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Rabbit/Treasure Effects

158 bytes added, 20:54, 14 August 2019
m
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- Updated on February 26August 14, 2019 from v318 v321 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
}}
|-
| || of Grim Sickly Rabbits || <b>Level 70</b> - Trauma Damage (Direct & Per-Tick) +35% when Rabbit is active || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Trauma Damage (Direct & Per-Tick) +5% when Rabbit is active
*; Level 20
:Trauma Damage (Direct & Per-Tick) +10% when Rabbit is active
*; Level 30
:Trauma Damage (Direct & Per-Tick) +15% when Rabbit is active
*; Level 40
:Trauma Damage (Direct & Per-Tick) +20% when Rabbit is active
*; Level 50
:Trauma Damage (Direct & Per-Tick) +25% when Rabbit is active
*; Level 60
:Trauma Damage (Direct & Per-Tick) +30% when Rabbit is active
*; Level 70
:Trauma Damage (Direct & Per-Tick) +35% when Rabbit is active
}}
|-
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