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{{Skill infobox
|title = Percussion Instruments
|image = [[File:Empty_Placeholder.png]]
|caption = Skill in performing with percussion instruments such as drums, bells, and dulcimers.
|skilltype = Other Skill
|maxlevel = 30
|req = N/A
|skilltrainers = N/A
}}
{{Quote|
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==Learning{{msg:BASEPAGENAME}} Overview==To learn the [[Percussion Instruments skill all you need to do ]]is find an one of three musical instrument that fits your level requirementsSub-skills of [[Performance]]. (Some have no requirements at all!)==Instruments= In-Game Description ===<includeonly>Skill in performing with percussion instruments such as drums, bells, and dulcimers.</includeonly>Click "Expand" on the box below to view a complete list of Instruments for the === Training {{msg:BASEPAGENAME}} ===* [[Percussion Instruments]] is automatically unlocked when an instrument associated with the skillthat has a Level requirement of 0 is equipped.* {{Item| Hand Drum}} unlocks the skill at Level 0.* {{STDTItem|sortable mwMini-collapsible<includeonly> mwDulcimer}} unlocks Level 11-collapsed</includeonly>20 abilities.* {{Item|Fairy Chimes}} styleunlock Level 21-30 abilities.== Connected Skills ======= Sub-Skills: =====* None.==='width== Secondary Skills:100%;=====* [[Performance]] - [[Percussion Instruments]] is a Sub-skill of [[Performance]].* [[Stringed Instruments]] - Skill in performing with stringed instruments such as harps, lutes, and guitars.|* [[Wind Instruments]] - styleSkill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.="text==== Related Skills: =====* [[Interpretive Dance]] - Skill in dancing to music in a way that entertains or moves others.* [[Oratory]] -alignThe ability to speak in a public way that moves your audience.* [[Bard]] - A combat ability that uses musical instruments.===== Synergy Levels:left;background=====There are no Bonus [[Synergy Levels]] for [[Percussion Instruments]].{{:{{msg: #ec81bf;"BASEPAGENAME}}/Abilities}}! Instrument !! style="width= {{msg:30%;"|Levels !! |BASEPAGENAME}} Mechanics ===== Music ===|Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a group of players gathers.=== Gardening ===Playing music while [[Gardening]] can increase the chances for a larger crop harvest.|Drum ||1-10 || <span class="extimage32px">== Finding Instruments ===*{{Item icon|Hand Drum}}</span>|-Often drops from Orcs in [[Kur Mountains]] or [[Gazluk]].|Dulcimer ||10-20 || <span class="extimage32px">*{{Item icon|Mini-Dulcimer}}</span>|-Rarely drops from Yeti in [[Yeti Cave]].*{{Item|Fairy Chime ||21Chimes}} -30 || Earned by completing a quest for [[Felmer]].===Equipment===<span classdpl> category = Items/TeacherInstrument notcategory = Items/Ocarina notcategory = Items/Lute notcategory = Items/Tuba notcategory = Items/Harp reset = categories columns = 3 mode = userformat format ="extimage32px">,\n* {{Item icon|Fairy Chime%PAGE%}},, allowcachedresults=true</spandpl>|{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
==Leveling==To level the Percussion Instruments skill all you need to do is play a percussion instrument. ==[[Percussion Instruments/Level Up Rewards|Percussion Instruments Level Up Rewards]]== <noinclude>[[Category:Level Up Rewards]]</noinclude><includeonly>==[[Percussion Instruments/Level Up Rewards|Percussion Instruments Level Up Rewards]]Experience Table ==</includeonly><!-- This table is from patch v288, August 28, 2017 -->{| {{STDT| mw-collapsible<includeonly> mw-collapsed</includeonly>}}! Level || Reward|-| 1 || +1 to Performance<br>Gain Ability: Drum 1|-| 2 || Gain Ability: Drum 2|-| 4 || Gain Ability: Drum 3|-| 6 || Gain Ability: Drum 4|-| 8 || Gain Ability: Drum 5|-| 10 || +1 to Performance<br>Gain Ability: Drum 6|-| 11 || Gain Ability: Dulcimer 1|-| 12 || Gain Ability: Dulcimer 2|-| 14 || Gain Ability: Dulcimer 3|-| 15 || +1 to Performance|-| 16 || Gain Ability: Dulcimer 4|-| 18 || Gain Ability: Dulcimer 5|-| 20 || +1 to Performance<br>Gain Ability: Dulcimer 6|-| 21 || Gain Ability: Fairy Chime 1|-| 22 || Gain Ability: Fairy Chime 2|-| 24 || Gain Ability: Fairy Chime 3|-| 26 || Gain Ability: Fairy Chime 4|-| 28 || Gain Ability: Fairy Chime 5|-| 30 || Gain Ability: Fairy Chime 6|} ==[[Percussion Instruments/Abilities|Percussion Instruments Complete Ability List]]== <noinclude>[[Category:Abilities]]</noinclude><includeonly>==[[Percussion Instruments/AbilitiesSpoiler|Percussion Instruments Complete Ability List]]==</includeonly><!-- Updated on August 15th, 2020 from v336 -->Click "Expand" on the box below to view a complete list of Abilities the Experience Table for the {{msg:BASEPAGENAME}} skill.{Percussion Instruments| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required|-| <span class="extimage64px">{{Ability icon|Drum 1}}</span> || 1 || Drum 1 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: <Xptables/b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Drum 2PerformanceSkill}}</span> || 2 || Drum 2 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Drum 3}}</span> || 4 || Drum 3 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Drum 4}}</span> || 6 || Drum 4 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Drum 5}}</span> || 8 || Drum 5 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span classGallery ="extimage64px">{{Ability icon|Drum 6}}</span> || 10 || Drum 6 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Dulcimer 1}}</span> || 11 || Dulcimer 1 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 2}}</span> || 12 || Dulcimer 2 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|!-| <span class="extimage64px">{{Ability icon|Dulcimer 3}}</span> || 14 || Dulcimer 3 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span classgallery mode="extimage64pxnolines">{{Ability icon|Dulcimer 4}}</span> || 16 || Dulcimer 4 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span classwidths="extimage64px">{{Ability icon|Dulcimer 5}}</span> || 18 || Dulcimer 5 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b200px>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 6}}</span> || 20 || Dulcimer 6 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>RangeFile: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Fairy Chime 1}}</span> || 21 || Fairy Chime 1 || Play a fairy chimeFairyChimePlayer. jpg|| || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Fairy Chime|-| <span class="extimage64px">{{Ability icon|Fairy Chime 2}}</span> || 22 || A player using Fairy Chime 2 || Play a fairy chimeChimes. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Fairy Chime|-| <span class="extimage64px">{{Ability icon|Fairy Chime 3}}</span> || 24 || Fairy Chime 3 || Play a fairy chime. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><bgallery>Cooldown: </b>3 || Fairy Chime|-| <span class="extimage64px">{{Ability icon|Fairy Chime 4}}</span> || 26 || Fairy Chime 4 || Play a fairy chime. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Fairy Chime|-| <span class="extimage64px">{{Ability icon|Fairy Chime 5}}</span> || 28 || Fairy Chime 5 || Play a fairy chime. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Fairy Chime|-| <span class="extimage64px">{{Ability icon|Fairy Chime 6}}</span> || 30 || Fairy Chime 6 || Play a fairy chime. || || || <b>Power Cost[[Category: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Fairy Chime|}Skills]]