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*101: Development Version. Expected Deployment ~10/2/2020. Planned Fixes/Improvements:
** Incomplete:
** Complete:
*** Recipes for the keyword Crystal are numerous and clog the readability of some recipe outputs (notably those for [[Vervadium]], [[Glowy Yellow Crystal]], and [[Winterprize]]). Separate these out. Also separate out the keywords CheapMeat, Equipment, and the various keywords for each equipment slot, not counting the belt or racial slot (these two slots do not have analagous keywords, augementation recipes, or shamanic infusion recipes), namely MainHand, OffHand, Head, Chest, Legs, Hands, Feet, Necklace, Ring. Also the keyword Shield, due to the many shield-wax recipes should be separated.
*** Items with zero value like temporary fairy items should not produce information that they make good gifts.
*** Add some more info for some recipe results, including Meditation, Calligraphy, and recipes that produce CraftingEnhanceItem or AddItemTSysPower ResultEffects (will parse the description string and make the most (subjectively, i guess) important parts bold for ease of reading). Also fix the recipe for Rum-Glazed Shrimp, the only recipe (as of v338) to use the ResultEffects ConsumeItemUses, which should convey that it consumes only 2 doses of the rum barrel (it already says this in the description, but Allybot's recipe output doesn't display that info).