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Skills

30 bytes added, 21:05, 14 March 2015
m
Moved subskills under their main ones
|[[Mentalism]] || The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. || Reach Friends Favor level with [[Echur]]
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|[[Necromancy]] || Necromancy is control over the undead, along with other powers that triffle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.) ((Subskill: [[Corpse Talking]]) || Use the Necromancy Shrine in [[Serbule Crypt]] Level 2.
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|[[Psychology]] || Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations. || Discover Psychology in the [[Tutorial Cave]].
|[[Deer]] || The art of living and fighting as a deer. || Reach skill level 25 in [[Druid]] or consume a Deer Juice.
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|[[Lycanthropy]] || Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode. (Subskill: [[Beast Metabolism]]) || Complete The Wolf Trial for [[Harry the Wolf]].
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|[[Pig]] || The art of living and fighting as a pig. || Drink the rare drop potion from pigs, Pig Juice.
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|[[Vocabulary]] || ??? || ???
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|[[Corpse Talking]] || || ???
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