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Skill Template

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{{msg:BASEPAGENAME}} Experience Table
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{{Skill infobox|title = Sword|image = [[File:Skill main illustrationSword_skill.jpgpng|thumb300px]]|caption = A description of the skill.|rightskilltype = Combat Skill <!-- Pick the first correct one: Beast Form, Combat Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Anatomy Skill, Phrenology Skill, Trade Skill, Other Skill (Used for skills that don't fit the other categories) -->|300pxmaxlevel = 70 <!-- List without bonus levels -->|A main picture req = <!-- Any other skills needed to liven up the article pagegain this skill -->|skilltrainers = [[Nelson Ballard]], [[Janet Lews]], [[Malvol]]<!-- List skill trainers, 3 max -->}} 
{{Quote|
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.
}}
 =={{msg:BASEPAGENAME}} Overview=='''Foobar Skill''' introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for a great exampleexamples. === In-Game Description ===
The in-game description of the skill goes here.
=== How to Obtain ===
<!-- A list of means to learn the skill -->
; [[Joeh|NPC Name]]
: Sells the book ''Psychology for dummies''.
==Abilities==''' First, add a table of abilities learned through leveling. Than, add tables for abilities learned through trainers, scrolls, or other methods. See the example from [[Lycanthropy]] below.As you level your Lycanthropy, you will learn the following abilities:Training {| {{STDT|sortablemsg:BASEPAGENAME}}===<!Ability Name!Description!Damage Type!Level|-| Claw || Claw your enemy. || Slashing || 0|-| Bite || Bite your enemy. || Crushing || 2|-| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3|-| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5|-| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out A list of combat, engages the Howl skill. || N/A || 7|-| Bite 2 || Bite your enemy. || Crushing || 10|-| Claw 2 || Claw your enemy. || Slashing || 15|-| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20|-| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25|-| Bite 3 || Bite your enemy. || Crushing || 28|-| Claw 3 || Claw your enemy. || Slashing || 30|-| Howl 2 || Howl methods to raise your spirits. Boosts your in-combat health learn and power regeneration for 10 seconds. When used out of combat, engages level the Howl skill. || N/A || 35|-| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40|->| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45|-| Bite 4 || Bite your enemy. || Crushing || 46|-| Claw 4 || Claw your enemy. || Slashing || 48|-| Howl 3 || Howl to raise your spirits. Boosts your * [[Jara]] teaches Carpentry after you finish '''[[Kill Bear in-combat health and power regeneration There]]''' for 10 secondsher. When used out of combat, engages the Howl skill. || N/A || 50|}
===Advanced===* [[The following skills you'll only be able to learn from several scrolls found out Wombat]] in the world, or as monster drops:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake Sun Vale also boosts Pouncing Rendhas several recipes.) || Slashing These recipes teach how to make some staffs and animal shoes (Armor damage onlyCow and Deer) || 6|-| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26|-| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46|-| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage Useful if onlyfor the bonus XP for creating an item for the first time) || 50|}
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. * [[Jace SoralLamashu]] will teach you several alchemical in Kur Mountains has some recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9|-| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) || N/A || 29|-| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage, -10 piercing & slashing mitigation) || N/A || 49|-| Double Claw || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13|-| Double Claw 2 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22|-| Double Claw 3 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42|-| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8|-| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18|-| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29|-| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44|-| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14|-| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27|-| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target's mindcreate Storage Crates. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41|}
Also* [[Amutasa]] unlocks levels 51-70 and teaches some higher-level staff recipes. == Connected Skills =='''List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, completing a quest with Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. An existing Sub-Skill is [[Jace SoralCorpse Talking]] to defeat for [[BleddynNecromancy]] .''' '''Secondary Skills are skills that either modify the werewolf will grant you page's skill, or have connected mechanics. Calligraphy is an example of a Secondary skill for Sword, as well as Meditation for Unarmed. Secondary skills can also be Skills that require a level in the current page's skill to unlock. Toolcrafting would be an example of a Secondary skill for Carpentry, even though it isn't a Sub-Skill. In this example, list the following alternative shapeshifting ability:level.'''{| {{STDT|sortable}}!Ability Name'''Related Skills are suggested by the wiki editors, and Cooking could be listed for Gardening.'''!Description!Level===== Sub-Skills: =====|* [[Charged Pig]] -| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being As a wolfSub-Skill for Pig)===== Secondary Skills: =====* [[Calligraphy]] - Explanation of how Calligraphy works with Sword. (+5 indirect cold damage mitigation, * [[Toolcrafting]] -2 indirect fire damage mitigation) || 0Toolcrafting requires Level 20 Carpentry.===== Related Skills: =====|}* [[Cooking]] - Explanation of why Cooking is related to Gardening.=== Complete Ability == Synergy Levels: =====Bonus [[Synergy Levels]] for [[Archery]]<!-- Skill Name --> can be obtained from the following skills and levels::; [[Fletching]] <!-- List skills alphabetically, gather information from Synergy Levels page linked above. -->:: Level 15, Level 29, Level 43 ==Harvestables ==''' FinallyIf the skill includes a gathering component (Foraging, reference Fishing, Gardening), add this heading.'''''' See [[Fishing]] or [[Mycology]] for examples. ''' Reference a transcluded ability table for the skill. This will be populated with all possible skillsabilities.'''Click "Expand" on Save the box below to view a complete list of Abilities page for the Sword skill, than follow the red link. On the new page, type <code>{{((}}subst:Preload/Ability pages{{))}}</code> Save that page to generate the table (Just the table, there will be no content until the Wiki's ExtraBot is turned on, which generally happens after every otherpatch).{{:Sword {{msg:BASEPAGENAME}}/Abilities}}
== Recipe Lists ==
Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].
'''After adding recipe breakdowns if needed, add a transcluded table of all recipes. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Recipes. Type on that page: <code>{{((}}subst:Preload/Recipe pages{{))}}</code> and save.'''{{:{{msg:BASEPAGENAME}}/Recipes}} == Skill {{msg:BASEPAGENAME}} Mechanics ==''' Delete this line: Add mechanics specific to the skill in this question, like [[Unarmed]] and [[Lycanthropy]]'s Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.'''
=== Mechanic 1===
Doing la-di-dah allows for this and that.
===Equipment===
<!-- Special equipment that is intended to be used by the skill goes here, including belts. Belts might be made automatic one day. -->* {{belt|Lucky Belt of the HunterHammerer}} increases Base Damage dealt with Hammer by 8%. Can be created with [[Toolcrafting]] 40. {{belt|Lucky Belt of the Woodland Warrior}} increases Base Damage dealt with Hammer and Druid combat skills by 6%. Can be bought from [[Agrashab]]. {{belt|Lucky Belt of the Barbarian}} increases Base Damage dealt with Hammer and [[Shield]] combat skills by 6%. Can be bought from [[Agrashab]]. {{belt|Lucky Belt of the Mindfist}} increases Base Damage dealt with Hammer and [[Mentalism]] combat skills by 6%. Can be bought from [[Agrashab]]. {{belt|Lucky Belt of the Wraith}} increase Base Damage dealt with Unarmed and [[Necromancy]] combat skills by 6%. Can be found through rare drops and chests. '''If this is a Combat Skill, add Treasure Effects. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Treasure Effects. Type on that page: <code>{{(Archery(}}subst:Preload/Treasure Effect pages{{))}}</code> and save.'''{{:{{msg:BASEPAGENAME}}/Treasure Effects}} '''Now, Add Stat Bonuses. There is no preload for Stat Bonuses, so just add the following and wait for the bot to add the page.{{:{{msg:BASEPAGENAME}}/Stat Bonuses}} '''SwordNow, Add Level Up Rewards. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Level Up Rewards. Type on that page: <code>{{((}}subst:Preload/Level Up Reward pages{{))}}</code> and save.''')* {{belt:{{msg:BASEPAGENAME}}/Level Up Rewards}} == {{msg:BASEPAGENAME}} Experience Table =={{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|Lucky Belt of {{:Xptables/TypicalCombatSkill}} <!-- Xptables will list all tables. Select the right one by looking at "XpTable" in the Soldierskills json. -->}} ( == Trivia =='''Write a little about this history of the skill, or things that don't belong in above areas''Sword== Gallery==''' Include a small gallery of players using the skill, Shieldor abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.'''<gallery mode="nolines" widths=200px>File:Serbule docks area.jpg|The docks area.File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.File:Serbule Gallery 2.jpg|A very dangerous place...</gallery>
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