263
edits
Changes
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Shield/Treasure Effects|Shield Treasure Effects]]==</includeonly>
See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Ability]]
<!-- Updated to v399 on July 22, 2020 from v336 Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Shielding || <b>Level 80100</b> - Shield Mastery Base Damage +4050% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Skill Damage +5
*; Level 80
:Shield Mastery Base Damage +40%
*; Level 90
:Shield Mastery Base Damage +45%
*; Level 100
:Shield Mastery Base Damage +50%
}}
|-
| || of Bashing || <b>Level 80100</b> - All Shield Bash Abilities Damage +2024% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities Damage +5%
*; Level 80
:All Shield Bash Abilities Damage +20%
*; Level 85
:All Shield Bash Abilities Damage +21%
*; Level 90
:All Shield Bash Abilities Damage +22%
*; Level 95
:All Shield Bash Abilities Damage +23%
*; Level 100
:All Shield Bash Abilities Damage +24%
}}
|-
| || of Hearty Bashing || <b>Level 80100</b> - All types of shield Bash attacks restore 16 25 Armor || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:All types of shield Bash attacks restore 1 6 Armor
*; Level 10
:All types of shield Bash attacks restore 2 7 Armor
*; Level 15
:All types of shield Bash attacks restore 3 8 Armor
*; Level 20
:All types of shield Bash attacks restore 4 9 Armor
*; Level 25
:All types of shield Bash attacks restore 5 10 Armor
*; Level 30
:All types of shield Bash attacks restore 6 11 Armor
*; Level 35
:All types of shield Bash attacks restore 7 12 Armor
*; Level 40
:All types of shield Bash attacks restore 8 13 Armor
*; Level 45
:All types of shield Bash attacks restore 9 14 Armor
*; Level 50
:All types of shield Bash attacks restore 10 15 Armor
*; Level 55
:All types of shield Bash attacks restore 11 16 Armor
*; Level 60
:All types of shield Bash attacks restore 12 17 Armor
*; Level 65
:All types of shield Bash attacks restore 13 18 Armor
*; Level 70
:All types of shield Bash attacks restore 14 19 Armor
*; Level 75
:All types of shield Bash attacks restore 15 20 Armor
*; Level 80
:All types of shield Bash attacks restore 16 21 Armor*; Level 85:All types of shield Bash attacks restore 22 Armor*; Level 90:All types of shield Bash attacks restore 23 Armor*; Level 95:All types of shield Bash attacks restore 24 Armor*; Level 100:All types of shield Bash attacks restore 25 Armor
}}
|-
| Armor Master's || || <b>Level 20</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 20
:While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
}}
|-
| || of Physical Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 20:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 30:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 40:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 50:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 60:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 70:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 80:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 90:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 100:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times}}|-| || of Esoteric Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 20:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 30:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 40:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 50:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 60:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 70:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 80:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 90:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 100:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times}}|-| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 100 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage
*; Level 80
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
*; Level 85
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage
*; Level 90
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage
*; Level 95
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage
*; Level 100
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage
}}
|-
| || of Stunning Bashes || <b>Level 80100</b> - Stunning Bash Damage +80100% || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stunning Bash Damage +10%
*; Level 80
:Stunning Bash Damage +80%
*; Level 85
:Stunning Bash Damage +85%
*; Level 90
:Stunning Bash Damage +90%
*; Level 95
:Stunning Bash Damage +95%
*; Level 100
:Stunning Bash Damage +100%
}}
|-
| Armored || || <b>Level 80100</b> - Max Armor +60 72 when Shield is active || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +4 when Shield is active
*; Level 80
:Max Armor +60 when Shield is active
*; Level 85
:Max Armor +63 when Shield is active
*; Level 90
:Max Armor +66 when Shield is active
*; Level 95
:Max Armor +69 when Shield is active
*; Level 100
:Max Armor +72 when Shield is active
}}
|-
| Protective || || <b>Level 80100</b> - While Shield skill active: Mitigate Slashing Mitigation +616, Piercing Mitigation +614, and Crushing Mitigation +6 while Shield skill active 14. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Shield skill active: Mitigate Slashing Mitigation +12, Piercing Mitigation +12, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 10
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +12, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 15
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +24, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 20
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +24, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 25
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +24, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 30
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +36, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 35
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +36, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 40
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +36, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 45
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +48, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 50
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +48, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 55
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +48, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 60
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +510, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 65
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +510, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 70
:While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +510, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 75
:While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +612, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 80
:While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +612, and Crushing Mitigation +6 while 12. Versus Elite attackers, these values are doubled*; Level 85:While Shield skill active: Mitigate Slashing +14, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 90:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 95:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled*; Level 100:While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
}}
|-
| Acid-Free Proof || of Acid Resistance || <b>Level 80100</b> - Max Armor +60, Direct Acid Mitigation +32 40, and Indirect Acid Mitigation +4 while Shield skill active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +3, Direct Acid Mitigation +2 , and Indirect Acid Mitigation +1 while Shield skill active
*; Level 10
:Max Armor +6, Direct Acid Mitigation +4 , and Indirect Acid Mitigation +1 while Shield skill active
*; Level 15
:Max Armor +9, Direct Acid Mitigation +6 , and Indirect Acid Mitigation +1 while Shield skill active
*; Level 20
:Max Armor +12, Direct Acid Mitigation +8 , and Indirect Acid Mitigation +2 while Shield skill active
*; Level 25
:Max Armor +15, Direct Acid Mitigation +10 , and Indirect Acid Mitigation +2 while Shield skill active
*; Level 30
:Max Armor +18, Direct Acid Mitigation +12 , and Indirect Acid Mitigation +2 while Shield skill active
*; Level 35
:Max Armor +21, Direct Acid Mitigation +14 , and Indirect Acid Mitigation +3 while Shield skill active
*; Level 40
:Max Armor +24, Direct Acid Mitigation +16 , and Indirect Acid Mitigation +3 while Shield skill active
*; Level 45
:Max Armor +27, Direct Acid Mitigation +18 , and Indirect Acid Mitigation +3 while Shield skill active
*; Level 50
:Max Armor +30, Direct Acid Mitigation +20 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 55
:Max Armor +33, Direct Acid Mitigation +22 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 60
:Max Armor +36, Direct Acid Mitigation +24 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 65
:Max Armor +39, Direct Acid Mitigation +26 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 70
:Max Armor +42, Direct Acid Mitigation +28 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 75
:Max Armor +45, Direct Acid Mitigation +30 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 80
:Max Armor +48, Direct Acid Mitigation +32 , and Indirect Acid Mitigation +4 while Shield skill active*; Level 85:Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active*; Level 90:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active*; Level 95:Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active*; Level 100:Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active
}}
|-
| Armored || of Neck Defense || <b>Level 80100</b> - Max Armor +64 80 when Shield is active || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +4 when Shield is active
*; Level 80
:Max Armor +64 when Shield is active
*; Level 85
:Max Armor +68 when Shield is active
*; Level 90
:Max Armor +72 when Shield is active
*; Level 95
:Max Armor +76 when Shield is active
*; Level 100
:Max Armor +80 when Shield is active
}}
|-
| || || <b>Level 80100</b> - Stunning Bash causes the target to take 210 258 Trauma damage over 12 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
*; Level 80
:Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
*; Level 85
:Stunning Bash causes the target to take 222 Trauma damage over 12 seconds
*; Level 90
:Stunning Bash causes the target to take 234 Trauma damage over 12 seconds
*; Level 95
:Stunning Bash causes the target to take 246 Trauma damage over 12 seconds
*; Level 100
:Stunning Bash causes the target to take 258 Trauma damage over 12 seconds
}}
|-
| || of Disrupting Bashes || <b>Level 80100</b> - Disrupting Bash further reduces target's Rage by 740 980 || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash further reduces target's Rage by 115
*; Level 80
:Disrupting Bash further reduces target's Rage by 740
*; Level 85
:Disrupting Bash further reduces target's Rage by 800
*; Level 90
:Disrupting Bash further reduces target's Rage by 860
*; Level 95
:Disrupting Bash further reduces target's Rage by 920
*; Level 100
:Disrupting Bash further reduces target's Rage by 980
}}
|-
| || of Disrupting Bashes || <b>Level 80100</b> - Disrupting Bash Damage +6785% || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash Damage +10%
*; Level 80
:Disrupting Bash Damage +67%
*; Level 85
:Disrupting Bash Damage +71.5%
*; Level 90
:Disrupting Bash Damage +76%
*; Level 95
:Disrupting Bash Damage +80.5%
*; Level 100
:Disrupting Bash Damage +85%
}}
|-
| || of Disrupting Bashes Ablative Disruption || <b>Level 80100</b> - Disrupting Bash deals +40% causes the next attack that hits you to deal 37 less damage and taunts +460 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash deals +causes the next attack that hits you to deal 10% less damage and taunts +25
*; Level 10
:Disrupting Bash deals +12% causes the next attack that hits you to deal 11 less damage and taunts +50
*; Level 15
:Disrupting Bash deals +14% causes the next attack that hits you to deal 12 less damage and taunts +75
*; Level 20
:Disrupting Bash deals +16% causes the next attack that hits you to deal 13 less damage and taunts +100
*; Level 25
:Disrupting Bash deals +18% causes the next attack that hits you to deal 14 less damage and taunts +125
*; Level 30
:Disrupting Bash deals +20% causes the next attack that hits you to deal 15 less damage and taunts +150
*; Level 35
:Disrupting Bash deals +22% causes the next attack that hits you to deal 16 less damage and taunts +175
*; Level 40
:Disrupting Bash deals +24% causes the next attack that hits you to deal 17 less damage and taunts +200
*; Level 45
:Disrupting Bash deals +26% causes the next attack that hits you to deal 18 less damage and taunts +225
*; Level 50
:Disrupting Bash deals +28% causes the next attack that hits you to deal 19 less damage and taunts +250
*; Level 55
:Disrupting Bash deals +30% causes the next attack that hits you to deal 20 less damage and taunts +275
*; Level 60
:Disrupting Bash deals +32% causes the next attack that hits you to deal 21 less damage and taunts +300
*; Level 65
:Disrupting Bash deals +34% causes the next attack that hits you to deal 23 less damage and taunts +340
*; Level 70
:Disrupting Bash deals +36% causes the next attack that hits you to deal 25 less damage and taunts +380
*; Level 75
:Disrupting Bash deals +38% causes the next attack that hits you to deal 27 less damage and taunts +420
*; Level 80
:Disrupting Bash deals +40% causes the next attack that hits you to deal 29 less damage*; Level 85:Disrupting Bash causes the next attack that hits you to deal 31 less damage*; Level 90:Disrupting Bash causes the next attack that hits you to deal 33 less damage*; Level 95:Disrupting Bash causes the next attack that hits you to deal 35 less damage*; Level 100:Disrupting Bash causes the next attack that hits you to deal 37 less damage and taunts +460
}}
|-
| || of Rageless Infuriation Infuriating Assaults || <b>Level 80100</b> - Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 725 20 for 6 seconds || Rare || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1001 for 6 seconds
*; Level 10
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1352 for 6 seconds
*; Level 15
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1703 for 6 seconds
*; Level 20
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2054 for 6 seconds
*; Level 25
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2405 for 6 seconds
*; Level 30
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2756 for 6 seconds
*; Level 35
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 3107 for 6 seconds
*; Level 40
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 3458 for 6 seconds
*; Level 45
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 3809 for 6 seconds
*; Level 50
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 41510 for 6 seconds
*; Level 55
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 45011 for 6 seconds
*; Level 60
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 48512 for 6 seconds
*; Level 65
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 54513 for 6 seconds
*; Level 70
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 60514 for 6 seconds
*; Level 75
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 66515 for 6 seconds
*; Level 80
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 72516 for 6 seconds*; Level 85:Infuriating Bash reduces the Power cost of melee attacks by 17 for 6 seconds*; Level 90:Infuriating Bash reduces the Power cost of melee attacks by 18 for 6 seconds*; Level 95:Infuriating Bash reduces the Power cost of melee attacks by 19 for 6 seconds*; Level 100:Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds
}}
|-
| || of Infuriating Bashes || <b>Level 80100</b> - Infuriating Bash Damage +5567% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash Damage +10%
*; Level 80
:Infuriating Bash Damage +55%
*; Level 85
:Infuriating Bash Damage +58%
*; Level 90
:Infuriating Bash Damage +61%
*; Level 95
:Infuriating Bash Damage +64%
*; Level 100
:Infuriating Bash Damage +67%
}}
|-
| || of Infuriating Bashes || <b>Level 80100</b> - Infuriating Bash deals +3644% damage and taunts +330 410 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash deals +11% damage and taunts +30
*; Level 80
:Infuriating Bash deals +36% damage and taunts +330
*; Level 85
:Infuriating Bash deals +38% damage and taunts +350
*; Level 90
:Infuriating Bash deals +40% damage and taunts +370
*; Level 95
:Infuriating Bash deals +42% damage and taunts +390
*; Level 100
:Infuriating Bash deals +44% damage and taunts +410
}}
|-
| || || <b>Level 80100</b> - Infuriating Bash deals +48 60 damage and boosts your Indirect Acid Damage +54 70 for 7 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds
*; Level 80
:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
*; Level 85
:Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds
*; Level 90
:Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds
*; Level 95
:Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds
*; Level 100
:Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds
}}
|-
| || || <b>Level 30</b> - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 30
:Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds
}}
|-
| || || <b>Level 80100</b> - Strategic Preparation boosts your in-combat Armor regeneration +28 36 for 20 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
*; Level 80
:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
*; Level 85
:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
*; Level 90
:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
*; Level 95
:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
*; Level 100
:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
}}
|-
| || || <b>Level 80100</b> - Strategic Preparation causes your next attack to deal +130 162 damage if it is a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 80
:Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 85
:Strategic Preparation causes your next attack to deal +138 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 90
:Strategic Preparation causes your next attack to deal +146 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 95
:Strategic Preparation causes your next attack to deal +154 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 100
:Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack
}}
|-
| Unpoisonable Darkness-Free || || <b>Level 80100</b> - Elemental Ward mitigates 45% of all Poison +68 Darkness damage for 10 30 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 20
:Elemental Ward mitigates 15% of all Poison +12 Darkness damage for 10 30 seconds
*; Level 30
:Elemental Ward mitigates 20% of all Poison +19 Darkness damage for 10 30 seconds
*; Level 40
:Elemental Ward mitigates 25% of all Poison +26 Darkness damage for 10 30 seconds
*; Level 50
:Elemental Ward mitigates 30% of all Poison +33 Darkness damage for 10 30 seconds
*; Level 60
:Elemental Ward mitigates 35% of all Poison +40 Darkness damage for 10 30 seconds
*; Level 70
:Elemental Ward mitigates 40% of all Poison +47 Darkness damage for 10 30 seconds
*; Level 80
:Elemental Ward mitigates 45% of all Poison +54 Darkness damage for 10 30 seconds*; Level 90:Elemental Ward mitigates +61 Darkness damage for 30 seconds*; Level 100:Elemental Ward mitigates +68 Darkness damage for 30 seconds
}}
|-
| Untraumatic || || <b>Level 80100</b> - Elemental Ward mitigates 45% of all +69 direct Trauma damage for 10 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Elemental Ward mitigates 10% of all +6 direct Trauma damage for 10 30 seconds
*; Level 20
:Elemental Ward mitigates 15% of all +13 direct Trauma damage for 10 30 seconds
*; Level 30
:Elemental Ward mitigates +20% of all direct Trauma damage for 10 30 seconds
*; Level 40
:Elemental Ward mitigates 25% of all +27 direct Trauma damage for 10 30 seconds
*; Level 50
:Elemental Ward mitigates 30% of all +34 direct Trauma damage for 10 30 seconds
*; Level 60
:Elemental Ward mitigates 35% of all +41 direct Trauma damage for 10 30 seconds
*; Level 70
:Elemental Ward mitigates 40% of all +48 direct Trauma damage for 10 30 seconds
*; Level 80
:Elemental Ward mitigates 45% of all +55 direct Trauma damage for 10 30 seconds*; Level 90:Elemental Ward mitigates +62 direct Trauma damage for 30 seconds*; Level 100:Elemental Ward mitigates +69 direct Trauma damage for 30 seconds
}}
|-
| || || <b>Level 80100</b> - Elemental Ward boosts your direct and indirect Electricity damage +40 52 for 30 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds
*; Level 80
:Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
*; Level 85
:Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds
*; Level 90
:Elemental Ward boosts your direct and indirect Electricity damage +46 for 30 seconds
*; Level 95
:Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds
*; Level 100
:Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds
}}
|-
| || || <b>Level 100</b> - Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more
*; Level 10
:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more
*; Level 15
:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more
*; Level 20
:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more
*; Level 25
:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more
*; Level 30
:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more
*; Level 35
:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more
*; Level 40
:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more
*; Level 45
:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more
*; Level 50
:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more
*; Level 55
:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more
*; Level 60
:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more
*; Level 65
:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more
*; Level 70
:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more
*; Level 75
:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more
*; Level 80
:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more
*; Level 85
:Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more
*; Level 90
:Elemental Ward mitigates +36 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more
*; Level 95
:Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more
*; Level 100
:Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more
}}
|-
| Reinforcing || || <b>Level 80100</b> - Reinforce restores +105 129 Armor and Shield Team restores +53 65 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce restores +15 Armor and Shield Team restores +8 Armor
*; Level 80
:Reinforce restores +105 Armor and Shield Team restores +53 Armor
*; Level 85
:Reinforce restores +111 Armor and Shield Team restores +56 Armor
*; Level 90
:Reinforce restores +117 Armor and Shield Team restores +59 Armor
*; Level 95
:Reinforce restores +123 Armor and Shield Team restores +62 Armor
*; Level 100
:Reinforce restores +129 Armor and Shield Team restores +65 Armor
}}
|-
| || || <b>Level 80100</b> - Vigorous Defense Power Restoration +48 While Bulwark Mode is enabled you recover 34 Armor every 3 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Vigorous Defense Power Restoration +While Bulwark Mode is enabled you recover 5 Armor every 3seconds
*; Level 10
:Vigorous Defense Power Restoration +While Bulwark Mode is enabled you recover 6Armor every 3 seconds
*; Level 15
:Vigorous Defense Power Restoration +9While Bulwark Mode is enabled you recover 7 Armor every 3 seconds
*; Level 20
:Vigorous Defense Power Restoration +12While Bulwark Mode is enabled you recover 8 Armor every 3 seconds
*; Level 25
:Vigorous Defense Power Restoration +15While Bulwark Mode is enabled you recover 9 Armor every 3 seconds
*; Level 30
:Vigorous Defense Power Restoration +18While Bulwark Mode is enabled you recover 10 Armor every 3 seconds
*; Level 35
:Vigorous Defense Power Restoration +21While Bulwark Mode is enabled you recover 11 Armor every 3 seconds
*; Level 40
:Vigorous Defense Power Restoration +24While Bulwark Mode is enabled you recover 12 Armor every 3 seconds
*; Level 45
:Vigorous Defense Power Restoration +27While Bulwark Mode is enabled you recover 13 Armor every 3 seconds
*; Level 50
:Vigorous Defense Power Restoration +30While Bulwark Mode is enabled you recover 14 Armor every 3 seconds
*; Level 55
:Vigorous Defense Power Restoration +33While Bulwark Mode is enabled you recover 16 Armor every 3 seconds
*; Level 60
:Vigorous Defense Power Restoration +36While Bulwark Mode is enabled you recover 18 Armor every 3 seconds
*; Level 65
:Vigorous Defense Power Restoration +39While Bulwark Mode is enabled you recover 20 Armor every 3 seconds
*; Level 70
:Vigorous Defense Power Restoration +42While Bulwark Mode is enabled you recover 22 Armor every 3 seconds
*; Level 75
:Vigorous Defense Power Restoration +45While Bulwark Mode is enabled you recover 24 Armor every 3 seconds
*; Level 80
:Vigorous Defense Power Restoration +48While Bulwark Mode is enabled you recover 26 Armor every 3 seconds*; Level 85:While Bulwark Mode is enabled you recover 28 Armor every 3 seconds*; Level 90:While Bulwark Mode is enabled you recover 30 Armor every 3 seconds*; Level 95:While Bulwark Mode is enabled you recover 32 Armor every 3 seconds*; Level 100:While Bulwark Mode is enabled you recover 34 Armor every 3 seconds
}}
|-
| || || <b>Level 80100</b> - When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 15 10 times)
*; Level 10
:When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 15 10 times)
*; Level 15
:When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 15 10 times)
*; Level 20
:When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 15 10 times)
*; Level 25
:When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 15 10 times)
*; Level 30
:When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 15 10 times)
*; Level 35
:When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 15 10 times)
*; Level 40
:When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 15 10 times)
*; Level 45
:When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 15 10 times)
*; Level 50
:When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 15 10 times)
*; Level 55
:When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 15 10 times)
*; Level 60
:When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 15 10 times)
*; Level 65
:When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 15 10 times)
*; Level 70
:When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 15 10 times)
*; Level 75
:When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 15 10 times)
*; Level 80
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
*; Level 85
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
*; Level 90
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
*; Level 95
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
*; Level 100
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
}}
|-
| || || <b>Level 80100</b> - Reinforce causes your Major Healing abilities to restore +52 64 for 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Level 80
:Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
*; Level 85
:Reinforce causes your Major Healing abilities to restore +55 for 10 seconds
*; Level 90
:Reinforce causes your Major Healing abilities to restore +58 for 10 seconds
*; Level 95
:Reinforce causes your Major Healing abilities to restore +61 for 10 seconds
*; Level 100
:Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
}}
|-
| || || <b>Level 80100</b> - When you are hit by a monster's Rage Attack, Reinforce restores +42 54 Armor for 60 seconds (stacks up to 10 times) || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
*; Level 80
:When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
*; Level 85
:When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
*; Level 90
:When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
*; Level 95
:When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
*; Level 100
:When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
}}
|-
| || of Burst-Dodging || <b>Level 80100</b> - Shield Team grants all allies 1719% evasion of burst attacks for 10 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
*; Level 80
:Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
*; Level 90
:Shield Team grants all allies 18% evasion of burst attacks for 10 seconds
*; Level 100
:Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
}}
|-
| || || <b>Level 80100</b> - Disrupting Bash causes the target to take +1012% damage from Crushing attacks for 8 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
*; Level 80
:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
*; Level 90
:Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
*; Level 100
:Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
}}
|-
| || || <b>Level 80100</b> - Shield Team grants all allies +16 20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 80
:Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 90
:Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 100
:Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
}}
|-
| || || <b>Level 80100</b> - Vigorous Defense boosts your Sprint Speed +7 for 15 seconds While Bulwark Mode is enabled, other abilities cost -18 Power to use || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Vigorous Defense boosts your Sprint Speed +1 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -3 Power to use
*; Level 20
:Vigorous Defense boosts your Sprint Speed +2 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -4 Power to use
*; Level 30
:Vigorous Defense boosts your Sprint Speed +3 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -5 Power to use
*; Level 40
:Vigorous Defense boosts your Sprint Speed +4 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -6 Power to use
*; Level 50
:Vigorous Defense boosts your Sprint Speed +5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -8 Power to use
*; Level 60
:Vigorous Defense boosts your Sprint Speed +6 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -10 Power to use
*; Level 70
:Vigorous Defense boosts your Sprint Speed +6.5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -12 Power to use
*; Level 80
:Vigorous Defense boosts your Sprint Speed +7 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -14 Power to use*; Level 90:While Bulwark Mode is enabled, other abilities cost -16 Power to use*; Level 100:While Bulwark Mode is enabled, other abilities cost -18 Power to use
}}
|-
| || || <b>Level 80100</b> - Shield Team causes all targets' Survival Utility abilities to restore 100 124 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds
*; Level 80
:Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
*; Level 90
:Shield Team causes all targets' Survival Utility abilities to restore 112 Armor to them. Lasts 20 seconds
*; Level 100
:Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds
}}
|-
| || || <b>Level 80100</b> - Reinforce boosts your Nice Attack Damage +160 200 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce boosts your Nice Attack Damage +10 for 9 seconds
*; Level 80
:Reinforce boosts your Nice Attack Damage +160 for 9 seconds
*; Level 85
:Reinforce boosts your Nice Attack Damage +170 for 9 seconds
*; Level 90
:Reinforce boosts your Nice Attack Damage +180 for 9 seconds
*; Level 95
:Reinforce boosts your Nice Attack Damage +190 for 9 seconds
*; Level 100
:Reinforce boosts your Nice Attack Damage +200 for 9 seconds
}}
|-
| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you
*; Level 10
:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you
*; Level 15
:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you
*; Level 20
:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you
*; Level 25
:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you
*; Level 30
:While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you
*; Level 35
:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you
*; Level 40
:While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you
*; Level 45
:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you
*; Level 50
:While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you
*; Level 55
:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you
*; Level 60
:While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you
*; Level 65
:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Health to you
*; Level 70
:While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you
*; Level 75
:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you
*; Level 80
:While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you
*; Level 85
:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you
*; Level 90
:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you
*; Level 95
:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you
*; Level 100
:While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you
}}
|-
| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you*; Level 10:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you*; Level 25:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you*; Level 30:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you*; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you*; Level 40:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you*; Level 45:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you*; Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you*; Level 55:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you*; Level 60:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you*; Level 65:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you*; Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you*; Level 75:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you*; Level 80:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you*; Level 85:While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you*; Level 90:While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you*; Level 95:While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you*; Level 100:While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you}}|-| || || <b>Level 100</b> - Take the Lead heals you for 96 120 Health after a 15 second delay || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Take the Lead heals you for 6 Health after a 15 second delay
*; Level 80
:Take the Lead heals you for 96 Health after a 15 second delay
*; Level 85
:Take the Lead heals you for 102 Health after a 15 second delay
*; Level 90
:Take the Lead heals you for 108 Health after a 15 second delay
*; Level 95
:Take the Lead heals you for 114 Health after a 15 second delay
*; Level 100
:Take the Lead heals you for 120 Health after a 15 second delay
}}
|-
| || || <b>Level 80100</b> - Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 36 96 Power after a 15 second delay || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Take the Lead boosts your sprint movement speed by an additional +1 and you recover 9 15 Power after a 15 second delay
*; Level 20
:Take the Lead boosts your sprint movement speed by an additional +2 1 and you recover 12 24 Power after a 15 second delay
*; Level 30
:Take the Lead boosts your sprint movement speed by an additional +3 1.5 and you recover 15 33 Power after a 15 second delay
*; Level 40
:Take the Lead boosts your sprint movement speed by an additional +4 1.5 and you recover 18 42 Power after a 15 second delay
*; Level 50
:Take the Lead boosts your sprint movement speed by an additional +5 2 and you recover 21 51 Power after a 15 second delay
*; Level 60
:Take the Lead boosts your sprint movement speed by an additional +5 2 and you recover 24 60 Power after a 15 second delay
*; Level 70
:Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 30 69 Power after a 15 second delay
*; Level 80
:Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 36 78 Power after a 15 second delay*; Level 90:Take the Lead boosts your movement speed +3 and you recover 87 Power after a 15 second delay*; Level 100:Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay
}}
|-
| || || <b>Level 80100</b> - Take the Lead boosts the taunt of all your attacks +160200% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Take the Lead boosts the taunt of all your attacks +10%
*; Level 80
:Take the Lead boosts the taunt of all your attacks +160%
*; Level 85
:Take the Lead boosts the taunt of all your attacks +170%
*; Level 90
:Take the Lead boosts the taunt of all your attacks +180%
*; Level 95
:Take the Lead boosts the taunt of all your attacks +190%
*; Level 100
:Take the Lead boosts the taunt of all your attacks +200%
}}
|-
| || of Fool Fighting || <b>Level 80100</b> - Fight Me You Fools Damage +5365% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools Damage +8%
*; Level 80
:Fight Me You Fools Damage +53%
*; Level 85
:Fight Me You Fools Damage +56%
*; Level 90
:Fight Me You Fools Damage +59%
*; Level 95
:Fight Me You Fools Damage +62%
*; Level 100
:Fight Me You Fools Damage +65%
}}
|-
| || of Fool Fighting || <b>Level 80100</b> - Fight Me You Fools deals +4353% damage and taunts +500 700 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools deals +5% damage and taunts +25
*; Level 80
:Fight Me You Fools deals +43% damage and taunts +500
*; Level 85
:Fight Me You Fools deals +45% damage and taunts +550
*; Level 90
:Fight Me You Fools deals +48% damage and taunts +600
*; Level 95
:Fight Me You Fools deals +50% damage and taunts +650
*; Level 100
:Fight Me You Fools deals +53% damage and taunts +700
}}
|-
| || || <b>Level 100</b> - Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds*; Level 10:Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds*; Level 15:Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds*; Level 20:Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds*; Level 25:Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds*; Level 30:Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds*; Level 35:Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds*; Level 40:Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds*; Level 45:Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds*; Level 50:Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds*; Level 55:Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds*; Level 60:Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds*; Level 65:Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds*; Level 70:Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds*; Level 75:Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds*; Level 80:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds*; Level 85:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds*; Level 90:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds*; Level 95:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds*; Level 100:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds}}|-| Finisher's || of Finishing || <b>Level 80100</b> - Finish It Damage +6480% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +10%
*; Level 80
:Finish It Damage +64%
*; Level 85
:Finish It Damage +68%
*; Level 90
:Finish It Damage +72%
*; Level 95
:Finish It Damage +76%
*; Level 100
:Finish It Damage +80%
}}
|-
| || of Fast Finishes || <b>Level 80100</b> - Finish It Damage +3446% and Power Cost -19 36 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +5% and Power Cost -43
*; Level 10
:Finish It Damage +6% and Power Cost -54
*; Level 15
:Finish It Damage +7% and Power Cost -65
*; Level 20
:Finish It Damage +8% and Power Cost -76
*; Level 25
:Finish It Damage +9% and Power Cost -87
*; Level 30
:Finish It Damage +10% and Power Cost -98
*; Level 35
:Finish It Damage +12% and Power Cost -10
*; Level 40
:Finish It Damage +14% and Power Cost -1112
*; Level 45
:Finish It Damage +16% and Power Cost -1214
*; Level 50
:Finish It Damage +18% and Power Cost -1316
*; Level 55
:Finish It Damage +20% and Power Cost -1418
*; Level 60
:Finish It Damage +22% and Power Cost -1520
*; Level 65
:Finish It Damage +25% and Power Cost -1622
*; Level 70
:Finish It Damage +28% and Power Cost -1724
*; Level 75
:Finish It Damage +31% and Power Cost -1826
*; Level 80
:Finish It Damage +34% and Power Cost -1928*; Level 85:Finish It Damage +37% and Power Cost -30*; Level 90:Finish It Damage +40% and Power Cost -32*; Level 95:Finish It Damage +43% and Power Cost -34*; Level 100:Finish It Damage +46% and Power Cost -36
}}
|-
| || || <b>Level 80100</b> - Finish It Restores 62 80 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Finish It Restores 10 16 Health
*; Level 20
:Finish It Restores 18 24 Health
*; Level 30
:Finish It Restores 26 32 Health
*; Level 40
:Finish It Restores 34 40 Health
*; Level 50
:Finish It Restores 42 48 Health
*; Level 60
:Finish It Restores 50 56 Health
*; Level 70
:Finish It Restores 56 62 Health
*; Level 80
:Finish It Restores 62 68 Health*; Level 90:Finish It Restores 74 Health*; Level 100:Finish It Restores 80 Health
}}
|-
| Retaliatory || of Retaliatory Finishes || <b>Level 80100</b> - When you are hit, Finish It damage is +64 80 for 20 seconds (stacks up to 10 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit, Finish It damage is +4 for 20 seconds (stacks up to 10 times)
*; Level 80
:When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)
*; Level 85
:When you are hit, Finish It damage is +68 for 20 seconds (stacks up to 10 times)
*; Level 90
:When you are hit, Finish It damage is +72 for 20 seconds (stacks up to 10 times)
*; Level 95
:When you are hit, Finish It damage is +76 for 20 seconds (stacks up to 10 times)
*; Level 100
:When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times)
}}
|-
| || of Finishing Bashes || <b>Level 80100</b> - All Shield Bash Abilities deal +50 62 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second
*; Level 80
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 85
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 90
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 95
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 100
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds
}}
|-
| || || <b>Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 30
:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
}}
|-
| || || <b>Level 80100</b> - Fight Me You Fools boosts Core Attack Damage +200 250 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fight Me You Fools boosts Core Attack Damage +25 for 6 seconds
*; Level 80
:Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
*; Level 90
:Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds
*; Level 100
:Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds
}}
|-
| || of Death Avoidance || <b>Level 80100</b> - Chance to Miraculously Avoid Death +115143% when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Chance to Miraculously Avoid Death +10% when Shield is active
*; Level 80
:Chance to Miraculously Avoid Death +115% when Shield is active
*; Level 85
:Chance to Miraculously Avoid Death +122% when Shield is active
*; Level 90
:Chance to Miraculously Avoid Death +129% when Shield is active
*; Level 95
:Chance to Miraculously Avoid Death +136% when Shield is active
*; Level 100
:Chance to Miraculously Avoid Death +143% when Shield is active
}}
|-
| || of Bashing || <b>Level 80100</b> - All Shield Bash Abilities deal +50 62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
*; Level 80
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 85
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 90
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 95
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 100
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
}}
|-
| Fire-Insulated || of Fiery Insulation || <b>Level 80100</b> - Fire Shield boosts your direct and indirect Cold mitigation +16 20 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
}}
|-
| || of True Fire Shielding || <b>Level 80100</b> - Fire Shield boosts your direct and indirect Fire mitigation +16 20 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 80100</b> - Fire Shield causes melee attackers to ignite, dealing 120 150 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
*; Level 80
:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
*; Level 90
:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
*; Level 100
:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 80100</b> - Fire Shield deals +96 120 Fire damage to melee attackers || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield deals +12 Fire damage to melee attackers
*; Level 80
:Fire Shield deals +96 Fire damage to melee attackers
*; Level 90
:Fire Shield deals +108 Fire damage to melee attackers
*; Level 100
:Fire Shield deals +120 Fire damage to melee attackers
}}
|}