
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_3427.png</span> || 1 || [[Death's Hold ]] || Briefly hold your target in place with undead hands.<br><b>This is a Signature Debuff ability.</b> || Target is immobilized for 5 seconds.<br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage: </b> 9 Darkness || <b>Power Cost: </b>12<br><b>Range: </b>20<br><b>Cooldown: </b>15 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2199.png</span> || 1 || [[Free-Summon Skeletal Archer ]] || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Humanoid Skull.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>15<br><b>Range: </b>3<br><b>Cooldown: </b>20 || <b>Training:</b> [[Sir Arif]]
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2199.png</span> || 2 || [[Raise Skeletal Archer ]] || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>3<br><b>Cooldown: </b>5 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2237.png</span> || 3 || [[Provoke Undead ]] || Your undead pets become agitated, dealing more damage for a time. || <b>Minion Damage:</b> +5 for 10 seconds<br><b>Minion Damage Boost:</b> +0% for 10 seconds<br><b>DoT:</b> 0 Smiting, 5 times over 10 seconds || || <b>Power Cost: </b>16<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_3043.png</span> || 4 || [[Life Crush ]] || Destroy the life force in the target's body, dealing Darkness damage. Does not harm undead foes.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +11 Power) || || <b>Damage: </b> 11 Darkness || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>2 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_3430.png</span> || 5 || [[Spark of Death ]] || Blast the target with electricity.<br><b>This is a Core Attack.</b> || <b>DoT:</b> 0 Psychic, 6 times over 12 seconds || <b>Damage: </b> 14 Electricity || <b>Power Cost: </b>9<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2196.png</span> || 6 || [[Heal Undead ]] || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || <b>Restore:</b> 15 Health (or Armor if Health is full) to nearby ally undead || || <b>Power Cost: </b>14<br><b>Range: </b>19<br><b>AoE: </b>20<br><b>Cooldown: </b>8 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2201.png</span> || 7 || [[Raise Skeletal Swordsman ]] || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>3<br><b>Cooldown: </b>5 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2198.png</span> || 8 || [[Life Steal ]] || Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead foes. || Steals 10 Health.<br><b>DoT:</b> 0 Psychic, 5 times over 10 seconds || || <b>Power Cost: </b>12<br><b>Range: </b>20<br><b>Cooldown: </b>10 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2236.png</span> || 9 || [[Rebuild Undead ]] || Your undead pets are healed. || <b>Restore:</b> 50 Health (or Armor if Health is full) to nearby ally undead || || <b>Power Cost: </b>17<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2195.png</span> || 10 || [[Raise Zombie ]] || Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) || <b>Existing Zombie's Direct Damage:</b> +5 for 60 seconds<br><b>Existing Zombie's Direct Damage:</b> +0 for 5 minutes<br><b>Existing Zombie's Damage Boosted:</b> +0% for 60 seconds<br><b>Existing Zombie's Max Health:</b> +25 for 60 seconds<br><b>Existing Zombie is Healed:</b> 25 Health || || <b>Power Cost: </b>26<br><b>Range: </b>3<br><b>Cooldown: </b>60 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2200.png</span> || 12 || [[Raise Skeletal Battle Mage ]] || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>3<br><b>Cooldown: </b>5 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_3428.png</span> || 13 || [[Deathgaze ]] || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 5 seconds<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 29 Darkness || <b>Power Cost: </b>20<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
|-
| <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_3430.png</span> || 14 || Spark of Death 2 || Blast the target with electricity.<br><b>This is a Core Attack.</b> || <b>DoT:</b> 0 Psychic, 6 times over 12 seconds || <b>Damage: </b> 22 Electricity || <b>Power Cost: </b>12<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling